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King Kong Edition Manual PDF

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0% found this document useful (0 votes)
2K views18 pages

King Kong Edition Manual PDF

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 18

0019 KK MCOVER_PC_UK_2 13/10/05 6:35 pm Page 1

2203528

The performance, compatibility and reliability of


NVIDIA GPUs make them the platform of choice for
PC gamers worldwide.
That's why today's hottest games are developed on
NVIDIA, to be played on NVIDIA.
0019 KK MCOVER_PC_UK_2 13/10/05 6:35 pm Page 3

WARNING: READ BEFORE PLAYING

A very small percentage of individuals may experience epileptic seizures


when exposed to certain light patterns or flashing lights. Exposure to
certain patterns or backgrounds on a computer screen, or while playing
video games, may induce an epileptic seizure in these individuals. Certain
conditions may induce previously undetected epileptic symptoms even in
persons who have no history of prior seizures or epilepsy.
If you, or anyone in your family, have an epileptic condition, consult your
physician prior to playing.
If you experience any of the following symptoms while playing a video or
computer game - dizziness, altered vision, eye or muscle twitches, loss
of awareness, disorientation, any involuntary movement, or convulsions
- IMMEDIATELY discontinue use and consult your physician before
resuming play.
0032 KK PC MTEXT_UK_10 17/10/05 2:50 pm Page 1

TABLE OF CONTENTS

INTRODUCTION ..........................................2
GETTING STARTED
System Requirements ..................................2
Installation ................................................3
GAME SETUP
Profile Selection Menu..................................4
Main Menu ................................................4
Chapter Selection Menu ................................5
Game Interface and Inventory Management ........5
Game Menu ..............................................5
MAIN CHARACTERS......................................7
SOME ENEMIES ..........................................8
FOOD CHAIN ..............................................8
WEAPONS ................................................9
USE OF FIRE ............................................10
KONG GAME ............................................10
TECHNICAL SUPPORT..................................14
WARRANTY ..............................................15

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INTRODUCTION
Peter Jackson's King Kong is a revolutionary first
person/adventure game. Combining action,
adventure and survival gameplay elements set
inside the world of Peter Jackson's KONG movie,
this game offers an extremely innovative
approach for a licensee title.
This is a story of the survival of a handful of
people who venture into a prehistoric jungle on
the one hand, and of a huge gorilla in a New
York-like “urban jungle” on the other hand.
The main focus is to create an experience very similar to the one in the movie, following the
same scenario line, recreating the same world with the same dangers, empowering the
player with a sense of duty and the determination to protect his team members as he plays
Jack Driscoll. Further into the game, the player gets another view on the story as he
embodies the mighty Kong, pitted against some amazing enemies – all this inside eight
different environments while trying to save the beautiful Ann Darrow from the dangers that
abound on Skull Island.

GETTING STARTED
System Requirements
Minimum Configuration
Supported OS: Windows® 98SE/2000/ME/XP
Processor: 1 GHz class processors
RAM: 256 MB
Video Card: 3D 64 MB DirectX8.1 compatible
Sound Card: Direct X 8.1 compatible
DirectX® Version: Direct X 8.1
CD-ROM: 8x or faster
Hard Drive Space: 1.5 GB minimum
Recommended Configuration
Supported OS: Windows® 98SE/2000/ME/XP
Processor: Pentium IV 2.8GHZ /AMD ATHLON 2.8Ghz or better
RAM: 512MB
Video Card: 3D 128 MB, supporting Pixel shader 2.0 and Vertex shader 2.0
Screen Resolution: 1280x1024
Sound Card: DirectX9 compatible, EAX
DirectX® Version: DirectX 9
CD-ROM: 32x or faster
Hard Drive Space: 1.5 GB minimum

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Ideal Configuration
Supported OS: Windows® 98SE/2000/ME/XP
Processor: Pentium IV 3.0GHZ /AMD 3000+
RAM: 1 GB
Video Card: 3D 128 MB, Pixel shader 3.0, Vertex shader 3.0
Sound Card: DirectX9.0C compatible, EAX 3.0
DirectX® Version: DirectX 9.0c
CD-ROM: 32x or faster
Hard Drive Space: 2 GB minimum

Supported Video Cards at Time of Release


ATI 8500 or better
NVidia GeForce 3 or better
These chipsets are the only ones that will run this game. Additional chipsets may be
supported after release. For an up-to-date list of supported chipsets, please visit the FAQ for
this game on our support website at: http://support.ubi.com.

