Inuyasha GURPS RPG
This is just meant to add on to GURPS you need to have GURPS 4th edition rules to play.
GURPS lite (Minimum requirement)
GURPS BASIC Character (recommended)
GURPS BASIC Campaigns (recommended for GM)
Notes: added items, enemies, status abnormalities and demon classes, adjusted and added
skills (now spells), numbers in parentheses next to a skill is the FP required to use it, * means it
up to the GM to decide to be used in a campaign, GURPS system
special thanks to the inuyasha wiki, and Arros_Raikou, MenaceGoku and Vyrania on
gameFAQs for their walkthroughs of Inuyasha Secret Of The Cursed Mask and Inuyasha Secret
Of The Divine Jewel
As most of this comes from those games (and I wasn't willing to replay them)
                                                                                                   1
Races:
   Humans: the weakest species in InuYasha but also the largest in number, though arguably
normal humans can overcome weak demons. Some humans become monks, priests or
priestesses, and a few amongst them have particularly strong spiritual power and can fight on
even ground with Demons. Some humans also lived and trained in a village of Demon Slayers
before its destruction and while they could not beat demons of extreme power they could handle
most common demon threats. Humans can also gain demonic powers by allowing their bodies
to be fused with demons causing them to become a Half Demon, thus gaining great power
beyond those of ordinary demons, however this often resulted in loss of humanity with barely no
trace of the original human's identity. It is also possible for humans to mate with demons and
give birth to natural half-demons, often possessing both human and Demon traits
  Demons:(yokai) are very powerful beings present in Feudal Japan. Demons consist of
innumerable, and diverse varieties that grow stronger with age and their varying bloodlines.
They can be found in many locations, ranging from mountains to forests; some even hide
among human dwellings, often to cause trouble for their human inhabitants. While most demons
are very weak, some are particularly strong, especially those that have specific associations
with animals. Most demons usually only associate with their own kind, unless driven by some
pressing need or self-interest, especially when overwhelming numbers are needed; but without
a strong leader they rarely do so on their own. In relation to humans, demons either ignore or
are outright hostile to humans, though they generally fear reprisal from priests, priestesses, and
monks. Others, particularly powerful demons, have little to no fear of humans. A rare few
demons are friendly towards humans, and even mate with them, producing half-demons.
However, such behavior is considered eccentric by even the most open-minded demons, and is
generally frowned upon, with the offspring of such unions being reviled and discriminated
against. Some half-demons are also created when a human offers their soul to demons and are
reconstituted as an entirely new creature. Most demons keep to themselves, only attacking what
they need for resources or food.
Half Demon: (hanyo) a mixture of a human and a yōkai, either by birth or by unnatural means.
There are two ways that a hanyō is born. One can be born of a yōkai and a human. In most
cases, the father is a yōkai, and the mother is a human.The other way is when a human with an
unfulfilled desire merges with many demons. Half demons have a period of time during a new
moon where they lose their demonic powers and are purely human. A half Demon may also
become a full demon if their life is in danger however, they loose control of themselves and
bloodthirsty willing to kill anyone including their allies.
Specters are the resurrected dead brought back to life by either magic, sacred jewel shards or other
means. Typically specters have bodies made of clay and graveyard soil. They also usually feed off
the souls of the dead, though this seems to apply only to those raised by magic.
                                                                                                  2
Classes:
Humans:
Priest/Priestess: skilled archery has abilities to heal and purify.
+2 Intelligence +1 Health
                                                             Weapons:
                                                             TL Weapon.       Dmg.     Range
                                                             ST
                                                             (1) Bow        (Thr+1imp) (x15).
                                                             (10)
                                                             Spells
                                                             FP Cost. Name.       Class      Dmg
                                                             Effect
                                                                (1) Spiritual Power:(Melee) 1d
                                                             user holds out their hand and uses
                                                             energy to attack.
