Bustools V3 Installation and User Manual
Bustools V3 Installation and User Manual
2 © TONEBOOSTERS 2010-2020
5.4.3 Stereo link ............................................................................................................. 19
5.4.4 Multiband.............................................................................................................. 19
5.4.5 VU meters and scales ............................................................................................ 19
5.4.6 AES17 RMS+3 ........................................................................................................ 19
5.4.7 ISP ......................................................................................................................... 19
5.4.8 DC reject filter ....................................................................................................... 20
5.4.9 Output resolution ................................................................................................. 20
6 TB ReelBus v3 ....................................................................................... 21
6.1 Introduction .......................................................................................................... 21
6.2 Features ................................................................................................................ 21
6.3 The user interface ................................................................................................. 21
6.4 Setting up and using TB ReelBus ........................................................................... 22
6.4.1 Signal level dependencies ..................................................................................... 22
6.4.2 VU meters ............................................................................................................. 22
6.4.3 Device models ....................................................................................................... 22
6.4.4 Noise sources ........................................................................................................ 23
6.4.5 Color adjustment .................................................................................................. 23
6.4.6 Wow and flutter .................................................................................................... 23
6.4.7 Bias and overbias .................................................................................................. 23
6.4.8 Circuit clip ............................................................................................................. 23
6.4.9 Pre-emphasis and post de-emphasis .................................................................... 23
6.5 Bounce tracks with TB ReelBus ............................................................................. 23
6.5.1 Bouncing tracks in Apple Pro Logic ....................................................................... 23
7 TB FlX v3 ............................................................................................... 25
7.1 Introduction .......................................................................................................... 25
7.1.1 Equalizer section ................................................................................................... 25
7.1.2 Linear phase or minimum phase? ......................................................................... 25
7.1.3 Dynamics processing without limits...................................................................... 25
7.1.4 Putting it all together ............................................................................................ 26
7.2 Features ................................................................................................................ 26
7.3 The user interface ................................................................................................. 26
7.4 Setting up and using TB FlX ................................................................................... 27
7.4.1 Spectrum editor .................................................................................................... 27
7.4.2 Filter types ............................................................................................................ 28
7.4.3 Compressor editor ................................................................................................ 29
7.4.4 Auto phase option................................................................................................. 29
7.4.5 FlX vs FlX4 - external side chain ............................................................................ 30
8 TB Dither v3 .......................................................................................... 31
8.1 Introduction .......................................................................................................... 31
8.2 Audibility of sample rate and bit depth reduction ................................................ 31
8.3 Dithering and information theory ......................................................................... 31
8.4 Features ................................................................................................................ 32
8.5 User interface........................................................................................................ 32
8.6 Typical workflow for dithering and noise shaping ................................................ 33
8.6.1 Determine the desired bit depth .......................................................................... 33
8.6.2 Insert TB Dither as the very last plugin in the processing chain ........................... 33
8.6.3 Choose the dithering and noise shaping settings ................................................. 33
8.6.4 Export .................................................................................................................... 34
9 TB BusCompressor v3............................................................................ 35
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9.1 Introduction .......................................................................................................... 35
9.2 User interface........................................................................................................ 35
10 TB Sibalance v3 ..................................................................................... 38
10.1 Introduction .......................................................................................................... 38
10.2 Features ................................................................................................................ 38
10.2.1 De-essing like a compressor.................................................................................. 38
10.2.2 Algorithm fusion ................................................................................................... 38
10.2.3 Tonal component sensitivity ................................................................................. 38
10.2.4 Mid/side processing and high-quality modes ....................................................... 38
10.2.5 Signal level dependencies ..................................................................................... 38
10.2.6 Processing of full mixes ......................................................................................... 38
10.3 User interface........................................................................................................ 39
10.4 Understanding excess sibilance ............................................................................ 41
10.4.1 Voiced and sibilance frequency ranges ................................................................. 41
10.4.2 Sibilance level........................................................................................................ 41
10.4.3 Absolute threshold................................................................................................ 41
10.4.4 Tonal and noise sensitivity .................................................................................... 42
10.4.5 Sibilance level summary ........................................................................................ 42
10.5 Reducing sibilance................................................................................................. 43
10.5.1 Sibilance input/output graph ................................................................................ 43
10.5.2 Set a maximum reduction in sibilance .................................................................. 43
10.6 Algorithm tuning ................................................................................................... 44
10.6.1 Broadband, single band, or matched filter ........................................................... 44
10.6.2 Filter slope ............................................................................................................ 44
10.6.3 Mid, stereo, side processing ................................................................................. 45
10.6.4 Attack and release ................................................................................................ 45
10.6.5 Side-chain equalizer (SC EQ) ................................................................................. 45
10.7 Excess sibilance in signals other than vocals......................................................... 45
11 TB VoicePitcher v3 ................................................................................ 46
11.1 Introduction .......................................................................................................... 46
11.2 User interface........................................................................................................ 46
11.3 Pitch and formants ................................................................................................ 47
11.3.1 Introduction .......................................................................................................... 47
11.3.2 Pitch change without affecting the duration ........................................................ 47
11.3.3 Pitch change without affecting formants.............................................................. 47
4 © TONEBOOSTERS 2010-2020
1 Setting up the plugins for first use
1.1 Installation
Download and install the freely-available trial/evaluation versions of the plugins. This will allow you to test the
plugins prior to making any purchase decisions. trial/evaluation versions can be downloaded from the
ToneBoosters.com website. Trial/evaluation plugins can have one or more of the following limitations:
• Trial/evaluation versions will not store nor save settings.
• Trial/evaluation versions will show a reminder to purchase a license.
Mac OS /Library/Audio/Plug-Ins/Components/
/Library/Audio/Plug-Ins/VST/
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1.1.4 Configuring your host program
After installation of the trial/evaluation plugins, you may have to inform your host program about the presence
of new plugins. Most host programs require you to provide the folder where plugins are installed.
• Consult your host program manual how to configure plugin folders. On Windows, make sure you add
the following VST scan path to your host program settings:
C:\Program Files\Common Files\VST2\
• Refresh and/or re-start your host program to allow it to scan for new plugins on your computer.
• On a Windows computer, in one and the same directory, you should see the following pair of files for
each registered VST plugin:
TB_PluginName_v3.dll
TB_PluginName.key
On a Mac, point finder to your /Library/Audio/Plug-Ins folder. Typically, the Library folder is a ‘hidden’
folder so you cannot simply browse to that folder. Instead, type Command+Shift+G from the Mac
desktop (or Finder > Go > Go to Folder) and type in /Library to temporarily access the Library directory
in the Finder. Then navigate to your VST and Components folders and make sure you copy key files to
see the following:
TB_PluginName_v3.vst
TB_PluginName.key
TB_PluginName_v3.component
TB_PluginName.key
• Restart the host program. The plugin should now display ‘registered’ in the lower-right corner of the
GUI, instead of ‘demo’.
