Battle of Shiloh - East Flank: Carnifex Ferry Scenario
Battle of Shiloh - East Flank: Carnifex Ferry Scenario
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Page 34, Conditional Hold – May elect to go to Page 58, bottom left, 3rd bullet – “The volley of the
Conditional Hold, unless ordered First Fire or infantry is entitled to a +5 DRM for a disordered
Disengage. cavalry target.”
Page 38, Conditional Hold – Some orders, The target DRM for Cavalry in disorder is +6
such as First Fire, Disengage or Charge cannot
be changed since they assume immediate You may wish to note these suggestions in your
action. Page 38 is correct. copy of the Johnny Reb III rules. Are there other
typos not listed above?
Page 35, bottom, Infantry Charge Procedure –
Step 3, point of defensive volley.
The Klingle Farm His wartime losses and heartbreak far exceeded the
physical damage to his property and buildings,
at Gettysburg however. Daniel and Hannah lost their infant
daughter Catherine just two months after the battle,
and the following year Hannah gave birth to a baby
son, who died in August. In September 1864 Klingle
signed up for the 209th Pennsylvania and fought in
the Siege of Petersburg. His health failed, and he was
medically discharged in March 1865. Another
newborn baby that year died in the fall, adding to his
woes.
Parts of the Union First Corps marched northward Watch for many more additions to the line of Gettysburg
past the Klingle Farm on July 1, cutting across fields buildings in the future from Buildings in Turmoil!
and heading for the fighting west of Gettysburg. The
farmhouse and barn soon became a temporary field
hospital for wounded Yankee soldiers, keeping the
Klingles busy caring for them through the night. On
the morning of July 2, Union officers ordered the
family to evacuate for their own safety. Fighting
raged around the farm in the late afternoon, with
blue-clad soldiers using the home for cover and
shooting from the windows. When Daniel returned
on the 4th, he found his fences and crops destroyed,
bullet holes marred the house and barn, and his cows
and his shoemaking equipment were missing. Dead
bodies littered the farm. Flicker #4828 Klingle Farm, Gettysburg by lcm1863
Interview with Mark Severin As a board gamer in high school I knew about
miniature gaming. Eventually I found a local club
Owner, Scale Creep Miniatures and joined up with them. That must have been around
Author & Webmaster, 2004. So I’m really a newcomer to the hobby. It’s
DeepFriedHappyMice.com funny – most gamers just assume I’ve been gaming
since dirt was new. They ask me if I remember
Q – When you were a child, what were your favorite certain figures or rules or magazines. They’re usually
military related playthings? pretty shocked that my experience doesn’t even go
back prior to 2000!
My father was a career Army officer, so my parents
deliberately tried to limit the number of military toys Q – What is your favorite wargame (board or
in the house. One year for Christmas I wanted a toy miniature) and why?
tommy gun, but no luck. Later that Spring my mother
saw me playing with the kids on the block. I had a My favorite game has to be Grande Armee, a
stick and was making the “ack-ack-ack” noise. So at Napoleonic rule set. Heck, I like it so much I bought
that point they pretty much gave that up. the rights to it, and I am (slooowwwlllyyyy) working
on the ACW version. The reason I love it so much is
But really it was plastic model kits. I built dozens and it gets the command levels right in my opinion. When
dozens of aircraft, tanks and ships. I hung them from I pretend to be Grant or Wellington, I shouldn’t be
me ceiling and had them all over my room. I was not fiddling about with a stand or skirmishers here or
a great modeler, but I did turn out some decent work there. I have generals, colonels and majors that I pay
now and then. Most of the models ended up being to do that for me. Of course, I realize that’s just what
destroyed in various games – usually involving a most gamers love to do. To manage each unit down
little lighter fluid and pretend “flak.” to that level of detail.