                                                               (2) Bandage: (regular)
                                                             Emergency treatment for a
                                                             wounded members
                                                                 (3) Sacred Arrow (missile) 2d
                                                             Shoots a spiritually charged arrow
                                                             at the enemy. (Requires Bow)
                                                                (4) Arrow of Sealing: (area)
                                                             Seal all enemy attack (Requires
                                                             Bow)
                                                                (5) Cheer: (regular ) Pray and
                                                             cheer on to increase the power of
                                                             a member
                                                                (6) Arrow of Purifying Light:(
                                                             regular) Cures poison, blindness,
                                                             and paralysis (Requires Bow)
   (7) Divine Barrier– (block) A barrier that protects all allies from an enemy attack
   (8) Reflection: ( block )3d use a basic short bow as a weapon, as she can infuse her
       spiritual powers into the bow in order to deflect an enemy's attack. (Requires Bow)
                                                                                                 3
Monk: set barriers to ward of evil
                                                               +1 Dexterity +2 Intelligence
                                                               Weapons:
                                                                 TL Weapon. Dmg.
                                                               Description
                                                                  (1) Holy Staff (sw+2cr) a
                                                               metal pole topped with a
                                                               metal finial with two sections,
                                                               each with three rings.
                                                               Spells:
                                                               FP Cost. Name.         Class
                                                               Dmg       Effect
                                                                  (1) Spiritual Power:
                                                               (missile) 1d Damage one
                                                               enemy with a tag
                                                               empowered with Spiritual
                                                               Power.
   (2) Spiritual Blessing: (regular) Recover HP of a member
   (3) Spiritual Purification: (regular) Recover status abnormality of a member with
       Spiritual Power.
   (4) Spiritual Life: (regular) Recovers a member's inability to battle with Spiritual
       Power.
   (5) Healing Sutra– (regular) Restores the HP of an ally. Cures paralysis.
   (6) Sealing Barrier– (blocking) A barrier that protects an ally from spells.
   (7) Binding Sutra– (regular) Lowers the DEX of an enemy.
   (8) Fury of Taishaku–(missile) 3d A lightning that may also cause paralysis.
                                                                                             4
Demon Slayer: uses a variety of weaponry, agile
+3 Dexterity
                                                            Weapons & Armor: Slayers use
                                                            weapons & armor made from
                                                            bones of slain Yōkai.
                                                            TL Weapon.        Dmg/DR.
                                                            Description
                                                               (1) Kusarigama:(sw+2 cut)
                                                            (DX-5) a sharp sickle on a chain;
                                                            the sickle is made of demon
                                                            bone.
                                                               (2) Chain Attack:(sw-2)
                                                            (Dx-3) Damage one enemy
                                                            byreleasing a Chain Attack.
   (3) Poison Powder: (3d cr ex)Scatter poison dust from the demon slayers on an
       enemy.
   (4) Dagger Gauntlet: (thr-1imp)(DX-3) Attack one enemy with a sharp Hidden
       Weapon.
   (5) Wakizashi: (sw+1cut)(DX-5) A short one-handed sword, sometimes mistaken for
       a katana.
   (6) Mask: (Dr: 2) Protects the wearer from poisons and miasma from demons (it can also be
       used to protect slayers from the various gases the slayer uses).
   (7) Hiraikotsu:(2d+2) (DX-7)Knocks down multiple enemies by throwing Hiraikotsu.
   (8) Demon Cat Companion: twin tailed white cat that can transform and fly.
                                                                                            5
*Shikigami: abilities based on the four elements: fire, water, wind, and light.
+3 Intelligence
Spells
FP Cost. Name. Class Dmg               Effect
   (1) Raging Flame: (missile) 1d Damage one enemy
   (2) Sealed Blue Sky (missile) Seal an enemy attack
   (3) Great River Offering (regular) Recover HP of one.
   (4) Blue Sky Purification (regular) Recover status abnormalities
   (5) Blue Sky Confusion (Area) Confuse all enemies.
   (6) Protective Light (blocking) Greatly increase Defense.
   (7) Flames of Judgment (Area) Greatly damage all enemies
   (8) GreatRiver Blessing (regular) Recover all member HP.
   (9) Grieving Flame (blocking) Return damage received
*Kamuitama: is a power that is wielded by the gods. It is a power can do anything, and it has
been sought by many beings to use for themselves. It is not a power that can be easily
controlled
+3 Strength
Weapons
TL Weapon. Dmg. Description
(1) Naginata. (sw+3cut) pole with a curved single-edged blade on the end.
