MothHubV1 12
MothHubV1 12
-- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 1.000
Frame.BorderSizePixel = 10
Frame.Position = UDim2.new(0.675611675, 0, 0.568796098, 0)
Frame.Size = UDim2.new(0, 379, 0, 321)
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(0, 5, 17)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.Draggable = true
Frame.Visible = false
Frame.Active = true
yeetpeople.Name = "yeetpeople"
yeetpeople.Parent = Frame
yeetpeople.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
yeetpeople.BackgroundTransparency = 0.950
yeetpeople.Position = UDim2.new(0.0307292938, 0, 0.559622467, 0)
yeetpeople.Size = UDim2.new(0, 354, 0, 26)
yeetpeople.Font = Enum.Font.SourceSans
yeetpeople.Text = "Yeet People "
yeetpeople.TextColor3 = Color3.fromRGB(102, 255, 127)
yeetpeople.TextSize = 14.000
yeetpeople.MouseButton1Down:connect(function()
      local lp = game:FindService("Players").LocalPlayer
--// sds
local   h = Instance.new("ScreenGui")
local   Main = Instance.new("ImageLabel")
local   Top = Instance.new("Frame")
local   Title = Instance.new("TextLabel")
local   TextBox = Instance.new("TextBox")
local   TextButton = Instance.new("TextButton")
h.Name = "h"
h.Parent = game:GetService("CoreGui")
h.ResetOnSpawn = false
Main.Name = "Main"
Main.Parent = h
Main.Active = true
Main.Draggable = true
Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Main.BorderSizePixel = 0
Main.Position = UDim2.new(0.174545452, 0, 0.459574461, 0)
Main.Size = UDim2.new(0, 454, 0, 218)
Main.Image = "rbxassetid://2005276185"
Top.Name = "Top"
Top.Parent = Main
     Top.BackgroundColor3 = Color3.fromRGB(57, 57, 57)
     Top.BorderSizePixel = 0
     Top.Size = UDim2.new(0, 454, 0, 44)
     Title.Name = "Title"
     Title.Parent = Top
     Title.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
     Title.BorderSizePixel = 0
     Title.Position = UDim2.new(0, 0, 0.295454562, 0)
     Title.Size = UDim2.new(0, 454, 0, 30)
     Title.Font = Enum.Font.SourceSans
     Title.Text = "FE Yeet Gui (trollface edition)"
     Title.TextColor3 = Color3.fromRGB(255, 255, 255)
     Title.TextScaled = true
     Title.TextSize = 14.000
     Title.TextWrapped = true
     TextBox.Parent = Main
     TextBox.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
     TextBox.BorderSizePixel = 0
     TextBox.Position = UDim2.new(0.0704845786, 0, 0.270642221, 0)
     TextBox.Size = UDim2.new(0, 388, 0, 62)
     TextBox.Font = Enum.Font.SourceSans
     TextBox.PlaceholderText = "Who do i yeet(can be shortened)"
     TextBox.Text = ""
     TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
     TextBox.TextScaled = true
     TextBox.TextSize = 14.000
     TextBox.TextWrapped = true
     TextButton.Parent = Main
     TextButton.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
     TextButton.BorderSizePixel = 0
     TextButton.Position = UDim2.new(0.10352423, 0, 0.596330225, 0)
     TextButton.Size = UDim2.new(0, 359, 0, 50)
     TextButton.Font = Enum.Font.SourceSans
     TextButton.Text = "Cheese Em'"
     TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
     TextButton.TextScaled = true
     TextButton.TextSize = 14.000
     TextButton.TextWrapped = true
     TextButton.MouseButton1Click:Connect(function()
           local Target = gplr(TextBox.Text)
           if Target[1] then
                 Target = Target[1]
     --//fsddfsdf
     notif("Loaded successfully! Created by scuba#0001", 5)
end)
infyield.Name = "infyield"
infyield.Parent = Frame
infyield.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
infyield.BackgroundTransparency = 0.950
infyield.Position = UDim2.new(0.0307292938, 0, 0.458747625, 0)
infyield.Size = UDim2.new(0, 354, 0, 26)
infyield.Font = Enum.Font.SourceSans
infyield.Text = "Infinite Yield"
infyield.TextColor3 = Color3.fromRGB(102, 255, 127)
infyield.TextSize = 14.000
infyield.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/mas
ter/source'))()
end)
infjump.Name = "infjump"
infjump.Parent = Frame
infjump.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
infjump.BackgroundTransparency = 0.950
infjump.Position = UDim2.new(0.0307292938, 0, 0.66817075, 0)
infjump.Size = UDim2.new(0, 354, 0, 26)
infjump.Font = Enum.Font.SourceSans
infjump.Text = "Infinite Jump"
infjump.TextColor3 = Color3.fromRGB(102, 255, 127)
infjump.TextSize = 14.000
infjump.MouseButton1Down:connect(function()
      game.StarterGui:SetCore("SendNotification", {
            Title = "bruh";
            Text = "- Infinite Jump executed, nae nae before you get a whoopin.";
            Icon = "rbxassetid://4414605822";
            Duration = 3;
      })
_G.infinjump = true
trollingtwo.Name = "trollingtwo"
trollingtwo.Parent = Frame
trollingtwo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
trollingtwo.BackgroundTransparency = 0.950
trollingtwo.Position = UDim2.new(0.0307292938, 0, 0.356242418, 0)
trollingtwo.Size = UDim2.new(0, 354, 0, 26)
trollingtwo.Font = Enum.Font.SourceSans
trollingtwo.Text = "Trolling Gui 2"
trollingtwo.TextColor3 = Color3.fromRGB(102, 255, 127)
trollingtwo.TextSize = 14.000
trollingtwo.MouseButton1Down:connect(function()
      loadstring(game:HttpGet("https://pastebin.com/raw/8cw7FMq4", true))()
end)
trollingone.Name = "trollingone"
trollingone.Parent = Frame
trollingone.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
trollingone.BackgroundTransparency = 0.950
trollingone.Position = UDim2.new(0.0307292938, 0, 0.254625082, 0)
trollingone.Size = UDim2.new(0, 354, 0, 26)
trollingone.Font = Enum.Font.SourceSans
trollingone.Text = "Trolling Gui 1"
trollingone.TextColor3 = Color3.fromRGB(102, 255, 127)
trollingone.TextSize = 14.000
trollingone.MouseButton1Down:connect(function()
      loadstring(game:HttpGet("https://pastebin.com/raw/RNWgaqCE", true))()
end)
chathax.Name = "chathax"
chathax.Parent = Frame
chathax.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
chathax.BackgroundTransparency = 0.950
chathax.Position = UDim2.new(0.0307292938, 0, 0.152965605, 0)
chathax.Size = UDim2.new(0, 354, 0, 26)
chathax.Font = Enum.Font.SourceSans
chathax.Text = "XXHub"
chathax.TextColor3 = Color3.fromRGB(102, 255, 127)
chathax.TextSize = 14.000
chathax.Name = "chathax"
chathax.Parent = Frame
chathax.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
chathax.BackgroundTransparency = 0.950
chathax.Position = UDim2.new(0.0307292938, 0, 0.152965605, 0)
chathax.Size = UDim2.new(0, 354, 0, 26)
chathax.Font = Enum.Font.SourceSans
chathax.Text = "XXHub"
chathax.TextColor3 = Color3.fromRGB(102, 255, 127)
chathax.TextSize = 14.000
chathax.MouseButton1Down:connect(function()
      loadstring(game:HttpGet(('https://pastebin.com/raw/YVE4njap'),true))()
end)
nullware.Name = "nullware"
nullware.Parent = Frame
nullware.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
nullware.BackgroundTransparency = 0.950
nullware.Position = UDim2.new(0.0307292938, 0, 0.768601596, 0)
nullware.Size = UDim2.new(0, 354, 0, 26)
nullware.Font = Enum.Font.SourceSans
nullware.Text = "Nullware"
nullware.TextColor3 = Color3.fromRGB(102, 255, 127)
nullware.TextSize = 14.000
nullware.MouseButton1Down:connect(function()
      nullware.MouseButton1Down:connect(function()
            loadstring(game:HttpGet("https://paste.ee/r/lGZMc/0"))()
      end)
end)
pagetwo.Name = "pagetwo"
pagetwo.Parent = Frame
pagetwo.BackgroundColor3 = Color3.fromRGB(107, 255, 142)
pagetwo.BackgroundTransparency = 0.200
pagetwo.BorderColor3 = Color3.fromRGB(47, 111, 29)
pagetwo.BorderSizePixel = 2
pagetwo.Position = UDim2.new(0.0639471263, 0, 0.881535709, 0)
pagetwo.Size = UDim2.new(0, 148, 0, 29)
pagetwo.Font = Enum.Font.GothamSemibold
pagetwo.Text = "Game Scripts (PG 2)"
pagetwo.TextColor3 = Color3.fromRGB(0, 0, 0)
pagetwo.TextSize = 14.000
pagetwo.MouseButton1Down:connect(function()
      -- Gui to Lua
      -- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
     Frame.Name = "Frame"
     Frame.Parent = ScreenGui
     Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     Frame.BackgroundTransparency = 1.000
     Frame.Position = UDim2.new(0.507497966, 0, 0.685503662, 0)
     Frame.Size = UDim2.new(0, 311, 0, 256)
     Frame.Image = "rbxassetid://3570695787"
     Frame.ImageColor3 = Color3.fromRGB(1, 0, 17)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.Draggable = true
Frame.Visible = true
Frame.Active = true
prisonlife.Name = "prisonlife"
prisonlife.Parent = Frame
prisonlife.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
prisonlife.BackgroundTransparency = 0.900
prisonlife.BorderColor3 = Color3.fromRGB(100, 173, 111)
prisonlife.BorderSizePixel = 0
prisonlife.Position = UDim2.new(0.069907099, 0, 0.675915718, 0)
prisonlife.Size = UDim2.new(0, 266, 0, 27)
prisonlife.Font = Enum.Font.GothamSemibold
prisonlife.Text = "Prison Life"
prisonlife.TextColor3 = Color3.fromRGB(0, 0, 0)
prisonlife.TextSize = 15.000
prisonlife.MouseButton1Down:connect(function()
      -- Farewell Infortality.
      -- Version: 2.82
      -- Instances:
      local PrisonBreakerv15 = Instance.new("ScreenGui")
      local openmain = Instance.new("Frame")
      local open = Instance.new("TextButton")
      local main = Instance.new("Frame")
      local title = Instance.new("TextLabel")
      local close = Instance.new("TextButton")
      local police = Instance.new("TextButton")
      local inmate = Instance.new("TextButton")
      local neutral = Instance.new("TextButton")
      local arrestcrims = Instance.new("TextButton")
      local invis = Instance.new("TextButton")
      local superpunch = Instance.new("TextButton")
      local guns = Instance.new("TextButton")
      local taserbypass = Instance.new("TextButton")
      local fling = Instance.new("TextButton")
      local reviz = Instance.new("TextButton")
      local arrest = Instance.new("TextButton")
      local attach = Instance.new("TextButton")
      local fastrem = Instance.new("TextButton")
      local fastm9 = Instance.new("TextButton")
      local fasttaze = Instance.new("TextButton")
      local fastak = Instance.new("TextButton")
      local killall = Instance.new("TextButton")
      local btools = Instance.new("TextButton")
      local speed = Instance.new("TextButton")
      local respawn = Instance.new("TextButton")
      local Credits = Instance.new("TextButton")
      local prison = Instance.new("TextButton")
      local yard = Instance.new("TextButton")
      local crimbase = Instance.new("TextButton")
      local title_2 = Instance.new("TextLabel")
      local bringall = Instance.new("TextButton")
      local drill = Instance.new("TextButton")
      local killplrmain = Instance.new("Frame")
      local killtext = Instance.new("TextBox")
      local kill = Instance.new("TextButton")
local waves = Instance.new("TextButton")
local bigbowl = Instance.new("TextButton")
local tazeplrmain = Instance.new("Frame")
local tazetext = Instance.new("TextBox")
local taze = Instance.new("TextButton")
local teamcrim = Instance.new("TextButton")
local tazeall = Instance.new("TextButton")
local removewalls = Instance.new("TextButton")
local removeall = Instance.new("TextButton")
local lagserver = Instance.new("TextButton")
--Properties:
PrisonBreakerv15.Name = "PrisonBreaker v1.5"
PrisonBreakerv15.Parent = game.CoreGui
openmain.Name = "openmain"
openmain.Parent = PrisonBreakerv15
openmain.BackgroundColor3 = Color3.new(0, 0, 0)
openmain.Position = UDim2.new(0.00434467755, 0, 0.397959173, 0)
openmain.Size = UDim2.new(0, 100, 0, 27)
openmain.Visible = false
open.Name = "open"
open.Parent = openmain
open.BackgroundColor3 = Color3.new(1, 1, 0)
open.Position = UDim2.new(1.49011612e-08, 0, 0, 0)
open.Size = UDim2.new(0, 100, 0, 27)
open.Style = Enum.ButtonStyle.RobloxRoundButton
open.Font = Enum.Font.GothamBold
open.Text = "OPEN"
open.TextColor3 = Color3.new(0, 0, 0)
open.TextSize = 14
open.MouseButton1Down:connect(function()
      openmain.Visible = false
      main.Visible = true
end)
main.Name = "main"
main.Parent = PrisonBreakerv15
main.BackgroundColor3 = Color3.new(0, 1, 0)
main.Position = UDim2.new(0.00441803597, 0, 0.249908596, 0)
main.Size = UDim2.new(0, 383, 0, 586)
main.Style = Enum.FrameStyle.RobloxRound
main.Active = true
main.Draggable = true
title.Name = "title"
title.Parent = main
title.BackgroundColor3 = Color3.new(0, 0, 1)
title.Position = UDim2.new(-0.0125168273, 0, -0.00528348284, 0)
title.Size = UDim2.new(0, 376, 0, 50)
title.Font = Enum.Font.GothamBold
title.Text = "PrisonBreaker V1.5"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 14
close.Name = "close"
close.Parent = main
close.BackgroundColor3 = Color3.new(0.333333, 0, 1)
close.Position = UDim2.new(0.848563969, 0, -0.00557620823, 0)
close.Size = UDim2.new(0, 59, 0, 50)
close.Font = Enum.Font.GothamBold
close.Text = "X"
close.TextColor3 = Color3.new(0, 0, 0)
close.TextSize = 14
close.MouseButton1Down:connect(function()
      main.Visible = false
      openmain.Visible = true
end)
police.Name = "police"
police.Parent = main
police.BackgroundColor3 = Color3.new(0, 0, 1)
police.Position = UDim2.new(0.0143180238, 0, 0.108731732, 0)
police.Size = UDim2.new(0, 84, 0, 22)
police.Font = Enum.Font.GothamBold
police.Text = "Team Police"
police.TextColor3 = Color3.new(0, 0, 0)
police.TextSize = 14
police.MouseButton1Down:connect(function()
      workspace.Remote.TeamEvent:FireServer("Bright blue")
end)
inmate.Name = "inmate"
inmate.Parent = main
inmate.BackgroundColor3 = Color3.new(1, 0.666667, 0)
inmate.BorderColor3 = Color3.new(1, 0.666667, 0.0901961)
inmate.Position = UDim2.new(0.270111769, 0, 0.107363492, 0)
inmate.Size = UDim2.new(0, 84, 0, 22)
inmate.Font = Enum.Font.GothamBold
inmate.Text = "Team Inmate"
inmate.TextColor3 = Color3.new(0, 0, 0)
inmate.TextSize = 14
inmate.MouseButton1Down:connect(function()
      workspace.Remote.TeamEvent:FireServer("Bright orange")
end)
neutral.Name = "neutral"
neutral.Parent = main
neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314)
neutral.Position = UDim2.new(0.525683641, 0, 0.106356524, 0)
neutral.Size = UDim2.new(0, 83, 0, 22)
neutral.Font = Enum.Font.GothamBold
neutral.Text = "Team Neutral"
neutral.TextColor3 = Color3.new(0, 0, 0)
neutral.TextSize = 14
neutral.TextStrokeColor3 = Color3.new(0.333333, 1, 0)
neutral.MouseButton1Down:connect(function()
      Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
end)
           arrestcrims.Name = "arrestcrims"
           arrestcrims.Parent = main
           arrestcrims.BackgroundColor3 = Color3.new(0.333333, 1, 1)
           arrestcrims.Position = UDim2.new(0.0124716684, 0, 0.160733104, 0)
           arrestcrims.Size = UDim2.new(0, 111, 0, 31)
           arrestcrims.Font = Enum.Font.GothamBold
           arrestcrims.Text = "Arrest Crims"
           arrestcrims.TextColor3 = Color3.new(1, 0, 0)
           arrestcrims.TextSize = 14
           arrestcrims.MouseButton1Down:connect(function()
                 local Player = game.Players.LocalPlayer
                 local cpos = Player.Character.HumanoidRootPart.CFrame
                 for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
                       if v.Name ~= Player.Name then
                             local i = 10
                             repeat
                                   wait()
                                   i = i-1
      game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
                                    Player.Character.HumanoidRootPart.CFrame =
v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
                              until i == 0
                        end
                  end
                  Player.Character.HumanoidRootPart.CFrame = cpos
                  Notify("Success", "Arrested all of the n00bs", "Cool!")
            end)
           invis.Name = "invis"
           invis.Parent = main
           invis.BackgroundColor3 = Color3.new(0, 1, 1)
           invis.Position = UDim2.new(0.348153055, 0, 0.160733074, 0)
           invis.Size = UDim2.new(0, 111, 0, 31)
           invis.Font = Enum.Font.GothamBold
           invis.Text = "Invisible"
           invis.TextColor3 = Color3.new(1, 0, 0)
           invis.TextSize = 14
           invis.MouseButton1Down:connect(function()
                 local player = game.Players.LocalPlayer
                 position     = player.Character.HumanoidRootPart.Position
                 wait(0.1)
                 player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
                 wait(0.1)
                 humanoidrootpart = player.Character.HumanoidRootPart:clone()
                 wait(0.1)
                 player.Character.HumanoidRootPart:Destroy()
                 humanoidrootpart.Parent = player.Character
                 player.Character:MoveTo(position)
                 wait()
                 -- Remove this if you want to see yourself (others still won't
see you)
                 game.Players.LocalPlayer.Character.Torso.Transparency = 1
                 game.Players.LocalPlayer.Character.Head.Transparency = 1
                 game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
                 game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
                 game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
                  game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
                  game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
                  game.Players.LocalPlayer.Character.Head.face:Remove()
           end)
            superpunch.Name = "superpunch"
            superpunch.Parent = main
            superpunch.BackgroundColor3 = Color3.new(0, 1, 1)
            superpunch.Position = UDim2.new(0.678248107, 0, 0.160733074, 0)
            superpunch.Size = UDim2.new(0, 111, 0, 31)
            superpunch.Font = Enum.Font.GothamBold
            superpunch.Text = "SuperPunch"
            superpunch.TextColor3 = Color3.new(1, 0, 0)
            superpunch.TextSize = 14
            superpunch.MouseButton1Down:connect(function()
                  mainRemotes = game.ReplicatedStorage meleeRemote =
mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching =
false cooldown = false function punch() cooldown = true local part =
Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1
part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 =
Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso
w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if
game.Players:FindFirstChild(hit.Parent.Name) then local plr =
game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~=
game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do
meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false
part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if
key:lower() == "f" then punch() end end end)
            end)
           guns.Name = "guns"
           guns.Parent = main
           guns.BackgroundColor3 = Color3.new(0, 1, 1)
           guns.Position = UDim2.new(0.0124716703, 0, 0.2304198, 0)
           guns.Size = UDim2.new(0, 111, 0, 32)
           guns.Font = Enum.Font.GothamBlack
           guns.Text = "Guns"
           guns.TextColor3 = Color3.new(1, 0, 0)
           guns.TextSize = 14
           guns.MouseButton1Down:connect(function()
                 for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
                        lol =
Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
                        print(lol)
                  end
            end)
           taserbypass.Name = "taserbypass"
           taserbypass.Parent = main
           taserbypass.BackgroundColor3 = Color3.new(0, 1, 1)
           taserbypass.Position = UDim2.new(0.348080158, 0, 0.2304198, 0)
           taserbypass.Size = UDim2.new(0, 111, 0, 32)
           taserbypass.Font = Enum.Font.GothamBold
           taserbypass.Text = "Taser Bypass"
           taserbypass.TextColor3 = Color3.new(1, 0, 0)
             taserbypass.TextSize = 14
             taserbypass.MouseButton1Down:connect(function()
                   game.Players.LocalPlayer.Character.ClientInputHandler.Disabled =
true
                   game.Players.LocalPlayer.CharacterAdded:connect(function()
                         game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
        game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
                    end)
                    local message = Instance.new("Message",game.Workspace)
                    message.Text = 'Made By Jake11price'
                    wait(2)
                    message:Destroy()
              end)
             fling.Name = "fling"
             fling.Parent = main
             fling.BackgroundColor3 = Color3.new(0.333333, 1, 1)
             fling.Position = UDim2.new(0.00984076969, 0, 0.379423141, 0)
             fling.Size = UDim2.new(0, 111, 0, 32)
             fling.Font = Enum.Font.GothamBold
             fling.Text = "Fling"
             fling.TextColor3 = Color3.new(1, 0, 0)
             fling.TextSize = 14
             fling.MouseButton1Down:connect(function()
                   power = 300 -- change this to make it more or less powerful
                   game:GetService('RunService').Stepped:connect(function()
                         game.Players.LocalPlayer.Character.Head.CanCollide = false
                         game.Players.LocalPlayer.Character.Torso.CanCollide = false
                         game.Players.LocalPlayer.Character["Left Leg"].CanCollide =
false
                          game.Players.LocalPlayer.Character["Right Leg"].CanCollide
= false
                   end)
                  wait(.1)
                  local bambam = Instance.new("BodyThrust")
                  bambam.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart
                  bambam.Force = Vector3.new(power,0,power)
                  bambam.Location =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position
            end)
             reviz.Name = "reviz"
             reviz.Parent = main
             reviz.BackgroundColor3 = Color3.new(0, 1, 1)
             reviz.Position = UDim2.new(0.0121497028, 0, 0.303878158, 0)
             reviz.Size = UDim2.new(0, 111, 0, 32)
             reviz.Font = Enum.Font.GothamBold
             reviz.Text = "Reviz Admin"
             reviz.TextColor3 = Color3.new(1, 0, 0)
             reviz.TextSize = 14
             reviz.MouseButton1Down:connect(function()
                 -- Creator: illremember#3799
                  prefix = ";"
                  wait(0.3)
                  Commands = {
                        '[-] cmdbar is shown when ; is pressed.',
                        '[1] kill [plr] -- You need a tool! Will kill the player,
use rkill to kill you and player',
                        '[2] bring [plr] -- You need a tool! Will bring player to
you',
                        '[3] spin [plr] -- You need a tool! Makes you and the
player spin crazy',
                        '[4] unspin -- Use after using spin cmd and dying, so you
stop loop teleporting',
                        '[5] attach [plr] -- You need a tool! Attaches you to
player',
                        '[6] unattach [plr] -- Attempts to unattach you from a
player',
                        '[7] follow [plr] -- Makes you follow behind the player',
                        '[8] unfollow',
                        '[9] freefall [plr] -- You need a tool! Teleports you and
the player up into the air',
                        '[10] trail [plr] -- The opposite of follow, you stay
infront of player',
                        '[11] untrail',
                        '[12] orbit [plr] -- Makes you orbit the player',
                        '[13] unorbit',
                        '[14] fling [plr] -- Makes you fling the player',
                        '[15] unfling',
                        '[16] fecheck -- Checks if the game is FE or not',
                        '[17] void [plr] -- Teleports player to the void',
                        '[18] noclip -- Gives you noclip to walk through walls',
                        '[19] clip -- Removes noclip',
                        '[20] speed [num]/ws [num] -- Changes how fast you walk 16
is default',
                        '[21] jumppower [num]/jp [num] -- Changes how high you jump
50 is default',
                        '[22] hipheight [num]/hh [num] -- Changes how high you
float 0 is default',
                        '[23] default -- Changes your speed, jumppower and
hipheight to default values',
                        '[24] annoy [plr] -- Loop teleports you to the player',
                        '[25] unannoy',
                        '[26] headwalk [plr] -- Loop teleports you to the player
head',
                        '[27] unheadwalk',
                        '[28] nolimbs -- Removes your arms and legs',
                        '[29] god -- Gives you FE Godmode',
                        '[30] drophats -- Drops your accessories',
                        '[31] droptool -- Drops any tool you have equipped',
                        '[32] loopdhats -- Loop drops your accessories',
                        '[33] unloopdhats',
                        '[34] loopdtool -- Loop drops any tools you have equipped',
                        '[35] unloopdtool',
                        '[36] invisible -- Gives you invisibility CREDIT TO
TIMELESS',
                        '[37] view [plr] -- Changes your camera to the player
character',
                        '[38] unview',
                        '[39] goto [plr] -- Teleports you to player',
                        '[40] fly -- Allows you to fly, credit to Infinite Yield',
                        '[41] unfly',
                        '[42] chat [msg] -- Makes you chat a message',
                        '[43] spam [msg] -- Spams a message',
                        '[44] unspam',
                        '[45] spamwait [num] -- Changes delay of chatting a message
for the spam command in seconds default is 1 second',
                        '[46] pmspam [plr] -- Spams a player in private message',
                        '[47] unpmspam',
                        '[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you',
                        '[49] uncfreeze [plr]',
                        '[50] unlockws -- Unlocks the workspace',
                        '[51] lockws -- Locks the workspace',
                        '[52] btools -- Gives you btools that will only show to you
useful for deleting certain blocks only for you',
                        '[53] pstand -- Enables platform stand',
                        '[54] unpstand -- Disables platform stand',
                        '[55] blockhead -- Removes your head mesh',
                        '[56] sit',
                        '[57] bringobj [obj] -- Only shows on client, brings an
object/part to you constantly, can be used to bring healing parts, weapons, money
etc, type in exact name',
                        '[58] wsvis [num] -- Changes visibility of workspace parts,
num should be between 0 and 1, only shows client sided',
                        '[59] hypertotal -- Loads in my FE GUI Hypertotal',
                        '[60] cmds -- Prints all commands',
                        '[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats',
                        '[62] rmeshtool/blocktool -- Removes the mesh of the tool
you have equipped aka block tool',
                        '[63] spinner -- Makes you spin',
                        '[64] nospinner',
                        '[65] reach [num] -- Gives you reach, mostly used for
swords, say ;reachd for default and enter number after for custom',
                        '[66] noreach -- Removes reach, must have tool equipped',
                        '[67] rkill [plr] -- Kills you and the player, use kill to
just kill the player without dying',
                        '[68] tp me [plr] -- Alternative to goto',
                        '[69] cbring [plr] -- Brings player infront of you, shows
only on client, allows you to do damage to player',
                        '[70] uncbring',
                        '[71] swap [plr] -- You need a tool! Swaps players position
with yours and your position with players',
                        '[72] givetool [plr] -- Gives the tool you have equipped to
the player',
                        '[73] glitch [plr] -- Glitches you and the player, looks
very cool',
                        '[74] unglitch -- Unglitches you',
                        '[75] grespawn -- Alternative to normal respawn and usually
works best for when you want to reset with FE Godmode',
                        '[76] explorer -- Loads up DEX',
                        '[77] reset -- Resets your character.',
                        '[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX',
                        '[79] animgui -- Loads up Energize animations GUI',
                       '[80] savepos -- Saves your current position',
                       '[81] loadpos -- Teleports you to your saved position',
                       '[82] bang [plr] -- 18+ will not work if you have FE
Godmode on',
                        '[83] unbang',
                        '[84] delcmdbar -- Removes the command bar completely',
                        '[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model',
                        '[86] shutdown -- Uses harkinians script to shutdown
server',
                        '[87] respawn -- If grespawn doesnt work you can use
respawn',
                        '[88] delobj [obj] -- Deletes a certain brick in workspace,
client sided',
                        '[89] getplrs -- Prints all players in game',
                        '[90] deldecal -- Deletes all decals client sided',
                        '[91] opfinality -- Loads in my FE GUI Opfinality',
                        '[92] remotes -- Prints all remotes in the game in the
console when added',
                        '[93] noremotes -- Stops printing remotes',
                        '[94] tpdefault -- Stops all loop teleports to a player',
                        '[95] stopsit -- Will not allow you to sit',
                        '[96] gosit -- Allows you to sit',
                        '[97] clicktp -- Enables click tp',
                        '[98] noclicktp -- Disables click tp',
                        '[99] toolson -- If any tools are dropped in the workspace
you will automatically get them',
                        '[100] toolsoff -- Stops ;toolson',
                        '[101] version -- Gets the admin version',
                        '[102] state [num] -- Changes your humanoid state, ;unstate
to stop.',
                        '[103] gravity [num] -- Changes workspace gravity default
is 196.2',
                        '[104] pgs -- Checks if the game has
PGSPhysicsSolverEnabled enabled',
                        '[105] clickdel -- Delete any block you press q on, client
sided',
                        '[106] noclickdel -- Stops clickdel',
                        '[107] looprhats -- Loop removes mesh of your hats/loop
block hats',
                        '[108] unlooprhats -- Stops loop removing mesh',
                        '[109] looprtool -- Loop removes mesh of your tool/loop
block tools',
                        '[110] unlooprtool -- Stops loop removing mesh',
                        '[111] givealltools [plr] -- Gives all the tools you have
in your backpack to the player',
                        '[112] age [plr] -- Makes you chat the account age of the
player',
                        '[113] id [plr] -- Makes you chat the account ID of the
player',
                        '[114] .age [plr] -- Privately shows you the account age of
the player',
                        '[115] .id [plr] -- Privately shows you the account ID of
the player',
                        '[116] gameid -- Shows the game ID',
                        '[117] removeinvis -- Removes all invisible walls/parts,
client sided',
                        '[118] removefog -- Removes fog, client sided',
                        '[119] disable -- Disables your character by removing
humanoid',
                       '[120] enable -- Enables your character by adding
humanoid',
                       '[121] prefix [key] -- Changes the prefix used, default
is ;',
                        '[122] ;resetprefix -- Resets the prefix to ; incase you
change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no
matter what your prefix is set to.',
                        '[123] flyspeed [num] -- Change your fly speed, default is
1',
                        '[124] carpet [plr] -- Makes you a carpet for a player,
will not work if FE Godmode is on',
                        '[125] uncarpet -- Stops carpet player',
                        '[126] stare [plr] -- Turns your character to stare at
another player',
                        '[127] unstare -- Stops stare player',
                        '[128] logchat -- Logs all chat (including /e and whispers)
of all players',
                        '[129] unlogchat -- Disables logchat',
                        '[130] fixcam -- Fixes/resets your camera',
                        '[131] unstate -- Stops changing state',
                  }
                  speedget = 1
lplayer = game:GetService("Players").LocalPlayer
                 lplayer.CharacterAdded:Connect(function(character)
                       spin = false
                       flying = false
                       staring = false
                       banpl = false
                 end)
                 function change()
                       prefix = prefix
                       speedfly = speedfly
                 end
                 spin = false
                 followed = false
                 traill = false
                 noclip = false
                 annoying = false
                 hwalk = false
                 droppinghats = false
                 droppingtools = false
                 flying = false
                 spamdelay = 1
                 spamming = false
                 spammingpm = false
                 cbringing = false
                 remotes = true
                 added = true
                 binds = false
                 stopsitting = false
                 clickgoto = false
                 gettingtools = false
                 removingmeshhats = false
                 removingmeshtool = false
                 clickdel = false
                 staring = false
                 chatlogs = false
                 banpl = false
                 changingstate = false
                 statechosen = 0
                 flying = false
                 speedfly = 1
                 closegui.MouseButton1Click:connect(function()
                       CMDSFRAME.Visible = false
                 end)
                  game:GetService('RunService').Stepped:connect(function()
                        if spin then
                              lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
                        end
                        if followed then
                              lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")
[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
                        end
                        if traill then
                              lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")
[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
                        end
                        if annoying then
                              lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
                        end
                        if hwalk then
                              lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame +
Vector3.new(0, 4, 0)
                        end
                        if staring then
                              lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")
[stareplr.Name].Character.Torso.Position)
                        end
                  end)
                  game:GetService('RunService').Stepped:connect(function()
                        if noclip then
                              if lplayer.Character.Humanoid.RigType ==
Enum.HumanoidRigType.R6 then
                                    lplayer.Character.Head.CanCollide = false
                                    lplayer.Character.Torso.CanCollide = false
                                    lplayer.Character["Left Leg"].CanCollide =
false
                                    lplayer.Character["Right Leg"].CanCollide =
false
                              else
                                    lplayer.Character.Humanoid:ChangeState(11)
                              end
                        end
                        if changingstate then
                              lplayer.Character.Humanoid:ChangeState(statechosen)
                        end
                  end)
                  game:GetService('RunService').Stepped:connect(function()
                        if droppinghats then
                              for i,v in pairs(lplayer.Character:GetChildren()) do
                                    if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                                          v.Parent = workspace
                                    end
                              end
                        end
                        if droppingtools then
                              for i,v in pairs(lplayer.Character:GetChildren()) do
                                    if (v:IsA("Tool")) then
                                          v.Parent = workspace
                                    end
                              end
                        end
                        if removingmeshhats then
                              for i,v in pairs(lplayer.Character:GetChildren()) do
                                    if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                                          v.Handle.Mesh:Destroy()
                                    end
                              end
                        end
                        if removingmeshtool then
                              for i,v in pairs(lplayer.Character:GetChildren()) do
                                    if (v:IsA("Tool")) then
                                          v.Handle.Mesh:Destroy()
                                    end
                              end
                        end
                  end)
                  game:GetService('RunService').Stepped:connect(function()
                        if banpl then
                              lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
                        end
                  end)
                  game:GetService('RunService').Stepped:connect(function()
                        if stopsitting then
                              lplayer.Character.Humanoid.Sit = false
                        end
                  end)
                  plr = lplayer
                  hum = plr.Character.HumanoidRootPart
                  mouse = plr:GetMouse()
                  mouse.KeyDown:connect(function(key)
                        if key == "e" then
                              if mouse.Target then
                                    if clickgoto then