Installation
To install KONG, follow these simple steps:
1. Start your computer.
2. Insert the KONG CD1 into your CD-ROM drive. The Autorun menu should appear.
Note: If the Autorun menu does not automatically appear, double-click on the My Computer
icon located on your desktop, then double-click on the icon that corresponds to your
computer’s CD-ROM drive. The Autorun menu should now appear.
3. Click on the Install button. The installation wizard now walks you through each step of
the setup and installation process for the game.
4. After installing the game, select Ubisoft\Peter Jackson’s King Kong\Play Peter Jackson’s King
Kong from your computer’s Start menu or double-click the Play King Kong shortcut on your
desktop. Doing either starts the game.
Note: The KONG CD1 must be in your CD-ROM drive to start the game.

Uninstalling KONG
To uninstall KONG, follow these simple steps:
1. Start your computer.
2. Insert the KONG CD1 into your CD-ROM drive. The Autorun menu should appear.
3. When it appears, click on the Uninstall button. The uninstall wizard automatically asks
you if you really want to uninstall the game. If you are sure you want to remove KONG
from your hard drive, click Yes. If you don’t want to uninstall the game, click No, which
cancels the process.

If you uninstall KONG, all previous saved profiles remain on your hard drive, unless you
answer Yes to the “Delete all configuration and saved game files?” question.
Note: You can also uninstall KONG by using Add/Remove Programs in the Control Panel in
Windows.

3
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Settings Application
The settings application starts automatically when you launch the game for the first time. This
settings application lets you modify your Graphics, Sound settings or customize the controls
for either Jack or Kong. This is easily done by accessing the appropriate tab of this application.
If you want to launch the application at any time, you can do so from the
Programs\Ubisoft\Peter Jackson’s King Kong\ Peter Jackson’s King Kong Settings.
• Graphics Settings tab: you can change your resolution and refresh rate settings as well as the
DirectX version manually to either increase the visual quality or the overall game performance.
• Sound Settings tab: you can choose which sound card you will use in the game as well
as enabling or disabling the EAX and FX reverb settings.
• Advanced Settings tab: you can change the AfterFX level, Gamma and Vegetation
density in order to improve your graphic quality or overall performance of the game.
• Jack Control settings tab: you can customize the control keys for when you are playing
as Jack Driscoll.
• Kong Control Settings Tab: you can customize the control keys for when you are
playing as Kong.

GAME SETUP
The title screen loads automatically at the start of the game.
Profile selection menu
When the game starts, the Profile selection screen
is displayed. A profile is a file containing the
player's chosen name, progress within the levels,
and overall score. There are several choices on this
screen. You can:
• load an existing profile
• create a new profile
• delete a profile
• play without saving, and therefore without
loading a profile (your progress in the game will
be lost as soon as you leave the game)

Main menu
Use the mouse or the directional keys to navigate in
this menu. To select a sub-menu or modify an
option, left-click or press ENTER once you have
made your selection. Press the ESC key to cancel
and return to the previous screen.
• Play: starts the game. If it is your first game, the
introduction to the game starts automatically. If
you want to restart an existing game, the
Chapter selection screen is started.

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• Options: a menu with all the game's parameters (video, audio, etc.)
• Extras: a menu with all the bonuses included in the game.
• Quit: quits the game

Options menu
You can modify the game's main parameters on
this screen.
• Audio: in this sub-menu you can modify
the type of output sound (stereo, mono, etc.), the
display of subtitles, the master volume, and the
volume of the dialogues, music and sound effects.
• Video: in this sub-menu you can choose
the type of display (4/3, 16/9, 4/3 black stripes)
and toggle the special display effects on or off.
• Interface: in this sub-menu you can customize
the user interface by choosing the Aiming visor and Ammo left to be displayed or not.
You can also choose to display subtitles or not during the game. )
• Controls: in this sub-menu, you can view the key configuration (that you can change in
the Settings applications before starting the game), and toggle the sight's vertical axis to
normal or inverted.

Extras menu
This menu displays all the bonuses included in the
game. Use the mouse or the directional keys to
choose the desired bonus.
Bonuses must be unlocked to be accessible. To
unlock them, you need to earn a set number of
points when completing a level. If you have not
earned enough points by the end of your game, you
can always play the levels again to improve your
score. To do this, select the Play menu in the Main
menu, then select the level you want to play again.
The Play menu also displays your score, which is
calculated depending on the number of bullets
fired, the number of enemies killed, etc.