Spells:
FP Cost. Name. Class          Dmg       Effect
   (1) Summon Shikoni (Blocking) Shikoni are creatures made of clay summoned for
        protection of their owner from danger.
   (2) Summon 2nd Shikoni
(3) Lightning Arrow: (missile) 1d Appears to be several arrow like shining lightnings which able
to pierce some yōkai.
(4) Infernal Meteor: (area) 2d About three blazing meteors will drop down to the earth to crush
whole opponents. It is also considered as an effective power to defeat opponents.
(5) Heavenly Essence: (regular) is able to restore an ally's health if they are injured.
(6) Power Leaf: (regular) A power that can increase the strength of an ally.
                                                                                                  6
Demons:
Fox: A fox apparition, and one of the HENGE (Shapeshifters). The Fox most often appears as a
woman to human men or as a man to human women. Often wishes to merely play pranks, but
sometimes desires to mate with humans. They are generally considered harmless.
+2 Health +1 Intelligence
                                             Spells:
                                             FP Cost. Name. Class           Dmg      Effect
                                               (1) Fire Bombs: (missile) 1d Throw Fire
                                             Bombs at one enemy
                                                (2) Mushroom Illusion (area) Confuse all
                                             enemies with Mushroom Illusion.
                                                 (3) Jizo Statue: (regular) The statue is able to
                                             change its size in a puff of smoke. It is also
                                             capable of immobilize someone if it is placed on
                                             top of them.
                                                (4) Fox Fire– (missile) 2d A demon spell
                                             that burns the enemy with moderately hot
                                             flames. Or protects an ally.
                                                 (5) Smashing Top– (regular) An illusion of
                                             a giant top that crushes the enemy.
                                            (6) Smoke Illusion– (block) A demon spell
       that may cause blindness by engulfing the enemy in smoke.
   (7) Transformation: (regular) The ability to transform into animals or look the same as
       someone else by putting a leaf onto his head.
   (8) Doppelgänger: (regular) The skill to reproduce himself with a doppelgänger technique
       using leaves. If a doppelgänger receives impact, it makes a popping noise and bursts
       like a balloon.
   (9) Snake Toy Transformation:( regular) The toy snake he possesses is transformed into a
       large snake, usually attacking the opponent. It is only an illusion, and is discovered
       quickly.
   (10) Hidden Cloud: (regular) The skill to erase his presence combined with the talisman
       from the old exorcist. This ability makes Shippō and anything invisible. This effect last a
       short period before reappearing.
                                                                                                 7
Wolf : are demons who resemble wolves. The ones that have a humanoid appearance have
fangs and pointed ears, and the ones that aren't humanoid look like wolves slightly larger than
the regular wolf, and have the ability to speak. They are almost always seen wearing armor and
wolf fur. They live in large groups, and inhabit caves in mountain areas. Wolf demons usually
never have any sort of demonic power, and attack with weapons or physical strength. They can
control actual wolves to do their bidding. They also hunt all animals, including humans. For the
wolf demons, their own pack is very important.
+3 Strength
                                                                  Weapon
                                                                  TL Weapon.          Dmg.
                                                                  Description
                                                                  (4) Cutting
                                                                  Leaves:(thr-1cut) An
                                                                  unlimited supply of sharp
                                                                  green leaves, able to slice
                                                                  through demons.
                                                                  (5) Iris: A plant believed to
                                                                  have the power of
                                                                  purification.
                                                                  *(6) Goraishi: (thr+3cr) a
                                                                  powerful heirloom of the
                                                                  wolf demon tribe.
                                                                  Spells:
                                                                  FP Cost. Name.        Class
                                                                  Dmg     Effect
                                                                     (1) Wolf Wind: (regular)
                                                                  A quick Tornado charge.
                                                                     (2) Wolf Claws: (Melee)
                                                                  1d Slashes the enemy
                                                                  using razor-sharp claws.
                                                                     (3) Wolf Kick: (melee)
                                                                  2d User delivers a quick,
                                                                  powerful kick.
