Games of Skill vs Games of Chance
September 2021
1. INTRODUCTION
1.1 "Since you have challenged me," he said, "I will not withdraw. This is my established vow. We are all
under the control of destiny. Who in this assembly shall be my opponent? Who will match their skill
against mine? Let the play begin." Even though it does sound like one, this dialogue is not an
invitation for a wrestling match. This is, in fact, a translated couplet from the Indian epic,
Mahabharata. This particular couplet is what Yudhishthira, the eldest son of the Pandava clan, says
to Duryodhana, the eldest son of the Kuru clan, upon being challenged to a game of Chausar, a game
we know today as the Indian Ludo. Why the drama, you ask? It is because the game that he was
challenged to involved placing a bet on each move made by the players, and as such, could
potentially have been catastrophic for either side. Unfortunately, having been out-skilled by
Shakuni, the prince of Gandhara, Yudhishthira lost all his bets, and consequently, his kingdom.
1.2 What the preceding paragraph demonstrates is the Indian penchant for gaming (and dare we say,
gambling) that has predated the modern boom in gaming by at least 2,000 years, if not more. At
present, research suggests that the Indian gaming industry has attracted over US$300 million as
investment and generated over ₹7,700 crore as revenue in the period between 2014 and 2020.
Research also suggests that, as of summer 2020, the number of online gamers in India had
reached approximately 400 million, with most users playing from Mumbai, Delhi, Kolkata, Chennai,
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Bengaluru and Hyderabad . This has, of course, been possible due to the proliferation of mobile
internet in India coupled with higher disposable incomes, better 4G speeds and more affordable
phones, enabling people to access these games online. With a mobile internet penetration of
approximately 45 per cent. and a mobile gaming penetration of just about 8 per cent., this industry
is poised for a “big-bang” increase in the coming years.
1.3 In order to fully utilise its vast potential, the Indian gaming industry, especially the newly surgent
online gaming industry, unfortunately needs to wade some uncertain legal waters. Gaming and
gambling have had a bad reputation in India. Historically low disposable incomes have meant that
most people who took part in any gambling activity (such as lotteries), ended up close to ruin.
Consequently, the Indian polity has tried its hardest to stamp such games out of existence. It is
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https://www.sevenjackpots.com/biggest-online-gambling-states-in-india/
© Touchstone Partners | September 2021
only recently that we see some changes being ferried in through the usage of internet as well as
court activism. Therefore, we have, through this paper, tried to provide a brief background and
history of the various legal turns that the story of gaming and gambling have taken in India, whilst
also trying to provide a comprehensive list of states where wagers on games are permitted,
licensed or prohibited.
2. LEGALITY OF ONLINE GAMBLING / GAMING
2.1 Gambling in India is governed by the Public Gambling Act, 1867 (the Gambling Act). Whilst the
Gambling Act applies to all states in India, certain states have made state specific amendments to
the Gambling Act that also governs gambling in those states (such legislation, the Gambling
Legislation).
2.2 Gambling, under most of the Gambling Legislations, is defined as the act of wagering or betting for
money. Consequently, only games that involve the placing of a wager or bet are subject to the
Gambling Legislation. Most of the new-age online games that have recently sprung up involve
some amount of betting or wagering. Accordingly, it is important that such games understand the
legal contours of the gaming industry in India.
2.3 The Gambling Act seeks “to provide for the punishment of public gambling and the keeping of
common gaming houses”. A common gaming house is defined under the Gambling Act as:
“any house, walled enclosure, room or place in which cards, dice, tables or other instruments of gaming
are kept or used for the profit or gain of the person owning, occupying, using or keeping such house,
enclosure, room or place, whether by way of charge for the use of the instruments of gaming, or of the
house, enclosure, room or place or otherwise howsoever.”
2.4 As is evident from the above, the Gambling Act has been drafted specifically with physical
enclosures in mind and has not been amended to classify the internet, the telephone or a mobile
phone as a “common gaming house”. The internet does not lend itself easily to the definition of a
common gaming house under the Gambling Act as the definition contemplates an enclosure with
physical boundaries. Even if it was, it is unclear whether computers or an online portal can be
considered as “instruments of gaming”.
2.5 Whilst the Supreme Court of India and the High Court of Delhi have considered whether online
Rummy and Poker, respectively, fall within the purview of the Gambling Act, a final determination
on this issue has not been reached. The Supreme Court of India considered this question in the
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case of Mahalakshmi Cultural Association v. The Director, Inspector General of Police and Ors. (the
Mahalakshmi Case), while determining whether Rummy was to be included as a game of skill or a
game of chance within the ambit of the Gambling Act. However, since the Tamil Nadu government
stated that they had not decided if the state specific Gambling Act would apply to online games,
the Supreme Court did not proceed with its determination of that question.