Other than that I had the usual assortment of war toys But I found that a “ground up” approach like that
– GI Joe, bags of army men, and the like. I can’t say I often led to gamers losing sight of the big picture. I
remember any in particular – they were just stuff in can’t tell you how many games I see where neither
the toy bin that I played with when I felt like it. side keeps any kind of reserve. Where there’s
constant action from one end of the battle line to
Q – What were your favorite Civil War books and another. Where troops move like guided missiles
authors as a youth? with no friction.
I don’t really remember reading any Civil War books Grande Armee introduces a level of friction into
as a youth. I probably read Bruce Catton at some army command. The number of action sequences in a
point – I had a wide ranging interest in history in turn is variable, movement rates are variable, and
general. My interests at that time, however, were your ability to get things done is limited by your
more toward general history of various countries and available command points. And it rewards some
World War II. I really started reading about the Civil behavior you usually never see, like pulling worn
War in my twenties. units out for a breather to regain strength, keeping
reserves, and not trying to attack everywhere at once
Q – How did you get started in the hobby of all the time.
miniature wargaming?
Q – Tell us about your Civil War miniatures
When I turned 35 my wife gave me a set of plastic collection – scale, type and number of figures,
ACW figures. She thought the box included paints accessories, painting style, basing, etc.
and such. She gave them to me because I talked about
having such fun painting models and D&D figures as Once again, my collection goes against the grain. I
a kid. That drove me to the hobby shop in town. But I have figures in two sizes: 15mm and 6mm. Over the
was reading a lot of Napoleonic history at the time. last year I have dropped all other scales. This is
That led me to The Emperors Headquarters in largely driven by terrain and so on. Keeping to two
Chicago and to 15mm Napoleonics. At that time I scales lets me use terrain, equipment, and scenics
was just a painted, painting the armies for Talavera. across multiple games. Plus, I found 25mm simply
takes up too much room to store. So I purged (with
one or two exceptions).
The painting is a pretty good base and highlight. I I don’t really foresee any major changes to the hobby
find however that the figures matter much less than any time soon. To me it’s really three hobbies in one.
the terrain. So over the past 18 months I have really The research, the modeling and the gaming. You may
focused on upgrading my terrain. I’ve bought a lot enjoy some or all of them. I like the history of the
from Doug Kline and have been working on getting Civil War, for example, but have no real interest in
nicer trees, rivers, etc. I think even simply painted the minutia of uniforms and equipment. So I’m happy
figures (one color, no highlighting, just “stay inside with “generic” figures.
the lines”, and skip all the tiny details like musket
bands or buttons) on great terrain trump showpiece Likewise I like to do the modeling, but am too slow
painting on a table with felt cut outs and masking so these days I send out 90% of my figures to
tape roads. painting services (I haven’t bought any new figures
in 3 or 4 years spending my money on painters
Q – What are your favorite gaming conventions, instead). That leaves me to paint the stuff I’m
and why? Least favorite? interested in.
I think my favorite gaming convention has to be And as for the gaming, to me it’s about visual
“Recruits.” It is held in Kansas City and is put on by spectacle and the social aspect. It reminds me of golf
the local high school club. It includes both SciFi and in that way. Golf is really just a beautiful walk with a
historicals and features lots of good looking games, few buds, and the game is just an excuse. If the game
including a DBA and Flames of War tournament. I looks great and the players are a good bunch, I’m
love it because it gets a huge Under 25 crowd. Lots pretty happy. I don’t care too much about the rules,
and lots of kids are there playing and learning new or winning.
games. And girls – you see lots of young girls and
women there playing and having a great time. I would like to see some starter sets with rules,
figures, paints and paper terrain to entice new gamers
As for least favorite, anything held in the Lancaster into the hobby. The ACW is particularly suited to this
Host. I’m sorry, I guess I’m a snob but I hate that as you can keep the uniforms simple, and you don’t
venue. To me it always feels like being in a dank need lots of different figures. Infantry, a few guns
basement. No lighting, lousy food, and a general and a couple generals will get you a really nice game.
feeling of shabbiness all around. So I don’t go to the
shows there if I can help it. Q – Describe your figure / structure painting style
and any special techniques that you can share.
