1.
What is a Badminton
        Badminton is racquet sport played using racquets to hit a shuttlecock across a net.
           Although it may be played with larger teams, the most common forms of the game
           are "singles" (with one player per side) and "doubles" (with two players per side).
2. Objectives of Badminton
        To hit a shuttlecock across the net to land in your opponent's court without having
           them return it using their own racket. If it is hit by your opponent then a rally occurs
           until the shuttle is either hit out of the designated area or lands on the court before
           being hit. In either case, the person who hit the shuttle outside of the designated
           boundary, or allowed the shuttle to land on their court has lost the rally and the
           other player receives a point (independent of who served). Each game goes to 21.
           The best player out of 3 sets to 21 is considered the winner.
3. History of Badminton
        Badminton, court or lawn game played with lightweight rackets and a shuttlecock.
           Historically, the shuttlecock (also known as a “bird” or “birdie”) was a
           small cork hemisphere with 16 goose feathers attached and weighing about 0.17
           ounce (5 grams). These types of shuttles may still be used in modern play, but
           shuttles made from synthetic materials are also allowed by the Badminton World
           Federation. The game is named for Badminton, the country estate of the dukes of
           Beaufort in Gloucestershire, England, where it was first played about 1873. The
           roots of the sport can be traced to ancient Greece, China, and India, and it is closely
           related to the old children’s game battledore and shuttlecock. Badminton is derived
           directly from poona, which was played by British army officers stationed in India in
           the 1860s. The first unofficial all-England badminton championships for men were
           held in 1899, and the first badminton tournament for women was arranged the next
           year.
4. Research of the Terminologies
        Alley - side-extension of the court by l½ feet on both sides that is used for doubles
           play.
          Back Alley - Area between the back boundary line and the long service line for
           doubles.
          Backcourt - the back third of the court, in the area of the back boundary lines.
          Baseline - Back boundary line at each end of the court, that runs parallel to the net.
          Bird or birdie - another name for the shuttlecock
          Carry - An illegal tactic, also called a sling or throw, in which the shuttle is caught
           and held on the racket and then slung during the execution of a stroke.
          Center Line - Line perpendicular to the net that separates the left and right service
           courts.
   Clear - A shot hit deep to the opponent’s back court.
   Court - Area of play, as defined by the outer boundary lines.
   Drive - A fast and low shot that makes a horizontal flight over the net.
   Drop - A shot hit sohly and with finesse to fall rapidly and close to the net on the
    opponent’s side.
   Fault - A violation of the playing rules, either in serving, receiving, or during play (see
    common faults listed below).
   Flick - A quick wrist and forearm rotation that surprises an opponent by changing an
    apparently soft shot into a faster passing one; used primarily on the serve and at the
    net.
   Forecourt - Front third of the court, between the net and the short service line.
   Hairpin Net Shot - Shot made from below and very close to the net with the shuttle
    rising, just clearing the net, and then dropping sharply down the other side. The
    shuttle’s flight approximates the shape of a hairpin.
   Halfcourt Shot - A shot hit low and to midcourt, used effectively in doubles against
    the up-and-back formation.
   Kill - Fast, downward shot that cannot be returned; a "putaway."
   Let - A legitimate cessation of play to allow a rally to be replayed.
   Long Service Line - In singles, the back boundary line. In doubles a line 2 l/2 feet
    inside the back boundary line. The serve may not go past this line.
   Match - A series of games (at U.S. Olympic Festival-’93 it is three out of five), to
    determine a winner. Midcourt - The middle third of the court, halfway between the
    net and the back boundary line.
   Net Shot - Shot hit from the forecourt that just clears the net and drops sharply.
   Push Shot - Gentle shot played by pushing the shuttle with little wrist motion,
    usually from net or midcourt to the opponent’s midcourt.
   Racket - Instrument used by player to hit shuttlecock Weight:About3 ounces.
    Length: 27 inches. Made of: Ceramic, graphite, or boron frame; beef-gut string. Cost:
    $60-$175 (unstrung).