Please make sure to make a backup copy of this registration key file; if the registration key file is lost or
damaged the plugin will automatically downgrade to a demo version. Your computer’s hard drive is NOT a good
place for a backup.
Do not rename nor edit the key file. The registration key file comes in a zip archive. Just unzip the archive and
copy the resulting key file into your plugin folder. Renaming or modifying the file will cause the registration key
file to become dysfunctional.
Some FREE plugins also have an associated registration key file. This registration key file is included in the
evaluation download package and allows verification that the key registration system works on your computer.
Please do not delete these key files as it will downgrade these free plugins to demo/evaluation versions.
1.4 Disclaimers
VST is a trademark of Steinberg Media Technologies GmbH.
6 © TONEBOOSTERS 2010-2020
2 User interface common controls
2.1.1 Controlling Knobs and sliders
The various knobs and sliders on the graphical user interfaces (GUIs) of the plugins can be controlled by left-
mouse clicks (for switches) or left-mouse drags (for rotary controls and sliders). The following key combinations
apply that modify the behavior of the GUI elements:
Windows:
• ‘Control’ key + left mouse click: set the control at its default value.
• ‘Shift’ key + left mouse drag: fine-tuning of the control.
• ‘Alt’ key + left mouse click + mouse move: jump to the clicked position.
• Mouse wheel: change the value up or down.
• ‘Shift’ key + Mouse wheel: fine-tuning of the control.
• Left or down key: change value down.
• Up or right key: change value up.
• Double left click (if the control has a numeric entry): manual data entry.
OSX:
• ‘Command’ key + left mouse click: set the control at its default value.
• ‘Shift’ key + left mouse drag: fine-tuning of the control.
• ‘Alt’ key + left mouse click + mouse move: jump to the clicked position.
• Mouse wheel: change the value up or down.
• ‘Shift’ key + Mouse wheel: fine-tuning of the control.
• Left or down key: change value down.
• Up or right key: change value up.
• Double left click (if the control has a numeric entry): manual data entry.
2.1.3 VU meters
VU meters will often support ‘peak hold’ functionality, in which the most extreme value
across time is indicated by a horizontal line with the peak value displayed numerically above
this line.
• Click on the VU meter to reset the peak hold value (if supported).
• Drag the VU meter scale to change its range (only in a limited set of plugins)
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3 TB Isone v3
Binaural stereo loudspeaker setup and reproduction environment simulator for headphones.
3.1 Introduction
With TB Isone, a virtual stereo reproduction system and listening room can be experienced using high-quality
headphones. Allowing for full control over loudspeaker cabinet type, loudspeaker distance, and room reverb,
the virtual listening room can be largely customized. TB Isone can therefore be used to simulate a wide variety
of loudspeakers and reproduction rooms during mixing, mastering, or to generate binaural recordings by post
processing.
3.2 Features
TB Isone is a plugin that allows real-time, zero-latency binaural speaker and room simulation over headphones.
Isone is best used with high-quality (full range) headphones having a flat frequency response. It features:
• Zero-latency processing, allowing for studio and live operation.
• Support of all sampling rates from 22 to 192 kHz.
• Loudspeaker designer to model speaker frequency response.
• Customizable room (volume, distance, early reflections, diffusion).
• Customizable loudspeaker azimuth angle (0 to 45 degrees).
• Customizable HRTFs (strength, head size, ear size).
8 © TONEBOOSTERS 2010-2020
Speaker presets Selects a preset loudspeaker model.
(menu)
Out Output VU meter indicating the overall output signal level. Click to reset the peak
hold meter. Clipping may occur for signal peak levels above 0 dB. Reduce the SpkLev
parameter to prevent clipping if necessary.
CSC (Crosstalk Enables a filter to compensate for the low-end bias of cross-talk signals.
Spectrum
Compensation)
180 Inverts the phase of the output signals by 180 degrees.
Room Room designer Enables/disables room acoustic simulation. When disabled, TB Isone will emulate
designer on/off switch an anechoic room.
Size Changes the simulated room size (volume).
Early reflections Changes the early reflections level.
Diffusion Changes the amount of diffusion of sound reflected from walls.
SpkLev Changes the loudness of the speaker in the room and consequently the output
signal level of the plugin.
T60 Changes the late reverb time of the room simulation.
Room presets Selects a preset environment (room) model.
(menu)
HRTF HRTF strength Changes the strength (effect size) of the HRTF elevation cues.
designer
Ear size Changes the HRTF ear size.
Head size Changes the HRTF head size.
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The best situation for the HRTF calibration is when you sit in front of an actual loudspeaker setup with
loudspeakers at the correct positions (-30 and +30 degrees azimuth, 0 degrees elevation).
Nearfield Typical near-field room setup with speakers at 0.75m from the listener and a T60 reverberation time
of 0.3 seconds.
Midfield Similar as above, but with a loudspeaker distance of 1.50m.
Farfield Similar as above, but with a loudspeaker distance of 2.25m.
Even further Simulation of loudspeakers placed far away.
Small studio Typical simulation of a small, relatively damped (T60=0.4s) studio room.
Large studio Typical simulation of a larger studio with a longer reverberation time (T60=0.6s).
Very small studio Relatively dry studio with a low late reverb modal density.
Anechoic room Simulation of an environment without reflecting surfaces.
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Untreated box Simulation of a almost square room with hard walls, resulting in substantial standing waves and flutter
echoes.
Echo box Simulation of a very large room and sound sources at a great distance with almost distinct echos
Very dry room Simulation of a room with only very subtle room acoustics and a short reverberation time (T60-0.2s)
HiFi speaker Typical HiFi loudspeaker with a broad frequency response and a small boost at 60 Hz and 20 kHz.
Small monitor Typical small, single-driver, stereo loudspeaker setup with a relatively narrow response and high
directivity.
Monitor A A model that represent popular, commercially available near-field speakers.
Monitor B A model that represent popular, commercially available near-field speakers.
Monitor C A model that represent popular, commercially available near-field speakers.
Portable Typical frequency response of a portable stereo audio player with speakers placed closely
together.
Laptop Very small loudspeaker simulation producing high frequencies only.
Flatpanel Simulation of a flatpanel TV watched from a distance.
Mono radio Single driver, mono and band-limited loudspeaker simulation as found in mono portable radios.
Too much! Very wide loudspeaker setup (+/-45 degrees azimuth) with significant bass and treble boost.
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The speaker angle represents the azimuth angle of the loudspeaker. A value of 30 degrees indicates that the
left and right loudspeakers are placed at +/- degrees azimuth from the listener’s point of view.
The channel mode menu allows to solo the left or right loudspeaker, or to create a mono down mix that is
subsequently reproduced by both virtual loudspeakers (dual mono mode).
The preset menu contains a list of presets for the speaker setup designer that may be good starting points for
tweaking.
HRTFs for the left loudspeaker are indicated by orange lines. A single wall reflection is indicated by the line line.