Q – Which is your favorite Civil War battlefield to
visit and why? How often have you been there? My painting technique is pretty standard. Black
Your favorite spot on that field? primer, base coat then highlight. That’s pretty much
it. If I were going to pass along a “tip” it would be
I have not been to many battlefields. Antietam, about the basing. My standard basing is to put two
Gettysburg, and the Wilderness. I don’t have a 15mm figures on a 20x15mm deep steel base. You
particular fondness for any of them. I would really can fit three figures on if they are “true” 15mm and in
prefer a re-enactment. I find the people far more a marching pose. This gives a very dense unit. I
interesting than the hills. prefer the looser look of two per base for the ACW
and some other periods.
By Larry Reber
Carnifex Ferry was one of the early battles of the Civil War, occurring about eight weeks after 1st
Manassas. It was a small battle, but had a significant impact on the war’s outcome. The winner of the
battle would determine which side controlled the Kanawha Valley in Virginia all the way to the Ohio River,
and split Virginia in two halves, paving the way for West Virginia statehood. Participants in the battle
included twenty Confederate or Union officers who would progress in rank to become generals later in
the war. In addition, the Union army at Carnifex produced two future United States presidents: Major
Rutherford B Hayes (later 19th president) and Private William McKinley (later 25th president). Both served
in the 23rd Ohio Volunteer Infantry.
Aware of the approaching Federal troops, Floyd established his headquarters along the Gauley
River on the bluffs overlooking Carnifex Ferry in an entrenched and well-fortified position designated
“Camp Gauley”. He had 2,000 men, including two artillery batteries and five companies of cavalry. Floyd
confidently assured Jefferson Davis that Camp Gauley could withstand any attack against them by
enemy forces. On the Union side, Rosecrans was just as confident, stating his army was so strong that
General Floyd would be a fool to oppose them. Rosecrans had three brigades, consisting of 7,000 men
including three artillery batteries and two cavalry units.
Despite Rosecrans’ bravado and Floyd’s stubbornness, both commanders were caught by
surprise when the advance unit of Union troops blundered into the face of the Confederate
entrenchments, starting the battle. Rosecrans was convinced the Confederates were in retreat and did
not expect to be confronted by resistance in force, and Floyd did not expect him to show up so soon, and
had sent for reinforcements to arrive in three days.
It was after 3:00 in the afternoon when the leading Union regiment came under fire; and
Rosecrans quickly responded by deploying his brigades for attacks against the Confederate center and
both flanks. Numerous Union assaults were repulsed. Rosecrans called a halt to the fighting when
evening darkness in heavy woods began to cause casualties from friendly fire by lost and confused
Union troops. Despite many casualties (150 men), Rosecrans had learned the true weak spots in Floyd’s
line and remained confident he could finish the job the next morning. His men had marched 17 miles
before giving battle; they were exhausted but morale was still high. Tomorrow after rest, they could begin
anew.
Floyd’s confidence, however, was shaken. Despite very minimal casualties (20 men), he
expected he would be overrun the next day, and his entire army in danger of being defeated and
captured. So Floyd quietly evacuated his men from their defensive positions and slipped away down the
steep and narrow ferry road. They retreated across the ferry to the south side of the Gauley River, and
continued eastward toward more friendly Virginia territory. The actual retreat began about 10:00 PM.
Floyd decided he would cross the river first, followed in order by regiment: the 45th, 50th, 51st, and 36th
Virginia. The 22nd Virginia would act as rearguard. The artillery, somehow, got overlooked. When the 22nd
VA began the final evacuation from the camp, they discovered the artillery unharnessed and unaware
what was going on. Taking the artillery with them, the 22nd VA departed the abandoned camp by about
12:30 AM.