2
Special Leave to Appeal (C) No(s).15371/2012 (Arising out of impugned final judgment and order dated 22/03/2012 in WA No.
2287/2011 passed by the High Court of Madras).
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2.6 Similarly, the Delhi High Court considered this question in 2015 when Gaussian Networks Private
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Limited made a reference to seek the court’s opinion with respect to various issues pertaining to
online gaming portals with one question being the applicability of the Gambling Act to online
games. However, the reference was withdrawn before the court could provide its determination
and accordingly, the question remained unresolved.
2.7 There appears to be no definitive judicial determination in India of whether online gaming portals
are deemed to be included within the ambit of a “common gaming house” under the Gambling Act.
The Gambling Act or the Gambling Legislation will need to be amended to specifically include online
gaming portals. Certain states, such as Sikkim, Nagaland, Meghalaya (which regulate online games
by providing licenses), and Andhra Pradesh, Kerala and Telangana (which ban online games to
varying degrees) have, in fact, amended Gambling Legislations within their jurisdictions to
specifically include online portals (with some states such as Karnataka and Kerala being instructed
by their respective High Courts to decide the fate of online gaming portals).
3. CATEGORY 1: GAMES OF SKILL VERSUS GAMES OF CHANCE
3.1 As discussed above, whilst as drafted, most Gambling Legislations do not appear to include online
gaming portals within the ambit of “common gaming houses”, it is possible that more states (in
addition to the states specified in paragraph 2.7) adopt the approach of amending the language to
include online portals or a future Supreme Court interprets such term to include online portals. In
either case, assuming that online gaming portals are included within the ambit of “common gaming
houses” and thus subject to the Gambling Act, the next relevant question will be to assess whether
the new-ages online games are games of “mere skill” or chance.
3.2 The Gambling Act generally prohibits all gaming activities that are not classified as “games of skill”.
Section 12 of the Gambling Act excludes the applicability of the prohibitions in the Gambling Act to
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any “game of mere skill” and this exemption has been adopted by states such as Delhi and
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Maharashtra . Certain states, such as West Bengal specifically exclude games such as Rummy and
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Poker from the applicability of the specific Gambling Legislation , whilst certain other states such
as Sikkim and Nagaland permit the playing of Rummy and Poker upon obtaining requisite licences.
7 8 9
3.3 However, it is important to note that certain states, such as Andhra Pradesh , Assam , Odisha and
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Telangana have repealed the exclusion for “games of skill” and accordingly, wagering on a game,
even if considered as a “game of skill”, will, in theory, not be permitted in such states.
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3.4 In K. R. Lakshmanan v. State of Tamil Nadu (the Lakshmanan Case), the Supreme Court interpreted “a
game of mere skill” to mean “mainly and preponderantly a game of skill”. The court also held that
since gaming is the act or practice of gambling on a game of chance, it would mean wagering or
3
Gaussian Networks Private Limited v. Monica Lakhanpal and State of NCT, Suit No. 32/2012, Delhi District Court.
4
Section 13, Delhi Public Gambling Act, 1955.
5
Section 13, Bombay Prevention of Gambling Act, 1887.
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Section 2(1)(b), The West Bengal Gambling and Prize Competitions Act, 1957.
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The Andhra Pradesh Gaming (Amendment) Ordinance, 2020 on 23 September 2020.
8
The Assam Game and Betting Act, 1970.
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Section 2(b), The Orissa (Prevention of) Gambling Act, 1955.
10
Telangana Gaming (Amendment) Act, 2017.
11
AIR 1996 SC 1153.
© Touchstone Partners | All rights reserved | September 2021 03
betting on games of chance, as opposed to games of skill. The court concluded that competitions
where success depends on a substantial degree of skill are not equivalent to gambling. This case
concerned horse racing and the court held that horse racing was a game of skill.
3.5 Based on the reasoning provided by the Supreme Court in the Lakshmanan Case, certain states’
High Courts, such as those of Karnataka and Kolkata have held Poker to be a game of skill.
However, a recent judgment of the High Court of Gujarat in Dominance Games Private Limited v. the
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State of Gujarat and Others (the Dominance Case) stated that Poker is to be considered a game of
chance in the state of Gujarat. Thus, the position on whether Poker (and accordingly, any such
game) is a game of skill or a game of chance is still a grey area and the answer depends on the
state in which such game is played.