The speaker angle is between the red lines.
12 © TONEBOOSTERS 2010-2020
The ear size has the strongest influence on the elevation cues – peaks and throughs in the spectrum induced by
reflections in the ear. Hence a mismatch in the ear size often results in a lack of externalization, or sources
erroneously perceived from above.
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4 TB EBULoudness v3
Loudness and true-peak meter compliant with EBU R128, ATSC A/85, and ITU-R BS.1770.
4.1 Introduction
The EBU published its Loudness Recommendation EBU R128. It tells how broadcasters can measure and
normalize audio using loudness meters. TB EBULoudness and TB EBUCompact calculate k-weighted momentary
loudness (LM), short-term loudness (LS), integrated loudness (LI) and loudness range (LRA) compliant with the
EBU, ATSC and ITU specifications. Furthermore, true-peak levels (dBTP) are monitored as well.
Besides compliance to loudness requirements, the TB EBU Loudness plugin is also very useful tool to align the
perceived loudness of different audio tracks (for example on an album). Differences in loudness (expressed as
loudness units, or LU) can be directly translated into attenuation or gain expressed in dB to align the loudness
of two or more tracks. Furthermore, the loudness range indicator can provide valuable information to verify the
dynamic range of a track, and the potential need for dynamic range compression or expansion.
4.2 Features
• Loudness monitoring/metering compliant with ITU-R BS.1770, ATSC A/85, EBU R128, and EBU Tech report
3341.
• Loudness range (LRA) support according EBU Tech report 3342.
• EBU mode LUFS, EBU+9, EBU+18 and EBU+27 loudness scales and ITU-R BS.1770 LKFS loudness scale.
• Inter-sample (ISP) / ITU-R BS.1770 compliant ‘true peak’ detection
• Support of all sampling rates from 22 kHz upwards
• Stereo and 5.1 surround modes
• Includes a separate ‘compact’ plugin for stereo content only (several features are excluded)
• Virtually unlimited integration time
• Loudness history (up to a maximum of 2 hours) with hover and zoom functionality
• Ability to sync with play/pause of the DAW host (if supported by host)
• Based on the VST 2.4 specification to allow compatibility with virtually all host programs.
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Integrated Integrated K-weighted LI integrated loudness across the full integration time expressed in LU, LUFS or
analysis loudness LKFS.
The G10 and G70 indicators will illuminate when the relative and absolute gates are active,
respectively (not for ITU-R 1770-0).
Loudness K-weighted LRA loudness range across the full integration time, expressed in LU, LUFS or
range LKFS.
The numbers below of the loudness range indicate the 10% and 95% percentiles of the
short-term loudness distribution*.
True peak Maximum true peak (dBTP) observed since the last meter reset. The number blow the true
peak value will indicate the PLR (peak-to-loudness ratio)*.
Meter mode Sets the display and metering modes to one of:
• LU EBU R128 (2014)
• LU EBU +9
• LU EBU +18
• LU EBU +27
• LKFS ATSC A/85 (2013)
• LUFS EBU R128 TB-3
• LKFS ITU-R BS.1770-0
• LKFS ITU-R BS.1770-3
• LU K20 v2 (-20 LUFS)
• LU K16 v2 (-16 LUFS)
• LU K14 v2 (-14 LUFS)
• LU K12 v2 (-12 LUFS)
• LU K16 v2 d (-16 LUFS)
Channel Select 2.0 stereo or 5.1 surround metering configuration. For 5.1 surround, the channel
configuration* order must be front left, front right, center, LFE, left surround, right surround.
Realtime Mode* Selects the real-time analysis mode:
analysis
• VU meters: shows momentary and short-term loudness VU meters, as well as
true-peak meters for each audio channel.
• LS (time): Shows the history of observed short-term loudness values. Time
indicates the range from most recent value backward. In this mode, the following
interactions are enabled:
o Hover: if one moves the mouse pointer over the plot, the loudness
value corresponding to the x-coordinate of the mouse pointer is given.
o Select: by left-mouse-click and dragging, a selection of the curve can
be made for a zoom / detailed view of the data.
o Left-mouse-click (without drag) to zoom out completely.
Analysis Start Start / continue the integrated loudness and loudness range measurement.
controls
Sync Enable or disable the pausing of the integrated loudness and loudness range meters if the
host DAW stops playback (only for hosts that support this function).
Reset Reset all meters.
Integration - Amount of time used for integrated loudness and loudness range measurement.
time
* Not available in the EBUCompact meter
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nevertheless different, as indicated in the table below. If true peaks or the integrated loudness value are outside
the valid range, the plugin will display the values in red instead of green.
Please note that the values below are taken from the 2011/2012 versions of the standards; please consult the
respective documents to verify that these values are still correct.
Mode Loudness unit Gating Target loudness Maximum true peak
LUFS EBU R-128 (2014) LUFS Yes -23 +/- 1 LUFS -1 dB FS
LU EBU +9 LU Yes 0 +/- 1 LU -1 dB FS
LU EBU +18 LU Yes 0 +/- 1 LU -1 dB FS
LU EBU +27 LU Yes 0 +/- 1 LU -1 dB FS
LKFS ATSC A/85 (2013) LKFS Yes -24 +/- 2 LKFS -2 dB FS
LKFS ITU-R BS.1770-0 LKFS No -23 +/- 1 LKFS -1 dB FS
LKFS ITU-R BS.1770-3 LKFS Yes -23 +/- 1 LKFS -1 dB FS
LUFS EBU R128 TB-3 LUFS Yes -23 +/- 1 LUFS -3 dB FS
LU K-20 v2 LU Yes -20 +/- 1 LU -1 dB FS
LU K-16 v2(d) LU Yes -16 +/- 1 LU -1 dB FS
LU K-14 v2 LU Yes -14 +/- 1 LU -1 dB FS
LU K-12 v2 LU Yes -12 +/- 1 LU -1 dB FS
After the loudness of a program is measured, the required corrective gain (in dB) for loudness compliance can
be simply obtained by taking the target integrated loudness and subtracting the measured integrated loudness:
G(dB) = LItarget – LImeasured
For true-peak compliance, it is advised to use an ITU-R BS.1770 compatible peak limiter with true-peak detection
functionality, such as TB Barricade.
16 © TONEBOOSTERS 2010-2020
5 TB Barricade v3
Mastering-grade, transparent, highly customizable peak limiter with integrated dithering and perceptual noise
shaping.
5.1 Introduction
TB Barricade is a stereo, mastering-grade peak limiter which supports control over the attack and release times,
look-ahead time, and includes a quantization, dithering and perceptual noise shaping module to deliver high-
quality delivery signals with limited bit depths. It is especially suitable to generate pristine final delivery signals
for CD, DVD, online delivery, broadcast or podcast applications.
