SIZE
Niko
character name
TYLER JACOBSON
Hermit
background
Cleric
class 4 Medium
Human Life Domain level
species subclass INITIATIVE
ARMOR HIT POINTS HIT DICE DEATH
+0
CLASS SAVES
15 temp spent successes
SPEED
shield 35 4D8 30 feet
current max max failures
WEAPON ATTACKS
Name Atk Bonus Damage Properties
Niko’s Mace +4 1D6 + 2 Bludgeoning
PROFICIENCY BONUS INTELLIGENCE
+2 −1 8
FEATS CLASS FEATURES
Ability Score Improvement* Spellcasting
score
modifier
Healer Divine Order (Thaumaturge)*
−1 Saving Throw Tough* Channel Divinity
STRENGTH
+3 Arcana Disciple of Life
+2 14
−1 History Life Domain Spells*
Preserve Life
−1 Investigation
score
modifier −1 Nature Ability Score Improvement*
+2 Saving Throw +5 Religion
+2 Athletics
WISDOM
DEXTERITY
+4 18
SPECIES TRAITS
+0 10 modifier
score Resourceful
Skillful*
modifier
score +6 Saving Throw
Versatile*
+0 Saving Throw +4 Animal Handling
+6 Insight
+0 Acrobatics
+6 Medicine
+0 Sleight of Hand
+6 Perception
+0 Stealth
+4 Survival
CONSTITUTION *The effects of these rules are included in these game statistics.
CHARISMA
+1 13 +2 LANGUAGES Common, Draconic, Elvish ALIGNMENT Neutral Good
14
score
modifier score
modifier
+1 Saving Throw EQUIPMENT TRAINING & PROFICIENCIES COINS
+4 Saving Throw
armor Light Medium Heavy Shields
+2 Deception training CP SP EP GP PP
HEROIC proficiencies
INSPIRATION +2 Intimidation 2 28
+2 Performance Simple Weapons, Herbalism Kit
+4 Persuasion
TM & ©2024 Wizards of the Coast LLC. NOT FOR RESALE. PERSONAL USE ONLY.
PERMISSION IS GRANTED TO PHOTOCOPY THIS PAGE FOR PERSONAL USE.
Niko
Spellcasting Equipment
Spellcasting Ability: Wisdom Niko’s Mace
Spell DC: 14 Spell Attack Modifier: +6
Chain Shirt
Cantrips (At Will) Shield
Spell School Special* Holy Symbol
Guidance Divination C Priest’s Pack
Light Evocation — Herbalism Kit
Sacred Flame Evocation — Bedroll
Thaumaturgy Transmutation — Book (philosophy)
Toll the Dead Necromancy — Lamp
Oil (3 flasks)
Level 1 Cleric Spells (Slots: 4) Traveler’s Clothes
Spell School Special*
Bless (always prepared) Enchantment C, M ANiko’s Mace
Cure Wounds (always Abjuration — Weapon (Mace), Very Rare (Requires Attunement by a
prepared) Spellcaster)
Detect Magic Divination C, R This Mace has 6 charges and regains 1d6 expended
Guiding Bolt Evocation — charges daily at dawn. While holding the Mace, you
Healing Word Abjuration — can expend 1 of its charges to cast Summon Celestial
(+9 to hit with spell attacks).
Shield of Faith Abjuration C
Magic Item Attunement
Level 2 Cleric Spells (Slots: 3) Niko’s Mace
Spell School Special*
Aid (always prepared) Abjuration —
Lesser Restoration (always Abjuration —
prepared)
Prayer of Healing Abjuration —
Protection from Poison Abjuration —
Spiritual Weapon Evocation C
*In the Special column, C means the spell requires Concentration,
R means it’s a Ritual, and M means it requires a specific Material
component.
TM & ©2024 Wizards of the Coast LLC. NOT FOR RESALE. PERSONAL USE ONLY.
PERMISSION IS GRANTED TO PHOTOCOPY THIS PAGE FOR PERSONAL USE.