Wormhole Daemons of Change • 2995pts
Greater Daemon of Change
970pts
Qua 2+ Def 2+
Exalted Power Staffs (A9, AP(1), Rending)
Exalted Power Spear (A4, AP(3), Deadly(3))
Symbol of Change(4)
Daemon, Fear, Flying, Hero, Psychic(2), Stealth, Symbol of Change(4), Tough(18)
Champion of Change
135pts
Qua 4+ Def 4+
Power Gauntlet (A3, AP(3))
Symbol of Change(1)
Magic Bolt (12", A3, AP(1))
Psychic(1)
Daemon, Hero, Psychic(1), Stealth, Symbol of Change(1), Tough(3)
Pink Warriors [5]
365pts
Qua 4+ Def 4+
5x Claws (A1, AP(1))
5x Fireballs (12", A1)
Daemon, Split, Stealth
Champion of Change
135pts
Qua 4+ Def 4+
Power Gauntlet (A3, AP(3))
Magic Bolt (12", A3, AP(1))
Symbol of Change(1)
Psychic(1)
Daemon, Hero, Psychic(1), Stealth, Symbol of Change(1), Tough(3)
Pink Warriors [5]
365pts
Qua 4+ Def 4+
5x Claws (A1, AP(1))
5x Fireballs (12", A1)
Daemon, Split, Stealth
Manta Daemons [3]
195pts
Qua 4+ Def 4+
3x Claws (A3)
Daemon, Fast, Stealth, Strider, Tough(3)
Crab Daemon of Change
620pts
Qua 3+ Def 2+
Power Claw (A12, AP(3))
Heavy Power Cannon (24", A6, AP(3))
Daemon, Fear, Stealth, Tough(18)
Flame Daemons [3]
210pts
Qua 4+ Def 4+
3x Claws (A3)
3x Spout Flames (18", A3, AP(1))
Daemon, Stealth, Tough(3)
Psychic/Spells
Breath of Change (4+): Target friendly unit within 12” may immediately charge by 3”.
Inferno (4+): Target enemy unit within 12” takes 2 automatic hits with AP(2).
Cursed Mutations (5+): Target enemy unit within 18” gets -1 to hit next time it shoots.
Fire Storm (5+): Target enemy unit within 12” must take a dangerous terrain test.
Blessed Mutation (6+): Target friendly unit within 12” gets Regeneration on rolls of 4+ next time it takes wounds.
Bolt of Change (6+): Target enemy unit within 12” takes 1 hit with AP(4) and Deadly(6).