5.2 Features
• Fixed delay (1023 samples)
• Adjustable input and output gains
• Adjustable look ahead, attack and release times
• Inter-sample (ISP) / ITU-R BS.1770 / EBU R128 compliant ‘true peak’ detection and limiting
• Supports both waveform and envelope limiting
• Highly transparent limiting even with very high input levels
• Peak-hold VU meters with adjustable scales (K12, K14 or K20, or digital peak)
• Peak-hold RMS meters
• Quantization, dithering and perceptual noise shaping module
• Support of all sampling rates from 22 to 192 kHz
• Based on the VST 2.4 specification to allow compatibility with virtually all host programs.
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Out ceiling Maximum output level of the limiter (in dB).
Limiter Attack Response time constant to loudness increases (in seconds).
dynamics
Release Response time constant to loudness decreases (in seconds).
Lookahead Lookahead time of the limiter to respond to overs (in seconds).
Stereo link Amount of linkage between the limiter operating on the left and right audio
channels. Higher stereo link levels will improve the stereo image at the
(potential) expense of lower overall loudness. Stereo link does not influence
the waveform auto saturation operation.
Multiband Amount of multiband limiting. Set to 0 to exclude multiband limiting.
Output Dithering Bit depth for final delivery output signals. Set to ‘off’ to exclude quantization
resolution and dithering.
Noise shaping Amount of perceptual noise shaping applied to the quantization errors and
dithering signals. Higher values will result in lower quantization noise
audibility.
Output level VU meters Peak (with peak hold) and RMS (with peak hold) display. Click to reset peak-
hold values.
Meter type Select the meter scale (peak, K12, K14 or K20).
Switches ISP Enable true-peak / ISP limiting (for final delivery signals).
Monitor When enabled, the limiter operation is applied to the input signal without
incorporation of the input and output gains. This allows to listen to the limiter
operation without impacting loudness.
AES17 +3dB When enabled, the RMS readout is increased by 3.01 dB to align peak and RMS
levels of sinusoidal signals.
Meter reset Reset all peak-hold values of the GUI VU meters.
18 © TONEBOOSTERS 2010-2020
• Instantaneous, sporadic overs are limited by fast reacting limiting action which is determined by the
lookahead time.
• Long-term loudness increases resulting in many or consecutive overs are limited by longer-term loudness
estimation. The attack and release times of this loudness analysis are set by the attack and release controls:
• A long attack time will result in a slow reaction to loudness increases, and will typically result in more
loudness at the output of the limiter.
• A short release time will quickly recover the limiter from loud passages, resulting in more loudness at the
expense of a (risk of) breathing/pumping artefacts.
5.4.4 Multiband
Barricade features a fully automatic multiband limiting algorithm. Opposed to wide-band envelope limiting, this
stage processes individual frequency components. For many types of content, a certain amount of multiband
limiting will result in more transparent limiter behavior in situations of very high signal levels, or extreme
limiting. Setting the control to 0 will switch off the multiband limiter. The amount of multiband limiting is
visualized in the limiter gain VU meters. In most cases, the signal attenuation as a result of multiband limiting
will not exceed 6-8 dB to ensure that the timbre of the audio content is not changed significantly.
5.4.7 ISP
The ‘True peak / ISP’ switch determines whether Inter-Sample Peaks (ISP) will be taken into account in the limiter
(if set to ‘on’). Digital-to-Analog (D/A) converters often employ up-sampling and interpolation of audio signals.
During this process, new audio samples are inserted in-between current audio samples. These samples may
extend the full digital scale, even if the original samples are all within the full digital scale.
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When the True peak/ISP switch is on, the limiter will protect against such potential clipping problems. The use
of True peak/ISP is only necessary if used as limiter operating on the master bus for generation of final output
delivery signals.
The True peak/ISP implementation of TB Barricade is compliant with ITU-R BS.1770.
20 © TONEBOOSTERS 2010-2020
6 TB ReelBus v3
Analog tape simulation plugin carefully modeled after legendary Japanese and Swiss reel-to-reel recorders.
6.1 Introduction
TB ReelBus is an analog tape recording simulator that aims at accurate simulation of all properties related to
tape, including its frequency and level dependent saturation, inter-modulation effects, bias dependencies, tape
hiss, asperity noise, wow and flutter, and clipping of electronic circuitry. It is especially suitable for bus processing
(including the master bus) to subtly sweeten and enhance the sound.
TB ReelBus contains several tape recorder simulations (device models), which can be adjusted individually by
offsetting their tape hiss, asperity noise, amount of spectrum and saturation processing, and alike.
6.2 Features
• Very low-latency processing (4 samples, compensated for by host) as a result of analog design
• Support of all sampling rates from 44.1 up to 192 kHz
• Adjustable record level with auto level makeup option
• Accurate simulation of existing reel-to-reel recorders with different tape speeds
• Adjustable tape hiss and asperity noise levels
• Adjustable tape spectrum and tape saturation
• Adjustable wow and flutter strength
• Option to amplify bias strength for overbiasing
• Simulation of both tape saturation as well as analog circuitry clipping
• Calibrated analog VU meters
• Each and every processing element carefully modeled after analog circuits and filters
• Based on the VST 2.4 specification to allow compatibility with virtually all host programs
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W&F Sets the amount of wow&flutter. Set to full left to disable wow and flutter
simulation.
Overbias Increases the high-frequency bias signal beyond its optimal operating point for
the selected device model.
Circuit clip Increases the amount of electronic circuitry clipping. Set to zero if no circuitry
non-linearities are desirable.
Pre/post Enable emphasis Enables / disables pre- and post emphasis. This feature enables a pre-emphasis
emphasis applied to audio signals before recorded to tape, and a complimentary
(inverse) post de-emphasis applied afterwards. The pre-emphasis can be
configured in the spatial domain (with the mid-side control) and the spectral
domain (low-high).
Mid-Side Amount of pre-emphasis in the spatial domain. Negative values put more
emphasis on the mid component; positive values put more emphasis on the
side component.
Low-High Amount of pre-emphasis in the frequency domain. Negative values put more
emphasis on low frequencies; positive values put more emphasis on high
frequencies.
Noise Tape hiss Adjusts the amount of tape hiss (relative to the tape hiss level of the selected
adjustment device model).
Tape hiss -30 dB Reduces the tape hiss by an additional 30 dB.
Asperity noise Adjusts the amount of asperity noise (relative to the asperity noise level of the
selected device model).
Asperity noise -30 dB Reduces the asperity noise level by an additional 30 dB.
Color Spectrum Adjusts the amount of spectral changes induced by the selected device model.
adjustment This can be compared to the ‘EQ’ part of the device. Set to 0 if no spectral
changes are desired.
Saturation Adjusts the amount of tape saturation induced by the selected device model.
Set to 0 if no or very little saturation is desired.
Output gain Sets the output gain. If the ‘Auto’ switch is enabled, the inverse of the ‘Rec
level’ control will be automatically included to compensate for level changes
as a result of a non-zero rec level setting.