4. CATEGORY 2: GAMES OF SKILL WITH STAKES
4.1 Whilst most states generally exempt games of skill from the ambit of Gambling Legislation, in
some states even a game of skill may be considered illegal if a stake or bet forms part of such
game. For example, the High Court of Kerala recently directed the state government to act against
online Rummy games and the state government immediately amended Kerala’s Gambling
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Legislation , through an executive notification, to prohibit online Rummy when played for stakes or
bets. The state of Tamil Nadu recently brought in an ordinance amending Tamil Nadu’s Gambling
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Legislation to prohibit online games (even if they be games of skill) when played for stakes or bets
and the state of Arunachal Pradesh, whilst permitting games of mere skill, does not permit the
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playing of such games for money . This ordinance was challenged in Tamil Nadu’s High Court
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which eventually, and dare we say thankfully, struck such ordinance down .
4.2 The High Court of Gujarat on the other hand specified in the Dominance Case that if a stake is an
inseparable part of a game, then the existence of the stake militates against the game being
considered to be a game of skill. Accordingly, the fact of the existence of a stake will need to be
considered. The Dominance Case is subject to an appeal before a division bench of the High Court
of Gujarat.
4.3 Even though the Supreme Court had the opportunity to consider the above situation in the
Mahalakshmi Case, given that they could not proceed on the matters relating to the Gambling
Legislation, the court could not reach a final determination. Accordingly, the position on whether a
game of skill continues to enjoy an exemption where it is combined with a stake or bet remains a
grey area with the answer dependant on the state in which such game is played.
5. CATEGORY 3: LICENSING OF ONLINE GAMES
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(2018)1GLR801.
13
Notification number G.O.(P) No. 26/2021/HOME dated 23 February 2021.
14
Tamil Nadu Gaming and Police Laws (Amendment) Ordinance 2020 on 20 November 2020 (Tamil Nadu Ordinance Number
11 of 2020).
15
Section 13, The Arunachal Pradesh Public Gambling (Prohibition) Act, 2012.
16
https://www.thehindu.com/news/national/tamil-nadu/court-strikes-down-tn-law-banning-online-games-with-stakes/article35697
113.ece.
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5.1 States such as Sikkim , Nagaland and Meghalaya have chosen to regulate gambling and forms
of online gaming instead of outlawing them. These states provide a licence regime where portals
are permitted to provide access to their games within the jurisdiction of these states if they have
obtained a licence to provide such access. The licence could, in some instances such as in the state
of Sikkim, include even casino games like roulette and blackjack played on the intranet, or include
games of skill in the state of Nagaland.
6. CONCLUSION
6.1 In order to determine the legality of any game, especially when played for real money, a
determination of whether such game will contravene any applicable Gambling Legislations will
need to be made. Given that most online games are played with real money, it is important to
determine whether the Game is a game of skill or game of chance (since games of chance when
played for real money are prohibited across the country). As discussed in paragraph 3.4 above, the
Supreme Court has interpreted “games of skill” to mean such games which require a
preponderance of skill, or where the success largely depends on the skill of the player. It does not
then matter that such games have an element of chance involved as well – so long as the success
is largely dependent on the skill of the player.
6.2 Once a determination of whether a game is a game of skill or a game of chance has been made, it is
important to understand which states such a game will be permitted in. Based on the analysis
provided above, we believe that such games are likely to be allowed in most states (such as Delhi,
Maharashtra, Karnataka, Punjab and West Bengal). However, they will not be permitted in the
following states for a variety of reasons.
S. No. State Status
Games which involve stake or bet not permitted, irrespective of such
1. Andhra Pradesh games being games of skill
Games which involve stake or bet not permitted, irrespective of such
Arunachal
2. games being games of skill
Pradesh
Games which involve stake or bet not permitted, irrespective of such
3. Assam games being games of skill
4. Kerala Games which involve stake or bet not permitted, irrespective of such
games being games of skill
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Sikkim Online Gaming (Regulation) Act, 2008.
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Nagaland Prohibition of Gambling and Promotion and Regulation of Online Games of Skill Act, 2016.
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Meghalaya Regulation of Gaming Act, 2021.
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Requisite license is required
5. Meghalaya
Requisite license is required
6. Nagaland
Games which involve stake or bet not permitted, irrespective of such
7. Odisha games being games of skill
Requisite license is required
8. Sikkim
Games which involve stake or bet not permitted, irrespective of such
9. Telangana games being games of skill
6.3 Further, there is a possibility, depending on the outcome of the appeal in the Dominance Case, that
the state of Gujarat may be added to such list. In addition, the state government of the state of
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Karnataka introduced a bill in the state legislature to ban online games of all forms . Whilst not a
law yet, it is likely that such bill will pass through the state legislature, and accordingly, the above
list may need to be updated to reflect Karnataka as well. Whilst the most prominent “problem”
states have been captured in paragraph 6.2 above, we have provided a complete list of states with
what treatment each such state will mete out to online games in Schedule I.
