D&D Heroscape Wave 2 & 3
WAVE 2: Warriors of Eberron
  •   Pack 1: Common Pack
      Golem and Wyrmlings
      Includes one Uncommon Iron Golem, 4 Common Wyrmlings, and a Treasure
      Glyph.
Bracers of Teleportation
Temporary Treasure Glyph
This figure may use these bracers before moving. Instead of moving normally,
you may place this figure on any same-level space(s) within 10 spaces of its
    current location. If this figure is engaged when it starts to teleport, it will not take
    any leaving engagement attacks.
•   Pack 2: Common Pack
    Veterans of the Last War
    Includes one Uncommon Werewolf Lord, 3 Lycanthrope Markers, one
    Uncommon Mind Flayer Mastermind, one Common Squad of 3 Warforged
    Soldiers, and one Treasure Glyph.
Cloak of Invisibility
Temporary Treasure Glyph
This figure may use this cloak at any point during its turn. This figure has no
visible Hit Zones until the end of the current round or until it attacks with a
    normal or special attack, whichever comes first. This figure will never take any
    leaving engagement attacks while invisible.
•   Pack 3: Common Pack
    Ogre and Goblins
    Includes one Uncommon Ogre Warhulk, one squad of 4 Goblin Cutters, and
    one Treasure Glyph.
    Belt of Giant Strength
    Temporary Treasure Glyph
    This figure may use this belt before rolling attack dice for a normal attack against
    an adjacent figure. This figure adds 2 additional dice when attacking with a
    normal attack this turn.
•   Pack 4: Unique Pack
    Heroes of Khorvaire
    Includes 5 Unique figures: Kurrok the Elementalist, Rhogar Dragonspine,
    Mika Connour, Heirloom, and Shurrak. Also included are 2 Shadow Tiles and
    one Treasure Glyph.
      Brooch of Shielding
      Permanent Treasure Glyph
      This figure is never attacked when leaving an engagement
WAVE 3: Moltenclaw
  •   Pack 1: Common Pack
      Bugbears and Orcs – contains a 3-figure bugbear squad: “Horned Skull Brutes”,
      a 3-figure orc squad: “Death Chasers of Thesk”, one treasure glyph, and three
    stat cards.
•   Pack 2: Common Pack
    Advocates of Annihilation – contains one large Ogre Pulverizer, a 2-figure
Mezzodemon squad: “Mezzodemon Warmongers”, a 2-figure Death Knight
squad: “Death Knights of Valkrill”, one treasure glyph, four stat cards, and 2
exoskeleton markers.
•   Pack 3: Common Pack
    Icewind Scourge™ – contains one large Frost Giant of Morh, one large Ice
    Troll Berserker, one large Master of the Hunt, one treasure glyph, and four stat
    cards.
•   Pack 4: Unique Pack
    Heroes of Fallcrest™ – contains 4 Heroes. The Frostrager Evar Scarcarver,
    Eltahale, the Goliath Warden, Siege, the Warforged Juggernaut, and the dragon
    Moltenclaw, one treasure glyph, and five stat cards.
Permanent Treasure Glyphs:
Giant Hunter Stone (+1 VS large or huge)
This figure rolls an additional die when attacking or defending against large or
huge figures.
Oceanstrider Amulet (Waterwalking)
This figure does not have to stop its movement when entering water spaces.
Temporary Treasure Glyphs:
Revenant’s Tome- Ancient Artifact (Unnatural Revival) Included in the
"Heroes of Fallcrest" set.
This figure may use this tome after revealing an order marker on its Army
Card. Before taking that turn with this figure, Place one previously destroyed
Unique figure from your Army onto any empty space(s) within 5 clear sight
spaces of this figure. Immediately make a normal attack with the placed
figure, then immediately destroy the placed figure. While the placed figure is
on the board consider all of its special powers to be negated. The placed
figure is considered to have a life of 1, and is not affected by any special
powers on any Army Card or Glyph while on the board.
Scarab of Invulnerability (Ignore Wounds): Included in the "Valkrill’s
Legion” set.
This figure may use this scarab whenever it receives one or more wounds. Roll
the 20-sided die. If you roll a 1-15, ignore one of the wounds just received. If
you roll a 16 or higher, ignore all wounds just received.