# Configuration file
general {
# Minimum distance between Barrow structures. Set to -1 to disable.
# Min: -1
# Max: 2147483647
I:BarrowDistance=400
# Grant the Patchouli-based Guide Book when first joining the server
B:GiveBook=true
# Mininmum distance between Hut structures. Set to -1 to disable.
# Min: -1
# Max: 2147483647
I:HutDistance=400
# Inject some items from Mystical World into dungeon & other loot chests
B:InjectLoot=true
# Maximum nubmer of pulls for injected loot
I:InjectMaximum=1
# Minimum number of pulls for injected loot
I:InjectMinimum=1
# Enable squid drops
B:InjectSquid=true
###################################################################################
#######################
# mobs
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawning of mobs in Mystical World and dependent mods.
###################################################################################
#######################
mobs {
# Enable the spawning of Beetle.
B:spawnBeetle=true
# Enable the spawning of Deer.
B:spawnDeer=true
# Enable the spawning of Endermini.
B:spawnEndermini=true
# Enable the spawning of Fox.
B:spawnFox=true
# Enable the spawning of Frog.
B:spawnFrog=true
# Enable the spawning of Lava Cats
B:spawnLavaCat=true
# Enable the spawning of Owls.
B:spawnOwl=true
}
###################################################################################
#######################
# deer
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of Deer
###################################################################################
#######################
deer {
# Biomes to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
FOREST
COLD
CONIFEROUS
PLAINS
>
# Maximum number of deer to spawn in a group
I:max=4
# Min number of deer to spawn in a group
I:min=2
# Spawn rate of deer
I:rate=6
}
###################################################################################
#######################
# fox
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of Foxes
###################################################################################
#######################
fox {
# Biomes to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
FOREST
COLD
CONIFEROUS
>
# Maximum number of fox to spawn in a group
I:max=3
# Min number of fox to spawn in a group
I:min=1
# Spawn rate of fox
I:rate=4
}
###################################################################################
#######################
# beetle
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of Beetle
###################################################################################
#######################
beetle {
# Biome types to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
SWAMP
JUNGLE
FOREST
PLAINS
>
# Maximum number of beetles to spawn in a group
I:max=4
# Min number of beetles to spawn in a group
I:min=2
# Spawn rate of beetle
I:rate=5
}
###################################################################################
#######################
# frog
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of Frog
###################################################################################
#######################
frog {
# Biomes to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
SWAMP
JUNGLE
BEACH
RIVER
>
# Maximum number of frogs to spawn in a group
I:max=4
# Min number of frogs to spawn in a group
I:min=2
# Spawn rate of frog
I:rate=6
# How often slime balls are dropped; set to -1 to disable slime ball
dropping
I:slimeTime=18000
}
###################################################################################
#######################
# sprout
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of Sprout
###################################################################################
#######################
sprout {
# Biomes to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
JUNGLE
LUSH
MAGICAL
RIVER
FOREST
BEACH
>
# Maximum number of sprouts to spawn in a group
I:max=4
# Min number of sprouts to spawn in a group
I:min=2
# Spawn rate of sprouts
I:rate=2
}
###################################################################################
#######################
# endermini
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of Endermini
###################################################################################
#######################
endermini {
# Maximum number of enderminis to spawn in a group
I:max=1
# Min number of enderminis to spawn in a group
I:min=1
# Spawn rate of enderminis in the End
I:rate=50
}
###################################################################################
#######################
# owl
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of owls
###################################################################################
#######################
owl {
# Biomes to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
CONIFEROUS
SPOOKY
MAGICAL
FOREST
MOUNTAIN
SNOWY
>
# Maximum number of frogs to spawn in a group
I:max=3
# Min number of owls to spawn in a group
I:min=1
# Spawn rate of owls
I:rate=9
}
###################################################################################
#######################
# silkworm
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of silkworms
###################################################################################
#######################