Chapter selection menu


When you load an existing profile and select Play in
the Main menu, the Chapter selection menu is
displayed. It gives access to the game's chapters
that have already been played. You can choose to
play any accessible chapter. Chapters that have not
yet been played cannot be accessed.
Once you have completed the entire game, all the
chapters can be accessed.

5
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Game interface and inventory management


The game has no interface and there is no inventory screen. However, you can find out how
many bullets you have left for the weapon you are holding by pressing the inventory key
(the [ I ] key by default). You will then hear the character's voice telling you the number of
remaining bullets.

Game menu
During the game, pressing the ESC key pauses the
game and displays the game menu. In it, you have
several choices:
• Options: This is the same Options menu as the
one accessed via Main menu.
• Quit Game: quit the game and go back to the
Chapter selection menu. You will be prompted
to save your game before quitting.
• Resume: return to the game in progress.

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MAIN CHARACTERS
Jack Driscoll
This is you. You have been hired by Carl Denham as a scriptwriter for
his next film. You are a fairly well known playwright in New York, but on
Skull Island you will have to prove yourself.

Ann Darrow
Ann Darrow is an unemployed Vaudeville actress. She hopes to be offered
the leading role in Carl Denham’s next film, but there are going to be a few
changes to the script.

Kong
At over 25 feet tall, he is the last of his kind.
Experience his staggering power as he survives
against both man and the creatures of the island.

Hayes
Hayes is first mate aboard the Venture (the boat that takes the team to Skull
Island). Hayes is unimpressed by Denham’s dreams of glory. A field man, his
military past has given him a perfect knowledge of weaponry.

Carl Denham
Carl Denham's producers do not trust him anymore. This film is his last
chance to win back his reputation, and he has no intention of passing it
up, whatever the risks to him or the other members of the team.

Jimmy
Jimmy is the youngest sailor aboard the Venture. It is thanks
to Hayes that he escaped the streets of New York and was taken aboard.
In spite of Hayes' objections, he disembarks on the island along with
the others.

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ENEMIES
Here are some of the game’s creatures:
Venatosaurus
The Venatosaurus is a formidable and highly mobile hunter. It
can jump, hunt in groups, and catch other creatures before
carrying them to a safe place to be devoured.

Megapede
The Megapede can crawl on walls and ceilings. It can also wrap itself
around people to suffocate and kill them. Megapedes also attack
each another.

Giant Crab
The Giant Crab always lives near water. It varies in
size (from 6 to nearly 30 feet wide) and can catch other
creatures before devouring them. It can destroy
stone structures.

V-Rex
The V-Rex is the most powerful enemy in the game. When
confronted by Jack, it is invincible. Only Kong can harm or
kill it. It can destroy stone structures and can kill with one
hit of its jaw.

FOOD CHAIN
In the jungle, a dead body does not go unnoticed for long. Predators are always on the
lookout for easy prey. Jack can take advantage of the predators' voracious appetites to
ambush them, lure them into a trap or divert them from his path using the food chain.
This means that whilst you are a target, you can also create targets by killing other
creatures. These dead creatures will then attract predators, thus clearing the way for you
to proceed.
Most of the time the enemies in the game follow these two rules:
• they are attracted to dead bodies
• once dead, they attract other nearby monsters and become priority targets for them.
The game is also strewn with inoffensive creatures that can be used to make the
food chain work. There are 3 different kinds: one on land, one in the air and one in
the water:
The giant dragonfly The small larva The small
swampcrawler

8
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There are two ways of using these creatures in the food chain: you can either shoot
them with standard weapons (which is going to immediately attract other creatures), or
skewer them with a spear (using the Repel key) to “capture” the creature without attracting
anyone. You can then throw the spear wherever you want to create diversions and/or traps
for your enemies.

WEAPONS
A character can only carry one weapon at a time, plus a spear. The only exception is that
levers can be transported in addition to a weapon and a spear.
• Pistol: this is a classic firearm. Although not very powerful, the Pistol
can repel an enemy, but killing anything with it will be difficult. The
magazine contains eight 9-mm cartridges.

• Shotgun: this weapon is extremely powerful


at close range. Its power decreases with
distance. The firing rate is relatively low. The
magazine can containfive cartridges.

• Sniper rifle: this gun has a very long range but a


very low firing rate. It is particularly useful for
taking out enemies without them seeing you. The
magazine contains five 7.62-mm cartridges.

• Machine gun: this weapon has an extremely high


firing rate. Whilst the bullets won't inflict a great
deal of damage, the amount fired will make up for
it. The Machine Gun has an average range. The
magazine contains fifty 11.43-mm cartridges.