                                          hum.CFrame = CFrame.new(mouse.Hit.x,
mouse.Hit.y + 5, mouse.Hit.z)
                                    elseif clickdel then
                                          mouse.Target:Destroy()
                                    end
                              end
                        end
                  end)
                  game:GetService("Workspace").ChildAdded:connect(function(part)
                        if gettingtools then
                              if part:IsA("Tool") then
                                    part.Handle.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                              end
                        end
                  end)
                  lplayer.Chatted:Connect(function(msg)
                        if string.sub(msg, 1, 6) == (prefix.."kill ") then
                              if string.sub(msg, 7) == "me" then
                                    lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(100000,0,100000)
                              else
                                    for i,v in pairs(GetPlayer(string.sub(msg,
7)))do
                                          local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
     game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                        lplayer.Character.Animate.Disabled = true
                                        wait(0.1)
                                            lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         local function tp(player,player2)
                                               local
char1,char2=player.Character,player2.Character
                                               if char1 and char2 then
        char1:MoveTo(char2.Head.Position)
                                               end
                                         end
                                         wait(0.1)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.2)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.5)
                                         lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(Vector3.new(-100000,10,-100000))
                                         wait(0.7)
                                         tp(lplayer,game:GetService("Players")
[v.Name])
                                         wait(0.7)
                                         lplayer.Character.HumanoidRootPart.CFrame
= NOW
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."bring ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
                                    local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                         lplayer.Character.Humanoid:EquipTool(v)
                                   end
                                   local function tp(player,player2)
                                         local
char1,char2=player.Character,player2.Character
                                         if char1 and char2 then
                                               char1.HumanoidRootPart.CFrame =
char2.HumanoidRootPart.CFrame
                                         end
                                   end
                                   local function getout(player,player2)
                                         local
char1,char2=player.Character,player2.Character
                                         if char1 and char2 then
                                               char1:MoveTo(char2.Head.Position)
                                         end
                                   end
                                   tp(game:GetService("Players")[v.Name], lplayer)
                                   wait(0.2)
                                   tp(game:GetService("Players")[v.Name], lplayer)
                                   wait(0.5)
                                   lplayer.Character.HumanoidRootPart.CFrame = NOW
                                   wait(0.5)
                                   getout(lplayer, game:GetService("Players")
[v.Name])
                                   wait(0.3)
                                   lplayer.Character.HumanoidRootPart.CFrame = NOW
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 6) == (prefix.."spin ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    lplayer.Character.Animate.Disabled = false
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                    spinplr = v
                                   wait(0.5)
                                   spin = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."unspin") then
                              spin = false
                        end
                        if string.sub(msg, 1, 8) == (prefix.."attach ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                    wait(0.3)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                    attplr = v
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 10) == (prefix.."unattach ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
                                    local function getout(player,player2)
                                          local
char1,char2=player.Character,player2.Character
                                          if char1 and char2 then
                                                char1:MoveTo(char2.Head.Position)
                                          end
                                    end
                                    getout(lplayer, game:GetService("Players")
[v.Name])
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."follow ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
                                    followed = true
                                    flwplr = v
                              end
                        end
                        if string.sub(msg, 1, 9) == (prefix.."unfollow") then
                              followed = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."freefall ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
                                    local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.2)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.6)
                                    lplayer.Character.HumanoidRootPart.CFrame = NOW
                                    wait(0.6)
                                    lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(0,50000,0)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."trail ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
                                    traill = true
                                    trlplr = v
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."untrail") then
                              traill = false
                        end
                        if string.sub(msg, 1, 7) == (prefix.."orbit ") then
                              if string.sub(msg, 8) == "all" or string.sub(msg, 8)
== "others" or string.sub(msg, 8) == "me" then
                                    lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                              else
                                    for i,v in pairs(GetPlayer(string.sub(msg, 8)))
do
                                          local o =
Instance.new("RocketPropulsion")
                                          o.Parent =
lplayer.Character.HumanoidRootPart
                                          o.Name = "Orbit"
                                          o.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
                                          o:Fire()
                                          noclip = true
                                    end
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."unorbit") then
                              lplayer.Character.HumanoidRootPart.Orbit:Destroy()
                              noclip = false
                        end
                        if string.sub(msg, 1, 7) == (prefix.."fling ") then
                              if string.sub(msg, 8) == "all" or string.sub(msg, 8)
== "others" or string.sub(msg, 8) == "me" then
                                    lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                              else
                                    for i,v in pairs(GetPlayer(string.sub(msg, 8)))
do
                                          local y =
Instance.new("RocketPropulsion")
                                          y.Parent =
lplayer.Character.HumanoidRootPart
                                          y.CartoonFactor = 1
                                          y.MaxThrust = 800000
                                          y.MaxSpeed = 1000
                                          y.ThrustP = 200000
                                          y.Name = "Fling"
      game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
                                          y.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
                                          y:Fire()
                                          noclip = true
                                    end
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."unfling") then
                              noclip = false
                              lplayer.Character.HumanoidRootPart.Fling:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
                              wait(0.4)
                              lplayer.Character.HumanoidRootPart.Fling:Destroy()
                        end
                        if string.sub(msg, 1, 8) == (prefix.."fecheck") then
                             if game:GetService("Workspace").FilteringEnabled ==
true then
                                   warn("FE is Enabled (Filtering Enabled)")
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "FE is Enabled";
                                          Text = "Filtering Enabled. Enjoy using
Reviz Admin!";
                                    })
                              else
                                    warn("FE is Disabled (Filtering Disabled)
Consider using a different admin script.")
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "FE is Disabled";
                                          Text = "Filtering Disabled. Consider
using a different admin script.";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 6) == (prefix.."void ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.2)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.6)
                                    lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999,0,999999999999999)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."noclip") then
                              noclip = true
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Noclip enabled";
                                   Text = "Type ;clip to disable";
                             })
                       end
                       if string.sub(msg, 1, 5) == (prefix.."clip") then
                             noclip = false
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Noclip disabled";
                                    Text = "Type ;noclip to enable";
                              })
                        end
                        if string.sub(msg, 1, 7) == (prefix.."speed ") then
                              lplayer.Character.Humanoid.WalkSpeed =
(string.sub(msg, 8))
                        end
                        if string.sub(msg, 1, 4) == (prefix.."ws ") then
                              lplayer.Character.Humanoid.WalkSpeed =
(string.sub(msg, 5))
                        end
                        if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
                              lplayer.Character.Humanoid.HipHeight =
(string.sub(msg, 12))
                        end
                        if string.sub(msg, 1, 4) == (prefix.."hh ") then
                              lplayer.Character.Humanoid.HipHeight =
(string.sub(msg, 5))
                        end
                        if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
                              lplayer.Character.Humanoid.JumpPower =
(string.sub(msg, 12))
                        end
                        if string.sub(msg, 1, 4) == (prefix.."jp ") then
                              lplayer.Character.Humanoid.JumpPower =
(string.sub(msg, 5))
                        end
                        if string.sub(msg, 1, 8) == (prefix.."default") then
                              lplayer.Character.Humanoid.JumpPower = 50
                              lplayer.Character.Humanoid.WalkSpeed = 16
                              lplayer.Character.Humanoid.HipHeight = 0
                        end
                        if string.sub(msg, 1, 7) == (prefix.."annoy ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
                                    annoying = true
                                    annplr = v
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."unannoy") then
                              annoying = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
                                    hwalk = true
                                    hdwplr = v
                              end
                        end
                        if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
                              hwalk = false
                        end
                       if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
                             lplayer.Character["Left Leg"]:Destroy()
                             lplayer.Character["Left Arm"]:Destroy()
                             lplayer.Character["Right Leg"]:Destroy()
                             lplayer.Character["Right Arm"]:Destroy()
                       end
                       if string.sub(msg, 1, 4) == (prefix.."god") then
                             lplayer.Character.Humanoid.Name = 1
                             local l = lplayer.Character["1"]:Clone()
                             l.Parent = lplayer.Character
                             l.Name = "Humanoid"
                             wait(0.1)
                             lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                              lplayer.Character.Animate.Disabled = true
                              wait(0.1)
                              lplayer.Character.Animate.Disabled = false
                              lplayer.Character.Humanoid.DisplayDistanceType =
"None"
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "FE Godmode enabled";
                                   Text = "Use ;grespawn or ;respawn to remove";
                             })
                       end
                       if string.sub(msg, 1, 9) == (prefix.."drophats") then
                             for i,v in pairs(lplayer.Character:GetChildren()) do
                                   if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                                         v.Parent = workspace
                                   end
                             end
                       end
                       if string.sub(msg, 1, 9) == (prefix.."droptool") then
                             for i,v in pairs(lplayer.Character:GetChildren()) do
                                   if (v:IsA("Tool")) then
                                         v.Parent = workspace
                                   end
                             end
                       end
                       if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
                             droppinghats = true
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Loop Drop Enabled";
                                   Text = "Type ;unloopdhats to disable";
                             })
                       end
                       if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
                             droppinghats = false
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Loop Drop Disabled";
                                   Text = "Type ;loopdhats to enable.";
                             })
                       end
                       if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
                             droppingtools = true
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Loop Drop Enabled";
                                   Text = "Type ;unloopdtool to disable";
                             })
                       end
                       if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
                             droppingtools = false
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Loop Drop Disabled";
                                    Text = "Type ;loopdtool to enable.";
                              })
                        end
                        if string.sub(msg, 1, 10) == (prefix.."invisible") then --
Credit to Timeless
                              Local = game:GetService('Players').LocalPlayer
                              Char = Local.Character
                              touched,tpdback = false, false
                              box = Instance.new('Part',workspace)
                              box.Anchored = true
                              box.CanCollide = true
                              box.Size = Vector3.new(10,1,10)
                              box.Position = Vector3.new(0,10000,0)
                              box.Touched:connect(function(part)
                                    if (part.Parent.Name == Local.Name) then
                                          if touched == false then
                                                touched = true
                                                function apply()
                                                      if script.Disabled ~= true
then
                                                            no =
Char.HumanoidRootPart:Clone()
                                                            wait(.25)
     Char.HumanoidRootPart:Destroy()
                                                           no.Parent = Char
                                                           Char:MoveTo(loc)
                                                           touched = false
                                                     end end
                                               if Char then
                                                     apply()
                                               end
                                         end
                                   end
                             end)
                             repeat wait() until Char
                             loc = Char.HumanoidRootPart.Position
                             Char:MoveTo(box.Position + Vector3.new(0,.5,0))
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Invisibility enabled!";
                                    Text = "Reset or use ;respawn to remove.";
                              })
                        end
                        if string.sub(msg, 1, 6) == (prefix.."view ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
                                    if game:GetService("Players")
[v.Name].Character.Humanoid then
      game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
                                    else
      game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
                                    end
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."unview") then
                              if lplayer.Character.Humanoid then
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
                              else
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
                              end
                        end
                        if string.sub(msg, 1, 6) == (prefix.."goto ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                              end
                        end
                        if string.sub(msg, 1, 4) == (prefix.."fly") then
                              repeat wait() until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
                              repeat wait() until Mouse
                             local   T = lplayer.Character.HumanoidRootPart
                             local   CONTROL = {F = 0, B = 0, L = 0, R = 0}
                             local   lCONTROL = {F = 0, B = 0, L = 0, R = 0}
                             local   SPEED = speedget
      lplayer.Character.Humanoid.PlatformStand = true
                                               if CONTROL.L + CONTROL.R ~= 0 or
CONTROL.F + CONTROL.B ~= 0 then
                                                      SPEED = 50
                                               elseif not (CONTROL.L + CONTROL.R
~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
                                                      SPEED = 0
                                               end
                                               if (CONTROL.L + CONTROL.R) ~= 0 or
(CONTROL.F + CONTROL.B) ~= 0 then
                                                      BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p))
* SPEED
                                                      lCONTROL = {F = CONTROL.F, B
= CONTROL.B, L = CONTROL.L, R = CONTROL.R}
                                                elseif (CONTROL.L + CONTROL.R) == 0
and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
                                                      BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
                                                else
                                                      BV.velocity = Vector3.new(0,
0.1, 0)
                                                end
                                                BG.cframe =
workspace.CurrentCamera.CoordinateFrame
                                          until not flying
                                          CONTROL = {F = 0, B = 0, L = 0, R = 0}
                                          lCONTROL = {F = 0, B = 0, L = 0, R = 0}
                                          SPEED = 0
                                          BG:destroy()
                                          BV:destroy()
                                          lplayer.Character.Humanoid.PlatformStand
= false
                                    end)
                              end
                              Mouse.KeyDown:connect(function(KEY)
                                    if KEY:lower() == 'w' then
                                          CONTROL.F = speedfly
                                    elseif KEY:lower() == 's' then
                                          CONTROL.B = -speedfly
                                    elseif KEY:lower() == 'a' then
                                          CONTROL.L = -speedfly
                                    elseif KEY:lower() == 'd' then
                                          CONTROL.R = speedfly
                                    end
                              end)
                              Mouse.KeyUp:connect(function(KEY)
                                    if KEY:lower() == 'w' then
                                          CONTROL.F = 0
                                    elseif KEY:lower() == 's' then
                                          CONTROL.B = 0
                                    elseif KEY:lower() == 'a' then
                                          CONTROL.L = 0
                                    elseif KEY:lower() == 'd' then
                                          CONTROL.R = 0
                                    end
                              end)
                              fly()
                        end
                        if string.sub(msg, 1, 6) == (prefix.."unfly") then
                              flying = false
                              lplayer.Character.Humanoid.PlatformStand = false
                        end
                        if string.sub(msg, 1, 6) == (prefix.."chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer((string.sub(msg, 7)), "All")
                        end
                        if string.sub(msg, 1, 6) == (prefix.."spam ") then
                              spamtext = (string.sub(msg, 7))
                              spamming = true
                        end
                        if string.sub(msg, 1, 7) == (prefix.."unspam") then
                              spamming = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
                              spamdelay = (string.sub(msg, 11))
                        end
                        if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
                                    pmspammed = v.Name
                                    spammingpm = true
                              end
                        end
                        if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
                              spammingpm = false
                        end
                        if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
                                    v.Character["Left Leg"].Anchored = true
                                    v.Character["Left Arm"].Anchored = true
                                    v.Character["Right Leg"].Anchored = true
                                    v.Character["Right Arm"].Anchored = true
                                    v.Character.Torso.Anchored = true
                                    v.Character.Head.Anchored = true
                              end
                        end
                        if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
                                    v.Character["Left Leg"].Anchored = false
                                    v.Character["Left Arm"].Anchored = false
                                    v.Character["Right Leg"].Anchored = false
                                    v.Character["Right Arm"].Anchored = false
                                    v.Character.Torso.Anchored = false
                                    v.Character.Head.Anchored = false
                              end
                        end
                        if string.sub(msg, 1, 9) == (prefix.."unlockws") then
                              local a = game:GetService("Workspace"):getChildren()
                              for i = 1, #a do
                                    if a[i].className == "Part" then
                                          a[i].Locked = false
                                    elseif a[i].className == "Model" then
                                          local r = a[i]:getChildren()
                                          for i = 1, #r do
                                                if r[i].className == "Part" then
                                                      r[i].Locked = false
                                                end
                                          end
                                    end
                              end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Success!";
                                    Text = "Workspace unlocked. Use ;lockws to
lock.";
                              })
                        end
                        if string.sub(msg, 1, 7) == (prefix.."lockws") then
                              local a = game:GetService("Workspace"):getChildren()
                              for i = 1, #a do
                                    if a[i].className == "Part" then
                                          a[i].Locked = true
                                    elseif a[i].className == "Model" then
                                          local r = a[i]:getChildren()
                                          for i = 1, #r do
                                                if r[i].className == "Part" then
                                                      r[i].Locked = true
                                                end
                                          end
                                    end
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."btools") then
                              local Clone_T =
Instance.new("HopperBin",lplayer.Backpack)
                              Clone_T.BinType = "Clone"
                              local Destruct =
Instance.new("HopperBin",lplayer.Backpack)
                              Destruct.BinType = "Hammer"
                              local Hold_T =
Instance.new("HopperBin",lplayer.Backpack)
                              Hold_T.BinType = "Grab"
                        end
                        if string.sub(msg, 1, 7) == (prefix.."pstand") then
                              lplayer.Character.Humanoid.PlatformStand = true
                        end
                        if string.sub(msg, 1, 9) == (prefix.."unpstand") then
                              lplayer.Character.Humanoid.PlatformStand = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."blockhead") then
                              lplayer.Character.Head.Mesh:Destroy()
                        end
                        if string.sub(msg, 1, 4) == (prefix.."sit") then
                              lplayer.Character.Humanoid.Sit = true
                        end
                        if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
                              local function bringobjw()
                                    for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
                                          if obj.Name == (string.sub(msg, 11)) then
                                                obj.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                                                obj.CanCollide = false
                                                obj.Transparency = 0.7
                                                wait()
                                                obj.CFrame =
lplayer.Character["Left Leg"].CFrame
                                                wait()
                                                obj.CFrame =
lplayer.Character["Right Leg"].CFrame
                                                 wait()
                                                 obj.CFrame =
lplayer.Character["Head"].CFrame
                                         end
                                   end
                             end
                             while wait() do
                                   bringobjw()
                             end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "BringObj";
                                    Text = "BringObj enabled.";
                              })
                        end
                        if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
                              vis = (string.sub(msg, 8))
                              local a =
game:GetService("Workspace"):GetDescendants()
                              for i = 1, #a do
                                    if a[i].className == "Part" then
                                          a[i].Transparency = vis
                                    elseif a[i].className == "Model" then
                                          local r = a[i]:getChildren()
                                          for i = 1, #r do
                                                if r[i].className == "Part" then
                                                      r[i].Transparency = vis
                                                end
                                          end
                                    end
                              end
                        end
                        if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
                              loadstring(game:GetObjects("rbxassetid://1255063809")
[1].Source)()
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Success!";
                                   Text = "HyperTotal GUI Loaded!";
                             })
                       end
                       if string.sub(msg, 1, 5) == (prefix.."cmds") then
                             CMDSFRAME.Visible = true
                       end
                       if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
                             for i,v in pairs(lplayer.Character:GetChildren()) do
                                   if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                                         v.Handle.Mesh:Destroy()
                                   end
                             end
                       end
                       if string.sub(msg, 1, 10) == (prefix.."blockhats") then
                             for i,v in pairs(lplayer.Character:GetChildren()) do
                                   if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                                         v.Handle.Mesh:Destroy()
                                   end
                             end
                       end
                       if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
                             for i,v in pairs(lplayer.Character:GetChildren()) do
                                   if (v:IsA("Tool")) then
                                         v.Handle.Mesh:Destroy()
                                   end
                             end
                       end
                       if string.sub(msg, 1, 10) == (prefix.."blocktool") then
                             for i,v in pairs(lplayer.Character:GetChildren()) do
                                   if (v:IsA("Tool")) then
                                         v.Handle.Mesh:Destroy()
                                   end
                             end
                       end
                       if string.sub(msg, 1, 8) == (prefix.."spinner") then
                             local p = Instance.new("RocketPropulsion")
                             p.Parent = lplayer.Character.HumanoidRootPart
                             p.Name = "Spinner"
                             p.Target = lplayer.Character["Left Arm"]
                             p:Fire()
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Spinner enabled";
                                    Text = "Type ;nospinner to disable.";
                              })
                        end
                        if string.sub(msg, 1, 10) == (prefix.."nospinner") then
                              lplayer.Character.HumanoidRootPart.Spinner:Destroy()
                        end
                        if string.sub(msg, 1, 7) == (prefix.."reachd") then
                              for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
                                    if v:isA("Tool") then
                                          local a =
Instance.new("SelectionBox",v.Handle)
                                          a.Adornee = v.Handle
                                          v.Handle.Size = Vector3.new(0.5,0.5,60)
                                          v.GripPos = Vector3.new(0,0,0)
                                          lplayer.Character.Humanoid:UnequipTools()
                                    end
                              end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Reach applied!";
                                    Text = "Applied to equipped sword. Use ;noreach
to disable.";
                              })
                        end
                        if string.sub(msg, 1, 7) == (prefix.."reach ") then
                              for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
                                    if v:isA("Tool") then
                                          handleSize = v.Handle.Size
                                          wait()
                                          local a =
Instance.new("SelectionBox",v.Handle)
                                          a.Name = "a"
                                          a.Adornee = v.Handle
                                          v.Handle.Size = Vector3.new(0.5,0.5,
(string.sub(msg, 8)))
                                         v.GripPos = Vector3.new(0,0,0)
                                         lplayer.Character.Humanoid:UnequipTools()
                                   end
                             end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Reach applied!";
                                    Text = "Applied to equipped sword. Use ;noreach
to disable.";
                              })
                        end
                        if string.sub(msg, 1, 8) == (prefix.."noreach") then
                              for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
                                    if v:isA("Tool") then
                                          v.Handle.a:Destroy()
                                          v.Handle.Size = handleSize
                                    end
                              end
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Reach removed!";
                                   Text = "Removed reach from equipped sword.";
                             })
                       end
                       if string.sub(msg, 1, 7) == (prefix.."rkill ") then
                             for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
                                   lplayer.Character.Humanoid.Name = 1
                                   local l = lplayer.Character["1"]:Clone()
                                   l.Parent = lplayer.Character
                                   l.Name = "Humanoid"
                                   wait(0.1)
                                   lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    wait(0.1)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.2)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.5)
                                    lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                         Title = "Tools needed!";
                                         Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."tp me ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."cbring ") then
                              if (string.sub(msg, 9)) == "all" or (string.sub(msg,
9)) == "All" or (string.sub(msg, 9)) == "ALL" then
                                    cbringall = true
                              else
                                    for i,v in pairs(GetPlayer(string.sub(msg, 9)))
do
                                          brplr = v.Name
                                    end
                              end
                              cbring = true
                        end
                        if string.sub(msg, 1, 9) == (prefix.."uncbring") then
                              cbring = false
                              cbringall = false
                        end
                        if string.sub(msg, 1, 6) == (prefix.."swap ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
                                    local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