silkworm {
# Set to false to disable silkworms entirely
B:enabled=true
# Specify a chance (1 in X) per chunk for a silkworm to grow (default 40,
around 3-4 minutes per)
I:growthChance=85
# Specify a chance (1 in X) for silkworm eggs to drop when leaves are
broken
I:leafDropChance=55
# Set to false to disable silkworm eggs from dropping when leaves are
broken
B:leafDrops=true
# Specify a chance (1 in X) for silkworm eggs used to successfully spawn a
silkworm
I:successChance=2
}
###################################################################################
#######################
# lavacat
#----------------------------------------------------------------------------------
----------------------#
# Controls the spawn settings of lava cats
###################################################################################
#######################
lavacat {
# Biomes to spawn in. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:biomes <
NETHER
>
# Maximum number of sprouts to spawn in a group
I:max=1
# Min number of sprouts to spawn in a group
I:min=1
# Spawn rate of lava cats
I:rate=2
}
###################################################################################
#######################
# burnt trees
#----------------------------------------------------------------------------------
----------------------#
# Spawn options for burn trees
###################################################################################
#######################
"burnt trees" {
# Excluded biomes types. List consisting of elements from: |SAVANNA,
CONIFEROUS, JUNGLE, SPOOKY, DEAD, LUSH, NETHER, END, MUSHROOM, MAGICAL, RARE,
OCEAN, RIVER, WATER, MESA, FOREST, PLAINS, MOUNTAIN, HILLS, SWAMP, SANDY, SNOWY,
WASTELAND, BEACH, VOID|
S:"Excluded biome types" <
VOID
END
WATER
BEACH
MESA
MUSHROOM
NETHER
OCEAN
RIVER
>
# Attempts to spawn a tree per chunk
# Min: 1
# Max: 2147483647
I:"Spawn attempts"=80
# Chance (1 in X) of burnt trees spawning; set to -1 to disable
# Min: -1
# Max: 2147483647
I:"Spawn chance"=200
}
###################################################################################
#######################
# gold
#----------------------------------------------------------------------------------
----------------------#
# Mystical world gold dusts
###################################################################################
#######################
gold {
# Enable Dusts for Gold
B:enableDusts=false
# Enable Tiny Dusts for Gold
B:enableTinyDusts=false
}
###################################################################################
#######################
# iron
#----------------------------------------------------------------------------------
----------------------#
# Mystical world iron dusts
###################################################################################
#######################
iron {
# Enable Dusts for Iron
B:enableDusts=false
# Enable Tiny Dusts for Iron
B:enableTinyDusts=false
}
###################################################################################
#######################
# amethyst
#----------------------------------------------------------------------------------
----------------------#
# Mystical world gems and their components
###################################################################################
#######################
amethyst {
# Enabled Amethyst
B:enableAmethyst=false
# Enable blocks of Amethyst
B:enableBlocks=false
# Enable gems of Amethyst
B:enableGems=false
# Enable Amethyst ore
B:enableOres=false
}
###################################################################################
#######################
# copper
#----------------------------------------------------------------------------------
----------------------#
# Mystical world copper options
###################################################################################
#######################
copper {
# Enable Blocks for Copper
B:enableBlocks=false
# Enable Copper
B:enableCopper=false
# Enable Dusts for Copper
B:enableDusts=false
# Enable Ingots for Copper
B:enableIngots=false
# Enable Nuggets for Copper
B:enableNuggets=false
# Enable Ores for Copper
B:enableOres=false
# Enable Tiny Dusts for Copper
B:enableTinyDusts=false
}
###################################################################################
#######################
# silver
#----------------------------------------------------------------------------------
----------------------#
# Mystical world silver options
###################################################################################
#######################
silver {
# Enable Blocks for Silver
B:enableBlocks=false
# Enable Dusts for Silver
B:enableDusts=false
# Enable Ingots for Silver
B:enableIngots=false
# Enable Nuggets for Silver
B:enableNuggets=false
# Enable Ores for Silver
B:enableOres=false
# Enable Silver
B:enableSilver=false
# Enable Tiny Dusts for Silver
B:enableTinyDusts=false
}
###################################################################################
#######################
# toolenable
#----------------------------------------------------------------------------------
----------------------#
# Tool/Weapon Enablind
###################################################################################
#######################
toolenable {