• Spear: the spear is a primitive weapon


found on the island. There are two
different versions. The most
sophisticated spear (top one in the
image on the right) can cause severe damage to an enemy, whereas the bone fragment
spear (bottom one) is smaller and less effective. A spear can be picked up several times
(from the ground, from the dead body of an enemy, etc.) but will eventually break if used
excessively.
small
pcrawler The number of powerful spears (left image)
is limited. The number of less powerful bone
fragment spears on carcasses (right image)
is unlimited.

9
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• Lever: the lever is not a weapon, but an object found in


several places on the island. It is used to activate columns that
open massive doors built by the natives of Skull Island. This
object can be carried along with a standard weapon.

All the weapons have a second


function: by pressing the Fire key,
they can be used to repel an enemy. For the spear, this function
also allows you to skewer a small creature in order to throw it,
thus attracting other enemies (see the Food Chain section).
Sometimes small wooden structures will block the way; you
can destroy them by using this function. To use the actual
ranged attacks using weapons, you must first press the Arm key (that brings up the
weapon), then press the Fire key to shoot.

USE OF FIRE
Fire can be used with the spears. In fact, there are flaming bowls that can be used to light
the spear. To do this, simply hold the spear near the bowl and use the Repel function.
To use fire on the surrounding environment, throw a flaming spear into the long grass or
brushwood and it will catch fire. You can also ignite these while continuing to hold the
spear. To do this, go near the long grass or brushwood and use the Repel function while
holding the lit spear; the long grass or brushwood will then catch fire and kill any enemies
lurking in it as well as the player himself if he gets too close.

KONG GAME

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When you are Kong, both the controls and the character's abilities are completely different
from Jack Driscoll's. Kong can move about by interacting with his environment
and also fight the fiercest creatures.

• Walling: Kong can climb and walk up certain walls which can
be recognised by their woven creeper texture. To climb up a
wall, press the Jump key when in contact with it. Once
holding on to the wall, you can make Kong jump onto other
interactive elements by pressing the Jump key again. Kong
can also climb walls whilst carrying Ann.

• Swing: some background elements stand out more than


others and allow Kong to swing. For example, Kong can grab hold
of a branch in order to jump over a chasm. Press the Jump key
when you are on the edge of a ravine and can see a background
element that will allow you to carry out this action. If you leave
Kong holding on to this background element, he will stay
suspended indefinitely. To release him, press the Jump key
again. Kong will then jump in the direction in which he is
looking.
He can also use this ability whilst holding Ann.

• Climb up a column: in the environment there are columns with trees


on them; this indicates that Kong can climb them. To climb, place
Kong at the bottom of the column and press the Jump key. Kong
will then go to the top of the column and grab hold of the tree.
Once holding on to the tree, you can move Kong using the
directional keys to see which direction to jump in. Once you have
chosen a direction, hold the directional key in that direction and
press the Jump key. Kong will then jump in the corresponding
direction and grab hold of any interactive element he encounters.

• Unblock a pathway: enormous objects (pillars, tree trunks, blocks


of stone, etc.) often block the pathway. Kong is able to lift these
objects in order to clear the way. To do this, place Kong in contact
with the object and press the Grab key. Kong will then move under
the object and try to lift it. Press on one of the 4 action keys (Grab,
Jump, Hit and Rage) until the object has been cleared from the
path.

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• Pick up/Put down Ann: during a fight, Kong is unable to deliver all his
blows if he is carrying Ann. He has to put her down in order to fight
effectively. To pick Ann up, press the Grab key when you are next to
her. Press the Grab key again to put her down. Once Ann is on the
ground, she becomes vulnerable, and nearby enemies will try to
attack her. You should thus use this possibility sparingly.

• Hit: when you press the Hit key, Kong gives a basic blow. By
pressing the key several times repeatedly, he gives a series
of blows. By pressing the Jump and Hit keys at the same
time, Kong gives a violent shoulder blow that stuns his
adversaries.

• Dodge: press the Jump key to dodge during a fight. As above,


pressing this key and the Hit key at the same time delivers a
violent blow that stuns the enemy on contact.

• Repel/Knock out: when you press the Rage key, Kong swings
upward, repelling the enemy on contact. If you press the Hit key just
after this, Kong continues by giving a very violent downward blow,
knocking out the enemy on contact.
Repelling also discourages enemies from climbing onto Kong. The
Venatosaurus and the Megapede are able to do this in order to harm
him. The only way to remove them is to use the Repel function.