                                    local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    local function tp(player,player2)
                                          local
char1,char2=player.Character,player2.Character
                                          if char1 and char2 then
                                                char1:MoveTo(char2.Head.Position)
                                          end
                                    end
                                    wait(0.1)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    wait(0.2)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                   wait(0.5)
                                   lplayer.Character.HumanoidRootPart.CFrame = NOW
                                   wait(0.6)
                                   tp(lplayer, game:GetService("Players")[v.Name])
                                   wait(0.4)
                                   lplayer.Character.HumanoidRootPart.CFrame =
NOWPLR
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."glitch ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
                                          lplayer.Character.Humanoid:EquipTool(v)
                                    end
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                    wait(0.3)
                                    lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                    wait(0.4)
                                    b = Instance.new("BodyForce")
                                    b.Parent = lplayer.Character.HumanoidRootPart
                                    b.Name = "Glitch"
                                    b.Force = Vector3.new(100000000,5000,0)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools needed!";
                                          Text = "You need a tool in your backpack
for this command!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 9) == (prefix.."unglitch") then
                              lplayer.Character.HumanoidRootPart.Glitch:Destroy()
                              lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
                              b = Instance.new("BodyForce")
                              b.Parent = lplayer.Character.HumanoidRootPart
                             b.Name = "unGlitch"
                             b.Force = Vector3.new(0,-5000000,0)
                             wait(2)
                             lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
                        end
                        if string.sub(msg, 1, 9) == (prefix.."grespawn") then
                              lplayer.Character.Humanoid.Health = 0
                              wait(1)
                              lplayer.Character.Head.CFrame =
CFrame.new(1000000,0,1000000)
                              lplayer.Character.Torso.CFrame =
CFrame.new(1000000,0,1000000)
                        end
                        if string.sub(msg, 1, 9) == (prefix.."explorer") then
                              loadstring(game:GetObjects("rbxassetid://492005721")
[1].Source)()
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Success!";
                                    Text = "DEX Explorer has loaded.";
                              })
                        end
                        if string.sub(msg, 1, 6) == (prefix.."anim ") then
                              local Anim = Instance.new("Animation")
                              Anim.AnimationId = "rbxassetid://"..(string.sub(msg,
7))
                              local track =
lplayer.Character.Humanoid:LoadAnimation(Anim)
                              track:Play(.1, 1, 1)
                        end
                        if string.sub(msg, 1, 8) == (prefix.."animgui") then
                              loadstring(game:GetObjects("rbxassetid://1202558084")
[1].Source)()
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Success!";
                                    Text = "Energize Animations GUI has loaded.";
                              })
                        end
                        if string.sub(msg, 1, 8) == (prefix.."savepos") then
                              saved = lplayer.Character.HumanoidRootPart.CFrame
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Position Saved";
                                    Text = "Use ;loadpos to return to saved
position.";
                              })
                        end
                        if string.sub(msg, 1, 8) == (prefix.."loadpos") then
                              lplayer.Character.HumanoidRootPart.CFrame = saved
                        end
                        if string.sub(msg, 1, 6) == (prefix.."bang ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
                                    local Anim2 = Instance.new("Animation")
                                    Anim2.AnimationId = "rbxassetid://148840371"
                                    local track2 =
lplayer.Character.Humanoid:LoadAnimation(Anim2)
                                    track2:Play(.1, 1, 1)
                                    bplrr = v.Name
                                   banpl = true
                             end
                        end
                        if string.sub(msg, 1, 7) == (prefix.."unbang") then
                              banpl = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
                              local function bringmodw()
                                    for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
                                          if obj.Name == (string.sub(msg, 11)) then
                                                for i,ch in
pairs(obj:GetDescendants()) do
                                                      if (ch:IsA("BasePart")) then
                                                            ch.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                                                            ch.CanCollide = false
                                                            ch.Transparency = 0.7
                                                            wait()
                                                            ch.CFrame =
lplayer.Character["Left Leg"].CFrame
                                                            wait()
                                                            ch.CFrame =
lplayer.Character["Right Leg"].CFrame
                                                            wait()
                                                            ch.CFrame =
lplayer.Character["Head"].CFrame
                                                      end
                                                end
                                          end
                                    end
                              end
                              while wait() do
                                    bringmodw()
                              end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "BringMod";
                                    Text = "BringMod enabled.";
                              })
                        end
                        if string.sub(msg, 1, 8) == (prefix.."respawn") then
                              local mod = Instance.new('Model', workspace) mod.Name
= 're '..lplayer.Name
                              local hum = Instance.new('Humanoid', mod)
                              local ins = Instance.new('Part', mod) ins.Name =
'Torso' ins.CanCollide = false ins.Transparency = 1
                              lplayer.Character = mod
                        end
                        if string.sub(msg, 1, 9) == (prefix.."shutdown") then
      game:GetService'RunService'.Stepped:Connect(function()
                                    pcall(function()
                                          for i,v in
pairs(game:GetService'Players':GetPlayers()) do
                                                if v.Character ~= nil and
v.Character:FindFirstChild'Head' then
                                                      for _,x in
pairs(v.Character.Head:GetChildren()) do
                                                           if x:IsA'Sound' then
x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
                                                     end
                                               end
                                         end
                                   end)
                              end)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Attempting Shutdown";
                                    Text = "Shutdown Attempt has begun.";
                              })
                        end
                        if string.sub(msg, 1, 8) == (prefix.."delobj ") then
                              objtodel = (string.sub(msg, 9))
                              for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
                                    if v.Name == objtodel then
                                          v:Destroy()
                                    end
                              end
                        end
                        if string.sub(msg, 1, 8) == (prefix.."getplrs") then
                              for i,v in
pairs(game:GetService("Players"):GetPlayers())do
                                    print(v)
                              end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Printed";
                                    Text = "Players have been printed to console.
(F9)";
                              })
                        end
                        if string.sub(msg, 1, 9) == (prefix.."deldecal") then
                              for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
                                    if (v:IsA("Decal")) then
                                          v:Destroy()
                                    end
                              end
                        end
                        if string.sub(msg, 1, 11) == (prefix.."opfinality") then
                              loadstring(game:GetObjects("rbxassetid://1294358929")
[1].Source)()
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Success!";
                                   Text = "OpFinality GUI has loaded.";
                             })
                       end
                       if string.sub(msg, 1, 8) == (prefix.."remotes") then
                             remotes = true
                             added = true
                             game.DescendantAdded:connect(function(rmt)
                                   if added == true then
                                         if remotes == true then
                                               if rmt:IsA("RemoteEvent") then
                                                     print("A RemoteEvent was
added!")
                                                     print(" game." ..
rmt:GetFullName() .. " | RemoteEvent")
                                                      print(" game." ..
rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
                                                end end end
                              end)
                              game.DescendantAdded:connect(function(rmtfnctn)
                                    if added == true then
                                          if remotes == true then
                                                if rmtfnctn:IsA("RemoteFunction")
then
                                                      warn("A RemoteFunction was
added!")
                                                      warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
                                                      print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
                                                end end end
                              end)
                             game.DescendantAdded:connect(function(bndfnctn)
                                   if added == true then
                                         if binds == true then
                                               if bndfnctn:IsA("BindableFunction")
then
                                                     print("A BindableFunction was
added!")
                                                     print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
                                                     print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
                                               end end end
                              end)
                             game.DescendantAdded:connect(function(bnd)
                                   if added == true then
                                         if binds == true then
                                               if bnd:IsA("BindableEvent") then
                                                     warn("A BindableEvent was
added!")
                                                     warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
                                                     print(" game." ..
bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
                                               end end end
                              end)
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Printing Remotes";
                                   Text = "Type ;noremotes to disable.";
                             })
                       end
                       if string.sub(msg, 1, 10) == (prefix.."noremotes") then
                             remotes = false
                             added = false
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Printing Remotes Disabled";
                                   Text = "Type ;remotes to enable.";
                             })
                       end
                       if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
                             spin = false
                             followed = false
                             traill = false
                             noclip = false
                             annoying = false
                             hwalk = false
                             cbringing = false
                       end
                       if string.sub(msg, 1, 8) == (prefix.."stopsit") then
                             stopsitting = true
                       end
                       if string.sub(msg, 1, 6) == (prefix.."gosit") then
                             stopsitting = false
                       end
                       if string.sub(msg, 1, 8) == (prefix.."version") then
                             print(adminversion)
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Version";
                                   Text = adminversion;
                             })
                       end
                       if string.sub(msg, 1, 8) == (prefix.."clicktp") then
                             clickgoto = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Click TP";
                                    Text = "Press E to teleport to mouse
position, ;noclicktp to stop";
                              })
                        end
                        if string.sub(msg, 1, 9) == (prefix.."clickdel") then
                              clickdel = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Click Delete";
                                    Text = "Press E to delete part at mouse,
;noclickdel to stop";
                              })
                        end
                        if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
                              clickdel = false
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Click Delete";
                                   Text = "Click delete has been disabled.";
                             })
                       end
                       if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
                             clickgoto = false
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Click TP";
                                   Text = "Click TP has been disabled.";
                             })
                       end
                       if string.sub(msg, 1, 8) == (prefix.."toolson") then
                             gettingtools = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Tools Enabled";
                                    Text = "Automatically colleting tools
dropped.";
                              })
                        end
                        if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
                              gettingtools = false
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "Tools Disabled";
                                   Text = "Click TP has been disabled.";
                             })
                       end
                       if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
                             ScreenGui:Destroy()
                       end
                       if string.sub(msg, 1, 6) == (prefix.."reset") then
                             lplayer.Character.Head:Destroy()
                       end
                       if string.sub(msg, 1, 7) == (prefix.."state ") then
                             statechosen = string.sub(msg, 8)
                             changingstate = true
                       end
                       if string.sub(msg, 1, 9) == (prefix.."gravity ") then
                             game:GetService("Workspace").Gravity =
string.sub(msg, 10)
                        end
                        if string.sub(msg, 1, 10) == (prefix.."looprhats") then
                              removingmeshhats = true
                        end
                        if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
                              removingmeshhats = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."looprtool") then
                              removingmeshtool = true
                        end
                        if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
                              removingmeshtool = false
                        end
                        if string.sub(msg, 1, 10) == (prefix.."givetool ") then
                              for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
                                    if v:IsA("Tool") then
                                          for i,player in
pairs(GetPlayer(string.sub(msg, 11))) do
                                                v.Parent = player.Character
                                          end
                                    end
                              end
                        end
                        if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
                              for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
                                    if v:IsA("Tool") then
                                          v.Parent = lplayer.Character
                                          wait()
                                          for i,player in
pairs(GetPlayer(string.sub(msg, 15))) do
                                                v.Parent = player.Character
                                          end
                                    end
                              end
                        end
                        if string.sub(msg, 1, 5) == (prefix.."age ") then
                              for i,player in pairs(GetPlayer(string.sub(msg, 6)))
do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
                              end
                        end
                        if string.sub(msg, 1, 4) == (prefix.."id ") then
                              for i,player in pairs(GetPlayer(string.sub(msg, 5)))
do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account ID: "..player.UserId, "All")
                              end
                        end
                        if string.sub(msg, 1, 6) == (prefix..".age ") then
                              for i,player in pairs(GetPlayer(string.sub(msg, 7)))
do
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                         Title = player.AccountAge.." Days";
                                         Text = "Account age of "..player.Name;
                                   })
                             end
                       end
                       if string.sub(msg, 1, 5) == (prefix..".id ") then
                             for i,player in pairs(GetPlayer(string.sub(msg, 6)))
do
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                         Title = player.UserId.." ID";
                                         Text = "Account ID of "..player.Name;
                                   })
                             end
                       end
                       if string.sub(msg, 1, 7) == (prefix.."gameid") then
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Game ID";
                                    Text = "Game ID: ".. game.GameId;
                              })
                        end
                        if string.sub(msg, 1, 4) == (prefix.."pgs") then
                              local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
                              if pgscheck == true then
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                        Title = "PGSPhysicsSolverEnabled";
                                        Text = "PGS is Enabled!";
                                   })
                             else
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "PGSPhysicsSolverEnabled";
                                          Text = "PGS is Disabled!";
                                    })
                              end
                        end
                        if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
                              for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
                                    if v:IsA("Part") then
                                          if v.Transparency == 1 then
                                                if v.Name ~= "HumanoidRootPart"
then
                                                      v:Destroy()
                                               end
                                         end
                                   end
                             end
                       end
                       if string.sub(msg, 1, 10) == (prefix.."removefog") then
                             game:GetService("Lighting").FogStart = 0
                             game:GetService("Lighting").FogEnd = 9999999999999
                       end
                       if string.sub(msg, 1, 8) == (prefix.."disable") then
                             lplayer.Character.Humanoid.Parent = lplayer
                       end
                       if string.sub(msg, 1, 7) == (prefix.."enable") then
                             lplayer.Humanoid.Parent = lplayer.Character
                       end
                       if string.sub(msg, 1, 8) == (prefix.."prefix ") then
                             prefix = (string.sub(msg, 9, 9))
                             wait(0.1)
                             change()
                             wait(0.1)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Prefix changed!";
                                    Text = "Prefix is now "..prefix..". Use
;resetprefix to reset to ;";
                              })
                        end
                        if string.sub(msg, 1, 12) == (";resetprefix") then
                              prefix = ";"
                              wait(0.1)
                              change()
                              wait(0.1)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                    Title = "Prefix changed!";
                                    Text = "Prefix is now "..prefix..". Make sure
it's one key!";
                              })
                        end
                        if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
                              speedfly = string.sub(msg, 11)
                              wait()
                              change()
                        end
                        if string.sub(msg, 1, 8) == (prefix.."carpet ") then
                              for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
                                    local Anim3 = Instance.new("Animation")
                                    Anim3.AnimationId = "rbxassetid://282574440"
                                    local track3 =
lplayer.Character.Humanoid:LoadAnimation(Anim3)
                                    track3:Play(.1, 1, 1)
                                    bplrr = v.Name
                                    banpl = true
                              end
                        end
                        if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
                              banpl = false
                        end
                        if string.sub(msg, 1, 7) == (prefix.."stare ") then
                             for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
                                   staring = true
                                   stareplr = v
                             end
                       end
                       if string.sub(msg, 1, 8) == (prefix.."unstare") then
                             staring = false
                       end
                       if string.sub(msg, 1, 8) == (prefix.."logchat") then
                             chatlogs = true
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "LogChat enabled";
                                   Text = "Now logging all player chat.";
                             })
                       end
                       if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
                             chatlogs = false
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                   Title = "LogChat disabled";
                                   Text = "Stopped logging all player chat.";
                             })
                       end
                       if string.sub(msg, 1, 7) == (prefix.."fixcam") then
                             game:GetService("Workspace").CurrentCamera:Destroy()
                             wait(0.1)
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
                              game:GetService("Workspace").CurrentCamera.CameraType
= "Custom"
                              lplayer.CameraMinZoomDistance = 0.5
                              lplayer.CameraMaxZoomDistance = 400
                              lplayer.CameraMode = "Classic"
                        end
                        if string.sub(msg, 1, 8) == (prefix.."unstate") then
                              changingstate = false
                        end
                  end)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(spamtext, "All")
                              end
                        end
                  end)
                  spawn(function()
                        while wait(spamdelay) do
                              if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
                              end
                        end
                  end)
                  spawn(function()
                        while wait() do
                              if cbring == true then
                                    tp()
                              end
                        end
                  end)
                  spawn(function()
                        while wait() do
                              if cbringall == true then
                                    tpall()
                              end
                        end
                  end)
                 Mouse.KeyDown:connect(function(Key)
                       if Key == prefix then
                             CMDBAR:CaptureFocus()
                       end
                 end)
                  CMDBAR.FocusLost:connect(function(enterPressed)
                        if enterPressed then
                              if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
                                    if string.sub(CMDBAR.Text, 6) == "me" then
                                          lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(100000,0,100000)
                                    else
                                          for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
                                                local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                                 lplayer.Character.Humanoid.Name = 1
                                                 local l =
lplayer.Character["1"]:Clone()
                                                 l.Parent = lplayer.Character
                                                 l.Name = "Humanoid"
                                                 wait(0.1)
                                                 lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                               lplayer.Character.Animate.Disabled
= true
                                               wait(0.1)
                                               lplayer.Character.Animate.Disabled
= false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                               for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
     lplayer.Character.Humanoid:EquipTool(v)
                                                 end
                                                 local function tp(player,player2)
                                                       local
char1,char2=player.Character,player2.Character
                                                       if char1 and char2 then
     char1:MoveTo(char2.Head.Position)
                                                       end
                                                 end
                                                 wait(0.1)
      lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
                                               wait(0.2)
      lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
                                               wait(0.5)
      lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-
100000,10,-100000))
                                               wait(0.7)
     tp(lplayer,game:GetService("Players")[v.Name])
                                              wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                      Title = "Tools needed!";
                                                      Text = "You need a tool in
your backpack for this command!";
                                                })
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
                                          local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         local function tp(player,player2)
                                               local
char1,char2=player.Character,player2.Character
                                               if char1 and char2 then
                                                     char1.HumanoidRootPart.CFrame
= char2.HumanoidRootPart.CFrame
                                               end
                                         end
                                         local function getout(player,player2)
                                               local
char1,char2=player.Character,player2.Character
                                               if char1 and char2 then
        char1:MoveTo(char2.Head.Position)
                                                  end
                                            end
                                            tp(game:GetService("Players")[v.Name],
lplayer)
                                            wait(0.2)
                                            tp(game:GetService("Players")[v.Name],
lplayer)
                                            wait(0.5)
                                            lplayer.Character.HumanoidRootPart.CFrame
= NOW
                                            wait(0.5)
                                            getout(lplayer,
game:GetService("Players")[v.Name])
                                            wait(0.3)
                                            lplayer.Character.HumanoidRootPart.CFrame
= NOW
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                               Title = "Tools needed!";
                                               Text = "You need a tool in your
backpack for this command!";
                                         })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                         spinplr = v
                                         wait(0.5)
                                         spin = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
                                    spin = false
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                         wait(0.3)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                         attplr = v
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("unattach ")
then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
                                          local function getout(player,player2)
                                                local
char1,char2=player.Character,player2.Character
                                                if char1 and char2 then
     char1:MoveTo(char2.Head.Position)
                                               end
                                         end
                                         getout(lplayer,
game:GetService("Players")[v.Name])
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                                          followed = true
                                          flwplr = v
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
                                    followed = false
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("freefall ")
then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
                                          local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
     game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                        lplayer.Character.Animate.Disabled = true
                                        wait(0.1)
                                        lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
                                           end
                                           lplayer.Character.HumanoidRootPart.CFrame
=   game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                           wait(0.2)
                                           lplayer.Character.HumanoidRootPart.CFrame
=   game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                           wait(0.6)
                                           lplayer.Character.HumanoidRootPart.CFrame
=   NOW
                                           wait(0.6)
                                           lplayer.Character.HumanoidRootPart.CFrame
=   CFrame.new(0,50000,0)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
                                          traill = true
                                          trlplr = v
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
                                    traill = false
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
                                    if string.sub(CMDBAR.Text, 7) == "all" or
string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
                                          lplayer.Character.HumanoidRootPart.CFrame
= lplayer.Character.HumanoidRootPart.CFrame
                                    else
                                          for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
                                                local o =
Instance.new("RocketPropulsion")
                                                o.Parent =
lplayer.Character.HumanoidRootPart
                                                o.Name = "Orbit"
                                                o.Target =
game:GetService("Players")[v.Name].Character.HumanoidRootPart
                                                o:Fire()
                                                noclip = true
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
      lplayer.Character.HumanoidRootPart.Orbit:Destroy()
                                    noclip = false
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
                                    if string.sub(CMDBAR.Text, 7) == "all" or
string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
                                          lplayer.Character.HumanoidRootPart.CFrame
= lplayer.Character.HumanoidRootPart.CFrame
                                    else
                                          for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
                                                local y =
Instance.new("RocketPropulsion")
                                                y.Parent =
lplayer.Character.HumanoidRootPart
                                                y.CartoonFactor = 1
                                                y.MaxThrust = 800000
                                                y.MaxSpeed = 1000
                                                y.ThrustP = 200000
                                                y.Name = "Fling"
      game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
                                                y.Target =
game:GetService("Players")[v.Name].Character.HumanoidRootPart
                                                y:Fire()
                                                noclip = true
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
                                    noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
                                    wait(0.4)
      lplayer.Character.HumanoidRootPart.Fling:Destroy()
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
                                    if
game:GetService("Workspace").FilteringEnabled == true then
                                          warn("FE is Enabled (Filtering Enabled)")
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                               Title = "FE is Enabled";
                                               Text = "Filtering Enabled. Enjoy
using Reviz Admin!";
                                         })
                                    else
                                         warn("FE is Disabled (Filtering Disabled)
Consider using a different admin script.")
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                               Title = "FE is Disabled";
                                               Text = "Filtering Disabled.
