Projectile Motion
• Curve Motion
  • Typical Example
Projectile Motion
“throw something off a cliff…”
Constant acceleration:
g (~10 𝑚/𝑠 2 , vertical, the acceleration due to
 gravity near the Earth’s surface)
                                       v0
 Certain initial velocity
 First, horizontal 𝑣0                          v
     (how about 𝑣0 = 0? )          g
                                            g
Coordinate: 2D
• Horizontal
     Constant velocity
     (straight line)
• Vertical
     Free-fall
Experiment
High-speed camera
Overlapped image
Coordinate: 2D
• Decompose
                  1 2
 𝑥 = 𝑣0 𝑡     𝑦 = 𝑔𝑡
                  2
 𝑣𝑥 = 𝑣0      𝑣𝑦 = 𝑔𝑡
• Compose
                                                 𝑔𝑡
 𝑣𝑡 =   𝑣𝑥2   +𝑣𝑦2   =   𝑣02   + 𝑔2 𝑡 2   𝑡𝑎𝑛𝛽 =
                                                 𝑣0
Trajectory Function
• From:
                1 2
  𝑥 = 𝑣0 𝑡   𝑦 = 𝑔𝑡
                2
• Substitute t:
         𝑔 2
   𝑦=      2𝑥
        2𝑣0
    It’s a parabola!
Do they hit?
   𝑣0          Free-fall
                ?
Application
 Initial
 velocity
 (𝑣0 )
 Height
 (h)
 Time
 (t)
 Maximum
 Distance
 (𝑥𝑚𝑎𝑥 )
Projectile Motion
                     𝑣𝑥 = 𝑣0 𝑐𝑜𝑠𝜃
• General 𝑣0
                     𝑣𝑦 = 𝑣0 𝑠𝑖𝑛𝜃 − 𝑔𝑡
  (non-horizontal,
   with angle θ)     𝑥 = 𝑣0 𝑡𝑐𝑜𝑠𝜃
                                   1 2
                     𝑦 = 𝑣0 𝑡𝑠𝑖𝑛𝜃 − 𝑔𝑡
                                   2
         𝑣0
𝑣𝑦
     𝜃
         𝑣𝑥
Example
A ball is shot at a velocity 25 m/s from a
cannon pointed at an angle 𝜃 = 30° above
the horizontal. How far does it travel
before hitting the level ground?
                    Maximum height?
                    How long? Final velocity?
More Example
• A ball is thrown from the top of stairs with
  𝑣0 = 2 𝑚/𝑠, horizontally. Each step is 0.2 m
  high and 0.25 m wide. The question is, which
  step will the ball first hit?
                                    v0