6.4.2 VU meters
Similar to real analog VU meters, the VU meters of TB ReelBus do not represent digital peak values. Instead, they
compute averaged signal levels with averaging time constants that are in line with those of analog VU meters.
The meters are calibrated to have a reading of 0 dB for a 1 kHz sinusoid with an RMS of -20 dB FS.
22 © TONEBOOSTERS 2010-2020
modeled according to real tape recorder units, every device model has its own tape hiss, asperity noise,
saturation, spectrum, circuitry clipping and wow&flutter properties.
It is important to note that the controls on the user interface will always be offsets relative to the selected
device model.
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• Disable ‘Include Audio Tail’ in the bounce dialog; or
• Reduce the tape hiss level on the plugin; or
• Insert a noise gate after TB ReelBus and adjust it such that the gate will close and remove the tape hiss
at the end of the track.
24 © TONEBOOSTERS 2010-2020
7 TB FlX v3
Dynamic equalizer - blending flexible dynamics processing and equalization in one optimized plugin.
7.1 Introduction
7.1.1 Equalizer section
TB FlX (“Flex”) combines equalization and dynamics processing in one go. It works just as most equalizers; it has
6 filter sections with lots of controls to modify their effect on the spectrum. More than 30 filter types are
currently supported, which include classic analog peaking and shelving filters and resonating low- and high-pass
filters. Besides these conventional filter types, some not-so-common or entirely novel filters are available as
well:
• Bell-shape filters that have a flatter top than analog filters, to give a more natural sound;
• Non-resonating shelving filters to allow for steeper filter slopes;
• Gaussian filters, because these filters have the shortest possible group delay;
• Gammatone filters, because they closely mimic the frequency analysis of our hearing system;
• Linear and logarithmically-spaced harmonic filters, for creative effects;
• Brick-wall highpass, lowpass, and bandpass filters;
• Analog resonating highpass and lowpass filters (order between 1 and 16);
• Analog bandpass filter;
• Spectral balance filter;
• and several more.
In the unlikely case that you want to create a filter shape that is different from any of the included ones, TB FlX
supports a so-called ‘auto node link’ mode. In this mode, the filter shapes will be automatically constructed such,
that their combined effect will give a smooth, interpolated curve through all nodes that were configured as ‘auto
node link’ filter.
Each filter section has its own ‘amount’ control to modify how much of that filter is actually applied to the audio
signal. Furthermore, the filter can be applied in stereo, left only, right only, mid only or side only channels.
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7.1.4 Putting it all together
All user-accessible and internal parameters are interpolated automatically with maximum precision, using 4
times oversampling. This gives ultra-smooth, zipper-noise free behaviour for no-compromise, professional-
grade output quality. And did we mention the integrated DC-reject filter (DCF)?
7.2 Features
• More than 100 parameters to shape the sound in a clean and simple interface.
• 6 filter sections with many controls to modify their behavior;
• More than 30 filter types, including a unique ‘auto node link’ filter type
• 3-node dynamics processing editor for each filter section
• Manual and auto-release (AR) option
• Integrated output spectrum analyzer with zoom functionality
• Unique, innovative auto-phase filter mode for high-resolution transient response
• Based on the VST 2.4 specification to allow compatibility with virtually all host programs.
26 © TONEBOOSTERS 2010-2020
Filter type Select the filter type of the current section (low pass, high pass, bell shape,
etc)
Frequency Sets the frequency of the current section
Gain Sets the gain (in dB) of the current section
Quality (Q) Sets the quality factor of the current section section. A higher Q value means
a narrow bandwidth, or a higher resonance (depending on the filter type).
Mode Determines whether the section applies its processing in stereo, left only, right
only, mid only or side only channels.
Amount Sets the amount of processing for the current section. 0% means that the filter
is not being applied; 100% indicates full processing.
Dynamics editor Nodes Each equalizer/filter section has a dedicated compressor input/output curve.
This curve determines the compressor gain for a given input level, and the
curve can be modified with 3 nodes.
• Left-click a node to activate it.
• Right-click a node to de-activate it.
• Drag the mouse to zoom into an area for microscopic editing.
• Click elsewhere (not on a node) in the editor to zoom out.
The detected input level will be shown as a highlighted area under the
compressor input/output curve.
Comp Sets the dynamics (compressor) functionality on or off
Soft Enables or disables smooth / soft curves rather than hard knees.
Attack Sets the attack time of the equalizer/compressor section.
Release Sets the release time of the equalizer/compressor section. The value is ignored
when A/R (Auto Release) is enabled.
A/R Enables or disables the Auto Release (A/R) mode.
Make up Sets the make-up gain (in dB) of the dynamics editor.
SC Input Selects what signals are used for level detection (side chain input). The
dynamics processor can detect stereo levels, but also only operate on mid,
side, left, right, or the side-to-mid ratio.
FLX4 has the additional option to use external input 3+4 for level detection
(external sidechain).
Generic settings DCF Enables or disables a DC reject filter. If enabled, frequency below 5 Hz will be
removed from the plugin’s output.
In gain Sets the input gain (in dB).
Auto phase Enables or disables the Auto phase feature of the plugin.
Out gain Sets the output gain (in dB).
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• The white line shows the overall equalizer curve in real time.
In the upper-left corner of the frequency editor there is a small drop-down menu for quick initialization / reset
of the editor.
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7.4.3 Compressor editor
When one of the nodes in the frequency editor is selected, a corresponding compressor editor will be activated.
This editor shows the compressor input/output curve for the selected node in the frequency editor.
Similar to the spectrum editor, dragging a rectangle with the left-mouse button will zoom in; a left-mouse click
anywhere in the editor but on a node will zoom out.
Nodes can be placed anywhere in the compressor editor. The line between the nodes will indicate the
compressor input/output curve. Some examples are given below.
Upward compression. In this case, compression is applied to low input levels. Low input
levels are brought up in level, while high input levels are not modified, other than a static
gain. This type of compression is useful when soft parts of a signal need to be louder
without modifying loud parts and transients.
Downward compression. In this case, signals with low levels are not modified, while high
input levels are decreased in level. This method is especially useful to change the
character of a signal, for example to change the punchiness of a percussive sound.
Expansion. In this configuration, high input levels are further increased in level, while
low input levels are not modified. This mode allows to increase the dynamic range of
transients.
Negative ratio compression. In this configuration, a sound that decreases in input level
will become louder at the output.
Compressor settings can be initialized efficiently by using one of the preset curves (accessible via the small drop-
down menu in the upper-left corner). This menu also allows you to copy curves from one equalizer/dynamics
processor section to another.
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When the ‘auto phase’ option is activated, TB FlX activates a novel method to construct the phase response,
which aims at combining the best features of linear phase and minimum phase. Depending on the input signal,
and the desired frequency response, TB FlX will fully automatically modify its phase response to anything from
linear phase to (close to) minimum phase, to give the best possible sound quality.
