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LuxAlgo Liquidity Indicator

This document defines settings, variables, types, functions, and calculations for detecting and visualizing buy-side and sell-side liquidity zones on a chart. Key settings include detection length, margins, colors, and number of visible levels. Pivot highs/lows within the specified margin are identified over a given number of bars to determine liquidity zones, which are then displayed as boxes on the chart with optional labels. The zones are updated dynamically as new data comes in.

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Simple Trader
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33% found this document useful (3 votes)
3K views7 pages

LuxAlgo Liquidity Indicator

This document defines settings, variables, types, functions, and calculations for detecting and visualizing buy-side and sell-side liquidity zones on a chart. Key settings include detection length, margins, colors, and number of visible levels. Pivot highs/lows within the specified margin are identified over a given number of bars to determine liquidity zones, which are then displayed as boxes on the chart with optional labels. The zones are updated dynamically as new data comes in.

Uploaded by

Simple Trader
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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// This work is licensed under a Attribution-NonCommercial-ShareAlike 4.

0
International (CC BY-NC-SA 4.0) https://creativecommons.org/licenses/by-nc-sa/4.0/
// © LuxAlgo

//@version=5
indicator("Buyside & Sellside Liquidity [LuxAlgo]", "LuxAlgo - Buyside & Sellside
Liquidity", overlay = true, max_lines_count = 500, max_boxes_count = 500,
max_bars_back = 3000)
//------------------------------------------------------------------------------
//Settings
//-----------------------------------------------------------------------------{
liqGrp = 'Liquidity Detection'
liqLen = input.int (7, title = 'Detection Length', minval = 3, maxval = 13,
inline = 'LIQ', group = liqGrp)
liqMar = 10 / input.float (6.9, 'Margin', minval = 4, maxval = 9, step = 0.1,
inline = 'LIQ', group = liqGrp)

liqBuy = input.bool (true, 'Buyside Liquidity Zones, Margin', inline = 'Buyside',


group = liqGrp)
marBuy = input.float(2.3, '', minval = 1.5, maxval = 10, step = .1, inline =
'Buyside', group = liqGrp)
cLIQ_B = input.color (color.new(#4caf50, 0), '', inline = 'Buyside', group =
liqGrp)

liqSel = input.bool (true, 'Sellside Liquidity Zones, Margin', inline = 'Sellside',


group = liqGrp)
marSel = input.float(2.3, '', minval = 1.5, maxval = 10, step = .1, inline =
'Sellside', group = liqGrp)
cLIQ_S = input.color (color.new(#f23645, 0), '', inline = 'Sellside', group =
liqGrp)

lqVoid = input.bool (false, 'Liquidity Voids, Bullish', inline = 'void', group =


liqGrp)
cLQV_B = input.color (color.new(#4caf50, 0), '', inline = 'void', group = liqGrp)
cLQV_S = input.color (color.new(#f23645, 0), 'Bearish', inline = 'void', group =
liqGrp)
lqText = input.bool (false, 'Label', inline = 'void', group = liqGrp)

mode = input.string('Present', title = 'Mode', options =['Present',


'Historical'], inline = 'MOD', group = liqGrp)
visLiq = input.int (3, '    # Visible Levels', minval = 1, maxval = 50, inline =
'MOD', group = liqGrp)

//-----------------------------------------------------------------------------}
//General Calculations
//-----------------------------------------------------------------------------{
maxSize = 50
atr = ta.atr(10)
atr200 = ta.atr(200)
per = mode == 'Present' ? last_bar_index - bar_index <= 500 : true

//-----------------------------------------------------------------------------}
//User Defined Types
//-----------------------------------------------------------------------------{
// @type used to store pivot high/low data
//
// @field d (array<int>) The array where the trend direction is to be
maintained
// @field x (array<int>) The array where the bar index value of pivot high/low
is to be maintained
// @field y (array<float>) The array where the price value of pivot high/low is
to be maintained

type ZZ
int [] d
int [] x
float [] y

// @type bar properties with their values


//
// @field o (float) open price of the bar
// @field h (float) high price of the bar
// @field l (float) low price of the bar
// @field c (float) close price of the bar
// @field i (int) index of the bar

type bar
float o = open
float h = high
float l = low
float c = close
int i = bar_index