                                                                     * (7)Lighting: (missile)
                                                                  3d lightning blasts from
                                                                  Goraishi's fingers that
                                                                  appear to be on par with
                                                                  the Wind Scar (Requires
                                                                  Goraishi)
                                                                                                  8
*Dog humanoid shape-shifter demons with characteristics of dogs. All known dog
demons are incredibly powerful. Although they spend most of their time in human-like
forms, they have the ability to revert to their true forms, those of giant dogs
                                          . +3 Dexterity
                                       Weapons
                                       TL Weapon.        Dmg.       Description
                                       *(7) Self Created Sword (thr+4cut) a sword
                                       created from the users body typically from a fang
                                       but may come from inside of the user's body.
                                                Spells
                                                FP Cost. Name.     Class   Dmg
                                                Effect
                                                   (1) Iron Reaver (Melee) 1d Slashes
                                                the enemy using razor-sharp claws.
                                                    (2) Blades Of Blood (area) 1d Demon
                                                power is used to turn Inuyasha’s blood
                                                into blades.
                                               (3) Whip Of Light: (Melee) 1d spins
      around and a yellow whip emits from him while he is spinning.
   (4) Poison claw (Melee) 1d Attack one enemy with Poison Claws
   (5) Flight (regular)
   (6) *True Form: (regular) transform into a giant silver dog
   (7) *Wind Scar (missile) 2d A special attack using Tetsusaiga that can slay
       countless enemies at a time. (Requires Self Created Sword)
   (8) *Backlash Wave (missile) 3dx10 Damages the enemy by reflecting their spells
       back at them. (Requires Self Created Sword)
   (9) *Meidō Zangetsuha (missile) an immensely strong offensive technique that
       creates a path that sends anyone who is hit with it directly to the Netherworld
       itself, killing them without actually harming them. (Requires Self Created Sword)
   (10)
*Explosive Corrosion Wave: 3d area fire off the decomposition ability of Bakusaiga as
an explosive energy wave that can slay thousands of demons in one slash.(Requires
Self Created Sword)
                                                                                           9
*Naraku Incarnations were created to aid him in his battle against Inuyasha and his
group as well as keeping a better eye on Naraku's surrounding situations. Naraku was
constantly releasing detachments of himself to carry out his bidding. Only a few of the
detachments truly lived up to their purposes as most betrayed him or were quickly
disposed of by the people going after him.
                                                   +3 Strength
                                                      Weapon
                                                      TL Weapon.        Dmg.
                                                      Description
                                                      (1) Fan able to call down a variety of
                                                      wind-related powers
                                                      (2) Mirror
                                                      (7) Bladeless Sword: Bladeless
                                                      sword that can absorb demonic
                                                      energy.
                                                      Skills
FP Cost. Name.       Class    Dmg      Effect
   (1) Dance Of Blades: (missile) 1d creating a wind gust that morphs as it travels
       through the air into a plethora of crescent-shaped blades that can pierce through
       virtually anything (requires fan)
   (2) Reflection: (Blocking) 1d reflect an attack back at the sender (requires mirror)
   (3) Barrier: (Blocking) able to make it large enough for himself or for others
   (4) Teleportation:(regular) substitutes himself with a doppelgänger, which turns into
       a flower in a blue flame when attacked; he tends to hide somewhere nearby, or
       flee. He can also teleport without a substitute, appearing out of a spiral of red
       energy or vanish in a wave of air.