Consider using a different admin script.";
                                           })
                                     end
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.2)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.6)
                                         lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(999999999999999,0,999999999999999)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
                                    noclip = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
                                            Title = "Noclip enabled";
                                            Text = "Type ;clip to disable";
                                      })
                                end
                                if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
                                      noclip = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
                                            Title = "Noclip disabled";
                                            Text = "Type ;noclip to enable";
                                      })
                                end
                                if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
                                      lplayer.Character.Humanoid.WalkSpeed =
(string.sub(CMDBAR.Text, 7))
                                end
                                if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
                                      lplayer.Character.Humanoid.WalkSpeed =
(string.sub(CMDBAR.Text, 4))
                                end
                                if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ")
then
                                     lplayer.Character.Humanoid.HipHeight =
(string.sub(CMDBAR.Text, 11))
                                end
                                if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
                                      lplayer.Character.Humanoid.HipHeight =
(string.sub(CMDBAR.Text, 4))
                                end
                                if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ")
then
                                     lplayer.Character.Humanoid.JumpPower =
(string.sub(CMDBAR.Text, 11))
                                end
                                if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
                                      lplayer.Character.Humanoid.JumpPower =
(string.sub(CMDBAR.Text, 4))
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("default") then
                                    lplayer.Character.Humanoid.JumpPower = 50
                                    lplayer.Character.Humanoid.WalkSpeed = 16
                                    lplayer.Character.Humanoid.HipHeight = 0
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
                                          annoying = true
                                          annplr = v
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
                                    annoying = false
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ")
then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
                                          hwalk = true
                                          hdwplr = v
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk")
then
                                    hwalk = false
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
                                    lplayer.Character["Left Leg"]:Destroy()
                                    lplayer.Character["Left Arm"]:Destroy()
                                    lplayer.Character["Right Leg"]:Destroy()
                                    lplayer.Character["Right Arm"]:Destroy()
                              end
                              if string.sub(CMDBAR.Text, 1, 3) == ("god") then
                                    lplayer.Character.Humanoid.Name = 1
                                    local l = lplayer.Character["1"]:Clone()
                                    l.Parent = lplayer.Character
                                    l.Name = "Humanoid"
                                    wait(0.1)
                                    lplayer.Character["1"]:Destroy()
      game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                    lplayer.Character.Animate.Disabled = true
                                    wait(0.1)
                                    lplayer.Character.Animate.Disabled = false
                                    lplayer.Character.Humanoid.DisplayDistanceType
= "None"
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "FE Godmode enabled";
                                          Text = "Use ;grespawn or ;respawn to
remove.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
                                    for i,v in
pairs(lplayer.Character:GetChildren()) do
                                          if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
                                                v.Parent = workspace
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
                                    for i,v in
pairs(lplayer.Character:GetChildren()) do
                                          if (v:IsA("Tool")) then
                                                v.Parent = workspace
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats")
then
                                    droppinghats = true
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Loop Drop Enabled";
                                           Text = "Type ;unloopdhats to disable";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats")
then
                                    droppinghats = false
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Loop Drop Disabled";
                                           Text = "Type ;loopdhats to enable.";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool")
then
                                    droppingtools = true
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                         Title = "Loop Drop Enabled";
                                         Text = "Type ;unloopdtool to disable";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool")
then
                                    droppingtools = false
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Loop Drop Disabled";
                                          Text = "Type ;loopdtool to enable.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("invisible")
then -- Credit to Timeless
                                    Local = game:GetService('Players').LocalPlayer
                                    Char = Local.Character
                                    touched,tpdback = false, false
                                    box = Instance.new('Part',workspace)
                                    box.Anchored = true
                                    box.CanCollide = true
                                    box.Size = Vector3.new(10,1,10)
                                    box.Position = Vector3.new(0,10000,0)
                                    box.Touched:connect(function(part)
                                          if (part.Parent.Name == Local.Name) then
                                                if touched == false then
                                                      touched = true
                                                      function apply()
                                                            if script.Disabled ~=
true then
                                                                  no =
Char.HumanoidRootPart:Clone()
                                                                  wait(.25)
       Char.HumanoidRootPart:Destroy()
                                                                 no.Parent = Char
                                                                 Char:MoveTo(loc)
                                                                 touched = false
                                                           end end
                                                     if Char then
                                                           apply()
                                                     end
                                               end
                                         end
                                    end)
                                    repeat wait() until Char
                                    loc = Char.HumanoidRootPart.Position
                                    Char:MoveTo(box.Position + Vector3.new(0,.5,0))
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Invisibility enabled!";
                                          Text = "Reset or use ;respawn to
remove.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
                                          if game:GetService("Players")
[v.Name].Character.Humanoid then
      game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
                                         else
      game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
                                    if lplayer.Character.Humanoid then
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
                                    else
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
                                          lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
                                    repeat wait() until lplayer and
lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
                                    repeat wait() until Mouse
                                     local   T = lplayer.Character.HumanoidRootPart
                                     local   CONTROL = {F = 0, B = 0, L = 0, R = 0}
                                     local   lCONTROL = {F = 0, B = 0, L = 0, R = 0}
                                     local   SPEED = speedget
     lplayer.Character.Humanoid.PlatformStand = true
                                                        if CONTROL.L + CONTROL.R ~= 0
or CONTROL.F + CONTROL.B ~= 0 then
                                                           SPEED = 50
                                                     elseif not (CONTROL.L +
CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
                                                           SPEED = 0
                                                     end
                                                     if (CONTROL.L + CONTROL.R) ~=
0 or (CONTROL.F + CONTROL.B) ~= 0 then
                                                           BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p))
* SPEED
                                                           lCONTROL = {F =
CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
                                                     elseif (CONTROL.L +
CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
                                                           BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
                                                     else
                                                           BV.velocity =
Vector3.new(0, 0.1, 0)
                                                     end
                                                     BG.cframe =
workspace.CurrentCamera.CoordinateFrame
                                               until not flying
                                               CONTROL = {F = 0, B = 0, L = 0, R =
0}
                                               lCONTROL = {F = 0, B = 0, L = 0, R
= 0}
                                               SPEED = 0
                                               BG:destroy()
                                               BV:destroy()
     lplayer.Character.Humanoid.PlatformStand = false
                                         end)
                                   end
                                   Mouse.KeyDown:connect(function(KEY)
                                         if KEY:lower() == 'w' then
                                               CONTROL.F = speedfly
                                         elseif KEY:lower() == 's' then
                                               CONTROL.B = -speedfly
                                         elseif KEY:lower() == 'a' then
                                               CONTROL.L = -speedfly
                                         elseif KEY:lower() == 'd' then
                                               CONTROL.R = speedfly
                                         end
                                   end)
                                   Mouse.KeyUp:connect(function(KEY)
                                         if KEY:lower() == 'w' then
                                               CONTROL.F = 0
                                         elseif KEY:lower() == 's' then
                                               CONTROL.B = 0
                                         elseif KEY:lower() == 'a' then
                                               CONTROL.L = 0
                                         elseif KEY:lower() == 'd' then
                                               CONTROL.R = 0
                                         end
                                   end)
                                   fly()
                             end
                             if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
                                   flying = false
                                   lplayer.Character.Humanoid.PlatformStand =
false
                             end
                             if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer((string.sub(CMDBAR.Text, 6)), "All")
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
                                    spamtext = (string.sub(CMDBAR.Text, 6))
                                    spamming = true
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
                                    spamming = false
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ")
then
                                    spamdelay = (string.sub(CMDBAR.Text, 10))
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                                          pmspammed = v.Name
                                          spammingpm = true
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
                                    spammingpm = false
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
                                          v.Character["Left Leg"].Anchored = true
                                          v.Character["Left Arm"].Anchored = true
                                          v.Character["Right Leg"].Anchored = true
                                          v.Character["Right Arm"].Anchored = true
                                          v.Character.Torso.Anchored = true
                                          v.Character.Head.Anchored = true
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ")
then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
                                          v.Character["Left Leg"].Anchored = false
                                          v.Character["Left Arm"].Anchored = false
                                          v.Character["Right Leg"].Anchored = false
                                          v.Character["Right Arm"].Anchored = false
                                          v.Character.Torso.Anchored = false
                                          v.Character.Head.Anchored = false
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
                                    local a =
game:GetService("Workspace"):getChildren()
                                   for i = 1, #a do
                                         if a[i].className == "Part" then
                                               a[i].Locked = false
                                         elseif a[i].className == "Model" then
                                               local r = a[i]:getChildren()
                                               for i = 1, #r do
                                                     if r[i].className == "Part"
then
                                                           r[i].Locked = false
                                                     end
                                               end
                                         end
                                   end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Success!";
                                          Text = "Workspace unlocked. Use ;lockws
to lock.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
                                    local a =
game:GetService("Workspace"):getChildren()
                                    for i = 1, #a do
                                          if a[i].className == "Part" then
                                                a[i].Locked = true
                                          elseif a[i].className == "Model" then
                                                local r = a[i]:getChildren()
                                                for i = 1, #r do
                                                      if r[i].className == "Part"
then
                                                            r[i].Locked = true
                                                      end
                                                end
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
                                    local Clone_T =
Instance.new("HopperBin",lplayer.Backpack)
                                    Clone_T.BinType = "Clone"
                                    local Destruct =
Instance.new("HopperBin",lplayer.Backpack)
                                    Destruct.BinType = "Hammer"
                                    local Hold_T =
Instance.new("HopperBin",lplayer.Backpack)
                                    Hold_T.BinType = "Grab"
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
                                    lplayer.Character.Humanoid.PlatformStand = true
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
                                    lplayer.Character.Humanoid.PlatformStand =
false
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("blockhead")
then
                                    lplayer.Character.Head.Mesh:Destroy()
                              end
                              if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
                                    lplayer.Character.Humanoid.Sit = true
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ")
then
                                   local function bringobjw()
                                          for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
                                                if obj.Name ==
(string.sub(CMDBAR.Text, 10)) then
                                                      obj.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                                                      obj.CanCollide = false
                                                      obj.Transparency = 0.7
                                                      wait()
                                                      obj.CFrame =
lplayer.Character["Left Leg"].CFrame
                                                      wait()
                                                      obj.CFrame =
lplayer.Character["Right Leg"].CFrame
                                                      wait()
                                                      obj.CFrame =
lplayer.Character["Head"].CFrame
                                                end
                                          end
                                   end
                                   while wait() do
                                          bringobjw()
                                   end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "BringObj";
                                          Text = "BringObj enabled.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
                                    vis = (string.sub(CMDBAR.Text, 7))
                                    local a =
game:GetService("Workspace"):GetDescendants()
                                    for i = 1, #a do
                                          if a[i].className == "Part" then
                                                a[i].Transparency = vis
                                          elseif a[i].className == "Model" then
                                                local r = a[i]:getChildren()
                                                for i = 1, #r do
                                                      if r[i].className == "Part"
then
                                                            r[i].Transparency = vis
                                                      end
                                                end
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal")
then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Success!";
                                          Text = "HyperTotal GUI Loaded!";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
                                    CMDSFRAME.Visible = true
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats")
then
                                    for i,v in
pairs(lplayer.Character:GetChildren()) do
                                          if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
                                                v.Handle.Mesh:Destroy()
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("blockhats")
then
                                    for i,v in
pairs(lplayer.Character:GetChildren()) do
                                          if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
                                                v.Handle.Mesh:Destroy()
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool")
then
                                    for i,v in
pairs(lplayer.Character:GetChildren()) do
                                          if (v:IsA("Tool")) then
                                                v.Handle.Mesh:Destroy()
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("blocktool")
then
                                    for i,v in
pairs(lplayer.Character:GetChildren()) do
                                          if (v:IsA("Tool")) then
                                                v.Handle.Mesh:Destroy()
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
                                    local p = Instance.new("RocketPropulsion")
                                    p.Parent = lplayer.Character.HumanoidRootPart
                                    p.Name = "Spinner"
                                    p.Target = lplayer.Character["Left Arm"]
                                    p:Fire()
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Spinner enabled";
                                           Text = "Type ;nospinner to disable.";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 9) == ("nospinner")
then
      lplayer.Character.HumanoidRootPart.Spinner:Destroy()
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
                                          if v:isA("Tool") then
                                                local a =
Instance.new("SelectionBox",v.Handle)
                                                a.Adornee = v.Handle
                                                v.Handle.Size =
Vector3.new(0.5,0.5,60)
                                                v.GripPos = Vector3.new(0,0,0)
     lplayer.Character.Humanoid:UnequipTools()
                                        end
                                   end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Reach applied!";
                                          Text = "Applied to equipped sword. Use
;noreach to disable.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
                                          if v:isA("Tool") then
                                                local a =
Instance.new("SelectionBox",v.Handle)
                                                a.Name = "Reach"
                                                a.Adornee = v.Handle
                                                v.Handle.Size =
Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
                                                v.GripPos = Vector3.new(0,0,0)
     lplayer.Character.Humanoid:UnequipTools()
                                        end
                                   end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Reach applied!";
                                          Text = "Applied to equipped sword. Use
;noreach to disable.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
                                    for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
                                          if v:isA("Tool") then
                                                v.Handle.Reach:Destroy()
                                          end
                                    end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                         Title = "Reach removed!";
                                         Text = "Removed reach from equipped
sword.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         wait(0.1)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.2)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.5)
                                         lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(Vector3.new(-100000,10,-100000))
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
                                          lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
                                    if (string.sub(CMDBAR.Text, 8)) == "all" or
(string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
                                          cbringall = true
                                    else
                                          for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                                                brplr = v.Name
                                          end
                                    end
                                    cbring = true
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
                                    cbring = false
                                    cbringall = false
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
                                          local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
                                          local NOW =
lplayer.Character.HumanoidRootPart.CFrame
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         local function tp(player,player2)
                                               local
char1,char2=player.Character,player2.Character
                                               if char1 and char2 then
        char1:MoveTo(char2.Head.Position)
                                               end
                                         end
                                         wait(0.1)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.2)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
                                         wait(0.5)
                                         lplayer.Character.HumanoidRootPart.CFrame
= NOW
                                         wait(0.6)
                                         tp(lplayer, game:GetService("Players")
[v.Name])
                                         wait(0.4)
                                         lplayer.Character.HumanoidRootPart.CFrame
= NOWPLR
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                               Title = "Tools needed!";
                                               Text = "You need a tool in your
backpack for this command!";
                                         })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                                          lplayer.Character.Humanoid.Name = 1
                                          local l = lplayer.Character["1"]:Clone()
                                          l.Parent = lplayer.Character
                                          l.Name = "Humanoid"
                                          wait(0.1)
                                          lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
                                           lplayer.Character.Animate.Disabled = true
                                           wait(0.1)
                                           lplayer.Character.Animate.Disabled =
false
      lplayer.Character.Humanoid.DisplayDistanceType = "None"
                                         for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
      lplayer.Character.Humanoid:EquipTool(v)
                                         end
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                         wait(0.3)
                                         lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
                                         wait(0.4)
                                         b = Instance.new("BodyForce")
                                         b.Parent =
lplayer.Character.HumanoidRootPart
                                         b.Name = "Glitch"
                                         b.Force = Vector3.new(100000000,5000,0)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "Tools needed!";
                                                Text = "You need a tool in your
backpack for this command!";
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
      lplayer.Character.HumanoidRootPart.Glitch:Destroy()
                                    lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
                                    b = Instance.new("BodyForce")
                                    b.Parent = lplayer.Character.HumanoidRootPart
                                    b.Name = "unGlitch"
                                    b.Force = Vector3.new(0,-5000000,0)
                                    wait(2)
        lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
                                end
                                if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
                                      lplayer.Character.Humanoid.Health = 0
                                      wait(1)
                                     lplayer.Character.Head.CFrame =
CFrame.new(1000000,0,1000000)
                                     lplayer.Character.Torso.CFrame =
CFrame.new(1000000,0,1000000)
                                end
                                if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Success!";
                                          Text = "DEX Explorer has loaded.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
                                    local Anim = Instance.new("Animation")
                                    Anim.AnimationId = "rbxassetid://"..
(string.sub(CMDBAR.Text, 6))
                                    local track =
lplayer.Character.Humanoid:LoadAnimation(Anim)
                                    track:Play(.1, 1, 1)
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Success!";
                                          Text = "Energize Animations GUI has
loaded.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
                                    saved =
lplayer.Character.HumanoidRootPart.CFrame
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Position Saved";
                                          Text = "Use ;loadpos to return to saved
position.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
                                    lplayer.Character.HumanoidRootPart.CFrame =
saved
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
                                          local Anim2 = Instance.new("Animation")
                                          Anim2.AnimationId =
"rbxassetid://148840371"
                                          local track2 =
lplayer.Character.Humanoid:LoadAnimation(Anim2)
                                          track2:Play(.1, 1, 1)
                                          bplrr = v.Name
                                          banpl = true
                                    end
                              end
                             if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
                                   banpl = false
                             end
                             if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ")
then
                                   local function bringmodw()
                                          for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
                                                if obj.Name ==
(string.sub(CMDBAR.Text, 10)) then
                                                      for i,ch in
pairs(obj:GetDescendants()) do
                                                            if (ch:IsA("BasePart"))
then
                                                                  ch.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
                                                                  ch.CanCollide =
false
                                                                  ch.Transparency =
0.7
                                                                  wait()
                                                                  ch.CFrame =
lplayer.Character["Left Leg"].CFrame
                                                                  wait()
                                                                  ch.CFrame =
lplayer.Character["Right Leg"].CFrame
                                                                  wait()
                                                                  ch.CFrame =
lplayer.Character["Head"].CFrame
                                                            end
                                                      end
                                                end
                                          end
                                   end
                                   while wait() do
                                          bringmodw()
                                   end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "BringMod";
                                          Text = "BringMod enabled.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
                                    local mod = Instance.new('Model', workspace)
mod.Name = 're '..lplayer.Name
                                    local hum = Instance.new('Humanoid', mod)
                                    local ins = Instance.new('Part', mod) ins.Name
= 'Torso' ins.CanCollide = false ins.Transparency = 1
                                    lplayer.Character = mod
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
      game:GetService'RunService'.Stepped:Connect(function()
                                         pcall(function()
                                                for i,v in
pairs(game:GetService'Players':GetPlayers()) do
                                                      if v.Character ~= nil and
v.Character:FindFirstChild'Head' then
                                                           for _,x in
pairs(v.Character.Head:GetChildren()) do
                                                                 if x:IsA'Sound'
then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
                                                           end
                                                     end
                                               end
                                         end)
                                   end)
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Attempting Shutdown";
                                          Text = "Shutdown Attempt has begun.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
                                    objtodel = (string.sub(CMDBAR.Text, 8))
                                    for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
                                          if v.Name == objtodel then
                                                v:Destroy()
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
                                    for i,v in
pairs(game:GetService("Players"):GetPlayers())do
                                          print(v)
                                    end
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Printed";
                                          Text = "Players have been printed to
console. (F9)";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
                                    for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
                                          if (v:IsA("Decal")) then
                                                v:Destroy()
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 10) == ("opfinality")
then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                         Title = "Success!";
                                         Text = "OpFinality GUI has loaded.";
                                   })
                             end
                             if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
                                   remotes = true
                                   added = true
                                   game.DescendantAdded:connect(function(rmt)
                                         if added == true then
                                               if remotes == true then
                                                     if rmt:IsA("RemoteEvent")
then
                                                           print("A RemoteEvent was
added!")
                                                           print(" game." ..
rmt:GetFullName() .. " | RemoteEvent")
                                                            print(" game." ..
rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
                                                      end end end
                                    end)
                                    game.DescendantAdded:connect(function(rmtfnctn)
                                          if added == true then
                                                if remotes == true then
                                                      if
rmtfnctn:IsA("RemoteFunction") then
                                                            warn("A RemoteFunction
was added!")
                                                            warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
                                                            print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
                                                      end end end
                                    end)
                                   game.DescendantAdded:connect(function(bndfnctn)
                                         if added == true then
                                               if binds == true then
                                                     if
bndfnctn:IsA("BindableFunction") then
                                                           print("A
BindableFunction was added!")
                                                           print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
                                                           print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
                                                     end end end
                                   end)
                                   game.DescendantAdded:connect(function(bnd)
                                         if added == true then
                                               if binds == true then
                                                     if bnd:IsA("BindableEvent")
then
                                                           warn("A BindableEvent
was added!")
                                                           warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
                                                            print(" game." ..
bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
                                                     end end end
                                   end)
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Printing Remotes";
                                           Text = "Type ;noremotes to disable.";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 9) == ("noremotes")
then
                                    remotes = false
                                    added = false
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Printing Remotes Disabled";
                                           Text = "Type ;remotes to enable.";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault")
then
                                    spin = false
                                    followed = false
                                    traill = false
                                    noclip = false
                                    annoying = false
                                    hwalk = false
                                    cbringing = false
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
                                    stopsitting = true
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
                                    stopsitting = false
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("version") then
                                    print(adminversion)
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Version";
                                           Text = adminversion;
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
                                     clickgoto = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Click TP";
                                          Text = "Press E to teleport to mouse
position";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp")
then
                                    clickgoto = false
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Click TP";
                                           Text = "Click TP has been disabled.";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
                                     gettingtools = true
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Tools Enabled";
                                          Text = "Automatically colleting tools
dropped.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
                                    gettingtools = false
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                           Title = "Tools Disabled";
                                           Text = "Click TP has been disabled.";
                                     })
                               end
                               if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar")
then
                                    ScreenGui:Destroy()
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
                                    lplayer.Character.Head:Destroy()
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
                                    statechosen = string.sub(CMDBAR.Text, 7)
                                    changingstate = true
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
                                    game:GetService("Workspace").Gravity =
string.sub(CMDBAR.Text, 9)
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("looprhats")
then
                                    removingmeshhats = true
                              end
                              if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats")
then
                                    removingmeshhats = false
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("looprtool")
then
                                    removingmeshtool = true
                              end
                              if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool")
then
                                    removingmeshtool = false
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("givetool ")
then
                                    for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
                                          if v:IsA("Tool") then
                                                for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
                                                      v.Parent = player.Character
                                                end
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
                                    for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
                                    for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account ID: "..player.UserId, "All")
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
                                    for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = player.AccountAge.." Days";
                                                Text = "Account age of
"..player.Name;
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
                                    for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = player.UserId.." ID";
                                                Text = "Account ID of
"..player.Name;
                                          })
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "Game ID";
                                          Text = "Game ID: ".. game.GameId;
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
                                    local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
                                    if pgscheck == true then
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                                Title = "PGSPhysicsSolverEnabled";
                                                Text = "PGS is Enabled!";
                                          })
                                     else
       game:GetService("StarterGui"):SetCore("SendNotification", {
                                                 Title = "PGSPhysicsSolverEnabled";
                                                 Text = "PGS is Disabled!";
                                           })
                                     end
                               end
                               if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis")
then
                                    for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
                                          if v:IsA("Part") then
                                                if v.Transparency == 1 then
                                                      if v.Name ~=
"HumanoidRootPart" then
                                                            v:Destroy()
                                                      end
                                                end
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("removefog")
then
                                    game:GetService("Lighting").FogStart = 0
                                    game:GetService("Lighting").FogEnd =
9999999999999
                             end
                             if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
                                   lplayer.Character.Humanoid.Parent = lplayer
                             end
                             if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
                                   lplayer.Humanoid.Parent = lplayer.Character
                             end
                             if string.sub(CMDBAR.Text, 1, 13) == ("givealltools
") then
                                    for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
                                          if v:IsA("Tool") then
                                                v.Parent = lplayer.Character
                                                wait()
                                                for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
                                                      v.Parent = player.Character
                                                end
                                          end
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ")
then
                                    speedfly = string.sub(CMDBAR.Text, 10)
                                    wait()
                                    change()
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                                          local Anim3 = Instance.new("Animation")
                                          Anim3.AnimationId =
"rbxassetid://282574440"
                                          local track3 =
lplayer.Character.Humanoid:LoadAnimation(Anim3)
                                          track3:Play(.1, 1, 1)
                                          bplrr = v.Name
                                          banpl = true
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
                                    banpl = false
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
                                    for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
                                          staring = true
                                          stareplr = v
                                    end
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
                                    staring = false
                              end
                              if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
                                    chatlogs = true
     game:GetService("StarterGui"):SetCore("SendNotification", {
                                        Title = "LogChat enabled";
                                          Text = "Now logging all player chat.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat")
then
                                    chatlogs = false
      game:GetService("StarterGui"):SetCore("SendNotification", {
                                          Title = "LogChat disabled";
                                          Text = "Stopped logging all player
chat.";
                                    })
                              end
                              if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
       game:GetService("Workspace").CurrentCamera:Destroy()
                                     wait(0.1)
      game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
       game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
                                     lplayer.CameraMinZoomDistance = 0.5
                                     lplayer.CameraMaxZoomDistance = 400
                                     lplayer.CameraMode = "Classic"
                               end
                               if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
                                     changingstate = false
                               end
                               CMDBAR.Text = ""
                         end
                   end)
                  wait(0.3)
                  game:GetService("StarterGui"):SetCore("SendNotification", {
                        Title = "Loaded successfully!";
                        Text = "Reviz Admin V2 by illremember";
                  })
                  wait(0.1)
                  print("Reviz Admin V2 loaded!")
