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Magic Items: Clockwork Armor

This document summarizes several magic items: - Clockwork Armor that increases strength but reduces speed with cold damage and is very heavy. It can be attacked directly. - Crawling Shield that deflects blows while crawling on the wearer's body, throwing off balance on acrobatics checks. - Spell Clock that stores a single targeted spell to be cast after a set time delay, then is destroyed. It comes in single-use or periodic varieties.

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Alicia Gouvea
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0% found this document useful (0 votes)
229 views2 pages

Magic Items: Clockwork Armor

This document summarizes several magic items: - Clockwork Armor that increases strength but reduces speed with cold damage and is very heavy. It can be attacked directly. - Crawling Shield that deflects blows while crawling on the wearer's body, throwing off balance on acrobatics checks. - Spell Clock that stores a single targeted spell to be cast after a set time delay, then is destroyed. It comes in single-use or periodic varieties.

Uploaded by

Alicia Gouvea
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Clockwork

Armor

Magic Items
Magic items are gleaned from the hoards of conquered
monsters or discovered in long-lost vaults. Such items grant
capabilities a character could rarely have otherwise, or they
complement their owner's capabilities in wondrous ways.

Clockwork Armor
Armor (plate), rare (requires attunement)
This early prototype of powered armor features dozens of
exposed, whizzing gears exposed inside a rigid outer frame.
To become attuned to this armor, you must learn to operate
the internal controls, requiring 1 hour and a successful DC
14 Intelligence check.
Your Strength score is 19 while you wear this armor, if
was not already higher than 19. Additionally, while
wearing it, your base speed increases by 5 feet. This armor
has no Strength requirement.
However, the clockwork armor is made from a deeply
flawed design; it is dependent on hydraulics and servos that
the metals and materials can't quite sustain. Whenever you
take more than 5 cold damage on one turn while wearing
the armor, the hydraulics freeze and your speed is reduced
by half, or is reduced to 0 if you take more than 15 cold
damage. This reduction lasts until the armor thaws during a
short rest.
The armor is extremely cumbersome, and adds 1000
pounds to your weight. Additionally, the armor requires
twice as long to don and doff. You cannot cast spells while
in this armor, even if you are proficient with it. Spell Clock
Creatures can attack the armor directly. The armor has
an AC of 14 and 50 hit points. If the armor is reduced to 0
HP, you are restrained within your armor until another Sorting Beast
creature can help you escape, which requires 1 minute of Wondrous Item, very rare
effort. Repairing your armor to its maximum HP and The sorting beast is a six-legged construct with eyes and
restoring its movement requires repairs over a long rest. antennae at both ends and an array of measuring devices
near its center. It has a set of legs on both ends, and either
Crawling Shield
Armor (shield), rare (requires attunement) set can manipulate and hold objects up to 30 points in
weight.
This shield, about the size of a buckler, is also a construct
When activated as an action, the sorting beast sets about
with four mechanical legs embedded on the underside.
collecting and sorting all loose valuable items within 100
Once attuned, this shield crawls about your body,
feet. It sorts all gold pieces, silver pieces, and copper pieces
deflecting blows as a regular shield, and granting the same
into neat stacks of 10. For material goods, such as precious
bonus to Armor Class, but without requiring a free hand to
stones, the sorting beast can appraise value by weight and
use. However, the shield's movement will often throw off
quality, before producing sorting the goods appropriately
your balance, and you have disadvantage on Acrobatics
and printing the result on a fine paper strip. The sorting
checks unless you choose to hold the shield in one hand.
beast continues sorting until finished or deactivated as an
action.
Additionally, the sorting beast can cast the spell identify
on one object you designate each day.
Spell Clock
Wondrous Item, uncommon (single use), very rare
(periodic)
A spell clock is a device which stores a single spell cast
into it, casting it after a set duration. The clock appears as a
square box with a face of enameled pewter with either two
or three gold or black hands that show the time remaining
until the next spell it contains is released. When operating,
a spell clock always produces a loud ticking noise.
Storing a spell in the spell clock and setting the timer
requires 1 minute, casting the spell you wish to store, and
expending a spell slot and components as normal. The
clock can only hold spells of 5th level and lower.
When the spell is cast, it targets the nearest creature, or
centers the effect on the spell clock, as appropriate.
There are two varieties of spell clocks. Single Use spell
clocks produce the spell once on a delay, and are destroyed,
but can accept duration in a number of minutes. Periodic
spell clocks produce a spell every hour (or any number of
hours) once they are stored, but are destroyed when they
are deactivated. Any type of spells clock will be destroyed
if it centers a destructive spell, such as fireball, on itself.

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