# Set to false to disable amethyst tool recipes entirely
B:"Enable amethyst tools"=false
# Set to false to disable copper tool recipes entirely
B:"Enable copper tools"=false
# Set to false to disable silver tool recipes entirely
B:"Enable silver tools"=false
###################################################################################
#######################
# amethyst tool recipes
#----------------------------------------------------------------------------------
----------------------#
# Settings for individual Amethyst tool recipes
###################################################################################
#######################
"amethyst tool recipes" {
# Set to false to disable the amethyst axe recipe
B:"Enable amethyst axe"=true
# Set to false to disable the amethyst hoe recipe
B:"Enable amethyst hoe"=true
# Set to false to disable the amethyst knife recipe
B:"Enable amethyst knife"=true
# Set to false to disable the amethyst pickaxe recipe
B:"Enable amethyst pickaxe"=true
# Set to false to disable the amethyst shovel recipe
B:"Enable amethyst shovel"=true
# Set to false to disable the amethyst sword recipe
B:"Enable amethyst sword"=true
}
###################################################################################
#######################
# copper tool recipes
#----------------------------------------------------------------------------------
----------------------#
# Settings for individual Copper tool recipes
###################################################################################
#######################
"copper tool recipes" {
# Set to false to disable the copper axe recipe
B:"Enable copper axe"=true
# Set to false to disable the copper hoe recipe
B:"Enable copper hoe"=true
# Set to false to disable the copper knife recipe
B:"Enable copper knife"=true
# Set to false to disable the copper pickaxe recipe
B:"Enable copper pickaxe"=true
# Set to false to disable the copper shovel recipe
B:"Enable copper shovel"=true
# Set to false to disable the copper sword recipe
B:"Enable copper sword"=true
}
###################################################################################
#######################
# silver tool recipes
#----------------------------------------------------------------------------------
----------------------#
# Settings for individual Silver tool recipes
###################################################################################
#######################
"silver tool recipes" {
# Set to false to disable the silver axe recipe
B:"Enable silver axe"=true
# Set to false to disable the silver hoe recipe
B:"Enable silver hoe"=true
# Set to false to disable the silver knife recipe
B:"Enable silver knife"=true
# Set to false to disable the silver pickaxe recipe
B:"Enable silver pickaxe"=true
# Set to false to disable the silver shovel recipe
B:"Enable silver shovel"=true
# Set to false to disable the silver sword recipe
B:"Enable silver sword"=true
}
###################################################################################
#######################
# oredebugging
#----------------------------------------------------------------------------------
----------------------#
# Ore Debugging Options
###################################################################################
#######################
oredebugging {
# Enable the debugging of Amethyst Ore
B:"Debug Amethyst Ore"=false
# Enable the debugging of Copper Ore
B:"Debug Copper Ore"=false
# Enable the debugging of Silver Ore
B:"Debug Silver Ore"=false
# Enable debugging at all. Specific ores will need to be enabled
individually before any messages will be printed.
B:"Enable Debugging"=false
# Enable debugging to the standard log file. Useful if you do not generate
or have access to debug.log. WARNING: WILL OVERLY INFLATE YOUR STANDARD LOG FILE.
ONLY ENABLE IF NEEDED.
B:"Enable Info Debugging (ONLY IF NEEDED)"=false
}
###################################################################################
#######################
# oregen
#----------------------------------------------------------------------------------
----------------------#
# Controls ore generation for Mystical World Ores.
###################################################################################
#######################
oregen {
# The highest an amethyst ore vein can generate
# Min: 0
# Max: 255
I:amethystMaxY=32
# The lowest an amethsyt ore vein can generate
# Min: 0
# Max: 255
I:amethystMinY=5
# The amount of amethyst veins to generate per chunk. Set to 0 to disable.
I:amethystPerChunk=0
# The maximum size of an amethyst ore vein.
I:amethystVeinSize=5
# The highest a copper ore vein can generate.
# Min: 0
# Max: 255
I:copperMaxY=64
# The lowest a copper of vein can generate.
# Min: 0
# Max: 255
I:copperMinY=0
# The amount of copper veins to generate per chunk. Set to 0 to disable.
I:copperPerChunk=0
# The maximum size of a copper ore vein.
I:copperVeinSize=12
# List of dimensions to spawn ore in (default 0)
S:dimensions <
0
>
# The highest a silver ore vein can generate.
# Min: 0
# Max: 255
I:silverMaxY=28
# The lowest a silver of vein can generate.
# Min: 0
# Max: 255
I:silverMinY=0
# The amount of silver veins to generate per chunk. Set to 0 to disable.
I:silverPerChunk=0
# The maximum size of a silver ore vein.
I:silverVeinSize=8
}