                  if game:GetService("Workspace").FilteringEnabled == true then
                        warn("FE is Enabled (Filtering Enabled)")
                        game:GetService("StarterGui"):SetCore("SendNotification", {
                              Title = "FE is Enabled";
                              Text = "Filtering Enabled. Enjoy using Reviz Admin!";
                        })
                  else
                        warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
                        game:GetService("StarterGui"):SetCore("SendNotification", {
                              Title = "FE is Disabled";
                              Text = "Filtering Disabled. Consider using a
different admin script.";
                        })
                  end
arrest.Name = "arrest"
arrest.Parent = main
arrest.BackgroundColor3 = Color3.new(0, 1, 1)
arrest.Position = UDim2.new(0.349623203, 0, 0.306112915, 0)
arrest.Size = UDim2.new(0, 110, 0, 32)
arrest.Font = Enum.Font.GothamBlack
arrest.Text = "Arrest"
arrest.TextColor3 = Color3.new(1, 0, 0)
arrest.TextSize = 14
arrest.MouseButton1Down:connect(function()
      local mouse = game.Players.LocalPlayer:GetMouse()
      local arrestEvent = game.Workspace.Remote.arrest
      mouse.Button1Down:connect(function()
            local obj = mouse.Target
            local response = arrestEvent:InvokeServer(obj)
      end)
end)
attach.Name = "attach"
attach.Parent = main
attach.BackgroundColor3 = Color3.new(0, 1, 1)
attach.Position = UDim2.new(0.679666638, 0, 0.304921538, 0)
attach.Size = UDim2.new(0, 111, 0, 32)
attach.Font = Enum.Font.GothamBlack
attach.Text = "Aimbot"
attach.TextColor3 = Color3.new(1, 0, 0)
attach.TextSize = 14
attach.MouseButton1Down:connect(function()
      local plrs = game:GetService("Players")
      local TeamBased = true ; local teambasedswitch = "o"
      local presskeytoaim = true; local aimkey = "e"
      local raycast = false
                 Move.Name = "Move"
                 Move.Parent = Gui
                 Move.BackgroundColor3 = Color3.new(0.545098, 0, 0)
                 Move.BackgroundTransparency = 1
                 Move.BorderSizePixel = 0
                 Move.Draggable = true
                 Move.Position = UDim2.new(0.005, 0, -0.15, 0)
                 Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
                 Main.Name = "Main"
                 Main.Parent = Move
                 Main.BackgroundColor3 = Color3.new(1, 1, 1)
                 Main.Position = UDim2.new(0, -7, 20.9960003, 0)
                 Main.Size = UDim2.new(1, 0, 5.79699993, 0)
                 Main.Style = Enum.FrameStyle.RobloxSquare
       EspStatus.Name = "EspStatus"
       EspStatus.Parent = Main
       EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
       EspStatus.BackgroundTransparency = 1
       EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0)
       EspStatus.Size = UDim2.new(1, 0, 0.162, 0)
       EspStatus.Font = Enum.Font.ArialBold
       EspStatus.Text = "Press O to change team based mode"
       EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
       EspStatus.TextScaled = true
       EspStatus.TextWrapped = true
       st1.Name = "st1"
       st1.Parent = Main
       st1.BackgroundColor3 = Color3.new(1, 1, 1)
       st1.BackgroundTransparency = 1
       st1.Position = UDim2.new(0.271787882, 0, 0, 0)
       st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
       st1.Font = Enum.Font.ArialBold
       st1.Text = ""
       st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0)
       st1.TextScaled = true
       st1.TextSize = 14
       st1.TextWrapped = true
       st1_2.Name = "st1"
       st1_2.Parent = Main
       st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
       st1_2.BackgroundTransparency = 1
       st1_2.Position = UDim2.new(0, 0, 0.875999987, 0)
       st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
       st1_2.Font = Enum.Font.ArialBold
       st1_2.Text = "Press E to lock on a person inside ur view"
       st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
       st1_2.TextScaled = true
       st1_2.TextWrapped = true
       st1_3.Name = "st1"
       st1_3.Parent = Main
       st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
       st1_3.BackgroundTransparency = 1
       st1_3.Position = UDim2.new(0, 0, 0.54, 0)
       st1_3.Size = UDim2.new(1, 0, 0.261999995, 0)
       st1_3.Font = Enum.Font.ArialBold
       st1_3.Text = "Press L to enable esp loop and press T to update
esp"
       st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
       st1_3.TextScaled = true
       st1_3.TextWrapped = true
       Name.Name = "Name"
       Name.Parent = Move
       Name.BackgroundColor3 = Color3.new(0.545098, 0, 0)
                 Name.BackgroundTransparency = 1
                 Name.Position = UDim2.new(0, 25, 20.9860001, 0)
                 Name.Size = UDim2.new(0.838, 0, 1.27999997, 0)
                 Name.Font = Enum.Font.Arcade
                 Name.Text = "ARSENAL GUI"
                 Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275)
                 Name.TextScaled = true
                 Name.TextSize = 12
                 Name.TextWrapped = true
                 -- Scripts:
local plrsforaim = {}
Gui.Parent = plrs.LocalPlayer.PlayerGui
                 f = {}
                 local espforlder
                  f.addesp = function()
                        --print("ESP ran")
                        if espforlder then
                        else
                              espforlder = Instance.new("Folder")
                              espforlder.Parent = game.Workspace.CurrentCamera
                        end
                        for i, v in pairs(espforlder:GetChildren()) do
                              v:Destroy()
                        end
                        for _, plr in pairs(plrs:GetChildren()) do
                              if plr.Character and plr.Character.Humanoid.Health >
0 and plr.Name ~= lplr.Name then
                                    if TeamBased == true then
                                          if plr.Team.Name ~=
plrs.LocalPlayer.Team.Name then
                                                local e =
espforlder:FindFirstChild(plr.Name)
                                                if not e then
                                                      --print("Added esp for team
based")
                                                      local bill =
Instance.new("BillboardGui", espforlder)
                                                      bill.Name = plr.Name
                                                      bill.AlwaysOnTop = true
                                                      bill.Size =
UDim2.new(1,0,1,0)
                                                          bill.Adornee =
plr.Character.Head
                                                          local Frame =
Instance.new('Frame',bill)
                                                          Frame.Active = true
                                                          Frame.BackgroundColor3 =
Color3.new(0.862745, 0.0784314, 0.235294)
                                                          Frame.BackgroundTransparency
= 0
                                                          Frame.BorderSizePixel = 0
                                                          Frame.AnchorPoint =
Vector2.new(.5, .5)
                                                          Frame.Position = UDim2.new
(0.5,0,0.5,0)
                                                          Frame.Size = UDim2.new
(1,0,1,0)
                                                          Frame.Rotation = 0
      plr.Character.Humanoid.Died:Connect(function()
                                                                 bill:Destroy()
                                                          end)
                                                   end
                                             end
                                      else
                                             local e =
espforlder:FindFirstChild(plr.Name)
                                             if not e then
                                                   --print("Added esp")
                                                   local bill =
Instance.new("BillboardGui", espforlder)
                                                   bill.Name = plr.Name
                                                   bill.AlwaysOnTop = true
                                                   bill.Size = UDim2.new(1,0,1,0)
                                                   bill.Adornee = plr.Character.Head
                                                   local Frame =
Instance.new('Frame',bill)
                                                   Frame.Active = true
                                                   Frame.BackgroundColor3 =
Color3.new(0/255,255/255,0/255)
                                                   Frame.BackgroundTransparency = 0
                                                   Frame.BorderSizePixel = 0
                                                   Frame.AnchorPoint = Vector2.new(.5,
.5)
                                                   Frame.Position = UDim2.new
(0.5,0,0.5,0)
                                                   Frame.Size = UDim2.new (1,0,1,0)
                                                   Frame.Rotation = 0
      plr.Character.Humanoid.Died:Connect(function()
                                                          bill:Destroy()
                                                   end)
                                             end
                                      end
                             end
                       end
                 end
                 local cam = game.Workspace.CurrentCamera
     plr.Character.Humanoid.Died:Connect(function()
                                                         if aimatpart.Parent ==
plr.Character or aimatpart == nil then
                                                               aimatpart = nil
                                                         end
                                                  end)
                                            end
                                      end
                               else
                                      aimatpart = nil
                               end
                        end
                 end)
                  function getaimbotplrs()
                        plrsforaim = {}
                        for i, plr in pairs(plrs:GetChildren()) do
                              if plr.Character and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head
then
                             end
                       end
                 end
                 function aimat(part)
                       cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
                 end
                 function checkfov (part)
                       local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame,
part.CFrame)
                       local angle = math.abs(fov.X) + math.abs(fov.Y)
                       return angle
                 end
                 game:GetService("RunService").RenderStepped:Connect(function()
                       if aimatpart then
                             aimat(aimatpart)
                             if aimatpart.Parent == plrs.LocalPlayer.Character
then
                                   aimatpart = nil
                             end
                       end
                        --        if switch == true then
                        --                local maxangle = 99999
                        --
                        --                --print("Loop")
                        --                if true and raycast == false then
                        --                        for i, plr in
pairs(plrs:GetChildren()) do
                        --                                if plr.Name ~= lplr.Name
and plr.Character and plr.Character.Head and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 1 then
                        --                                        if TeamBased then
                        --                                                if
plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
                        --
local an = checkfov(plr.Character.Head)
                        --
if an < maxangle then
                        --
maxangle = an
                        --
aimatpart = plr.Character.Head
                        --
if an < lockangle then
                        --
break
                        --
end
                        --
end
                        --                                                end
                        --                                        else
                        --                                                local an
= checkfov(plr.Character.Head)
                        --
if an < maxangle then
                        --
maxangle = an
                        --
aimatpart = plr.Character.Head
                        --
if an < lockangle then
                        --
break
                        --
end
                        --
end
                        --                                        end
                        --
                        --
                        --
                        --
                        --                                end
                        --                        end
                        --                elseif raycast == true then
                        --
                        --                end
       v.Parent.Humanoid.Died:connect(function()
                                                          aimatpart = nil
                                                   end)
                                             end
                                       end
                                 end
                          end
                    end)
                    delay(0, function()
                          while wait(espupdatetime) do
                                if autoesp == true then
                                      pcall(function()
                                            f.addesp()
                                      end)
                                end
                          end
                    end)
                    warn("loaded")
             end)
             fastrem.Name = "fastrem"
             fastrem.Parent = main
             fastrem.BackgroundColor3 = Color3.new(1, 0.333333, 0)
             fastrem.Position = UDim2.new(0.00783289783, 0, 0.518048227, 0)
             fastrem.Size = UDim2.new(0, 84, 0, 32)
             fastrem.Font = Enum.Font.Bodoni
             fastrem.Text = "Fast Remington"
             fastrem.TextColor3 = Color3.new(0, 0, 0)
             fastrem.TextSize = 14
             fastrem.MouseButton1Down:connect(function()
                   local Player = game.Players.LocalPlayer.Name
                   local Gun = "Remington 870" -- < -- Gun Name
                   local Run = game:GetService("RunService")
                    Gun =   game.Players[Player].Character[Gun]
                    local   Mouse = game.Players.LocalPlayer:GetMouse()
                    local   Down = false
                    local   Sound = Gun.Handle.FireSound
                   function FireLaser(target)
                         coroutine.resume(coroutine.create(function()
                               local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
                              local Bullet = Instance.new("Part", Gun)
                              Bullet.BrickColor = BrickColor.Yellow()
                              Bullet.Material = "Neon"
                              Bullet.Anchored = true
                              Bullet.CanCollide = false
                              Bullet.Size = Vector3.new(0.2, 0.2, D)
                              Bullet.CFrame = C
                              local bulletTable = {}
                              table.insert(bulletTable, {
                                    Hit = target,
                                    Distance = D,
                                    Cframe = C,
                                    RayObject = R
                              })
     game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
                             local C = Sound:Clone()
                             C.Parent = Gun
                             C:Play()
                             wait(0.05)
                             Bullet:Remove()
                       end))
                 end
                   Mouse.Button1Down:Connect(function()
                         Down = true
                   end)
                   Mouse.Button1Up:Connect(function()
                         Down = false
                   end)
                   while Run.Stepped:wait() do
                         if Down == true then
                               game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
                                  FireLaser(Mouse.Target)
                            end
                    end
             end)
             fastm9.Name = "fastm9"
             fastm9.Parent = main
             fastm9.BackgroundColor3 = Color3.new(1, 0.333333, 0)
             fastm9.Position = UDim2.new(0.267702788, 0, 0.518048167, 0)
             fastm9.Size = UDim2.new(0, 84, 0, 32)
             fastm9.Font = Enum.Font.Bodoni
             fastm9.Text = "Fast M9"
             fastm9.TextColor3 = Color3.new(0, 0, 0)
             fastm9.TextSize = 14
             fastm9.MouseButton1Down:connect(function()
                   local Player = game.Players.LocalPlayer.Name
                   local Gun = "M9" -- < -- Gun Name
                   local Run = game:GetService("RunService")
                    Gun =   game.Players[Player].Character[Gun]
                    local   Mouse = game.Players.LocalPlayer:GetMouse()
                    local   Down = false
                    local   Sound = Gun.Handle.FireSound
                    function FireLaser(target)
                          coroutine.resume(coroutine.create(function()
                                local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
                                  local Bullet = Instance.new("Part", Gun)
                                  Bullet.BrickColor = BrickColor.Yellow()
                                  Bullet.Material = "Neon"
                                  Bullet.Anchored = true
                                  Bullet.CanCollide = false
                                  Bullet.Size = Vector3.new(0.2, 0.2, D)
                                  Bullet.CFrame = C
                                  local bulletTable = {}
                                  table.insert(bulletTable, {
                                        Hit = target,
                                        Distance = D,
                                      Cframe = C,
                                      RayObject = R
                                 })
       game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
                               local C = Sound:Clone()
                               C.Parent = Gun
                               C:Play()
                               wait(0.05)
                               Bullet:Remove()
                         end))
                   end
                   Mouse.Button1Down:Connect(function()
                         Down = true
                   end)
                   Mouse.Button1Up:Connect(function()
                         Down = false
                   end)
                   while Run.Stepped:wait() do
                         if Down == true then
                               game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
                                 FireLaser(Mouse.Target)
                           end
                   end
            end)
            fasttaze.Name = "fasttaze"
            fasttaze.Parent = main
            fasttaze.BackgroundColor3 = Color3.new(1, 0.333333, 0)
            fasttaze.Position = UDim2.new(0.522364557, 0, 0.518048108, 0)
            fasttaze.Size = UDim2.new(0, 84, 0, 32)
            fasttaze.Font = Enum.Font.Bodoni
            fasttaze.Text = "Fast Taser"
            fasttaze.TextColor3 = Color3.new(0, 0, 0)
            fasttaze.TextSize = 14
            fasttaze.MouseButton1Down:connect(function()
                  local Player = game.Players.LocalPlayer.Name
                  local Gun = "Taser" -- < -- Gun Name
                  local Run = game:GetService("RunService")
                   Gun =   game.Players[Player].Character[Gun]
                   local   Mouse = game.Players.LocalPlayer:GetMouse()
                   local   Down = false
                   local   Sound = Gun.Handle.FireSound
                   function CreateRay(Point_A, Point_B)
                         local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2
^ 31 - 1))
                        local Part, Pos = workspace:FindPartOnRay(Ray,
game.Players.LocalPlayer.Character)
                        local Dist = (Point_A - Pos).Magnitude
                        local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0,
-Dist / 2)
                   function FireLaser(target)
                         coroutine.resume(coroutine.create(function()
                               local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
                              local Bullet = Instance.new("Part", Gun)
                              Bullet.BrickColor = BrickColor.Yellow()
                              Bullet.Material = "Neon"
                              Bullet.Anchored = true
                              Bullet.CanCollide = false
                              Bullet.Size = Vector3.new(0.2, 0.2, D)
                              Bullet.CFrame = C
                              local bulletTable = {}
                              table.insert(bulletTable, {
                                    Hit = target,
                                    Distance = D,
                                    Cframe = C,
                                    RayObject = R
                              })
     game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
                             local C = Sound:Clone()
                             C.Parent = Gun
                             C:Play()
                             wait(0.05)
                             Bullet:Remove()
                       end))
                 end
                   Mouse.Button1Down:Connect(function()
                         Down = true
                   end)
                   Mouse.Button1Up:Connect(function()
                         Down = false
                   end)
                    while Run.Stepped:wait() do
                          if Down == true then
                                game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
                                  FireLaser(Mouse.Target)
                            end
                    end
             end)
             fastak.Name = "fastak"
             fastak.Parent = main
             fastak.BackgroundColor3 = Color3.new(1, 0.333333, 0)
             fastak.Position = UDim2.new(0.77959609, 0, 0.518048167, 0)
             fastak.Size = UDim2.new(0, 79, 0, 32)
             fastak.Font = Enum.Font.Bodoni
             fastak.Text = "Fast AK47"
             fastak.TextColor3 = Color3.new(0, 0, 0)
             fastak.TextSize = 14
             fastak.MouseButton1Down:connect(function()
                   local Player = game.Players.LocalPlayer.Name
                   local Gun = "AK47" -- < -- Gun Name
                   local Run = game:GetService("RunService")
                    Gun =   game.Players[Player].Character[Gun]
                    local   Mouse = game.Players.LocalPlayer:GetMouse()
                    local   Down = false
                    local   Sound = Gun.Handle.FireSound
                    function FireLaser(target)
                          coroutine.resume(coroutine.create(function()
                                local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
                                  local Bullet = Instance.new("Part", Gun)
                                  Bullet.BrickColor = BrickColor.Yellow()
                                  Bullet.Material = "Neon"
                                  Bullet.Anchored = true
                                  Bullet.CanCollide = false
                                  Bullet.Size = Vector3.new(0.2, 0.2, D)
                                  Bullet.CFrame = C
                                  local bulletTable = {}
                               table.insert(bulletTable, {
                                     Hit = target,
                                     Distance = D,
                                     Cframe = C,
                                     RayObject = R
                               })
       game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
                               local C = Sound:Clone()
                               C.Parent = Gun
                               C:Play()
                               wait(0.05)
                               Bullet:Remove()
                         end))
                   end
                   Mouse.Button1Down:Connect(function()
                         Down = true
                   end)
                   Mouse.Button1Up:Connect(function()
                         Down = false
                   end)
                   while Run.Stepped:wait() do
                         if Down == true then
                               game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
                               FireLaser(Mouse.Target)
                         end
                   end
            end)
            killall.Name = "killall"
            killall.Parent = main
            killall.BackgroundColor3 = Color3.new(1, 0, 0)
            killall.Position = UDim2.new(0.0102345012, 0, 0.760852396, 0)
            killall.Size = UDim2.new(0, 110, 0, 34)
            killall.Font = Enum.Font.GothamBold
            killall.Text = "Kill All"
            killall.TextColor3 = Color3.new(0, 0, 0)
            killall.TextSize = 14
            killall.MouseButton1Down:connect(function()
                  workspace.Remote.TeamEvent:FireServer("Medium stone grey")
game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
                 wait(0.5)
                 function kill(a)
                       local A_1 =
                             {
                                     [1] =
                                     {
                                         ["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252,
8.65560055, -83.2166901)),
                                         ["Distance"] = 3.2524313926697,
                                         ["Cframe"] = CFrame.new(840.310791,
101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188,
0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
                                         ["Hit"] = a.Character.Head
                                   },
                                   [2] =
                                   {
                                         ["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476,
-8.44939327, -76.7261353)),
                                         ["Distance"] = 3.2699294090271,
                                         ["Cframe"] = CFrame.new(840.290466,
101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10,
0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
                                         ["Hit"] = a.Character.Head
                                   },
                                   [3] =
                                   {
                                         ["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701,
-2.50536323, -92.2163162)),
                                         ["Distance"] = 3.1665518283844,
                                         ["Cframe"] = CFrame.new(840.338867,
101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10,
0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
                                         ["Hit"] = a.Character.Head
                                   },
                                   [4] =
                                   {
                                         ["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973,
3.13988972, -72.5452042)),
                                         ["Distance"] = 3.3218522071838,
                                         ["Cframe"] = CFrame.new(840.277222,
101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09,
0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
                                         ["Hit"] = a.Character.Head
                                   },
                                   [5] =
                                   {
                                         ["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172,
3.2097764, -85.5477524)),
                                         ["Distance"] = 3.222757101059,
                                         ["Cframe"] = CFrame.new(840.317993,
101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803,
0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
                                         ["Hit"] = a.Character.Head
                                   }
                             }
                       local A_2 = game.Players.LocalPlayer.Backpack["Remington
870"]
                        local Event =
game:GetService("ReplicatedStorage").ShootEvent
                        Event:FireServer(A_1, A_2)
                        Event:FireServer(A_1, A_2)
                  end
            btools.Name = "btools"
            btools.Parent = main
            btools.BackgroundColor3 = Color3.new(0, 1, 1)
            btools.Position = UDim2.new(0.678933322, 0, 0.2304198, 0)
            btools.Size = UDim2.new(0, 111, 0, 32)
            btools.Font = Enum.Font.GothamBold
            btools.Text = "Btools"
            btools.TextColor3 = Color3.new(1, 0, 0)
            btools.TextSize = 14
            btools.MouseButton1Down:connect(function()
                  local tool1   =
Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
                  tool1.BinType = "Hammer"
            end)
           speed.Name = "speed"
           speed.Parent = main
           speed.BackgroundColor3 = Color3.new(0.333333, 1, 1)
           speed.Position = UDim2.new(0.350194454, 0, 0.379678607, 0)
           speed.Size = UDim2.new(0, 110, 0, 32)
           speed.Font = Enum.Font.GothamBold
           speed.Text = "Speed"
           speed.TextColor3 = Color3.new(1, 0, 0)
           speed.TextSize = 14
           speed.MouseButton1Down:connect(function()
                 Speed = "100" -- Change to how fast you want to go
                  player = game.Players.LocalPlayer.Character
                  power = "WalkSpeed"
                  player.Humanoid[power] = Speed
                  wait()
                  player.HumanoidRootPart.CustomPhysicalProperties =
PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
                  wait()
                  repeat
                        game.Workspace.Gravity = 1000
                       wait()
                       game.Players.LocalPlayer.Character.Humanoid.JumpPower =
287.5
                        wait()
                  until game.Players.LocalPlayer.Character.Humanoid.Health == 0
           end)
           respawn.Name = "respawn"
           respawn.Parent = main
           respawn.BackgroundColor3 = Color3.new(0.333333, 1, 1)
           respawn.Position = UDim2.new(0.68041873, 0, 0.379084349, 0)
           respawn.Size = UDim2.new(0, 111, 0, 32)
           respawn.Font = Enum.Font.GothamBold
           respawn.Text = "Fast Respawn"
           respawn.TextColor3 = Color3.new(1, 0, 0)
           respawn.TextSize = 14
           respawn.MouseButton1Down:connect(function()
                 local A_1 = "\66\114\111\121\111\117\98\97\100\100"
                 local Event = game:GetService("Workspace").Remote.loadchar
                 Event:InvokeServer(A_1)
           end)
           Credits.Name = "Credits"
           Credits.Parent = main
           Credits.BackgroundColor3 = Color3.new(0, 0, 0)
           Credits.Position = UDim2.new(0.0242873691, 0, 0.934491813, 0)
           Credits.Size = UDim2.new(0, 352, 0, 31)
           Credits.Font = Enum.Font.GothamBold
           Credits.Text = "Made by JAKE11PRICE on YouTube"
           Credits.TextColor3 = Color3.new(1, 1, 0)
           Credits.TextSize = 14
            prison.Name = "prison"
            prison.Parent = main
            prison.BackgroundColor3 = Color3.new(0, 1, 1)
            prison.Position = UDim2.new(0.681462109, 0, 0.450664163, 0)
            prison.Size = UDim2.new(0, 110, 0, 32)
            prison.Font = Enum.Font.GothamBlack
            prison.Text = "Prison"
            prison.TextColor3 = Color3.new(1, 0, 0)
            prison.TextSize = 14
            prison.MouseButton1Down:connect(function()
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(918.77,100,2379.07)
            end)
           yard.Name = "yard"
           yard.Parent = main
           yard.BackgroundColor3 = Color3.new(0.333333, 1, 1)
           yard.Position = UDim2.new(0.0127276238, 0, 0.45231539, 0)
           yard.Size = UDim2.new(0, 110, 0, 32)
           yard.Font = Enum.Font.GothamBlack
           yard.Text = "Yard"
           yard.TextColor3 = Color3.new(1, 0, 0)
           yard.TextSize = 14
            yard.MouseButton1Down:connect(function()
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(779.87,98,2458.93)
            end)
            crimbase.Name = "crimbase"
            crimbase.Parent = main
            crimbase.BackgroundColor3 = Color3.new(0.333333, 1, 1)
            crimbase.Position = UDim2.new(0.348744512, 0, 0.451209784, 0)
            crimbase.Size = UDim2.new(0, 110, 0, 32)
            crimbase.Font = Enum.Font.GothamBlack
            crimbase.Text = "Crim Base"
            crimbase.TextColor3 = Color3.new(1, 0, 0)
            crimbase.TextSize = 14
            crimbase.MouseButton1Down:connect(function()
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-943.46,94.13,2063.63)
            end)
           title_2.Name = "title"
           title_2.Parent = main
           title_2.BackgroundColor3 = Color3.new(0.333333, 1, 0)
           title_2.Position = UDim2.new(0.000689314213, 0, 0.592849016, 0)
           title_2.Size = UDim2.new(0, 364, 0, 26)
           title_2.Font = Enum.Font.GothamBold
           title_2.Text = "FUN FE COMMANDS!"