30 © TONEBOOSTERS 2010-2020
8 TB Dither v3
World’s first quantization and noise shaping plugin that allows the design of your own noise shaping curve – as
easy as working with an EQ!
8.1 Introduction
TB Dither is a plugin designed to modify the bit depth of audio signals, for example when authoring a CD or for
archival purposes, with minimum quality degradation. Such process typically involves dithering, quantization,
and noise shaping. TB Dither supports industry-standard dithering noise types such as RPDF (rectangular
probability density function, 1 LSB wide) and TPDF (triangular probability density function, 2 LSBs wide). A GPDF
(Gaussian probability density function) is provided as well.
TB Dither’s uniqueness lies in the flexibility to shape and minimize the audibility of noise inherently introduced
by bit depth reduction. Instead of providing a very limited set of a few, fixed noise shaping curves, TB Dither
allows you to design the spectrum of the quantization noise using familiar tools such as low-shelf, high-shelf and
peaking filters, just as any equalizer! This provides an unprecedented ability to adjust quantization noise spectra
according to the audio content, and envisioned reproduction system(s). If you can work with an EQ, you can
work with TB Dither!
To get started, no less than 7 different noise shaping curves are provided and can be recalled from a menu,
ranging from threshold-in-quiet curves, inverse dB(A) weighting, inverse ITU-R 468 curves, and several more.
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8.4 Features
• Zero-latency processing
• Support of all sampling rates from 44.1 to 192 kHz
• Supports industry-standard RPDF and TPDF dithering noise
• Unrivalled flexibility to shape dithering and quantization noise
• Supports any bit depth between 8 and 24 bits
• Dedicated modes to listen to quantization noise only
• Advanced noise-shaping overload protection algorithm
32 © TONEBOOSTERS 2010-2020
Q factor Sets the Q factor (or inverse of the bandwidth) of the active noise shaping equalizer
section.
Nodes Nodes can be dragged in the noise spectrum graph to modify the spectrum of the
quantization noise. The white line will always indicate the overall noise shaping curve
subject to information theoretic limitations.
• Left-click a node to active a noise-shaping equalizer section;
• Right-click a node to de-active the corresponding equalizer section.
Drop-down Several noise-shaping presets are provided via the drop-down menu indicated in the
menu upper-left corner of the noise shaping editor.
8.6.2 Insert TB Dither as the very last plugin in the processing chain
Dithering and noise shaping must always be the very last step in the effects chain, preferably even post master
fader. Dithering and noise shaping processes depend on the exact quantization levels that are used during the
final export. Any level adjustment, filter, or other effect being applied in-between dithering and export will
completely eliminate the positive effects of dithering and noise shaping. This also implies that peak limiting must
be applied prior to dithering, and that any level normalization applied by the host must be disabled.
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The most common technique is to increase the quantization noise level above 16 kHz to allow a lower level in
the 4-8 kHz range. However you are encouraged to experiment with different noise shaping characteristics.
Noise shaping is more effective at higher sampling rates. 44.1 kHz is the minimum sampling rate for noise
shaping to work properly, but 48 kHz or 96 kHz will make the process much more effective.
There is no benefit from using multiple dithering/noise shaping algorithms on the same audio signal; in fact, it is
better to avoid this from happening. If TB Dither is used, make sure that all other processes do not apply
dithering and/or noise shaping (either in a plugin such as a peak limiter, or during export by the plugin host).
You can audition the effect of noise shaping very easily by temporarily making the following adjustments:
• Set the bit depth to a very low number, such as 8 bits/sample;
• Set the output mode to ‘Output-input’ so you can listen to the effect of quantization without the input
audio.
8.6.4 Export
If all noise shaping parameters are tuned correctly, export the audio signal. The export bit depth of the host
must be set to the exact same value as used in TB Dither (e.g., export as 16-bit PCM if TB Dither was set to 16
bits).
34 © TONEBOOSTERS 2010-2020
9 TB BusCompressor v3
High-quality, transparent dynamics processor with adjustable knee and auto-release functionality suitable for
single tracks as well as complex mixes.
9.1 Introduction
TB BusCompressor is a very transparent, musical, all-round dynamics processor designed to be able to handle
everything from single tracks to complex, full mixes. Even with ultra-short attack and release settings, harmonic
distortion is extremely low (often better than -150 dB re FS*), and CPU load is typically below 0.5% (depending
on hardware).
TB BusCompressor has the unique feature to set the compressor hold time in cycles rather than in seconds. This
dramatically reduces intermodulation distortion even with ultra-fast attack and/or release settings. Expression
of the hold time in cycles creates longer hold times at low frequencies (at which one cycle has a long duration)
while still having a very fast response at high frequencies.
Another unique feature is to adjust the compressor sensitivity to noisy (as opposed to) harmonic signal
components. TB BusCompressor’s advanced signal analysis toolset includes the separation of tonal/harmonic
and noisy/percussive signals. Therefore, you can control the relative amount of these signal types that the
compressor responds to. For example, in a certain situation you might want to compress harmonic instruments
present in a mix more than the (noisy) snare drums. The noise control of TB BusCompressor changes the amount
of noisy components that the compressor is responding to. A second application for this feature is the
compression of vocals. By changing the sensitivity to noisy components, fricatives and sibilants will (relatively)
be more compressed, reducing the need for additional de-essing.
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Hold Sets the hold time in cycles. When set to +1, at most 1 cycle (or less) is used to hold the
gain. A typical setting of 2 cycles should sound great on many sources and prevents
intermodulation distortion.
High Quality Enables the high-quality mode. Engage the High Quality (HQ) mode to increase the
(HQ) oversampling factor of TB BusCompressor for sub-sample accuracy. Rest assured that
even with the HQ mode disabled, oversampling will still occur in TB BusCompressor, but
enabling the HQ mode will shift the oversampling parameters to the next gear for even
more accurate timing.
Release Release (time) Sets the minimum time to respond to decreases in input level.
Adaptive Adaptive release increases the release time if the signal is not quickly dropping in level,
release ensuring that the gain riding behavior of the compressor more closely matches the
signal envelope.
Hysteresis Hysteresis makes the release time history dependent.
If signals in the past were of relatively low level, and the compressor is merely reacting
to a short transient, its release will be short to quickly recover from the short transient.
If, on the other hand, the signal was consistently loud previously, the compressor will
react with a slower release.
Auto Clicking the “Auto” button will engage the automatic (content-dependent) release
mode. The release time, hysteresis and adaptive release controls will become inactive
if the auto release mode is enabled.
Noise Sets the relative sensitivity to noisy signal components in the input (as opposed to
harmonic components). A higher value will cause the compressor to react relatively
stronger to sibilants, percussion instruments, noise-like signals, snare drums, and alike.
LF Gain Low-Frequency gain sets the (relative) sensitivity to low frequency content.
Turning this knob will boost or reduce the low frequencies in the side chain only
(adjusting the compressor sensitivity).