   (5) Detach Eye: (regular) detach his right eye at will, turning it into a flying eye
       demon, used to spy on foes
   (6) Origami Crane: (regular) create a paper crane to fly on after enlarging it,
   (7) Technique Absorption: (blocking) use sword to absorb demonic techniques
       (Requires Bladeless Sword)
   (8) Soul Absorption: (regular) steal the souls of those reflected in it. (requires mirror)
   (9) Dance Of The Dead: (Area) able to control corpses as if they were puppets
       (requires fan or mirror)
                                                                                          10
Items                cost          effect
   Medicinal Herb     70           Recovers 5 HP
   Antidote          160           Recovers Poison
   Silver Bell       130           Recovers Sleep
   Sacred Tree Dew   700           Recovers Battle Inability
   Braken            25            Recovers 2 HP
   Eyedrops          140           Recovers Darkness
   Ointment          200           Recovers 10 HP
   Tonic             150           Recovers Confusion
   Fern              30            Recovers 2 HP
   Marsh herb        50            Recovers 3 HP
   Mtn. Plantain     60            Recovers 5 HP
   Brown Rice Ball   20            Recovers 4 HP
   Taro              30            Recovers 6 HP
   Pickled Plum      40            Recovers 8 HP
   Pure Water        330           Increase Attack Pwr
   Lizard Blood      330           Increase Defense Pwr
   Sacred Tree Sap   330           Increase Spirit
   Fragrant Flower   330           Increase Action
   Sage Remedy       650           Recovers all HP
   Panacea           680           Recovers Status Abnormalities
   Nectar                   1330          Recovers 1 Energy
   Campanula         60            Recovers 5 HP
                                                                   11
Chickweed         70      Recovers 4 HP
Shaman Remedy     330     Recovers 15 HP
Burdock           70      Recovers 4 HP
Panacea           680     Recovers Status Abnormalities
5 Elements        110     Recovers 10 HP
Dogtooth Violet   80      Recovers 10 HP
Fresh Egg         120     Recovers 11 HP
Peanut            110     Recovers 11 HP
Jerky             110     Recovers 13 HP
Dried Mackerel    120     Recovers 12 HP
Mahoro Dumpling   10000   Recover 1HP Smells like feet
Walnut            120     Recovers 15 HP
Bamboo            130     Recovers 16 HP
                                                          12
Equipment             cost          effect
  Silver Bracelet     1500        Attack Pwr & Defense Pwr rise 2
                      when equipped. Only males can equip it.
  Crystal Hair Gem    1550          Spirit & Defense Pwr rise 2
                              when equipped. Only females can equip
  Defense Gem         2570          Defense Pwr rises 5 when equipped.
  Strength Ring       2540          Attack Pwr rises 5 when equipped.
  Silver Bracelet     1500       Attack Pwr & Defense Pwr rise 2
                           when equipped. Only males can equip it.
  Swallow Stone       3020       Action rises 2 when equipped.
  Gold Bracelet       3580          Attack Pwr & Defense Pwr rise 3
                              when equipped. Only males can equip it.
  Diamond Hair Gem    3500          Spirit & Defense Pwr rise 3
                              when equipped. Only females can equip it
  Adherence Gem       4570          Defense Pwr rises 7 when equipped.
  Valour Ring         4580          Attack Pwr rises 7 when equipped.
  Gale Stone          5550          Action rises 3 when equipped.
  Mystic Charm        4510          Protects from instant death
                              when equipped.
  Heavenly Bracelet   5540        Attack Pwr & Defense Pwr rise 4
                      when equipped. Only males can equip it.
  Hair Gem of Earth    5590         Spirit & Defense Pwr rise 4
                              when equipped. Only females can equip it.
  Basalt Gem          6040          Defense Pwr rises 9 when equipped.
  White Tiger Ring    6050          Attack Pwr rises 9 when equipped.
  Dragon's Mirror     6000          Spirit rises 10 when equipped
                                                                          13
Status Abnormalities
      Toxic- Taking any action will damage you
      Doze- Your character is asleep and won't attack until either you take
      damage or get healed by your friends
      Dark- Your Attacks will Miss more
      Daze- Your Character will be disabled for a set time during a battle
      Seal- You can't use Attack techniques
      Jewel Shards
                                                        The Shikon Jewel, is a powerful
                                                        marble-sized jewel which grants
                                                        whoever possesses it with
                                                        immense power.
                                                        While shards of the Shikon Jewel
                                                        empowers the user's whole body,
                                                        it seems to be most
                                                        concentrated to body parts
                                                        where it was embedded.
                                                        Whenever a player obtains a
                                                        Shikon jewel shard they can
                                                        equip it to a body part and gain
                                                        10 extra character points.
