CLASS & LEVEL BACKGROUND FACTION
CHARACTER NAME RACE ALIGNMENT DCI# or XP
INSPIRATION
STRENGTH
Alertness
ARMOR
PROFICIENCY BONUS CLASS INITIATIVE SPEED
PERSONALITY TRAITS
Hit Point Maximum
Strength
DEXTERITY
Dexterity
Constitution
CURRENT HIT POINTS IDEALS
+4 Intelligence
Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
E P
Acrobatics (Dex) Total SUCCESSES
Animal Handling (Wis) FAILURES
+4 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE Athletics (Str)
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+4 History (Int)
Insight (Wis)
Intimidation (Cha)
WISDOM +4 Investigation (Int)
Medicine (Wis)
+4 Nature (Int)
+7 Perception (Wis)
-1 Performance (Cha)
-1 Persuasion (Cha)
CHARISMA
+4 Religion (Int)
+4 Sleight of Hand (Dex)
+8 Stealth (Dex)
+7 Survival (Wis)
SKILLS ATTACKS & SPELLCASTING
PASSIVE WISDOM (PERCEPTION)
CP
SP
EP
GP
PP
OTHER PROFICIENCIES & LANGUAGES FEATURES & TRAITS
AGE HEIGHT WEIGHT
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
ADDITIONAL FEATURES & TRAITS
CHARACTER BACKSTORY
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
ED
PR
4
SPELLS KNOWN