Pump The “pump” control changes the behavior of the compressor. With a setting of 0, the
compressor will typically work in a very transparent manner with minimum amount of
pumping. For electronic music, however, pumping might be a desirable effect.
Increasing the value of this control will result in a stronger pumping behavior, especially
if the LF Gain is set to positive values.
Ratio Ratio Sets the amount of compression. A ratio of 4 indicates that 4dB above threshold will be
reduced to 1dB above threshold.
Range Sets the maximum gain / attenuation that can be applied. If the range is set to 20 dB
for example, the compressor gain (or attenuation) is limited to -20 to +20 dB.
Knee Sets the soft knee for a smoother compression behavior near the threshold point : A
soft knee applies the ratio exponentially as the signal approaches the threshold point.
With the right setting, it gives a more transparent sound.
For instance, using a 6dB knee and a -12dB threshold, subtle compression will begin at
-18dB (6dB below the threshold) and will gradually become stronger until the maximum
compression is obtained at -6dB.
Threshold Threshold Sets the input level below or above which the compressor becomes active.
ALM Assisted Level Makeup (ALM) provides support in levelling compressor output with
input by adjusting the compressor input-output curve depending on the compressor
settings. In many cases, these automatic adjustments should reduce the need to use
the manual make-up level. ALM has three levels:
• Off: ALM is disabled.
• Green: ALM is set to ‘normal’ which aims at keeping the loudness constant
when threshold, ratio, and dry/wet controls are changed;
• Yellow: ALM is set to ‘boost’ which will usually give a boost in loudness.
Upward Engages the upward compression mode.
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When this setting is enabled, the quieter passages (below the specified threshold) will
be boosted while leaving louder passages unchanged (upward compression). If
disabled, louder passages (above the threshold) will be reduced in level, while leaving
quieter passages unchanged (downward compression).
Mix The dry/wet mix control allows New York style / parallel compression inside the
compressor itself. A value of 75% indicates that the output consists of 75% of
compressed signal, and a remaining 25% of (unmodified) input signal.
Uniquely to TB compressors, the effective input-output curve is visualized accordingly.
Makeup Sets the makeup level of the compressor output.
M/S Mid/side mode. TB BusCompressor can operate in left/right or mid/side mode. In
left/right mode, the left and right channels are compressed. In mid/side mode, on the
other hand, the mid (left+right) and side (left-right) channels are compressed.
Ch link Determines the amount of linking between left/right compression (in left/right mode)
or mid/side (in mid/side mode). A value of 100% results in full coupling of the
compression in both channels; a value of 0% gives fully independent compression
operation in both channels.
The setting of this control will be stored independently for M/S mode disabled and
enabled.
Pan Adjusts the side-chain input level balance. In left/right mode, this knob works like a
left/right pan knob on the side chain, determining the left/right balance adjustment
going into the side chain level detector.
The same applies for mid/side in the mide/side mode. The pan control will remember
its setting independently for mid/side and left/right modes.
Display Compressor The display at the center of the GUI gives a graphical representation of the compression
curve curve and the current input level. The handle attached to the curve can be used to
adjust a few basic compressor settings:
• Drag handle to change the threshold;
• Use the mousewheel to change the ratio;
• right-button click on the handle to engage bypass;
Apply a left-button click on the handle to disable bypass.
Display selector Click on the small downward triangle in the upper-left corner of the display to change
the display mode.
• The “I/O” mode presents compressor output level as a function of input level;
• The “Gain” mode presents the compressor gain as a function of input level.
Histogram The lower half of the display shows a real-time histogram of the input levels. This may
provide guidance for threshold adjustment. The height of the curve represents how
often a certain input level was observed in the last 30 seconds (approximately).
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10 TB Sibalance v3
10.1 Introduction
De-essers can be an evil necessity. Vocal recordings may be too sibilant requiring de-essing (or excess sibilance
removal), but most de-essers come with very clearly audible drawbacks as well. After de-essing, vocals may
sound muffled, the ‘s’ may sound more like an ‘f’, or even worse, the operation of a de-esser manifests itself as
a clearly-audible time-varying filter. TB Sibalance provides very powerful tools to reduce excess sibilance in a
minimally invasive way. In contrast to conventional de-essers, TB Sibalance uses so-called ‘matched filter’
technology to only process those frequencies that are causing excess sibilance, while leaving all other frequency
components untouched. The result of TB Sibalance will therefore sound cleaner and more transparent than that
obtained with other de-essers.
10.2 Features
10.2.1 De-essing like a compressor
You may see a very familiar input/output curve in the screenshot that looks like a compressor. In this case, the
input/output curve does not relate to level, but to (excess) sibilance. Sibilance is a property of audio that is
largely independent of level; signals sound sibilant if there is a relatively large amount of signal energy present
in the sibilant range (typically 4-11 kHz) compared to the overall level. Nevertheless, TB Sibalance allows control
of sibilance by means of a threshold, a ratio, a soft knee, and a range parameter; much like a compressor. Of
course, a dry/wet control is included as well.
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10.3 User interface
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Gain The de-esser attenuation as a function of frequency is visualized in blue.
visualization
Start Sets the de-essing start (minimum) frequency in Hz.
End Sets the de-essing end (maximum) frequency in Hz.
Algo Sets the algorithm used for calculating the de-esser attenuation function.
• A value of 0 results in a broad-band de-esser, e.g., all frequencies will be
attenuated by the same amount if excess sibilance is present.
• A value of 1 results in a single-band de-esser, e.g., all frequencies between
the start and end frequency will be attenuated by the same aount of excess
sibilance is present.
• A value of 2 results in a matched-filter de-esser, which targets specific
frequencies only in-between the start and end frequency range that are
causing excess sibilance.
• Any value in-between 0 and 1 will give a response in-between a broad-band
and single-band de-esser.
• Any value in-between 1 and 2 will give a response in-between a single-band
and matched-filter de-esser.
Slope Sets the filter slopes in dB per kHz. Lower values will give a smoother frequency
response in the gain function; higher values will allow more surgical processing in the
frequency domain.
SC EQ Enables or disables a side-chain equalizer. If enabled, three equalizer sections will
appear that allow modification of the results shown by the spectrum analyzer.
• Drag the handles to change their frequency and gain values.
• Left click or right-click the handles to activate /de-active an equalizer
section.
• Use the mouse wheel to modify the Q factor / bandwidth of the equalizer
section.
Listen If enabled, the difference between original and processed signal will be produced at
the output. If no de-essing takes place, the output will therefore be silent.
HQ mode Enables the HQ (high-quality) mode. This mode will run the algorithm at a higher
sampling rate internally.
Mid/side Sets the amount of de-essing for mid and side.
• A value of -100% will apply de-essing on mid only
• A value of 0% will apply de-essing in stereo
• A value of +100% will apply de-essing on side only.
Tonal Sets the contribution of tonal components in detecting excess sibilance.