                                                        If equipped to a hand on arm +1
      strength
      If equipped to a leg +1 dexterity
      If equipped to torso +1 HP +1FP
      If equipped to head or neck +1 intelligence
      Wind Tunnel
                                  a black hole shaped on a person's palm sealed off by
                                  special beads. Once every year the wind tunnel grew
                                  larger and the wind became more powerful until
                                  eventually it swallowed up the unfortunate wielder. It
                                  has been shown that the wind tunnel can be damaged
                                  and expanded unnaturally.
                                  It can suck up to 600–700kg massive objects. The
                                  Wind Tunnel can suck up things which are 100 feet
from the ground.
If someone cursed with the Wind Tunnel sucks in too much poison, they will expel a
large amount of blood; likely their body's way of trying to get the poison out of their
system.
       If you roll a critical failure your wind tunnel expands to the edges of the palm
       and sucks the user in and they die instantly.
                                                                                          14
      Enemies
Bad Luck Bat HP:3 ST:3 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits: bad sight,unkluckiness
Ghost HP:4 ST:4 DX: IQ: Will: HT: Per: Speed: Dodge: Move
Traits
Canis Demon HP 5 ST:5 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
Death Mask HP: 5 ST: 5 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
Dokugan Demon HP: 6ST: 6DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
Scare Crow HP: 6 ST: 6 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
One-eyed Demon HP: 7 ST: 7 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
Shikotsu Bird HP: 11 ST:11 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
Gokurai Bat HP: 17 ST: 17 DX: IQ: HT: Will: Per: Speed: Dodge: Move
Traits
Yakushi Badger HP: 12 HT: ST:12 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Blue Wolf Hp: 13 HT: ST:13 DX: IQ: Will: Per: Speed: Dodge: Move
                                                                        15
Traits
Kosui Demon HP: 14 HT: ST:14 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Skelebird HP: 15 HT: ST:15 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Kaishucho HP: 15 HT: ST:15 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Salamander Monk HP: 17 HT: ST:17 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Shiny Eye Demon HP: 16 HT: ST:17 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Enko HP: 17 HT: ST:17 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Ookubi HP: 18HT: ST:17 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Onkai Demon HP: 21 HT: ST:21 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Badger Demon HP: 25HT: ST:25 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Hamen Wolf HP: 29, HT: ST:29 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
                                                                         16
Noble Salamander HP:21, HT: ST:21 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Ookubi Nyoju HP: 25 HT: ST:25 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Shirai Bird HP:28 HT: ST:28 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Birds of Paradise HP: 29 HT: ST:29 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Silver Wolf HP: 30 HT: ST:30 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Water Demon HP: 31 HT: ST:31 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Armored Warrior HP: 34 HT: ST:34 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Large Boar HP: 34 HT: ST:34 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Poison Enko HP: 38 HT: ST:38 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Serf HP: 42 HT: ST:42 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Salamander Boy HP: 42 HT: ST:42 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Earthworm HP: 43 HT: ST:43 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
                                                                           17
Uneme HP: 45 HT: ST:45 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Plagued Badger HP: 48 HT: ST:48 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Hanjin Warrior HP: 49 HT: ST:49 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Tsuchigumo HP: 52 HT: ST:52 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Mukuro Houoh HP 55 HT:55 ST: DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Carnivora Spider HP: 64 HT: ST:64 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
                                                                          18
Bosses
Giant Spider Hp: 70 HT: ST:70 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Mahoro HP: 136 HT: ST:136 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Mirage Demon HP: 165 HT: ST:165 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Flame Demon HP 170 HT: ST:170 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Princess Oboro HP: 198 HT: ST:198 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Jimurugi HP 261 HT: ST:261 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Kagura HP 212 HT: ST:212 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Hitogata HP 301 HT: ST:301 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Spirit HP 302 HT: ST:302 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Yukimura HP: 352 HT: ST:352 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
                                                                          19
Kanna HP 352 HT: ST:352 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Skeletal Demon HP: 406 HT: ST:406 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
Naraku HP 444HT: ST:444 DX: IQ: Will: Per: Speed: Dodge: Move
Traits
                                                                          20