UNIT 2 – INTERPROCESS COMMUNICATION
Interprocess communication is the mechanism provided by the
operating system that allows processes to communicate with each other.
This communication could involve a process letting another process know
that some event has occurred or the transferring of data from one process to
another.
Synchronization in Interprocess Communication
Synchronization is a necessary part of interprocess communication. It is
either provided by the interprocess control mechanism or handled by the
communicating processes. Some of the methods to provide synchronization
are as follows −
  •   Semaphore
      A semaphore is a variable that controls the access to a common
      resource by multiple processes. The two types of semaphores are
      binary semaphores and counting semaphores.
  •   Mutual Exclusion
      Mutual exclusion requires that only one process thread can enter the
      critical section at a time. This is useful for synchronization and also
      prevents race conditions.
  •   Barrier
      A barrier does not allow individual processes to proceed until all the
      processes reach it. Many parallel languages and collective routines
      impose barriers.
  •   Spinlock
      This is a type of lock. The processes trying to acquire this lock wait in
      a loop while checking if the lock is available or not. This is known as
      busy waiting because the process is not doing any useful operation
      even though it is active.
Approaches to Interprocess Communication
The different approaches to implement interprocess communication are
given as follows −
  •   Pipe
      A pipe is a data channel that is unidirectional. Two pipes can be used
      to create a two-way data channel between two processes. This uses
      standard input and output methods. Pipes are used in all POSIX
      systems as well as Windows operating systems.
  •   Socket
      The socket is the endpoint for sending or receiving data in a network.
      This is true for data sent between processes on the same computer or
      data sent between different computers on the same network. Most of
      the operating systems use sockets for interprocess communication.
•   File
    A file is a data record that may be stored on a disk or acquired on
    demand by a file server. Multiple processes can access a file as
    required. All operating systems use files for data storage.
•   Signal
    Signals are useful in interprocess communication in a limited way.
    They are system messages that are sent from one process to another.
    Normally, signals are not used to transfer data but are used for remote
    commands between processes.
•   Shared Memory
    Shared memory is the memory that can be simultaneously accessed
    by multiple processes. This is done so that the processes can
    communicate with each other. All POSIX systems, as well as Windows
    operating systems use shared memory.
•   Message Queue
    Multiple processes can read and write data to the message queue
    without being connected to each other. Messages are stored in the
    queue until their recipient retrieves them. Message queues are quite
    useful for interprocess communication and are used by most operating
    systems.