           title_2.TextColor3 = Color3.new(0, 0, 0)
           title_2.TextSize = 14
           bringall.Name = "bringall"
           bringall.Parent = main
           bringall.BackgroundColor3 = Color3.new(1, 1, 0)
           bringall.Position = UDim2.new(0.0220828541, 0, 0.704794765, 0)
           bringall.Size = UDim2.new(0, 111, 0, 25)
           bringall.Font = Enum.Font.GothamBold
           bringall.Text = "Bring All"
           bringall.TextColor3 = Color3.new(0, 0, 0)
           bringall.TextSize = 14
           bringall.MouseButton1Down:connect(function()
                 workspace.Remote.TeamEvent:FireServer("Bright blue")
wait()
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(.1)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
     game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                         end
                         wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                         end
                         wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
     game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
     game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                         end
                         wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                         end
                         wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
     game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                       if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                       end
                       wait(0.01)
                 end
                 for i, v in pairs(game.Players:GetPlayers()) do
                        if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                        end
                        wait(0.01)
                  end
                  for i, v in pairs(game.Players:GetPlayers()) do
                        if v and v.Name ~= game.Players.LocalPlayer.Name then
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
      game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
                              wait()
                              v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
                        end
                        wait(0.01)
                  end
           end)
           drill.Name = "drill"
           drill.Parent = main
           drill.BackgroundColor3 = Color3.new(1, 1, 0)
             drill.Position = UDim2.new(0.343317509, 0, 0.704794705, 0)
             drill.Size = UDim2.new(0, 111, 0, 25)
             drill.Font = Enum.Font.GothamBold
             drill.Text = "Fe Drill"
             drill.TextColor3 = Color3.new(0, 0, 0)
             drill.TextSize = 14
             drill.MouseButton1Down:connect(function()
                   workspace.Remote.TeamEvent:FireServer("Bright blue")
           killplrmain.Name = "killplrmain"
           killplrmain.Parent = main
           killplrmain.BackgroundColor3 = Color3.new(1, 0, 1)
           killplrmain.Position = UDim2.new(0.0321613066, 0, 0.836535037, 0)
           killplrmain.Size = UDim2.new(0, 103, 0, 47)
           killtext.Name = "killtext"
           killtext.Parent = killplrmain
           killtext.BackgroundColor3 = Color3.new(1, 0.666667, 1)
           killtext.Position = UDim2.new(0, 0, 0.0212752968, 0)
           killtext.Size = UDim2.new(0, 99, 0, 19)
           killtext.Font = Enum.Font.Gotham
           killtext.Text = "Player Name"
           killtext.TextColor3 = Color3.new(0, 0, 0)
           killtext.TextSize = 14
           kill.Name = "kill"
           kill.Parent = killplrmain
           kill.BackgroundColor3 = Color3.new(0, 0, 0)
           kill.Position = UDim2.new(0.0999999046, 0, 0.531914949, 0)
           kill.Size = UDim2.new(0, 80, 0, 22)
           kill.Font = Enum.Font.GothamBold
           kill.Text = "KILL"
           kill.TextColor3 = Color3.new(1, 1, 1)
           kill.TextSize = 14
           kill.MouseButton1Down:connect(function()
game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
                  wait(0.1)
                  Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
                  local A_1 =
                        {
                                [1] =
                                {
                                    ["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
                                    ["Distance"] = 4.7204174995422,
                                    ["Cframe"] = CFrame.new(832.049377, 101.392006,
2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569,
-0.536512911, -0.0872842371, 0.839366019),
                                    ["Hit"] = game.Workspace[killtext.Text].Head
                              },
                              [2] =
                             {
                                    ["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
                                    ["Distance"] = 4.8114862442017,
                                    ["Cframe"] = CFrame.new(832.390259, 101.550629,
2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885,
0.16740793, -0.674752235, -0.123554483, 0.727628946),
                                    ["Hit"] = game.Workspace[killtext.Text].Head
                              },
                              [3] =
                              {
                                    ["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
                                    ["Distance"] = 4.444625377655,
                                    ["Cframe"] = CFrame.new(832.185486, 101.391617,
2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533,
0.109675139, -0.631819367, -0.0850109085, 0.770439863),
                                    ["Hit"] = game.Workspace[killtext.Text].Head
                              },
                              [4] =
                              {
                                    ["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
                                    ["Distance"] = 4.6211166381836,
                                    ["Cframe"] = CFrame.new(832.10083, 101.445007,
2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579,
-0.572147667, -0.105466105, 0.81334126),
                                    ["Hit"] = game.Workspace[killtext.Text].Head
                              },
                              [5] =
                              {
                                    ["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
                                    ["Distance"] = 4.4639973640442,
                                    ["Cframe"] = CFrame.new(832.169434, 101.341301,
2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847,
0.086654529, -0.620424569, -0.0679602176, 0.781316102),
                                    ["Hit"] = game.Workspace[killtext.Text].Head
                              }
                        }
                  local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
                  local Event = game:GetService("ReplicatedStorage").ShootEvent
                  Event:FireServer(A_1, A_2)
                  wait(0.5)
                  workspace.Remote.TeamEvent:FireServer("Bright orange")
           end)
           waves.Name = "waves"
           waves.Parent = main
           waves.BackgroundColor3 = Color3.new(1, 1, 0)
           waves.Position = UDim2.new(0.0201378968, 0, 0.646579564, 0)
           waves.Size = UDim2.new(0, 111, 0, 26)
           waves.Font = Enum.Font.GothamBold
           waves.Text = "Fe Waves"
           waves.TextColor3 = Color3.new(0, 0, 0)
           waves.TextSize = 14
             waves.MouseButton1Down:connect(function()
                   workspace.Remote.TeamEvent:FireServer("Bright blue")
           tazeplrmain.Name = "tazeplrmain"
           tazeplrmain.Parent = main
           tazeplrmain.BackgroundColor3 = Color3.new(1, 0, 1)
           tazeplrmain.Position = UDim2.new(0.358376801, 0, 0.83788842, 0)
           tazeplrmain.Size = UDim2.new(0, 103, 0, 47)
           tazetext.Name = "tazetext"
           tazetext.Parent = tazeplrmain
           tazetext.BackgroundColor3 = Color3.new(1, 0.666667, 1)
           tazetext.Size = UDim2.new(0, 99, 0, 19)
           tazetext.Font = Enum.Font.Gotham
           tazetext.Text = "Player Name"
           tazetext.TextColor3 = Color3.new(0, 0, 0)
           tazetext.TextSize = 14
            taze.Name = "taze"
            taze.Parent = tazeplrmain
            taze.BackgroundColor3 = Color3.new(0, 0, 0)
            taze.Position = UDim2.new(0.128543824, 0, 0.510639191, 0)
            taze.Size = UDim2.new(0, 80, 0, 22)
            taze.Font = Enum.Font.GothamBold
            taze.Text = "TAZE"
            taze.TextColor3 = Color3.new(1, 1, 1)
            taze.TextSize = 14
            taze.MouseButton1Down:connect(function()
                  local A_1 =
                        {
                              [1] =
                              {
                                    ["RayObject"] = Ray.new(Vector3.new(829.838562,
101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
                                    ["Distance"] = 15.355997085571,
                                    ["Cframe"] = CFrame.new(826.616699, 100.8508,
2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393,
-0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
                                    ["Hit"] = game.Workspace[tazetext.Text].Torso
                              }
                        }
                  local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
                  local Event = game:GetService("ReplicatedStorage").ShootEvent
                  Event:FireServer(A_1, A_2)
           end)
            teamcrim.Name = "teamcrim"
            teamcrim.Parent = main
            teamcrim.BackgroundColor3 = Color3.new(1, 0, 0)
            teamcrim.Position = UDim2.new(0.775380731, 0, 0.108776733, 0)
            teamcrim.Size = UDim2.new(0, 83, 0, 22)
            teamcrim.Font = Enum.Font.GothamBlack
            teamcrim.Text = "Team Crim"
            teamcrim.TextColor3 = Color3.new(0, 0, 0)
            teamcrim.TextSize = 14
            teamcrim.MouseButton1Down:connect(function()
                  wait(0.3)
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-976.125183, 109.123924, 2059.99536)
                  wait(0.3)
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(918.77,100,2379.07)
            end)
           tazeall.Name = "tazeall"
           tazeall.Parent = main
           tazeall.BackgroundColor3 = Color3.new(1, 0, 0)
           tazeall.Position = UDim2.new(0.342309177, 0, 0.759402633, 0)
           tazeall.Size = UDim2.new(0, 109, 0, 34)
           tazeall.Font = Enum.Font.GothamBold
           tazeall.Text = "Taze All"
           tazeall.TextColor3 = Color3.new(0, 0, 0)
           tazeall.TextSize = 14
           tazeall.MouseButton1Down:connect(function()
                 workspace.Remote.TeamEvent:FireServer("Bright blue")
                  function kill(a)
                        local A_1 =
                              {
                                      [1] =
                                      {
                                          ["RayObject"] =
Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909,
-5.42795324, 95.0308533)),
                                          ["Distance"] = 15.355997085571,
                                          ["Cframe"] = CFrame.new(826.616699,
100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10,
0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
                                          ["Hit"] = a.Character.Torso
                                    }
                              }
                        local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
                        local Event =
game:GetService("ReplicatedStorage").ShootEvent
                        Event:FireServer(A_1, A_2)
                  end
       for i,v in pairs(game.Players:GetChildren())do
             if v.Name ~= game.Players.LocalPlayer.Name then
                   kill(v)
             end
       end
end)
removewalls.Name = "removewalls"
removewalls.Parent = main
removewalls.BackgroundColor3 = Color3.new(1, 0, 0)
removewalls.Position = UDim2.new(0.670628905, 0, 0.758472741, 0)
removewalls.Size = UDim2.new(0, 110, 0, 34)
removewalls.Font = Enum.Font.GothamBold
removewalls.Text = "Remove Walls"
removewalls.TextColor3 = Color3.new(0, 0, 0)
removewalls.TextSize = 14
removewalls.MouseButton1Down:connect(function()
      wait(0.1)
      game.Workspace.Prison_Guard_Outpost:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.building:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.glass:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.oven:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.shelves:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.vents:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.accents:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.vendingmachine:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.Prison_table1:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.counter:Remove()
       wait(0.1)
       game.Workspace.Prison_Cafeteria.boxes:Remove()
end)
removeall.Name = "removeall"
removeall.Parent = main
removeall.BackgroundColor3 = Color3.new(1, 0, 0)
removeall.Position = UDim2.new(0.673120499, 0, 0.838146329, 0)
removeall.Size = UDim2.new(0, 110, 0, 47)
removeall.Font = Enum.Font.GothamBold
removeall.Text = "Remove All"
removeall.TextColor3 = Color3.new(0, 0, 0)
removeall.TextSize = 14
removeall.MouseButton1Down:connect(function()
      wait(0.1)
      game.Workspace.Prison_Halls.walls:Remove()
       wait(0.1)
       game.Workspace.Prison_Halls.roof:Remove()
       wait(0.1)
       game.Workspace.Prison_Halls.outlines:Remove()
       wait(0.1)
       game.Workspace.Prison_Halls.lights:Remove()
       wait(0.1)
       Workspace.Prison_Halls.accent:Remove()
       wait(0.1)
       game.Workspace.Prison_Halls.glass:Remove()
       wait(0.1)
       game.Workspace.Prison_Cellblock.b_front:Remove()
       wait(0.1)
       game.Workspace.Prison_Cellblock.doors:Remove()
       wait(0.1)
       game.Workspace.Prison_Cellblock.c_tables:Remove()
       wait(0.1)
       game.Workspace.Prison_Cellblock.a_front:Remove()
       wait(0.1)
       game.Workspace.Prison_Cellblock.b_outerwall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_wall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_wall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_hallwall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_outerwall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_ramp:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_ramp:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_walls:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.Cells_B:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.Cells_A:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_corner:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.Wedge:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_ceiling:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_ceiling:Remove()
wait(0.1)
game.Workspace.City_buildings:Remove()
wait(0.1)
game.Workspace.Prison_OuterWall:Remove()
                    wait(0.1)
                    game.Workspace.Prison_Fences:Remove()
            end)
            lagserver.Name = "lagserver"
            lagserver.Parent = main
            lagserver.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
            lagserver.Position = UDim2.new(0.66476965, 0, 0.659647882, 0)
            lagserver.Size = UDim2.new(0, 120, 0, 42)
            lagserver.Font = Enum.Font.GothamBold
            lagserver.Text = "Lag Server (Swat)"
            lagserver.TextColor3 = Color3.new(0, 1, 1)
            lagserver.TextSize = 14
            lagserver.MouseButton1Down:connect(function()
                  while true do
                        workspace.Remote.TeamEvent:FireServer("Bright blue")
                        for i = 10000,999999999999999,1 do
                              for i,v in
pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do
                                   lol =
Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
                                   print(lol)
                              end
                        end
                  end
            end)
            -- Scripts:
     end)
     lasertag.Name = "lasertag"
     lasertag.Parent = Frame
     lasertag.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     lasertag.BackgroundTransparency = 0.900
     lasertag.BorderColor3 = Color3.fromRGB(100, 173, 111)
     lasertag.BorderSizePixel = 0
     lasertag.Position = UDim2.new(0.0699071586, 0, 0.259425044, 0)
     lasertag.Size = UDim2.new(0, 266, 0, 27)
     lasertag.Font = Enum.Font.GothamSemibold
     lasertag.Text = "Laser Tag TP Gui (made by me)"
     lasertag.TextColor3 = Color3.fromRGB(0, 0, 0)
     lasertag.TextSize = 15.000
     lasertag.MouseButton1Down:connect(function()
ScreenGui.Parent = game.CoreGui
            Frame.Parent = ScreenGui
            Frame.BackgroundColor3 = Color3.fromRGB(217, 224, 255)
            Frame.BorderColor3 = Color3.fromRGB(162, 161, 186)
            Frame.BorderSizePixel = 10
            Frame.Position = UDim2.new(0.768745065, 0, 0.733528554, 0)
            Frame.Size = UDim2.new(0, 278, 0, 170)
            Frame.Visible = true
            Frame.Draggable = true
            blueflag.Name = "blueflag"
            blueflag.Parent = Frame
            blueflag.BackgroundColor3 = Color3.fromRGB(255, 128, 128)
            blueflag.BorderColor3 = Color3.fromRGB(162, 70, 70)
            blueflag.BorderSizePixel = 5
            blueflag.Position = UDim2.new(0.44698, 0, 0.0549995303, 0)
            blueflag.Size = UDim2.new(0, 146, 0, 69)
            blueflag.Font = Enum.Font.GothamBlack
            blueflag.Text = "Blue Flag"
            blueflag.TextColor3 = Color3.fromRGB(0, 0, 0)
            blueflag.TextSize = 14.000
            blueflag.MouseButton1Down:connect(function()
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(7.21175814, 18.1412735, -458.570953, -0.469445229, 0.0782607049,
-0.879486442, -1.53945674e-08, 0.996064246, 0.0886343271, 0.882961571,
0.0416089781, -0.467597604)
            end)
            redflag.Name = "redflag"
            redflag.Parent = Frame
            redflag.BackgroundColor3 = Color3.fromRGB(66, 142, 255)
            redflag.BorderColor3 = Color3.fromRGB(44, 81, 200)
            redflag.BorderSizePixel = 5
            redflag.Position = UDim2.new(0.446980059, 0, 0.540823281, 0)
            redflag.Size = UDim2.new(0, 146, 0, 69)
            redflag.Font = Enum.Font.GothamBold
            redflag.Text = "Red Flag"
            redflag.TextColor3 = Color3.fromRGB(0, 0, 0)
            redflag.TextSize = 14.000
            redflag.MouseButton1Down:connect(function()
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(6.84425402, 19.2521877, 228.495193, -0.958809853, 0.00723718712,
-0.283956468, 9.09468945e-09, 0.999675393, 0.0254786555, 0.284048676, 0.0244291835,
-0.958498597)
            end)
            TextLabel.Parent = Frame
            TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            TextLabel.BackgroundTransparency = 1.000
            TextLabel.Position = UDim2.new(0.0332628153, 0, -0.0355438516, 0)
            TextLabel.Size = UDim2.new(0, 104, 0, 143)
            TextLabel.Font = Enum.Font.GothamBold
            TextLabel.Text = "Laser Tag"
            TextLabel.TextColor3 = Color3.fromRGB(29, 29, 29)
            TextLabel.TextSize = 24.000
           TextLabel_2.Parent = Frame
           TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
           TextLabel_2.BackgroundTransparency = 1.000
            TextLabel_2.Position = UDim2.new(0.0332629681, 0, 0.158418775, 0)
            TextLabel_2.Size = UDim2.new(0, 104, 0, 143)
            TextLabel_2.Font = Enum.Font.GothamBold
            TextLabel_2.Text = "TP Gui"
            TextLabel_2.TextColor3 = Color3.fromRGB(29, 29, 29)
            TextLabel_2.TextSize = 24.000
            TextLabel_3.Parent = Frame
            TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            TextLabel_3.BackgroundTransparency = 1.000
            TextLabel_3.Position = UDim2.new(0.0647566915, 0, 0.537352562, 0)
            TextLabel_3.Size = UDim2.new(0, 87, 0, 136)
            TextLabel_3.Font = Enum.Font.GothamBold
            TextLabel_3.Text = "by ItsMoth (YT)"
            TextLabel_3.TextColor3 = Color3.fromRGB(29, 29, 29)
            TextLabel_3.TextSize = 15.000
     end)
     pizza.Name = "pizza"
     pizza.Parent = Frame
     pizza.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     pizza.BackgroundTransparency = 0.900
     pizza.BorderColor3 = Color3.fromRGB(100, 173, 111)
     pizza.BorderSizePixel = 0
     pizza.Position = UDim2.new(0.0699071586, 0, 0.53258419, 0)
     pizza.Size = UDim2.new(0, 266, 0, 27)
     pizza.Font = Enum.Font.GothamSemibold
     pizza.Text = "Pizza Place Manager Script"
     pizza.TextColor3 = Color3.fromRGB(0, 0, 0)
     pizza.TextSize = 15.000
     pizza.MouseButton1Down:connect(function()
           --THIS SCRIPT BELONGS TOO serilKilla!
spawn(loadstring(game:HttpGet("https://pastebin.com/raw/q817HYb9",true)))
      arsenal.Name = "arsenal"
      arsenal.Parent = Frame
      arsenal.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
      arsenal.BackgroundTransparency = 0.900
      arsenal.BorderColor3 = Color3.fromRGB(100, 173, 111)
      arsenal.BorderSizePixel = 0
      arsenal.Position = UDim2.new(0.0699071586, 0, 0.394387424, 0)
      arsenal.Size = UDim2.new(0, 266, 0, 27)
      arsenal.Font = Enum.Font.GothamSemibold
      arsenal.Text = "Arsenal Aimbot (E)"
      arsenal.TextColor3 = Color3.fromRGB(0, 0, 0)
      arsenal.TextSize = 15.000
      arsenal.MouseButton1Down:connect(function()
            game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
                  if k == "e" then
                        local Gun =
game.ReplicatedStorage.Weapons:FindFirstChild(game.Players.LocalPlayer.NRPBS.Equipp
edTool.Value);
                        local Crit = math.random() > .6 and true or false;
                        for i,v in pairs(game.Players:GetPlayers()) do
                              if v and v.Character and
v.Character:FindFirstChild("Head") then
                                   local Distance =
(game.Players.LocalPlayer.Character.Head.Position -
v.Character.Head.Position).magnitude
                                   for i = 1,10 do
      game.ReplicatedStorage.Events.HitPart:FireServer(v.Character.Head,
                                               v.Character.Head.Position +
Vector3.new(math.random(), math.random(), math.random()),
                                               Gun.Name,
                                               Crit and 2 or 1,
                                               Distance,
                                               Backstab,
                                               Crit,
                                               false,
                                               1,
                                               false,
                                               Gun.FireRate.Value,
                                               Gun.ReloadTime.Value,
                                               Gun.Ammo.Value,
                                               Gun.StoredAmmo.Value,
                                               Gun.Bullets.Value,
                                               Gun.EquipTime.Value,
                                               Gun.RecoilControl.Value,
                                               Gun.Auto.Value,
                                               Gun['Speed%'].Value,
     game.ReplicatedStorage.wkspc.DistributedTime.Value);
                                   end
                             end
                       end
                 end
           end)
     end)
     credits.Name = "credits"
     credits.Parent = Frame
     credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     credits.BackgroundTransparency = 0.900
     credits.BorderColor3 = Color3.fromRGB(100, 173, 111)
     credits.BorderSizePixel = 0
     credits.Position = UDim2.new(0.0699071586, 0, 0.819276094, 0)
     credits.Size = UDim2.new(0, 266, 0, 27)
     credits.Font = Enum.Font.GothamSemibold
     credits.Text = "Gui Made By ItsMoth / gerald #1234"
     credits.TextColor3 = Color3.fromRGB(0, 0, 0)
     credits.TextSize = 15.000
           title.Name = "title"
     title.Parent = Frame
     title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     title.BackgroundTransparency = 1.000
     title.Position = UDim2.new(-0.00302505493, 0, -0.00199633837, 0)
     title.Size = UDim2.new(0, 300, 0, 50)
     title.Font = Enum.Font.GothamSemibold
     title.Text = "Page 2"
     title.TextColor3 = Color3.fromRGB(110, 255, 120)
     title.TextSize = 40.000
     subtitle.Name = "subtitle"
     subtitle.Parent = Frame
     subtitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     subtitle.BackgroundTransparency = 1.000
     subtitle.Position = UDim2.new(0.274585903, 0, 0.106399715, 0)
     subtitle.Size = UDim2.new(0, 127, 0, 50)
     subtitle.Font = Enum.Font.GothamSemibold
     subtitle.Text = "Game Scripts"
     subtitle.TextColor3 = Color3.fromRGB(110, 255, 120)
     subtitle.TextSize = 15.000
     pgclose.Name = "pgclose"
     pgclose.Parent = Frame
     pgclose.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     pgclose.BackgroundTransparency = 1.000
     pgclose.BorderColor3 = Color3.fromRGB(100, 173, 111)
     pgclose.BorderSizePixel = 0
     pgclose.Position = UDim2.new(0.487913609, 0, 0.0406750441, 0)
     pgclose.Size = UDim2.new(0, 266, 0, 27)
     pgclose.Font = Enum.Font.GothamSemibold
     pgclose.Text = "X"
     pgclose.TextColor3 = Color3.fromRGB(114, 255, 126)
     pgclose.TextSize = 40.000
     pgclose.MouseButton1Down:connect(function()
           Frame.Visible = false
     end)
end)
title.Name = "title"
title.Parent = Frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.BorderColor3 = Color3.fromRGB(29, 195, 0)
title.Position = UDim2.new(0.0307292938, 0, -0.00252586603, 0)
title.Size = UDim2.new(0, 354, 0, 50)
title.Font = Enum.Font.GothamBold
title.Text = "Moth Hub"
title.TextColor3 = Color3.fromRGB(138, 255, 125)
title.TextSize = 40.000
Close.Name = "Close"
Close.Parent = Frame
Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Close.BackgroundTransparency = 1.000
Close.Position = UDim2.new(0.877751231, 0, 0.0185347367, 0)
Close.Size = UDim2.new(0, 32, 0, 35)
Close.Font = Enum.Font.GothamSemibold
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(116, 255, 137)
Close.TextSize = 40.000
Close.MouseButton1Down:connect(function()
      Open.Visible = true
      Frame.Visible = false
end)
title.Name = "title"
title.Parent = Frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.BorderColor3 = Color3.fromRGB(29, 195, 0)
title.Position = UDim2.new(0.0307292938, 0, -0.00252586603, 0)
title.Size = UDim2.new(0, 354, 0, 50)
title.Font = Enum.Font.GothamBold
title.Text = "Moth Hub"
title.TextColor3 = Color3.fromRGB(138, 255, 125)
title.TextSize = 40.000
Close.Name = "Close"
Close.Parent = Frame
Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Close.BackgroundTransparency = 1.000
Close.Position = UDim2.new(0.877751231, 0, 0.0185347367, 0)
Close.Size = UDim2.new(0, 32, 0, 35)
Close.Font = Enum.Font.GothamSemibold
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(116, 255, 137)
Close.TextSize = 40.000
      Close.MouseButton1Down:connect(function()
            Open.Visible = true
            Frame.Visible = false
      end)
version.Name = "version"
version.Parent = Frame
version.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
version.BackgroundTransparency = 1.000
version.BorderColor3 = Color3.fromRGB(29, 195, 0)
version.Position = UDim2.new(-0.394072831, 0, -0.0305632483, 0)
version.Size = UDim2.new(0, 354, 0, 50)
version.Font = Enum.Font.GothamBold
version.Text = "V1.12"
version.TextColor3 = Color3.fromRGB(138, 255, 125)
version.TextSize = 20.000
pagethree.Name = "pagethree"
pagethree.Parent = Frame
pagethree.BackgroundColor3 = Color3.fromRGB(107, 255, 142)
pagethree.BackgroundTransparency = 0.200
pagethree.BorderColor3 = Color3.fromRGB(47, 111, 29)
pagethree.BorderSizePixel = 2
pagethree.Position = UDim2.new(0.538881183, 0, 0.881535709, 0)
pagethree.Size = UDim2.new(0, 148, 0, 29)
pagethree.Font = Enum.Font.GothamSemibold
pagethree.Text = "Page Three"
pagethree.TextColor3 = Color3.fromRGB(0, 0, 0)
pagethree.TextSize = 14.000
      pagethree.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 1.000
Frame.Position = UDim2.new(-0.000789254904, 0, 0.520884514, 0)
Frame.Size = UDim2.new(0, 317, 0, 390)
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(0, 0, 13)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.Draggable = true
Frame.Visible = true
Frame.Active = true
arosia.Name = "arosia"
arosia.Parent = Frame
arosia.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
arosia.BackgroundTransparency = 0.900
arosia.BorderColor3 = Color3.fromRGB(100, 173, 111)
arosia.BorderSizePixel = 0
arosia.Position = UDim2.new(0.0787409693, 0, 0.124828324, 0)
arosia.Size = UDim2.new(0, 266, 0, 27)
arosia.Font = Enum.Font.GothamSemibold
arosia.Text = "Arosia"
arosia.TextColor3 = Color3.fromRGB(0, 0, 0)
arosia.TextSize = 15.000
arosia.MouseButton1Down:connect(function()
      loadstring(game:HttpGet('https://pastebin.com/raw/TDhMiptj'))()
end)
clovr.Name = "clovr"
clovr.Parent = Frame
clovr.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clovr.BackgroundTransparency = 0.900
clovr.BorderColor3 = Color3.fromRGB(100, 173, 111)
clovr.BorderSizePixel = 0
clovr.Position = UDim2.new(0.0787409693, 0, 0.215273038, 0)
clovr.Size = UDim2.new(0, 266, 0, 27)
clovr.Font = Enum.Font.GothamSemibold
clovr.Text = "Clovr VR Script"
clovr.TextColor3 = Color3.fromRGB(0, 0, 0)
clovr.TextSize = 15.000
clovr.MouseButton1Down:connect(function()
      --vr script thread https://v3rmillion.net/showthread.php?tid=953077
      -- This is an older version of CLOVR, I found that the legs would 'walk'
better in this version than the one we released.
      --Controls are a bit different from last release because this is older. Still
works good!