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• Catch/Throw: when you press the Grab key, Kong grabs


the nearest enemy. Press the Grab key again to make
him throw the enemy in the direction of the directional
keys. Press the Rage key to make him bite the enemy.
If he takes too long to hit/throw an enemy, the enemy
will free itself and hit Kong.

You can also grab a tree trunk or a Megapede using the


Catch/Throw function. After grabbing, press the Hit
key to use the object or creature as a weapon.

• Jaw-break finish: when a V-Rex is down (after


several hits/throws), you can put Kong into the
“jaw-break” finish by pressing the Hit key. Press
rapidly on one of the 4 action keys (Grab, Jump, Hit
and Rage) to kill the Monster.

• Throw finish: : when a V-Rex is down (after several


hits/throws), you can put Kong into the “throw” finish by
pressing the Grab key. "Like the “jaw-break” finish, you must press
rapidly on one of the 4 action keys (Grab, Jump, Hit and Rage) to kill the
monster."

• Fury mode: pressing the Rage key repeatedly


makes Kong go into Fury mode. His blows become
increasingly violent and very quickly knock out his
enemies.

Peter Jackson's King Kong the Official Game of the Movie allows
you, once you've got to the end of the adventure, to unlock new
EXTRAS by re-playing the game's levels and earning points. If you manage to score
well, you can actually change the course of this story!

Register this game now and enter a draw to win


1,000 free digital songs!
It’s simple: Go to www.ubireg.com and register your product. You will then receive a
coupon code for 10% off your next purchase at the Ubisoft online store. You will also be
entered for our monthly draw to win a fabulous prize of 1,000 free digital music downloads.
Look for details on www.ubi.com!
Thanks,
The Ubisoft Team
13
0032 KK PC MTEXT_UK_10 17/10/05 2:51 pm Page 14

TECHNICAL SUPPORT
NEW: To serve you better, Ubisoft is now providing full ONLINE support, to solve your
gaming problems quickly and efficiently.
Simply go to http://www.ubi.com/uk and visit the Ubisoft Frequently Asked Questions first!
By visiting our FAQ database, you can find exactly the same answers that
are available to you by calling or sending web-mail to our support representatives.
This service is free and available 24/7!
If for any reason you do not find the answer to your question, you can click on the
Ask a question link in the FAQ to send us a web-mail, ensuring that we get all the important
information on your system and your problem so we can answer correctly the first time.
Make sure to include all information on your system, your problem, and the
game you are playing.
If you do not have internet access, Our support representatives can assist you
from 8:00 am until 10:00pm daily (excluding Bank Holidays) on
Telephone: 0905 – 482 - 0109 Calls cost 30p per minute. Please be at your system when
calling Ubisoft for support.

Australian technical support


Technical Support Info Hotline
1902 262 102
(calls are charged at $1.98 per minute including GST. Higher from public
and mobile phones).

HINTS & TIPS

Looking for cheats to go up to the next level? Call our 24 hour automated
Hints line: 0906 – 646 – 8477. Calls cost £1.00 per minute. Please ask permission from the
person who pays the phone bill before making the call.

14
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WARRANTY
Ubisoft guarantees to the original purchaser of this computer software
product that the compact disc (CD)/cartridge supplied with this product shall not show any
default during a normal use period of ninety (90) days from the invoiced date of purchase.
In the first instance please return the faulty product to the point of purchase together with
your valid receipt. If for any reason this is not possible, (and it is within 90 days of the
purchase date), then the faulty compact discs/cartridges should be returned to Ubisoft at the
below address, along with a dated receipt, location of purchase, a statement describing the
fault, and all original packaging.

Address for returns:


Customer Support, Ubisoft, Chantrey Court, Minorca Road,
Weybridge, Surrey, KT13 3DU

Where a CD key is required to access on-line game play, this cannot be reproduced or
replaced. It is the responsibility of the original purchaser to keep this CD key secure. Lost,
stolen or damaged CD keys cannot be replaced.

15
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Promoted by Ubisoft. Customer service helpline: 01932-838230. No purchase necessary for competition entry. Winners will be selected
from all correct entries. The judges decision is final and no correspondence will be entered into. There are 4 Limited Edition WETA
figurines (only 1000 produced worldwide) and other exclusive King Kong merchandise including t-shirts, caps, notebooks and pens.The
draw will take place on February 16th 2006 . Winners will be notified by 25th February 2006. Please allow 28 days for delivery of prizes.
Detailed terms and conditions available on www.kingkonggame.com/uk/

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