The next morning when Rosecrans began artillery fire to resume the battle, a runaway Negro
servant emerged from the parapets to inform them that the Confederates had left during the night. Oddly,
both sides claimed victory in the battle. Floyd was praised for making a tactical withdrawal and saving his
outnumbered force with minimal casualties. Rosecrans won the field and captured a wealth of Camp
Gauley supplies left behind; fifty wagons full of muskets, cartridges, kegs of powder, lead bars, camp and
messing equipage, uniforms, blankets, cattle, horses, and commissary stores. Regardless of the dispute
Confederate artillery aimed down the ferry road. Patteson House (at top of photo) sat in the center of the
battlefield (15mm game photo)
Union troops march past the Patteson House and cornfield toward the Confederate positions
(15mm game photo)
Confederates retreated across the river via ferry boats and log footbridge
(15mm game photo)
THE WARGAME
This is a competitive scenario that could go either way. Each side had some tactical advantages
in their favor, but both opposing commanders also made some questionable decisions that can be
reconsidered. The Confederates are in a horseshoe shaped entrenched defensive position, with short
interior supply lines and a river at their back so they cannot be flanked. Their biggest handicap seems to
be that General Floyd simply did not have the will to stand & fight. Other Confederate leaders, such as
Robert E Lee, expressed the opinion that Floyd trapped himself and should have made his stand from
the other side of the river after burning the ferry crossing.
The Federals have over 3X the number of troops and superior artillery to throw at them. Because
the battle began so late in the day, they are fighting the clock as much as the enemy, trying to take the
Confederate position before darkness sets in.
TERRAIN
Camp Gauley sits atop a horseshoe-shaped bluff overlooking the Gauley River and ferry. The
camp’s defensive works consisted of an earthen redoubt and parapet in the front and center, with log
breastworks and palisades on each side, protecting the flanks. The defenses covered the entire length of
the concave camp, and stretched almost a mile across the bluff.
About 150 yards in front of the camp stood the two-story, frame structured Patteson house with
its log barn and some outbuildings. Beside the Patteson farmhouse was a cornfield which would become
the scene of some of the heaviest fighting. The ferry road ran directly past the front of the Patteson
House and continued straight though the center of Camp Gauley, eventually descending down to the
ferry itself. The land surrounding the Patteson farm had been timbered and cleared of foliage, but the far
left and right flanks around the camp remained heavily wooded, and should be considered rough terrain.
From the camp and bluff above, the ferry road is a winding narrow path barely wide enough for a
single wagon leading down to the ferry crossing. Troops and wheeled vehicles traversing this difficult
route should NOT get road bonus movement, and this path is the only means of escape toward the river.
The Gauley River was rock-strewn and fast flowing with steep banks. The Carnifex Ferry was the only
point within miles where the river widened into a long smooth body of water (about 100 yards wide at
time of Civil War) and could be crossed by a considerable force. In the days preceding the battle, Floyd
had also constructed a temporary log footbridge in addition to the rope ferry. Troops may cross the river
via the footbridge, but wheeled vehicles (artillery & supply wagons) must use the ferry to cross. The river
is considered impassable except by the bridge or ferry boats.
Confederate Colonel Henry Heth of the 45th Virginia Infantry, almost two years after the Battle of Carnifex
Ferry, played a very large role on the first day of the Battle of Gettysburg. By then Heth was a major general
commanding a division in the Army of Northern Virginia. Heth and his men, against Robert E. Lee’s orders
to avoid a general engagement, advanced against Union troops on ridges west of Gettysburg. The
defenders proved to be John Buford’s cavalrymen from the Army of the Potomac.
Union troops crossed open fields around Patteson House. Heavy woods on flanks shown in distance
(photo courtesy of Mike Elyard)
Sunken traces of the Ferry road heading down from Camp Gauley toward the ferry crossing, located
immediately to the rear of Guy’s artillery (photo courtesy of Mike Elyard)
Colonel John W. Lowe, 12th Ohio Infantry, was killed at Carnifex Ferry. Lowe was the first Ohio field officer
killed in the Civil War. He fell at the head of his regiment, pierced through the forehead by a bullet from a
Rebel sharpshooter’s squirrel rifle.