--|| Settings:
      local WearAllAccessories = true -- Use all leftover hats for the head
      local AccurateHandPosition = true -- Move your Roblox hands according to your
real hands
     local AccessorySettings = {
           LeftArm           = "";
           RightArm    = "";
           LeftLeg           = "";
           RightLeg    = "";
           Torso       = "";
           Head        = true;
           BlockArms    = true;
           BlockLegs    = true;
           BlockTorso   = true;
            LimbOffset   = CFrame.Angles(math.rad(90), 0, 0);
       }
       local FootPlacementSettings = {
             RightOffset = Vector3.new(.5, 0, 0),
             LeftOffset = Vector3.new(-.5, 0, 0),
       }
--|| Script:
Script = function()
--[[
       Variables
--]]
            Anchor.Anchored = true
            Anchor.Transparency = 1
            Anchor.CanCollide = false
            Anchor.Parent = workspace
            if RagdollEnabled then
                  print("RagdollEnabled, thank you for using CLOVR!")
                  local NetworkAccess = coroutine.create(function()
                        settings().Physics.AllowSleep = false
                        while true do
game:GetService("RunService").RenderStepped:Wait()
                              for _,Players in next,
game:GetService("Players"):GetChildren() do
                                    if Players ~=
game:GetService("Players").LocalPlayer then
                                          Players.MaximumSimulationRadius = 0.1
Players.SimulationRadius = 0 end end
      game:GetService("Players").LocalPlayer.MaximumSimulationRadius =
math.pow(math.huge,math.huge)
      game:GetService("Players").LocalPlayer.SimulationRadius = math.huge*math.huge
end end)
                  coroutine.resume(NetworkAccess)
            end
StarterGui:SetCore("VRLaserPointerMode", 3)
--[[
       Character Protection
--]]
                   if HideCharacter then
                         local Platform = Instance.new("Part")
                         Platform.Anchored = true
                         Platform.Size = Vector3.new(100, 5, 100)
                         Platform.CFrame = CFrame.new(0, 10000, 0)
                         Platform.Transparency = 1
                         Platform.Parent = workspace
                         wait(.5)
                   end
                   if AnchorCharacter then
                         for _, Part in pairs(Character:GetChildren()) do
                               if Part:IsA("BasePart") then
                                     Part.Anchored = true
                               end
                         end
                   end
            end
--[[
       Functions
--]]
                 tween.Completed:Connect(function()
                       tween:Destroy()
                 end)
tween:Play()
                 return tween
           end
                 Orientation.Attachment0 = Attachment1
                 Orientation.Attachment1 = Attachment0
                 Orientation.RigidityEnabled = false
                 Orientation.MaxTorque = 20000
                 Orientation.Responsiveness = 40
                 Orientation.Parent = Character.HumanoidRootPart
                 Position.Attachment0 = Attachment1
                 Position.Attachment1 = Attachment0
                 Position.RigidityEnabled = false
                 Position.MaxForce = 40000
                 Position.Responsiveness = 40
                 Position.Parent = Character.HumanoidRootPart
Limb.Massless = false
wait(.2)
                  RightGrip.Name = "RightGrip"
                  RightGrip.Part1 = Handle
                  RightGrip.Part0 = WeldBase
                  RightGrip.Parent = WeldBase
                  return RightGrip
           end
                  local HatAttachment =
Accessory.Handle:FindFirstChildWhichIsA("Attachment")
                  local HeadAttachment =
VirtualRig:FindFirstChild(HatAttachment.Name, true)
                  local BasePart = HeadAttachment.Parent
                  if DeleteMeshes then
                        if Accessory.Handle:FindFirstChild("Mesh") then
                              Accessory.Handle.Mesh:Destroy()
                        end
                 end
wait()
                 Handle.Massless = true
                 Handle.Transparency = 0.5
UsedAccessories[Accessory] = true
wait()
                              pcall(function()
                                    Object.Enabled = false
                              end)
                       end
                 end
                              do
                                    Handle.Transparency = 1
                              end
--[[
       VR Replication Setup
--]]
                  if RagdollHeadMovement then
                        for _, Accessory in next, Character:GetChildren() do
                              if Accessory:IsA("Accessory") and
Accessory:FindFirstChild("Handle") then
                                    local Attachment1 =
Accessory.Handle:FindFirstChildWhichIsA("Attachment")
                                    local Attachment0 =
Character:FindFirstChild(tostring(Attachment1), true)
                                   local Orientation =
Instance.new("AlignOrientation")
                                   local Position = Instance.new("AlignPosition")
                                   Orientation.Attachment0 = Attachment1
                                   Orientation.Attachment1 = Attachment0
                                   Orientation.RigidityEnabled = false
                                   Orientation.ReactionTorqueEnabled = true
                                   Orientation.MaxTorque = 20000
                                   Orientation.Responsiveness = 40
                                   Orientation.Parent = Character.Head
                                   Position.Attachment0 = Attachment1
                                   Position.Attachment1 = Attachment0
                                     Position.RigidityEnabled = false
                                     Position.ReactionForceEnabled = true
                                     Position.MaxForce = 40000
                                     Position.Responsiveness = 40
                                     Position.Parent = Character.Head
                               end
                         end
                   end
            end
--[[
       Movement
--]]
            VirtualRig.Name = "VirtualRig"
            VirtualRig.RightFoot.BodyPosition.Position = CharacterCFrame.p
            VirtualRig.LeftFoot.BodyPosition.Position = CharacterCFrame.p
            VirtualRig.Parent = workspace
            VirtualRig:SetPrimaryPartCFrame(CharacterCFrame)
            VirtualRig.Humanoid.Health = 0
            VirtualRig:BreakJoints()
            --
            VirtualBody.Parent = workspace
            VirtualBody.Name = "VirtualBody"
            VirtualBody.Humanoid.WalkSpeed = 8
            VirtualBody.Humanoid.CameraOffset = Vector3.new(0, StudsOffset, 0)
            VirtualBody:SetPrimaryPartCFrame(CharacterCFrame)
            VirtualBody.Humanoid.Died:Connect(function()
                  print("Virtual death")
                  if AutoRespawn then
                        Character:BreakJoints()
Camera.CameraSubject = VirtualBody.Humanoid
            Character.Humanoid.WalkSpeed = 0
            Character.Humanoid.JumpPower = 1
                   VirtualBody.Humanoid:MoveTo(Point)
            end)
            Character.Humanoid.Jumping:Connect(function()
                  VirtualBody.Humanoid.Jump = true
            end)
            UserInputService.JumpRequest:Connect(function()
                  VirtualBody.Humanoid.Jump = true
            end)
--[[
       VR Replication
--]]
            if RagdollEnabled then
                  for _, Part in pairs(Character:GetDescendants()) do
                        if Part:IsA("BasePart") and Part.Name == "Handle" and
Part.Parent:IsA("Accessory") then
                              Part.LocalTransparencyModifier = 1
                        elseif Part:IsA("BasePart") and Part.Transparency < 0.5 and
Part.Name ~= "Head" then
                              Part.LocalTransparencyModifier = 0.5
                        elseif Part:IsA("BasePart") and Part.Name == "Head" then
                              Part.LocalTransparencyModifier = 1
                        end
                               pcall(function()
                                     Part.Enabled = false
                               end)
                         end
                   end
            end
                  if FloorPart then
                        return FloorPart, FloorPosition, FloorNormal,
(FloorPosition - Position).Magnitude
                  else
                        return nil, Target, Vector3.new(), Distance
                  end
            end
local FootTurn = 1
                  return
                        PastThreshold
                        or
                        PastTick
            end
                  repeat
                        RunService.Stepped:Wait()
                        if
                              (LowerTorso.Position - RightFooting.Position).Y > 4
                                    or
                                    (LowerTorso.Position - LeftFooting.Position).Y
> 4
                                    or
                                    ((LowerTorso.Position - RightFooting.Position)
* Vector3.new(1, 0, 1)).Magnitude > 4
                                    or
                                    ((LowerTorso.Position - LeftFooting.Position) *
Vector3.new(1, 0, 1)).Magnitude > 4
                        then
                              break
                        end
                  until tick() - Yield >= .17
            end
Dist = math.clamp(Dist, 0, 5)
                  local FootTarget =
                        VirtualRig.LowerTorso.CFrame *
                        CFrame.new(FootPlacementSettings.RightOffset) -
                        Vector3.new(0, Dist, 0) +
                        Character.Humanoid.MoveDirection *
(VirtualBody.Humanoid.WalkSpeed / 8) * 2
FootYield()
                  local FootTarget =
                        VirtualRig.LowerTorso.CFrame *
                        CFrame.new(FootPlacementSettings.LeftOffset) -
                        Vector3.new(0, Dist, 0) +
                        Character.Humanoid.MoveDirection *
(VirtualBody.Humanoid.WalkSpeed / 8) * 2
                              TorsoGrip.C1 = CFrame.new()
                              TorsoGrip.C0 =
TorsoGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning * CFrame.new(0, -0.25,
0) * AccessorySettings.LimbOffset), Smoothness)
                              TorsoGrip.Parent = nil
                              TorsoGrip.Parent = Parent
                        end
                  else
                        local Positioning = VirtualRig.UpperTorso.CFrame
                              RightLegGrip.C1 = CFrame.new()
                              RightLegGrip.C0 =
RightLegGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning *
AccessorySettings.LimbOffset), Smoothness)
                              RightLegGrip.Parent = nil
                              RightLegGrip.Parent = Parent
                        end
                       if LeftHipHandle then
                             local Positioning =
                                   VirtualRig.LeftLowerLeg.CFrame
                             : Lerp(VirtualRig.LeftFoot.CFrame, 0.5)
                                   + Vector3.new(0, 0.5, 0)
                              LeftLegGrip.C1 = CFrame.new()
                              LeftLegGrip.C0 =
LeftLegGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning *
AccessorySettings.LimbOffset), Smoothness)
                              LeftLegGrip.Parent = nil
                              LeftLegGrip.Parent = Parent
                        end
                 else
                        do
                              local Positioning =
                                    VirtualRig.RightLowerLeg.CFrame
                              : Lerp(VirtualRig.RightFoot.CFrame, 0.5)
                                    * CFrame.Angles(0, math.rad(180), 0)
                                    + Vector3.new(0, 0.5, 0)
                              MoveRightLeg(Positioning)
                        end
                        do
                              local Positioning =
                                    VirtualRig.LeftLowerLeg.CFrame
                              : Lerp(VirtualRig.LeftFoot.CFrame, 0.5)
                                    * CFrame.Angles(0, math.rad(180), 0)
                                    + Vector3.new(0, 0.5, 0)
                              MoveLeftLeg(Positioning)
                        end
                 end
           end
                                   if BasePart then
                                         LocalPositioning = BasePart.CFrame *
HeadAtt
                                   end
                                   RightGrip.C1 = HatAtt
                                   RightGrip.C0 =
RightGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(LocalPositioning), Smoothness)
                                   RightGrip.Parent = nil
                                   RightGrip.Parent = Parent
                             end
                             if AccurateHandPosition then
                                   HandPosition = HandPosition * CFrame.new(0, 0,
1)
                             end
                                   HandPosition =
VirtualRig.RightUpperArm.CFrame:Lerp(VirtualRig.RightLowerArm.CFrame, 0.5) *
AccessorySettings.LimbOffset
                                   --LocalPositioning = (HeadRotation +
(HandPosition * CFrame.new(0, 0, 1)).p) * CFrame.Angles(math.rad(-45), 0, 0)
                                   LocalPositioning = HandPosition * CFrame.new(0,
0, 1) * CFrame.Angles(math.rad(-180), 0, 0)
                                    if Point2 then
                                          VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(math.huge, math.huge, math.huge)
                                          VirtualRig.RightUpperArm.Aim.CFrame =
Camera.CFrame * AccessorySettings.LimbOffset
                                    elseif VirtualRig.RightUpperArm.Aim.MaxTorque
~= Vector3.new(0, 0, 0) then
                                          VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(0, 0, 0)
                                    end
                              elseif AccurateHandPosition then
                                    LocalPositioning = HandPosition
                              end
                              RightHandGrip.C1 = CFrame.new()
                              RightHandGrip.C0 =
RightHandGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(HandPosition), Smoothness)
                              RightHandGrip.Parent = nil
                              RightHandGrip.Parent = Parent
--
                              if EquippedTool and
EquippedTool:FindFirstChild("Handle") then
                                   local EquippedGrip =
GetGripForHandle(EquippedTool.Handle)
                                   local Parent = EquippedGrip.Parent
                                   EquippedGrip.C1 = EquippedTool.Grip
                                   EquippedGrip.C0 =
EquippedGrip.C0:Lerp(ArmBaseCFrame:ToObjectSpace(LocalPositioning), Smoothness)
                                   EquippedGrip.Parent = nil
                                   EquippedGrip.Parent = Parent
                              end
                             if AccurateHandPosition then
                                   HandPosition = HandPosition * CFrame.new(0, 0,
1)
                             end
                              LeftHandGrip.C1 = CFrame.new()
                              LeftHandGrip.C0 =
LeftHandGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(HandPosition), Smoothness)
                              LeftHandGrip.Parent = nil
                              LeftHandGrip.Parent = Parent
                       end
                 end
                 if RagdollEnabled then
                       if UserCFrame == Enum.UserCFrame.Head and
RagdollHeadMovement then
                             MoveHead(Positioning)
                       elseif UserCFrame == Enum.UserCFrame.RightHand then
                             local Positioning = Positioning
                               if VRReady then
                                     Positioning = Positioning *
AccessorySettings.LimbOffset
                               end
MoveRightArm(Positioning)
                              if Point2 then
                                    VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(math.huge, math.huge, math.huge)
                                    VirtualRig.RightUpperArm.Aim.CFrame =
Camera.CFrame * AccessorySettings.LimbOffset
                              elseif VirtualRig.RightUpperArm.Aim.MaxTorque ~=
Vector3.new(0, 0, 0) then
                                    VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(0, 0, 0)
                              end
                        elseif UserCFrame == Enum.UserCFrame.LeftHand then
                              local Positioning = Positioning
                               if VRReady then
                                     Positioning = Positioning *
AccessorySettings.LimbOffset
                               end
MoveLeftArm(Positioning)
                              if Point1 then
                                    VirtualRig.LeftUpperArm.Aim.MaxTorque =
Vector3.new(math.huge, math.huge, math.huge)
                                    VirtualRig.LeftUpperArm.Aim.CFrame =
Camera.CFrame * AccessorySettings.LimbOffset
                              elseif VirtualRig.LeftUpperArm.Aim.MaxTorque ~=
Vector3.new(0, 0, 0) then
                                    VirtualRig.LeftUpperArm.Aim.MaxTorque =
Vector3.new(0, 0, 0)
                              end
                        end
                  end
                 if UserCFrame == Enum.UserCFrame.Head then
                       VirtualRig.Head.CFrame = Positioning
end
            local CFrameChanged =
VRService.UserCFrameChanged:Connect(OnUserCFrameChanged)
                 if RagdollEnabled then
                       for _, Part in pairs(Character:GetChildren()) do
                             if Part:IsA("BasePart") then
                                   Part.CanCollide = false
                             end
                       end
                 end
                  if NoCollision then
                        for _, Player in pairs(Players:GetPlayers()) do
                              if Player ~= Client and Player.Character then
                                    local Descendants =
Player.Character:GetDescendants()
                                    for i = 1, #Descendants do
                                          local Part = Descendants[i]
                                          if Part:IsA("BasePart") then
                                                Part.CanCollide = false
                                                Part.Velocity = Vector3.new()
                                                Part.RotVelocity = Vector3.new()
                                          end
                                    end
                              end
                        end
                  end
            end)
                        OnUserCFrameChanged(Enum.UserCFrame.RightHand,
CFrame.new(0, 0, 0), true)
                        OnUserCFrameChanged(Enum.UserCFrame.LeftHand, CFrame.new(0,
0, 0), true)
                  end
            end)
             spawn(function()
                   while Character and Character.Parent do
                         FootYield()
                         UpdateFooting()
                   end
             end)
--[[
       Non-VR Support + VR Mechanics
--]]
            local OnInputEnded =
UserInputService.InputEnded:Connect(function(Input, Processed)
                  if not Processed then
                        if Input.KeyCode == Enum.KeyCode.LeftControl or
Input.KeyCode == Enum.KeyCode.ButtonL2 then
                              Tween(VirtualBody.Humanoid, "Elastic", "Out", 1, {
                                    CameraOffset = Vector3.new(0, StudsOffset, 0)
                              })
                        end
                  end
--[[
       Proper Cleanup
--]]
local OnReset
            OnReset = Client.CharacterAdded:Connect(function()
                  OnReset:Disconnect();
                  CFrameChanged:Disconnect();
                  OnStepped:Disconnect();
                    OnRenderStepped:Disconnect();
                    OnMoving:Disconnect();
                    OnInput:Disconnect();
                    OnInputEnded:Disconnect();
                    VirtualRig:Destroy();
                    VirtualBody:Destroy();
                    if RagdollEnabled then
                          Network:Unclaim();
                    end
                    if AutoRun then
                          delay(2, function()
                                Script()
                          end)
                    end
             end)
             if ChatEnabled then
                   spawn(ChatHUDFunc)
             end
             if ViewportEnabled then
                   spawn(ViewHUDFunc)
             end
             do
      --[[
             Functions
      --]]
      --[[
             Code
      --]]
                    if VRReady then
                          local Pointer = game:GetObjects("rbxassetid://4476173280")
[1]
                         Pointer.Parent = workspace
                         Pointer.Beam.Enabled = false
                         Pointer.Target.ParticleEmitter.Enabled = false
                        local RenderStepped =
RunService.RenderStepped:Connect(function()
                              if Pointer.Beam.Enabled then
                                    local RightHand = Camera.CFrame *
VRService:GetUserCFrame(Enum.UserCFrame.RightHand)
                                   local Target = RightHand * CFrame.new(0, 0,
-10)
                                       Pointer.Target.Position = Vector3.new(0, 0,
-Distance)
                                       Pointer.CFrame = RightHand
                                 end
                          end)
                        local Input =
UserInputService.InputBegan:Connect(function(Input)
                              if Input.KeyCode == Enum.KeyCode.ButtonB then
                                    Pointer.Beam.Enabled = not Pointer.Beam.Enabled
                                    Pointer.Target.ParticleEmitter.Enabled = not
Pointer.Target.ParticleEmitter.Enabled
                              end
                        end)
--
local CharacterAdded
                          CharacterAdded = Client.CharacterAdded:Connect(function()
                                RenderStepped:Disconnect()
                                Input:Disconnect()
                                CharacterAdded:Disconnect()
                                 Pointer:Destroy()
                                 Pointer = nil
                          end)
                   else
                          return
                   end
             end
end;
     Permadeath = function()
           local ch = game.Players.LocalPlayer.Character
           local prt=Instance.new("Model", workspace)
           local z1 = Instance.new("Part", prt)
           z1.Name="Torso"
           z1.CanCollide = false
           z1.Anchored = true
           local z2 =Instance.new("Part", prt)
           z2.Name="Head"
           z2.Anchored = true
           z2.CanCollide = false
           local z3 =Instance.new("Humanoid", prt)
       z3.Name="Humanoid"
       z1.Position = Vector3.new(0,9999,0)
       z2.Position = Vector3.new(0,9991,0)
       game.Players.LocalPlayer.Character=prt
       wait(5)
       warn("50%")
       game.Players.LocalPlayer.Character=ch
       wait(6)
       warn("100%")
end;
Respawn = function()
      local ch = game.Players.LocalPlayer.Character
ChatHUDFunc = function()
--[[
      Variables
--]]
       Template.Parent = nil
       ChatHUD.Parent = game:GetService("CoreGui")
--[[
              Code
       --]]
                     Global.Font = Enum.Font.SourceSansBold
                     Local.Font = Enum.Font.SourceSans
                     GlobalFrame.Visible = true
                     LocalFrame.Visible = false
              end
                     Global.Font = Enum.Font.SourceSans
                     Local.Font = Enum.Font.SourceSansBold
                     GlobalFrame.Visible = false
                     LocalFrame.Visible = true
              end
              Global.MouseButton1Down:Connect(OpenGlobalTab)
              Local.MouseButton1Down:Connect(OpenLocalTab)
              Global.MouseButton1Click:Connect(OpenGlobalTab)
              Local.MouseButton1Click:Connect(OpenLocalTab)
OpenLocalTab()
--
                     delay(60, function()
                           Frame:Destroy()
                     end)
              end
           local function NewLocal(Message, Sender, Color, Dist)
                 local Frame = Template:Clone()
                 delay(60, function()
                       Frame:Destroy()
                 end)
           end
                 Player.Chatted:Connect(function(Message)
                       OnNewChat(Message, Player, Color)
                 end)
           end
Players.PlayerAdded:Connect(OnPlayerAdded)
--
ChatHUD.Adornee = ChatPart
           if VRReady then
                 ChatHUD.Parent = game:GetService("CoreGui")
                 ChatHUD.Enabled = true
                 ChatHUD.AlwaysOnTop = true
                  local OnInput =
UserInputService.InputBegan:Connect(function(Input, Processed)
                        if not Processed then
                              if Input.KeyCode == Enum.KeyCode.ButtonX then
                                     ChatHUD.Enabled = not ChatHUD.Enabled
                               end
                         end
                  end)
local CharacterAdded
                  CharacterAdded = Client.CharacterAdded:Connect(function()
                        OnInput:Disconnect()
                        RenderStepped:Disconnect()
                        CharacterAdded:Disconnect()
                         ChatHUD:Destroy()
                         ChatHUD = nil
                  end)
            end
            wait(9e9)
     end;
     ViewHUDFunc = function()
     --[[
           Variables
     --]]
ViewHUD.Parent = game:GetService("CoreGui")
            Viewcam.Parent = Viewport
            Viewcam.CameraType = Enum.CameraType.Scriptable
            Viewport.CurrentCamera = Viewcam
            Viewport.BackgroundTransparency = 1
     --[[
            Code
     --]]
                   Character.Archivable = true
                   Clone = Character:Clone()
                   Character.Archivable = Arc
                   return Clone
            end
                         Character:WaitForChild("Head")
                         Character:WaitForChild("Humanoid")
wait(3)
FakeChar.Humanoid.DisplayDistanceType = "None"
                        for i = 1, #Descendants do
                              local Part = Descendants[i]
                              local Real = Part:IsA("BasePart") and
GetPart(Part.Name, Part.Parent.Name, RealDescendants)
                                    if Part.Parent:IsA("Accessory") then
                                          Part.Transparency = 0
                                      end
                        RenderConnection =
RunService.RenderStepped:Connect(function()
                              if not Character or not Character.Parent then
                                    RenderConnection:Disconnect()
                                    FakeChar:Destroy()
                                      return
                                end
                         FakeChar.Parent = Viewcam
                   end
Player.CharacterAdded:Connect(CharacterAdded)
                   if Player.Character then
                         spawn(function()
                               CharacterAdded(Player.Character)
                         end)
                   end
           end
ViewPart.Size = Vector3.new()
           if VRReady then
                 Viewport.Position = UDim2.new(.62, 0, .89, 0)
                 Viewport.Size = UDim2.new(.3, 0, .3, 0)
                 Viewport.AnchorPoint = Vector2.new(.5, 1)
           else
                 Viewport.Size = UDim2.new(0.3, 0, 0.3, 0)
           end
            local RenderStepped = RunService.RenderStepped:Connect(function()
                  local Render = Camera.CFrame
                  local Scale = Camera.ViewportSize
                  if VRReady then
                        Render = Render *
VRService:GetUserCFrame(Enum.UserCFrame.Head)
                  end
Viewport.Camera.CFrame = CameraPort
--
local CharacterAdded
            CharacterAdded = Client.CharacterAdded:Connect(function()
                  RenderStepped:Disconnect()
                  CharacterAdded:Disconnect()
                  PlayerAdded:Disconnect()
                   ViewHUD:Destroy()
                   ViewHUD = nil
            end)
            wait(9e9)
     end;
Script()
wait(2)
invisfling.Name = "invisfling"
invisfling.Parent = Frame
invisfling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
invisfling.BackgroundTransparency = 0.900
invisfling.BorderColor3 = Color3.fromRGB(100, 173, 111)
invisfling.BorderSizePixel = 0
invisfling.Position = UDim2.new(0.0787409693, 0, 0.303153634, 0)
invisfling.Size = UDim2.new(0, 266, 0, 27)
invisfling.Font = Enum.Font.GothamSemibold
invisfling.Text = "Invis Fling (Z)"
invisfling.TextColor3 = Color3.fromRGB(0, 0, 0)
invisfling.TextSize = 15.000
invisfling.MouseButton1Down:connect(function()
      spawn(function()
            local message = Instance.new("Message",workspace)
            message.Text = "Loaded press z to execute inviseble , press x to
respawn)"
            wait(0.5)
            message:Destroy()
      end)
mouse.KeyDown:connect(function(k)
if k == "z" then
                  spawn(function()
                        local message = Instance.new("Message",workspace)
                        message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded
(wait 11 seconds to load)"
                        wait(11)
                        message:Destroy()
                  end)
                  local ch = game.Players.LocalPlayer.Character
           local prt=Instance.new("Model", workspace)
           local z1 = Instance.new("Part", prt)
           z1.Name="Torso"
           z1.CanCollide = false
           z1.Anchored = true
           local z2 =Instance.new("Part", prt)
           z2.Name="Head"
           z2.Anchored = true
           z2.CanCollide = false
           local z3 =Instance.new("Humanoid", prt)
           z3.Name="Humanoid"
           z1.Position = Vector3.new(0,9999,0)
           z2.Position = Vector3.new(0,9991,0)
           game.Players.LocalPlayer.Character=prt
           wait(5)
           game.Players.LocalPlayer.Character=ch
           wait(6)
v:Destroy()
end
end
workspace.CurrentCamera.CameraSubject = root
           local se = Instance.new("SelectionBox",root)
           se.Adornee = root
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
            end)
            game:GetService('RunService').RenderStepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
            end)
           power = power*10
                  ---
                  wait(.1)
                  local bambam = Instance.new("BodyThrust")
                  bambam.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart
                  bambam.Force = Vector3.new(power,0,power)
                  bambam.Location =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position
                 ---
                 groot = root
                 function Fly()
                       local bg = Instance.new("BodyGyro", torso)
                       bg.P = 9e4
                       bg.maxTorque = Vector3.new(0, 0, 0)
                       bg.cframe = torso.CFrame
                       local bv = Instance.new("BodyVelocity", torso)
                       bv.velocity = Vector3.new(0,0,0)
                       bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
                       repeat wait()
                 end
                 mouse.KeyDown:connect(function(key)
                       if key:lower() == "e" then
                             if flying then flying = false
                             else
                                   flying = true
                                   Fly()
                             end
                       elseif key:lower() == "w" then
                             ctrl.f = 1
                       elseif key:lower() == "s" then
                             ctrl.b = -1
                       elseif key:lower() == "a" then
                             ctrl.l = -1
                       elseif key:lower() == "d" then
                             ctrl.r = 1
                       end
                 end)
                 mouse.KeyUp:connect(function(key)
                       if key:lower() == "w" then
                             ctrl.f = 0
                       elseif key:lower() == "s" then
                             ctrl.b = 0
                       elseif key:lower() == "a" then
                             ctrl.l = 0
                       elseif key:lower() == "d" then
                             ctrl.r = 0
                       elseif key:lower() == "r" then
                         end
                 end)
                 Fly()
                  local ch = game.Players.LocalPlayer.Character
                  local prt=Instance.new("Model", workspace)
                  local z1 = Instance.new("Part", prt)
                  z1.Name="Torso"
                  z1.CanCollide = false
                  z1.Anchored = true
                  local z2 =Instance.new("Part", prt)
                  z2.Name="Head"
                  z2.Anchored = true
                  z2.CanCollide = false
                  local z3 =Instance.new("Humanoid", prt)
                  z3.Name="Humanoid"
                  z1.Position = Vector3.new(0,9999,0)
                  z2.Position = Vector3.new(0,9991,0)
                  game.Players.LocalPlayer.Character=prt
                  wait(5)
                  game.Players.LocalPlayer.Character=ch
                  local poop = nil
                  repeat wait() poop =
game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
                  wait(1)
      game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(saved)
end
      end)
end)
cartride.Name = "cartride"
cartride.Parent = Frame
cartride.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
cartride.BackgroundTransparency = 0.900
cartride.BorderColor3 = Color3.fromRGB(100, 173, 111)
cartride.BorderSizePixel = 0
cartride.Position = UDim2.new(0.0787409693, 0, 0.388590336, 0)
cartride.Size = UDim2.new(0, 266, 0, 27)
cartride.Font = Enum.Font.GothamSemibold
cartride.Text = "Cart Ride Spam (OP)"
cartride.TextColor3 = Color3.fromRGB(0, 0, 0)
cartride.TextSize = 15.000
cartride.MouseButton1Down:connect(function()
      for i, v in pairs(workspace:GetDescendants()) do
            if v.Parent.Name == "Up" and v.ClassName == "ClickDetector" then
                  spawn(function()
                        while true do
                              wait()
                              if v then
                                    fireclickdetector(v)
                             else
                                    break;
                             end
                       end
                 end)
           elseif v.Parent.Name == "On" and v.ClassName == "ClickDetector" then
                 if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
                       fireclickdetector(v)
                 end
     v.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
                       if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
                             fireclickdetector(v)
                       end
                 end)
           end
     end
      workspace.DescendantAdded:Connect(function(descendant)
            if descendant.Parent.Name == "Up" and descendant.ClassName ==
"ClickDetector" then
                  spawn(function()
                        while true do
                              wait()
                              if descendant then
                                    fireclickdetector(descendant)
                              else
                                    break;
                              end
                        end
                  end)
            elseif descendant.Parent.Name == "On" and descendant.ClassName ==
"ClickDetector" then
                  if descendant.Parent.BrickColor ~= BrickColor.new("Dark green")
then
                        fireclickdetector(descendant)
                  end
      descendant.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
                        if descendant.Parent.BrickColor ~= BrickColor.new("Dark
green") then
                              fireclickdetector(descendant)
                        end
                  end)
            end
      end)
end)
credits.Name = "credits"
credits.Parent = Frame
credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
credits.BackgroundTransparency = 0.900
credits.BorderColor3 = Color3.fromRGB(100, 173, 111)
credits.BorderSizePixel = 0
credits.Position = UDim2.new(0.0755864084, 0, 0.852172077, 0)
credits.Size = UDim2.new(0, 266, 0, 46)
credits.Font = Enum.Font.GothamSemibold
credits.Text = "Gui made by ItsMoth / gerald #1234"
credits.TextColor3 = Color3.fromRGB(0, 0, 0)
credits.TextSize = 15.000
psyhub.Name = "psyhub"
psyhub.Parent = Frame
psyhub.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
psyhub.BackgroundTransparency = 0.900
psyhub.BorderColor3 = Color3.fromRGB(100, 173, 111)
psyhub.BorderSizePixel = 0
psyhub.Position = UDim2.new(0.0755863935, 0, 0.480898023, 0)
psyhub.Size = UDim2.new(0, 266, 0, 27)
psyhub.Font = Enum.Font.GothamSemibold
psyhub.Text = "Psy Hub"
psyhub.TextColor3 = Color3.fromRGB(0, 0, 0)
psyhub.TextSize = 15.000
psyhub.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://3014051754")[1].Source)()
end)
freecam.Name = "freecam"
freecam.Parent = Frame
freecam.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
freecam.BackgroundTransparency = 0.900
freecam.BorderColor3 = Color3.fromRGB(100, 173, 111)
freecam.BorderSizePixel = 0
freecam.Position = UDim2.new(0.0755863935, 0, 0.568077505, 0)
freecam.Size = UDim2.new(0, 266, 0, 27)
freecam.Font = Enum.Font.GothamSemibold
freecam.Text = "Free Cam (Shift + P)"
freecam.TextColor3 = Color3.fromRGB(0, 0, 0)
freecam.TextSize = 15.000
freecam.MouseButton1Down:connect(function()
      function sandbox(var,func)
            local env = getfenv(func)
            local newenv = setmetatable({},{
                  __index = function(self,k)
                        if k=="script" then
                              return var
                        else
                              return env[k]
                        end
                  end,
            })
            setfenv(func,newenv)
            return func
      end
      cors = {}
      mas = Instance.new("Model",game:GetService("Lighting"))
      LocalScript0 = Instance.new("LocalScript")
      LocalScript0.Name = "FreeCamera"
      LocalScript0.Parent = mas
      table.insert(cors,sandbox(LocalScript0,function()
            -----------------------------------------------------------------------
            -- Freecam
            -- Cinematic free camera for spectating and video production.