   Rally – this occurs when the players hit the bird back and forth several times before
    one side scores a point
   Serve or Service – players put the shuttlecock into play for points by “serving” it to
    opponents, hitting it over the net into a special part of the court near their opponent
         Service Court - Area into which the serve must be delivered. Different for singles
          and doubles play.
         Short Service Line - The line 6 l/2 feet from the net which a serve must reach to be
          legal.
         Shuttlecock - the name for the object that players hit, made of a ball of cork or
          rubber with a crown of feathers in an open conical shape.
         Smash – when a shuttle is floated high into the air, a player has time to unleash a
          powerful overhand shot straight to the floor of the opposing court
         Wood Shot - Shot that results when the base of the shuttle is hit by the frame of the
          racket. Once illegal, this shot was ruled acceptable by the International Badminton
          Federation in 1963.
5. ANSWER THE ACTIVITIES IN MODULE 5 (ACTIVITY 1, 2, 3,5,6)
         Activity 1
          1. Bird/Birdie
          2. Forecourt
          3. Backcourt
          4. Kill
          5. Flick
         Activity 2
          1. The aim of badminton is to hit the shuttle with your racket so that it passes over
              the net and land inside your opponents half of the court.
         Activity 3
          1. J. clear
          2. I. poona
          3. H. drive
          4. G. backcourt
          5. F. objectives
          6. E. flick
          7. D. forecourt
          8. C. drop
          9. B. bird
          10. A. alley
         Activity 4
    1. Name 5 terms commonly used in playing badminton as shown in the video.
        Discuss when this terms are being used.
            -     Drive - A fast and low shot that makes a horizontal flight over the net.
            -     Drop - A shot hit softly and with finesse to fall rapidly and close to the net
                  on the opponent’s side
            -     Serve or Service – players put the shuttlecock into play for points by
                  “serving” it to opponents, hitting it over the net into a special part of the
                  court near their opponent
            -      Kill - Fast, downward shot that cannot be returned; a "putaway."
            -     Push Shot - Gentle shot played by pushing the shuttle with little wrist
                  motion, usually from net or midcourt to the opponent’s midcourt.
    2. How the players earn points? What effort did they do in order to win the game?
               Every time you win a rally, you get a point. Starting from zero, the first
                person to reach 21 points wins the game. In club badminton, this is usually
                where you stop and choose players for the next game. You have to win the
                game by at least two points. If the score reaches 20–20, then 21 points are
                no longer enough to win the game. You need to win two clear points: two
                points in a row, one after the other. For example, 22–20 would be a winning
                score, as would 25–23. But 21–20 would not be enough, and neither would
                24–23. If you reach 30–29, however, you’ve won the game. 30 points is the
                upper limit. This rule is intended to prevent games dragging on too long,
                especially at the top level of play, where excessively long games put athletes
                at risk of injury.
   Activity 5
    1. Is it important to know the objective of the game before you engage yourself
       into it? Why?
        Yes, for you to know how to play the game effectively.
    2. Why is it important to learn the different terminologies of any given sport and
       how it will help you to improve your game?
        Terminology plays an important role in the understanding of contexts and
             specialized texts. Understanding the intricate terminological details of the
             technical and scientific contexts helps students comprehend what the main
       message of the document is, and it helps specialists to transmit the content
       more effectively.
3. As the old cliché “history repeated itself” given a chance to re-invent the game
   badminton what will be the feature of it?
    If I would like to re-invent the badminton, I’ll make it as a 5-man group
       sports. Everyone has position in the court and with that they will not move a
       lot and it will be less tiring.
      Activity 6
       1.   Bird/Shuttlecock
       2.   Poona
       3.   Badminton World Federation (BWF)
       4.   British India
       5.   To hit a shuttlecock across the net to land in your opponent's court
            without having them return it using their own racket. If it is hit by your
            opponent then a rally occurs until the shuttle is either hit out of the
            designated area or lands on the court before being hit.