View of the Gauley River from the bluffs of Camp Gauley. Ferry Road descended from this height down to
the river crossing (photo courtesy of Mike Elyard)
GOALS
In the actual battle, the Confederates failed to defend their camp, and also lost most of their vital supplies
in the hurried retreat. So the goal for the Confederate players is to avoid either of those results. A major
Confederate victory is achieved if they can repulse all union assaults, and maintain possession of their
entrenched camp for 12 game turns. Note: if casualties exceed 20% (400 men) then they MUST retreat.
If the camp falls, the Confederates can still achieve minor victory by retreating with their stores and
supplies. To accomplish this, at least one wagonload of supplies per infantry regiment must accompany
them as they descend the ferry road down to the river crossing. (Five regiments = five model wagons, a
majority 3 of 5 wagons must be saved for minor victory).
The Federals will achieve major victory if they can drive off the Confederates and capture or destroy
majority of the Camp Gauley supplies (3 of 5 model wagons) within 12 game turns. If unable to capture
the camp, they may still achieve a minor victory by inflicting 20% casualties on the enemy (400 men) and
suffering no more than 20% casualties themselves (1,400 men).
ACKNOWLEDGMENTS
Special thanks to author Terry Lowry for provided valuable information regarding the Carnifex Ferry
battle.
For further reading, I recommend: SEPTEMBER BLOOD, the Battle of Carnifex Ferry by Terry Lowry,
ISBN-10: 1891852787. Available from the West Virginia Book Company.
ORDER OF BATTLE
Attached Artillery:
13th Ohio Battery Co. E….Capt. George Schneider (two bronze 6pdr James rifled guns)
1st Independent Battery Ohio Volunteer Light Artillery….Capt. James McMullen (Four 12pdr
Mountain Howitzers)
Attached Cavalry:
1st West Virginia Cavalry….Captain William A. West (these troopers received Sharps carbines
and Colt revolvers prior to the battle)
Attached Artillery:
Battery I, 4th US Artillery…. Captain Oscar A. Mack (two Mountain Howitzers)
Attached Cavalry:
Independent Company Indiana Cavalry….Captain R.R. Stewart
JRIII gives a +1 as firer and –1 as target to Elite units and a –1 as firer and +1 as target to Green units.
I always thought that this did not go far enough in portraying the brittleness of Green units and the staying
power of Elite units. For awhile, I put Elite units on the table as five stands, with a –2 per stand loss. This
meant that I had to mark each stand of the unit with a rock or a twig to show that it had started with five
stands.
Another idea, which stays within the convention of a four-stand unit, and keeps the stand loss penalty
the same (+ 3), is shown below, for a 360-man regiment:
Flag
Elite Regiment
Flg
Green Regiment
Flg
Veteran Regiment
Keeping with the convention of putting the flag stand on the left, as seen from the rear, if casualties are
removed from the rightmost stand first, the Elite unit would have to take four casualties before it loses a
stand, while the Green unit only two.
I use similar base treatments (sand, flock) to make the different figure-count stands look like they
belong in the same regiment, and different flags to show the brigade they belong to. You would need
some way of marking the different figured stands to show that they belong together.
An Elite 240-man unit could be represented as: 1 (flag), 1, 3, 3 and those pesky 600-man units, that no
one wants to go near, as: 6 (flag), 6, 5, 3 or 6 (Flag), 6, 6, 2 to be really brittle.