            -----------------------------------------------------------------------
-
           local pi    = math.pi
           local abs   = math.abs
           local clamp = math.clamp
    local   exp    =   math.exp
    local   rad    =   math.rad
    local   sign   =   math.sign
    local   sqrt   =   math.sqrt
    local   tan    =   math.tan
    -----------------------------------------------------------------------
-
    -----------------------------------------------------------------------
-
    local Spring = {} do
          Spring.__index = Spring
                 self.p = p1
                 self.v = v1
                 return p1
           end
           function Spring:Reset(pos)
                 self.p = pos
                 self.v = pos*0
           end
     end
     -----------------------------------------------------------------------
-
     -----------------------------------------------------------------------
-
     local Input = {} do
           local thumbstickCurve do
                 local K_CURVATURE = 2.0
                 local K_DEADZONE = 0.15
                 function thumbstickCurve(x)
                       return sign(x)*clamp(fDeadzone(abs(x)), 0, 1)
                 end
           end
           local gamepad = {
                 ButtonX = 0,
                 ButtonY = 0,
                 DPadDown = 0,
                 DPadUp = 0,
                         ButtonL2 = 0,
                         ButtonR2 = 0,
                         Thumbstick1 = Vector2.new(),
                         Thumbstick2 = Vector2.new(),
                 }
                 local keyboard = {
                       W = 0,
                       A = 0,
                       S = 0,
                       D = 0,
                       E = 0,
                       Q = 0,
                       U = 0,
                       H = 0,
                       J = 0,
                       K = 0,
                       I = 0,
                       Y = 0,
                       Up = 0,
                       Down = 0,
                       LeftShift = 0,
                       RightShift = 0,
                 }
                 local mouse = {
                       Delta = Vector2.new(),
                       MouseWheel = 0,
                 }
local navSpeed = 1
                  function Input.Vel(dt)
                        navSpeed = clamp(navSpeed + dt*(keyboard.Up -
keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)
                         local shift =
UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or
UserInputService:IsKeyDown(Enum.KeyCode.RightShift)
                 function Input.Pan(dt)
                       local kGamepad = Vector2.new(
                             thumbstickCurve(gamepad.Thumbstick2.y),
                             thumbstickCurve(-gamepad.Thumbstick2.x)
                       )*PAN_GAMEPAD_SPEED
                       local kMouse = mouse.Delta*PAN_MOUSE_SPEED
                       mouse.Delta = Vector2.new()
                       return kGamepad + kMouse
                 end
                  function Input.Fov(dt)
                        local kGamepad = (gamepad.ButtonX -
gamepad.ButtonY)*FOV_GAMEPAD_SPEED
                        local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED
                        mouse.MouseWheel = 0
                        return kGamepad + kMouse
                  end
                 do
                        local function Keypress(action, state, input)
                              keyboard[input.KeyCode.Name] = state ==
Enum.UserInputState.Begin and 1 or 0
                              return Enum.ContextActionResult.Sink
                        end
function Input.StartCapture()
      ContextActionService:BindActionAtPriority("FreecamMousePan",
MousePan,   false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement)
      ContextActionService:BindActionAtPriority("FreecamMouseWheel",
MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel)
      ContextActionService:BindActionAtPriority("FreecamGamepadButton",
GpButton,   false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY)
      ContextActionService:BindActionAtPriority("FreecamGamepadTrigger",
Trigger,    false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2)
      ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb,
false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2)
                        end
                       function Input.StopCapture()
                             navSpeed = 1
                             Zero(gamepad)
                             Zero(keyboard)
                             Zero(mouse)
                             ContextActionService:UnbindAction("FreecamKeyboard")
                             ContextActionService:UnbindAction("FreecamMousePan")
ContextActionService:UnbindAction("FreecamMouseWheel")
ContextActionService:UnbindAction("FreecamGamepadButton")
ContextActionService:UnbindAction("FreecamGamepadTrigger")
     ContextActionService:UnbindAction("FreecamGamepadThumbstick")
                       end
                 end
           end
                  for x = 0, 1, 0.5 do
                        for y = 0, 1, 0.5 do
                              local cx = (x - 0.5)*projx
                              local cy = (y - 0.5)*projy
                              local offset = fx*cx - fy*cy + fz
                              local origin = cameraFrame.p + offset*znear
                              local part, hit =
workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist))
                              local dist = (hit - origin).magnitude
                              if minDist > dist then
                                    minDist = dist
                                    minVect = offset.unit
                              end
                        end
                  end
                 return fz:Dot(minVect)*minDist
           end
           -----------------------------------------------------------------------
-
                  local cameraCFrame =
CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y,
0)*CFrame.new(vel*NAV_GAIN*dt)
                  cameraPos = cameraCFrame.p
                  Camera.CFrame = cameraCFrame
                  Camera.Focus = cameraCFrame*CFrame.new(0, 0,
-GetFocusDistance(cameraCFrame))
                  Camera.FieldOfView = cameraFov
            end
           -----------------------------------------------------------------------
-
           local PlayerState = {} do
                 local mouseIconEnabled
                 local cameraSubject
                 local   cameraType
                 local   cameraFocus
                 local   cameraCFrame
                 local   cameraFieldOfView
                 local   screenGuis = {}
                 local   coreGuis = {
                         Backpack = true,
                         Chat = true,
                         Health = true,
                         PlayerList = true,
                 }
                 local setCores = {
                       BadgesNotificationsActive = true,
                       PointsNotificationsActive = true,
                 }
                         cameraFieldOfView = Camera.FieldOfView
                         Camera.FieldOfView = 70
                         cameraType = Camera.CameraType
                         Camera.CameraType = Enum.CameraType.Custom
                         cameraSubject = Camera.CameraSubject
                         Camera.CameraSubject = nil
                         cameraCFrame = Camera.CFrame
                         cameraFocus = Camera.Focus
                         mouseIconEnabled = UserInputService.MouseIconEnabled
                         UserInputService.MouseIconEnabled = false
                         mouseBehavior = UserInputService.MouseBehavior
                         UserInputService.MouseBehavior = Enum.MouseBehavior.Default
                 end
                 -- Restore state
                   function PlayerState.Pop()
                         for name, isEnabled in pairs(coreGuis) do
                               StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name],
isEnabled)
                         end
                         for name, isEnabled in pairs(setCores) do
                               StarterGui:SetCore(name, isEnabled)
                         end
                         for _, gui in pairs(screenGuis) do
                               if gui.Parent then
                                     gui.Enabled = true
                               end
                         end
                         Camera.FieldOfView = cameraFieldOfView
                         cameraFieldOfView = nil
                         Camera.CameraType = cameraType
                         cameraType = nil
                         Camera.CameraSubject = cameraSubject
                         cameraSubject = nil
                         Camera.CFrame = cameraCFrame
                         cameraCFrame = nil
                         Camera.Focus = cameraFocus
                         cameraFocus = nil
                         UserInputService.MouseIconEnabled = mouseIconEnabled
                         mouseIconEnabled = nil
                         UserInputService.MouseBehavior = mouseBehavior
                         mouseBehavior = nil
                   end
             end
                   velSpring:Reset(Vector3.new())
                   panSpring:Reset(Vector2.new())
                   fovSpring:Reset(0)
                  PlayerState.Push()
                  RunService:BindToRenderStep("Freecam",
Enum.RenderPriority.Camera.Value, StepFreecam)
                  Input.StartCapture()
            end
           do
                 local enabled = false
                  ContextActionService:BindActionAtPriority("FreecamToggle",
HandleActivationInput, false, TOGGLE_INPUT_PRIORITY,
FREECAM_MACRO_KB[#FREECAM_MACRO_KB])
            end
      end))
      for i,v in pairs(mas:GetChildren()) do
            v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
            pcall(function() v:MakeJoints() end)
      end
      mas:Destroy()
      for i,v in pairs(cors) do
            spawn(function()
                  pcall(v)
            end)
      end
end)
fakeip.Name = "fakeip"
fakeip.Parent = Frame
fakeip.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
fakeip.BackgroundTransparency = 0.900
fakeip.BorderColor3 = Color3.fromRGB(100, 173, 111)
fakeip.BorderSizePixel = 0
fakeip.Position = UDim2.new(0.0755863935, 0, 0.660385191, 0)
fakeip.Size = UDim2.new(0, 266, 0, 27)
fakeip.Font = Enum.Font.GothamSemibold
fakeip.Text = "Fake IP Troll"
fakeip.TextColor3 = Color3.fromRGB(0, 0, 0)
fakeip.TextSize = 15.000
fakeip.MouseButton1Down:connect(function()
      -- Gui to Lua
      -- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
     Frame.Name = "Frame"
     Frame.Parent = ScreenGui
     Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     Frame.BackgroundTransparency = 1.000
     Frame.Position = UDim2.new(0.152727276, 0, 0.277641267, 0)
     Frame.Size = UDim2.new(0, 0, 0, 0)
     Frame.ZIndex = 3
     Frame.Image = "rbxassetid://3570695787"
     Frame.ImageColor3 = Color3.fromRGB(20, 20, 20)
     Frame.ScaleType = Enum.ScaleType.Slice
     Frame.SliceCenter = Rect.new(100, 100, 100, 100)
     Frame.SliceScale = 0.120
     Frame.ClipsDescendants = true
     TextLabel.Parent = Frame
     TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     TextLabel.BackgroundTransparency = 1.000
     TextLabel.Position = UDim2.new(0.026143793, 0, 0.0232558139, 0)
     TextLabel.Size = UDim2.new(0, 22, 0, 24)
     TextLabel.ZIndex = 3
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "IP"
TextLabel.TextColor3 = Color3.fromRGB(255, 85, 0)
TextLabel.TextSize = 25.000
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(0.0980392173, 0, 0.0232558139, 0)
TextLabel_2.Size = UDim2.new(0, 102, 0, 24)
TextLabel_2.ZIndex = 3
TextLabel_2.Font = Enum.Font.SourceSansBold
TextLabel_2.Text = "LOGGER"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 25.000
close.Name = "close"
close.Parent = Frame
close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close.BackgroundTransparency = 1.010
close.Position = UDim2.new(0.934640527, 0, 0.0232558139, 0)
close.Size = UDim2.new(0, 20, 0, 20)
close.ZIndex = 3
close.Font = Enum.Font.SourceSansBold
close.Text = "X"
close.TextColor3 = Color3.fromRGB(255, 0, 0)
close.TextScaled = true
close.TextSize = 14.000
close.TextWrapped = true
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.Position = UDim2.new(7.4505806e-09, 0, 0.860465109, 0)
TextLabel_3.Size = UDim2.new(0, 214, 0, 24)
TextLabel_3.ZIndex = 3
TextLabel_3.Font = Enum.Font.SourceSansBold
TextLabel_3.Text = "Gui & Code Remade: fixed#8267"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 15.000
TextLabel_4.Parent = Frame
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.Position = UDim2.new(0, 0, 0.767441869, 0)
TextLabel_4.Size = UDim2.new(0, 240, 0, 24)
TextLabel_4.ZIndex = 3
TextLabel_4.Font = Enum.Font.SourceSansBold
TextLabel_4.Text = "Gui & Code Revamp: Univrs#7207"
TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.TextSize = 15.000
username.Name = "username"
username.Parent = Frame
username.BackgroundColor3 = Color3.fromRGB(255, 128, 0)
username.BackgroundTransparency = 1.000
username.BorderSizePixel = 0
username.Position = UDim2.new(0.173202619, 0, 0.313953489, 0)
username.Size = UDim2.new(0, 200, 0, 24)
     username.ZIndex = 3
     username.Font = Enum.Font.GothamBold
     username.PlaceholderColor3 = Color3.fromRGB(178, 178, 178)
     username.PlaceholderText = "Input User"
     username.Text = ""
     username.TextColor3 = Color3.fromRGB(255, 255, 255)
     username.TextSize = 14.000
      snatch.Name = "LogFakeIp"
      snatch.Parent = Frame
      snatch.BackgroundColor3 = Color3.fromRGB(255, 128, 0)
      snatch.BackgroundTransparency = 1.000
      snatch.BorderSizePixel = 0
      snatch.Position = UDim2.new(0.205882356, 0, 0.511627913, 0)
      snatch.Size = UDim2.new(0, 180, 0, 28)
      snatch.ZIndex = 4
      snatch.Font = Enum.Font.SourceSansBold
      snatch.Text = "Take Ip"
      snatch.TextColor3 = Color3.fromRGB(255, 255, 255)
      snatch.TextScaled = true
      snatch.TextSize = 14.000
      snatch.TextWrapped = true
      snatch.MouseButton1Down:connect(function()
            local v = game.Players[username.Text]
            ass = gethiddenproperty or get_hidden_prop
            local Thing =
game:GetService("HttpService"):JSONDecode(game:HttpGet("http://country.io/names.jso
n"))
            local ParsedCountry = Thing[ass(v, "CountryRegionCodeReplicate")]
            local SayMessageRequest1 =
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
            SayMessageRequest1:FireServer(
                  v.Name.." - Cracking IP Address...",
                  "All"
            )
            wait(2)
            local SayMessageRequest =
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
            SayMessageRequest:FireServer(
                  v.Name.." is from "..tostring(ParsedCountry).." OS:
"..v.OsPlatform.." IP:
"..math.random(836).."."..math.random(725).."."..math.random(99)..".".."##".."
".."(IP: Successfully Logged)",
                  "All"
            )
            wait(0.55)
            local SayMessageRequest2 =
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
            SayMessageRequest2:FireServer(
                  v.Name.."'s Data Has Been Successfully Stolen.",
                  "All"
            )
end)
     TextButton_Roundify_12px.Name = "TextButton_Roundify_12px"
     TextButton_Roundify_12px.Parent = snatch
     TextButton_Roundify_12px.Active = true
     TextButton_Roundify_12px.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton_Roundify_12px.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_Roundify_12px.BackgroundTransparency = 1.000
TextButton_Roundify_12px.Position = UDim2.new(0.5, 0, 0.5, 0)
TextButton_Roundify_12px.Selectable = true
TextButton_Roundify_12px.Size = UDim2.new(1, 0, 1, 0)
TextButton_Roundify_12px.ZIndex = 3
TextButton_Roundify_12px.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px.ImageColor3 = Color3.fromRGB(255, 128, 0)
TextButton_Roundify_12px.ScaleType = Enum.ScaleType.Slice
TextButton_Roundify_12px.SliceCenter = Rect.new(100, 100, 100, 100)
TextButton_Roundify_12px.SliceScale = 0.120
miscbut.Name = "miscbut"
miscbut.Parent = Frame
miscbut.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
miscbut.BackgroundTransparency = 1.010
miscbut.Position = UDim2.new(0.934640527, 0, 0.883720934, 0)
miscbut.Size = UDim2.new(0, 20, 0, 20)
miscbut.ZIndex = 3
miscbut.Font = Enum.Font.SourceSansBold
miscbut.Text = ">"
miscbut.TextColor3 = Color3.fromRGB(255, 255, 255)
miscbut.TextScaled = true
miscbut.TextSize = 14.000
miscbut.TextWrapped = true
MISC.Name = "MISC"
MISC.Parent = Frame
MISC.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
MISC.BackgroundTransparency = 1.000
MISC.Position = UDim2.new(0.0775638819, 0, 0.0725949258, 0)
MISC.Size = UDim2.new(0, 262, 0, 147)
MISC.ZIndex = 0
MISC.Image = "rbxassetid://3570695787"
MISC.ImageColor3 = Color3.fromRGB(20, 20, 20)
MISC.ScaleType = Enum.ScaleType.Slice
MISC.SliceCenter = Rect.new(100, 100, 100, 100)
MISC.SliceScale = 0.120
TextLabel_5.Parent = MISC
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.Position = UDim2.new(0.02614378, 0, 0.0232981984, 0)
TextLabel_5.Size = UDim2.new(0, 18, 0, 20)
TextLabel_5.Font = Enum.Font.SourceSansBold
TextLabel_5.Text = "MI"
TextLabel_5.TextColor3 = Color3.fromRGB(255, 85, 0)
TextLabel_5.TextSize = 25.000
TextLabel_6.Parent = MISC
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.Position = UDim2.new(0.0980392322, 0, 0.0232981984, 0)
TextLabel_6.Size = UDim2.new(0, 28, 0, 20)
TextLabel_6.Font = Enum.Font.SourceSansBold
TextLabel_6.Text = "SC"
TextLabel_6.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.TextSize = 25.000
      snatchall.Name = "logserver"
      snatchall.Parent = MISC
      snatchall.BackgroundColor3 = Color3.fromRGB(255, 128, 0)
      snatchall.BackgroundTransparency = 1.000
      snatchall.BorderSizePixel = 0
      snatchall.Position = UDim2.new(0.0493937507, 0, 0.703036785, 0)
      snatchall.Size = UDim2.new(0, 236, 0, 23)
      snatchall.ZIndex = 2
      snatchall.Font = Enum.Font.SourceSansBold
      snatchall.Text = "Log Server"
      snatchall.TextColor3 = Color3.fromRGB(255, 255, 255)
      snatchall.TextScaled = true
      snatchall.TextSize = 14.000
      snatchall.TextWrapped = true
      snatchall.MouseButton1Down:connect(function()
--[[https://v3rmillion.net/showthread.php?tid=1012504, In-Chat Player Real Country
Fake IP leaker by kuraga.
]]
            -- CREDITS TO kuraga#4659 AND DerzeTT#8830
            ass = gethiddenproperty or get_hidden_prop
     TextLabel_7.Parent = MISC
     TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
     TextLabel_7.BackgroundTransparency = 1.000
     TextLabel_7.Position = UDim2.new(0.0980392322, 0, 0.213774383, 0)
     TextLabel_7.Size = UDim2.new(0, 212, 0, 62)
     TextLabel_7.Font = Enum.Font.SourceSansBold
     TextLabel_7.Text = "Holy fuck some people are annoying"
     TextLabel_7.TextColor3 = Color3.fromRGB(255, 255, 255)
     TextLabel_7.TextScaled = true
     TextLabel_7.TextSize = 25.000
     TextLabel_7.TextWrapped = true
-- Scripts:
            close.MouseButton1Down:Connect(function()
                  MISC:TweenPosition(UDim2.new(0.078, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
                  wait(.35)
                  Frame.ClipsDescendants = true
                  Frame:TweenSize(UDim2.new(0,0,0,0), 'Out', 'Linear', .3)
                  wait(.3)
                  ScreenGui:Destroy()
            end)
      end
      coroutine.wrap(XHSJL_fake_script)()
      local function MOOLDA_fake_script() -- miscbut.LocalScript
            local script = Instance.new('LocalScript', miscbut)
            local t = false
            miscbut.MouseButton1Down:Connect(function()
                  if (t == false) then
                        MISC:TweenPosition(UDim2.new(1.051, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
                        wait(.35)
                        t = true
                  elseif (t == true) then
                        MISC:TweenPosition(UDim2.new(0.078, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
                        wait(.35)
                        t = false
                  end
             end)
       end
       coroutine.wrap(MOOLDA_fake_script)()
       Frame:TweenSize(UDim2.new(0, 306, 0, 172), 'Out', 'Linear', 0.3)
       wait(.3)
       Frame.ClipsDescendants = false
end)
rolling.Name = "rolling"
rolling.Parent = Frame
rolling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
rolling.BackgroundTransparency = 0.900
rolling.BorderColor3 = Color3.fromRGB(100, 173, 111)
rolling.BorderSizePixel = 0
rolling.Position = UDim2.new(0.0755863935, 0, 0.750128806, 0)
rolling.Size = UDim2.new(0, 266, 0, 27)
rolling.Font = Enum.Font.GothamSemibold
rolling.Text = "Roll Like A Ball"
rolling.TextColor3 = Color3.fromRGB(0, 0, 0)
rolling.TextSize = 15.000
rolling.MouseButton1Down:connect(function()
      local UserInputService = game:GetService("UserInputService")
      local RunService = game:GetService("RunService")
      local Camera = workspace.CurrentCamera
       local SPEED_MULTIPLIER = 30
       local JUMP_POWER = 60
       local JUMP_GAP = 0.3
      local tc = RunService.RenderStepped:Connect(function(delta)
            ball.CanCollide = true
            humanoid.PlatformStand = true
            if UserInputService:GetFocusedTextBox() then return end
            if UserInputService:IsKeyDown("W") then
                  ball.RotVelocity -= Camera.CFrame.RightVector * delta *
SPEED_MULTIPLIER
            end
            if UserInputService:IsKeyDown("A") then
                  ball.RotVelocity -= Camera.CFrame.LookVector * delta *
SPEED_MULTIPLIER
            end
            if UserInputService:IsKeyDown("S") then
                  ball.RotVelocity += Camera.CFrame.RightVector * delta *
SPEED_MULTIPLIER
            end
            if UserInputService:IsKeyDown("D") then
                  ball.RotVelocity += Camera.CFrame.LookVector * delta *
SPEED_MULTIPLIER
            end
            --ball.RotVelocity = ball.RotVelocity -
Vector3.new(0,ball.RotVelocity.Y/50,0)
      end)
       UserInputService.JumpRequest:Connect(function()
             local result = workspace:Raycast(
                   ball.Position,
                   Vector3.new(
                         0,
                         -((ball.Size.Y/2)+JUMP_GAP),
                         0
                   ),
                   params
             )
             if result then
                   ball.Velocity = ball.Velocity + Vector3.new(0,JUMP_POWER,0)
             end
       end)
       Camera.CameraSubject = ball
       humanoid.Died:Connect(function() tc:Disconnect() end)
end)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Position = UDim2.new(0.183000192, 0, -0.00342088938, 0)
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamSemibold
TextLabel.Text = "Page 3"
TextLabel.TextColor3 = Color3.fromRGB(99, 255, 96)
TextLabel.TextSize = 40.000
close3.Name = "close3"
close3.Parent = Frame
close3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close3.BackgroundTransparency = 1.000
close3.Position = UDim2.new(0.813880086, 0, 0.0102564096, 0)
close3.Size = UDim2.new(0, 50, 0, 39)
close3.Font = Enum.Font.GothamSemibold
close3.Text = "X"
close3.TextColor3 = Color3.fromRGB(129, 255, 110)
close3.TextSize = 40.000
close3.MouseButton1Down:connect(function()
      Frame.Visible = false
end)
end)
OpenFrame.Name = "OpenFrame"
OpenFrame.Parent = ScreenGui
OpenFrame.BackgroundColor3 = Color3.fromRGB(3, 0, 21)
OpenFrame.BorderColor3 = Color3.fromRGB(85, 255, 99)
OpenFrame.BorderSizePixel = 5
OpenFrame.Position = UDim2.new(-0.000789254904, 0, 0.623443246, 0)
OpenFrame.Size = UDim2.new(0, 104, 0, 68)
Open.Name = "Open"
Open.Parent = OpenFrame
Open.BackgroundColor3 = Color3.fromRGB(142, 255, 107)
Open.BorderColor3 = Color3.fromRGB(13, 100, 0)
Open.BorderSizePixel = 0
Open.Position = UDim2.new(0.0736218244, 0, 0.119200766, 0)
Open.Size = UDim2.new(0, 88, 0, 50)
Open.Font = Enum.Font.GothamBold
Open.Text = "Open"
Open.TextColor3 = Color3.fromRGB(0, 0, 0)
      Open.TextSize = 30.000
      Open.MouseButton1Down:connect(function()
            Frame.Visible = true
            OpenFrame.Visible = false
      end)