6.4 As is evident from what has been discussed above, the Indian legal landscape in respect of online
gaming is confusing, inconsistent and certainly not helpful for the growth of an otherwise vibrant
industry. In order for such an industry to prosper in the country, we will need to ensure that a
robust, modern and consistent legal framework is developed across the country which the gaming
industry can then comply with.
*****
Uday Walia
Partner
uday.walia@touchstonepartners.com
Punya Varma
Associate
punya.varma@touchstonepartners.com
Surbhi Soni
Associate
surbhi.soni@touchstonepartners.com
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https://theprint.in/india/online-gambling-ban-bill-tabled-in-karnataka-govt-says-want-to-wean-citizens-from-vice/735639/
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SCHEDULE I
STATE-WISE ANALYSIS
The following table attempts to provide a snapshot of the treatment various states mete out to games of skill and games which involve money. We have reviewed
copies of legislation and case law that are accessible online to prepare the following table, and have not conducted a physical search at the offices of the state
governments and/or union territories. Not all states make their updated legislations available or accessible online and sometimes such documents may be accessible
only at the local office and in a vernacular language. Accordingly, it is possible that some state specific amendments, if any, have not been captured in the table below
due to such amendments not being accessible on the internet. We have been unable to locate the state specific legislations (or state specific amendments, if any, of
the Gambling Act) of certain states and union territories, and as such, such states and union territories have not been listed below.
S. State or
No Union Legislation or Ordinance Status
. Territory
Andaman
1. The Andaman and Nicobar Islands Public
and Nicobar
Gambling Act, 1951 Games of skill are permitted
Islands
Games which involve stake or bet not permitted, irrespective of such games being games of skill
2. Andhra The Andhra Pradesh Gaming (Amendment)
Pradesh Ordinance, 2020 on 23 September 2020
Games which involve stake or bet not permitted, irrespective of such games being games of skill
3. Arunachal Arunachal Pradesh Public Gambling
Pradesh (Prohibition) Act, 2012.
4. Games which involve stake or bet not permitted, irrespective of such games being games of skill
Assam The Assam Game and Betting Act, 1970.
5. Games of skill are permitted
Bihar Public Gambling Act, 1867
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Bombay Prevention of Gambling Act, 1887
6. Dadra and The central government has extended the
Games of skill are permitted
Nagar Haveli Bombay Prevention of Gambling Act, 1887
to Dadra and Nagar Haveli by way of
notification no. S.O. 99 (E).
7. Daman and The Goa, Daman and Diu Public Gambling
Games of skill are permitted
Diu Act, 1976
8. The Goa, Daman and Diu Public Gambling
Goa Games of skill are permitted
Act, 1976
The High Court has stopped short of mandating that all games, when played for a stake, will be
considered to be gambling, but suggested that the existence of a stake militates against the game
9. Bombay Prevention of Gambling (Gujarat
Gujarat being considered to be a game of skill. This judgment of the High Court is currently under appeal.
Amendment) Act, 1964
We will need to monitor the position in this state on a regular basis.
10. Himachal
Public Gambling Act, 1867 Games of skill are permitted
Pradesh
11.
Karnataka Karnataka Police Act, 1963 Games of skill are permitted
12. Games which involve stake or bet not permitted, irrespective of such games being games of skill
Kerala Kerala Gaming Act, 1960
13.
Maharashtra Bombay Prevention of Gambling Act, 1887 Games of skill are permitted
Requisite license is required
14.
Meghalaya Meghalaya Regulation of Gaming Act, 2021
15. The Public Gambling (Extension to Mizo
Mizoram Games of skill are permitted
District) Act, 1962
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Nagaland Prohibition of Gambling and Requisite license is required
16.
Nagaland Promotion and Regulation of Online Games
of Skill Act, 2016
National
17. Capital
Delhi Public Gambling Act, 1955 Games of skill are permitted
Territory of
Delhi
Games which involve stake or bet not permitted, irrespective of such games being games of skill
18.
Odisha Orissa (Prevention of) Gambling Act, 1955
19. Games of skill are permitted
Puducherry Puducherry Gaming Act, 1965
20. Games of skill are permitted
Punjab Public Gambling Act, 1867
21. Rajasthan Public Gambling Ordinance, Games of skill are permitted
Rajasthan
1949
Requisite license is required
22. Sikkim Online Gaming (Regulation) Act,
Sikkim
2008
23. Tamil Nadu Gaming Act, 1930 Games of skill are permitted
Tamil Nadu
24. Games which involve stake or bet not permitted, irrespective of such games being games of skill
Telangana Telangana Gaming (Amendment) Act, 2017
25. Tripura Gambling Act, 1926
Tripura Games of skill are permitted
28 The West Bengal Gambling and Prize
West Bengal Games of skill are permitted
. Competitions Act, 1957
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