Confederate- General Hagood (+1) Four 12-figure and one 16-figure regiments (latter is on hill)
1 Battery: 2 sections 10-lb. Parrott Rifles (on the hill)
Union- General Wistar- (+1) Three 12-fig. and one 16-fig. regiments
1 Battery: 2 sections 10-lb. Parrott Rifles
General Heckman- (+1) Three 12-fig. and one 16-fig. regiments
1 Battery: 2 sections 10-lb. Parrott Rifles
General Weitzel- (+2) Divisional Command
With six inches removed from each map-edge (red dotted line), the scenario is 3’ x 4’ or two 2’ x
3’ insulation pieces butted together. The ¾-inch foam is cheaper, but you cannot sand down the
depressions (creek) very far.
Some of the house rules that we use, especially with a small board, are:
1) Artillery on a higher elevation can fire over friendly units on a lower elevation until enemy units
come within 4 inches of the units being fired over, and then use the rules as written.
2) Units that Rout will roll for rout distance normally, but in the Rout/Rally phase do not have to
route further if they are in cover. If not, they must move to the nearest cover using up to the routed
movement distance.
3) The creek causes disorder when entered, but if a unit forms from Disorder, in the creek, it can form
on one bank, into extended line only (-1 cover) for a total of -3 cover.
The original scenario has an option for 10 turns with an extended O.B.
John Hill’s scenario cards are available from Doug Kline of Battlefield Terrain Concepts.
Happy Gaming!
P. J.
Stuart’s Brigade – 2nd Bde/5th Div -- Col. David Stuart (wounded) (Leader Benefit of 2)
55th IL, Lt Col. Oscar Malmborg, Experienced, 20 figures, rifle-muskets
54th OH, Col. T. Kilby Smith, Experienced, 20 figures, mixed muskets
71st OH, Col. Rodney Mason, Green, 20 figures, mixed muskets
McArthur’s Brigade – 2nd Bde/2nd Div -- B’Gnl John McArthur (wounded) (Leader Benefit of 1)
9th IL, Col. August Mersy, Veteran, 20 figures, rifle-muskets
12th IL, LtCol. Augustus L. Chetlain, Veteran, 16 figures, rifle-muskets
81st OH, Col. Thomas Morton, Experienced, 16 figures, rifle-muskets (roll for availability, see below)
13th MO, Col. Crafts J. Wright , Veteran, 16 figures, rifle-muskets (roll for availability, see below)
14th MO, Col. B.S. Compton, Veteran, 16 figures, rifle-musket (roll for availability, see below)
(Note: the 14th MO was also known as Birge’s Western Sharpshooters and get a +1DRM on all fires)
The 81st OH, 14th MO, and 13th MO had been detached from MacArthur’s Brigade while it was moving to
the east flank and historically were not available for this fight. But, that might not have happened. At
the start of the scenario roll one six sided dice (1D6) for each unit and a roll of “1 or 2” they are available
and can start anywhere within 4 inches of any other unit of McArthur’s Brigade.
Williams’ Brigade – 1st Bde/4th Div – Col. Nelson G. Williams (wounded) (Leader Benefit of 1)
3rd IA, Maj. William M. Stone (captured), Experienced, 16 figures, smoothbore percap muskets
28th IL, Col. Amory K. Johnson, Experienced, 20 figures, smoothbore percap muskets
32nd IL, Col. John Logan (wounded), Experienced, 20 figures, smoothbore percap muskets
41st IL, Col. Issac C. Pugh, 20 figures, Veteran, 20 figures, smoothbore percap muskets
Lauman’s Brigade – 3rd Bde/4th Division -- B’Gnl. Jacob G. Lauman (wounded) (Leader Benefit of 1)
31st IN, Col. Charles Cruft (wounded) Veteran, 20 figures, mixed muskets
44th IN, Col. Hugh B. Reed, Veteran, 20 figures, mixed muskets
17th KY, Col. John H. McHenry, Veteran, 12 figures, mixed muskets
25th KY, LtCol. Benjamin H. Bristow, Veteran, 8 figures, mixed muskets
Available Artillery
2nd Div, A/1st IL Battery, Lt. Peter P. Wood, Veteran, 3 sections mixed guns
4th Div, 13th OH Battery, Capt. John B. Myers, Green, (BMP = 5) 3 sections, mixed guns,
4th Div, Mann’s Battery, Lt. Edward Brotzmann, Experienced, 2 sections mixed guns
4th Div, 2nd MI Battery, Lt. Cuthbert W. Lang, 1 section, Experienced, 20lb Parrott Rifles, 2 sections mixed
guns
May fire the 20lb Parrott Rifle section separately, or all as 3 sections as mixed guns. If a section is lost,
assume that it is the 20Lb Parrott section.