• A value of 0% will set the de-esser sensitivity to tonal signals to its minimum.
Excess sibilance will mainly be detected for noise-like signals.
• A value of 100% will set the de-esser sensitivity to tonal signals to its
maximum. Excess sibilance will be detected for both noise-like as well as
tonal / harmonic signals.
Vce start Sets the start frequency for voiced signal detection. The level within the voiced signal
range determines if signals in the sibilant range are excess sibilance or not.
Vce end Sets the end frequency for voiced signal detection.
Abs thrsld Sets the absolute threshold for excess sibilance. If the spectrum analyzer indicates
levels below this value, the resulting signal will gradually not be classified as sibilant.
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10.4 Understanding excess sibilance
10.4.1 Voiced and sibilance frequency ranges
The goal of TB Sibalance is to reduce or remove excess sibilance, or said differently, sibilant sounds such as ‘ess’
that are too loud are to be reduced in level. It is important to realize that the phrase ‘too loud’, or excess
sibilance, is defined within its context. This context dependency is explained schematically below.
Let us start with showing a spectrum of an audio signal. In the figure below you will see the power spectrum
level of a sound as a function of frequency. We can identify two frequency ranges that are not necessarily
mutually exclusive (they are allowed to overlap in frequency):
• A voiced frequency range, typically around 200 – 4000 Hz, which is the frequency range in which voiced
parts of speech (such as ‘a’, ‘e’, ‘i’, and alike) are predominantly present, and
• A sibilance frequency range, typically around 5000-11000 Hz, which is the frequency range in which
sibilant sounds (such as ‘s’, ‘t’, and alike), and excess sibilance often occurs.
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out, while one does not want to process it because the signals are very soft in level, and are therefore not being
perceived as having excess sibilance. Such level dependencies can be accomplished by means of the ‘absolute
threshold’ parameter as shown below.
Absolute threshold
Negative
sibilance
level
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10.5 Reducing sibilance
10.5.1 Sibilance input/output graph
The sibilance input/output graph provides a wide range of controls to modify sibilance levels. The input/output
graph shows some similarities with input/output graphs shown on the ToneBoosters compressors. However,
with TB Sibalance, the input/output graph shows the input sibilance level along the horizontal axis, and the
desired (or output) sibilance level along the vertical axis. The units are in Decibels.
• The reduction in sibilance can be thought of as the difference between a (dashed) line that connects
equal input and output sibilance, and the actual input/output curve shown by the solid line. That
amount is set by the ratio parameter. A higher ratio will result in a stronger reduction of sibilance.
• The threshold determines the input sibilance level at which reduction of sibilance starts to take effect.
In other words, the threshold value allows you to determine what sibilance level is excess sibilance
(above the threshold), and what is not considered excess (below the threshold).
• The currently detected sibilance level is shown by the filled polygon.
• A knee parameter determines the range of the transition from no sibilance reduction (below the
threshold) to de-essing (above the threshold). A larger knee value results in a softer knee around the
threshold.
+30
Output sibilance [dB]
Reduction
Ratio
0
Current sibilance level
Threshold
-30
-30 0 +30
Input sibilance [dB]
+30
Output sibilance [dB]
Range
-30
-30 0 +30
Input sibilance [dB]
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10.6 Algorithm tuning
10.6.1 Broadband, single band, or matched filter
Now that we have defined sibilance levels, and have determined the amount of sibilance reduction we would
like to apply through the input/output curve, we are ready to set the method or algorithm for applying this
reduction. TB Sibalance supports 3 algorithms which can be blended seamlessly:
• Algorithm 0: broad-band attenuation. With this algorithm, the signal is attenuated and all frequencies
are treated equally.
• Algorithm 1: single-band attenuation. With this algorithm, the frequencies within the sibilance range
are attenuated by the same amount, while frequencies outside the sibilance range are not attenuated.
• Algorithm 2: matched filter. With this algorithm, only specific frequencies within the sibilance range
will be attenuated, namely those that were responsible for the (high) sibilance level. Usually this
algorithm gives the most transparent results.
The difference in attenuation (or negative gain) for the single-band and matched-filter algorithms is shown
below. The single-band algorithm attenuates the full sibilance range, alike most conventional de-essers. The
matched-filter algorithm, on the other hand, applies a more surgical cut of frequencies that are most offensive
in terms of sibilance level, while leaving the remaining signals untouched.
The algorithm selection control can be set to intermediate values as well. For example, a value of 1.5 will give
an attenuation behavior that is in-between a single-band and matched-filter algorithm.
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10.6.3 Mid, stereo, side processing
Excess sibilance may exist in certain regions of the spatial image only. One example is a complex stereo track in
which sibilant vocals sit in the middle of that mix. In such cases, the mid-side parameter can help to mainly
process the vocals in the complex mix, while leaving other elements largely untouched.
• Setting the mid-side parameter to 0% will apply de-essing to left, right, mid, side equally.
• Setting the mid-side parameter to mid (-100%) will apply de-essing to mid only.
• Setting the mid-side parameter to side (+100%) will apply de-essing to side only.
• Values in between will apply partial de-essing to mid, stereo or side depending on the exact value.
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11 TB VoicePitcher v3
11.1 Introduction
TB VoicePitcher is a plugin to change the overall pitch of dialog and vocals, including singing voices. Because its
algorithms are specifically designed for the human voice, the results with TB VoicePitcher will typically sound
better, cleaner, and more natural than with other general-purpose pitch shifting algorithms*. Pitch shifting can
be performed in real time, with a small latency that is compensated for by the DAW host (if supported).
Furthermore, spectral (formant) corrections to improve the timbre of pitched vocals can be applied as well.
*Because TB VoicePitcher is specifically designed to process the human voice, results may vary for other content
such as polyphonic music or rhythm tracks.
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11.3 Pitch and formants
11.3.1 Introduction
When describing the pitch and timbre of vocals, the terms pitch and formants are often used. Pitch is the
fundamental frequency of vibration of the vocal folds. They vibrate quasi-periodically only for voiced phonemes.
The rate of vibration gives rise to a perceived pitch, corresponding to a specific note on a keyboard for example.
The sound produced by the vibrating vocal folds is changed due to the frequency shaping by the vocal tract,
which is everything from nasal tract, tongue, teeth, lips, mouth. The particular configuration for every phoneme
creates resonances at specific frequencies that we call ‘formants’. Such formants allow us to distinguish between
different (voiced) phonemes that can all have the same pitch, or alternatively, recognize phonemes
independently from their pitch.
The human voice organs allow us to change pitch from formant frequencies rather independently; the same
word can be said or sung with a different pitch. With such a pitch change, the formants will typically remain
(almost) constant. This is in contrast to what happens when we change the playback speed of a voice recording;
in that case, both the pitch and the formants will shift in frequency by the exact same amount. The result of such
playback speed change is therefore often very unnatural, especially when the playback speed is faster than
intended. Additionally, the duration will obviously be different.
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