Warlock 1 MERLINPINPIN99
CLASS & LEVEL PLAYER NAME
Cocksent
Half-Elf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+0 Constitution +3 14 12 --
-1 +0 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
8
• +4 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES
17 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+0 P
+0
+2
Animal Handling WIS
Arcana INT
Simple Weapons
=== LANGUAGES ===
11 -1 Athletics STR Common, Draconic, Dwarvish, Elvish, Orc
ABILITY SAVE DC
P +4 Deception CHA
+0 History INT
INTELLIGENCE
P +2 Insight WIS
30 ft. (Walking)
+0 P +4 Intimidation CHA
P +2 Investigation INT
11 +0 Medicine WIS SPEED
+0 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +0 Perception WIS
+2 Performance CHA === ACTIONS ===
+0 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
+3 Stealth DEX === SPECIAL ===
CHARISMA Dark One’s Blessing
P +2 Survival WIS
When you reduce a hostile creature to 0 HP, you
+2 gain 3 temp HP.
15
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
10 PASSIVE WISDOM (PERCEPTION)
Sickle +1 1d4-1 Slashing Simple, Light
Eldritch Blast +4 1d10 Force V/S
12 PASSIVE WISDOM (INSIGHT)
Unarmed Strike +1 0 Bludgeoning
12 PASSIVE INTELLIGENCE (INVESTIGATION)
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Warlock 1 MERLINPINPIN99
CLASS & LEVEL PLAYER NAME
Cocksent
Half-Elf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== WARLOCK FEATURES ===
* Hit Points • PHB 106
* Proficiencies • PHB 107
* Otherworldly Patron • PHB 107
You have struck a bargain with an otherworldly being.
| The Fiend
* Pact Magic • PHB 107
You can cast known warlock spells using CHA as your
spellcasting modifier (Spell DC 12, Spell Attack +4).
You can use an arcane focus as a spellcasting focus.
* Expanded Spell List • PHB 109
Additional spells are added to the warlock spell list for
you.
* Dark One’s Blessing • PHB 109
When you reduce a hostile creature to 0 HP, you gain
3 temp HP.
| Special
=== HALF-ELF RACIAL TRAITS ===
* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.
* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.
* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Leather 1 10 lb. Torch 10 10 lb.
Dagger 1 1 lb. Waterskin 1 5 lb.
SP 0 Sickle 1 2 lb. Crowbar 1 5 lb.
Dagger 1 1 lb. Hammer 1 3 lb.
EP 0 Dagger 1 1 lb. Holy Water (flask) 1 1 lb.
Staff 1 4 lb. Manacles 1 6 lb.
GP 90 Backpack 1 5 lb. Mirror, Steel 1 0.5 lb.
Chest 1 25 lb. Oil (flask) 1 1 lb.
PP 0 Clothes, Common 1 3 lb. Stake (Wooden) 9 --
Crowbar 1 5 lb. Holy Symbol 1 --
WEIGHT CARRIED
129 lb. Hammer 1 3 lb. Tinderbox 1 1 lb.
ENCUMBERED Piton 10 2.5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
120 lb. Tinderbox 1 1 lb.
PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.
240 lb. Rope, Hempen (50 feet) 1 10 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Warlock 1 MERLINPINPIN99
CLASS & LEVEL PLAYER NAME
Cocksent
Half-Elf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
Torch 3 3 lb.
ADDITIONAL EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Cocksent
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
I expect danger around every
corner.
I don’t run from evil. Evil runs from
me.
PERSONALITY TRAITS
I like to know my enemy’s
capabilities and weaknesses before
rushing into battle. (Lawful)
IDEALS
A terrible guilt consumes me. I hope that I can
find redemption through my actions.
BONDS
I assume the worst in
people.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 12 +4
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Eldritch Blast Warlock +4 1A 120 ft. V,S Instantaneous PHB 237 V/S
O Minor Illusion Warlock -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M
=== 1st LEVEL === 1 Pact O
O Burning Hands Warlock DEX 12 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S
O Expeditious Retreat <C> Warlock -- 1BA Self V,S Concentration, up to 10 minutes PHB 238 D: 10m, V/S
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.