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City of Fury Powered Up - Rules

The document describes an expansion to the City of Fury game that adds 6 new powerful enemy cards. When defeated, these enemies drop Power Up cards that give the Vigilante one-time powerful actions. The expansion also includes rules for using the Power Up cards during gameplay.

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radzombie
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0% found this document useful (0 votes)
341 views2 pages

City of Fury Powered Up - Rules

The document describes an expansion to the City of Fury game that adds 6 new powerful enemy cards. When defeated, these enemies drop Power Up cards that give the Vigilante one-time powerful actions. The expansion also includes rules for using the Power Up cards during gameplay.

Uploaded by

radzombie
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rules

City of Fury Powered Up is a 9 card expansion to City of Fury, bringing 6 new


powerful enemies, who when defeated drop Power Ups, giving your Vigilante powerful
one-use Actions.

Components

6 Powered Up Enemy/Street Cards

3 Power Up Cards

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SETUP

The game is set up as usual, with the changes below:

l After you have placed the Boss Man/Cafe Bar card, shuffle the 6 other Street Cards
from the original game with the 6 Street cards in this expansion, and then discard 6
cards without looking - they will not be used.
l Carry on setting up as usual, dealing 4 Street Cards to the left of the Cafe Bar, and
place the remaing two cards as starting Enemies.
l Place the Power Up cards to one side - you will need them later.

Powered Up Enemies

Powered Up Enemies act just like normal Enemies. When a Powered Up Enemy is
defeated, the Vigilante gains the Power Up listed at the bottom of its card. A vigilante
may only have one Power Up card at a time; if they already have one when defeating a
Powered Up Enemy, they may choose to keep their existing Power Up or discard it to gain
the new one. Place the collected Power Up card next to the Skill Cards.

Power Ups

Power Up cards each have a set of Actions listed at the bottom. During the Vigilante
Phase, the player may choose to use their Power Up card instead of selecting a Skill to
activate. If so, perform the Actions on the Power Up card from left to right, then discard it.
After using a Power Up, players still perform the third step of the Vigilante phase,
selecting two skills and increasing the Charge Level of each by 1.

CredITS

Version 1.0 Copyright 2022 Barny Skinner Some artwork by Ansimuz (ansimuz.com)
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