Jackson’s Brigade, 3rd Bde/2nd Div/II Corps, B’Gnl John K. Jackson (Leader Benefit of 1)
17th AL, LtCol. Robert C. Fariss, Experienced, 24 figures, mixed flintlocks (-1 DRM)
18th AL, Col. Eli S. Shorter, Green, 20 figures, mixed muskets
19th AL, Col. Joseph Wheeler, Experienced, 20 figures, mixed muskets
2nd TX, Col. John C. Moore, Experienced, 20 figures, mixed muskets
Also known as the “Texas Sharpshooters” and get a +1 DRM on all fires
Girardey’s Battery, Capt Isadore Girardey, Green, 3 sections mixed guns
Bowen’s Bde, 2nd Bde/Reserve Corps, B’Gnl John S. Bowen (wounded) (Leader Benefit of 1)
9th AR, Col. Issac L. Dunlop, Green, 16 figures, mixed muskets
10th AR, Col. Thomas D. Merrick, Green, 16 figures, mixed muskets
2nd CONF, Col. John D. Martin, Green, 16 figures, mixed muskets
1st MO, Col. Lucius L. Rich, Green, 16 figures, mixed muskets
Hudson’s Battery, Capt. Alfred Hudson, Green, 2 sections mixed guns
Watson’s Battery, Capt. Allen Burlsey, Green, 3 sections mixed guns
Statham’s Bde, 3rd Bde/Reserve Corps, Col. Winfield S. Statham (Leader Benefit of 1)
20th TN, Col. Joel A. Battle (captured), Veteran, 16 figures, smoothbore flintlocks (-1 DRM)
28th TN, LtCol. Uriah T. Brown, Veteran, 16 figures, smoothbore flintlocks (-1 DRM)
45th TN, LtCol. Ephriam F. Lytle, Green, 16 figures, mixed flintlocks (-1 DRM)
15th MS, Maj William F. Brantley, Experienced, 16 figures, smoothbore flintlocks (-1 DRM)
22nd MS, Col. Frank Schaller (wounded), Green, 20 figures, mixed flintlocks (-1 DRM)
Rutledge’s Battery, Capt. Arthur Rutledge, Veteran, 3 sections, mixed guns
Col David Stuart, whose tiny three regiment brigade and no artillery held the Federal left flank for over
two hours against the six regiments of Chalmers’ brigade and elements of Jackson’s brigade.
One of the wooded ravines that characterized much of the terrain on the east flank of the battlefield
Contrary to current impressions, the “sunken road” was not sunken and, at the time, it was merely a
country footpath. As this period photo shows it was not a position with any intrinsic defensive value;
but, it did became a convenient and visible line on which the Union could reform their defense. The
first reported claim that it was “sunken” did not appear in print until 1881 – but, the name and the
description stuck.
Editor’s Notes: Watch the next issue of Charge! (#38, February 2013) for an interesting After Action
Report of John’s and Todd’s Shiloh scenario on the tabletop! When Todd played the scenario, A.S.
Johnston personally led a desperation charge against a pair of Federal batteries! Now that’s leading from
the front… it’s also a great way to lose your leader figure!
Also note that in this Shiloh scenario, Johnny Reb III rules designer John Hill has developed an expanded
"weapon ranges" chart to cover all the aged weapons that were in use at Shiloh and created a new unit
quality category of "experienced"...meaning it had been in the army long enough (since 1861) to be well
drilled but the men had not yet seen combat.