// @type liquidity object definition


//
// @field bx (box) box maitaing the liquity level margin extreme levels
// @field bxz (box) box maitaing the liquity zone margin extreme levels
// @field bxt (box) box maitaing the labels
// @field brZ (bool) mainains broken zone status
// @field brL (bool) mainains broken level status
// @field ln (line) maitaing the liquity level line
// @field lne (line) maitaing the liquity extended level line

type liq
box bx
box bxz
box bxt
bool brZ
bool brL
line ln
line lne

//-----------------------------------------------------------------------------}
//Variables
//-----------------------------------------------------------------------------{
var ZZ aZZ = ZZ.new(
array.new <int> (maxSize, 0),
array.new <int> (maxSize, 0),
array.new <float>(maxSize, na)
)

bar b = bar.new()

var liq[] b_liq_B = array.new<liq> (1, liq.new(box(na), box(na), box(na), false,


false, line(na), line(na)))
var liq[] b_liq_S = array.new<liq> (1, liq.new(box(na), box(na), box(na), false,
false, line(na), line(na)))
var b_liq_V = array.new_box()

var int dir = na, var int x1 = na, var float y1 = na, var int x2 = na, var float y2
= na

//-----------------------------------------------------------------------------}
//Functions/methods
//-----------------------------------------------------------------------------{
// @function maintains arrays
// it prepends a `value` to the arrays and removes their oldest
element at last position
// @param aZZ (UDT<array<int>, array<int>, array<float>>) The UDT obejct of
arrays
// @param _d (array<int>) The array where the trend direction is maintained
// @param _x (array<int>) The array where the bar index value of pivot
high/low is maintained
// @param _y (array<float>) The array where the price value of pivot
high/low is maintained
//
// @returns none

method in_out(ZZ aZZ, int _d, int _x, float _y) =>
aZZ.d.unshift(_d), aZZ.x.unshift(_x), aZZ.y.unshift(_y), aZZ.d.pop(),
aZZ.x.pop(), aZZ.y.pop()

// @function (build-in) sets the maximum number of bars that is available


for historical reference

max_bars_back(time, 1000)

//-----------------------------------------------------------------------------}
//Calculations
//-----------------------------------------------------------------------------{
x2 := b.i - 1
ph = ta.pivothigh(liqLen, 1)
pl = ta.pivotlow (liqLen, 1)

if ph
dir := aZZ.d.get(0)
x1 := aZZ.x.get(0)
y1 := aZZ.y.get(0)
y2 := nz(b.h[1])

if dir < 1
aZZ.in_out(1, x2, y2)
else
if dir == 1 and ph > y1
aZZ.x.set(0, x2), aZZ.y.set(0, y2)

if per
count = 0
st_P = 0.
st_B = 0
minP = 0.
maxP = 10e6

for i = 0 to maxSize - 1
if aZZ.d.get(i) == 1
if aZZ.y.get(i) > ph + (atr / liqMar)
break
else
if aZZ.y.get(i) > ph - (atr / liqMar) and aZZ.y.get(i) < ph +
(atr / liqMar)
count += 1
st_B := aZZ.x.get(i)
st_P := aZZ.y.get(i)
if aZZ.y.get(i) > minP
minP := aZZ.y.get(i)
if aZZ.y.get(i) < maxP
maxP := aZZ.y.get(i)

if count > 2
getB = b_liq_B.get(0)

if st_B == getB.bx.get_left()
getB.bx.set_top(math.avg(minP, maxP) + (atr / liqMar))
getB.bx.set_rightbottom(b.i + 10, math.avg(minP, maxP) - (atr /
liqMar))
else
b_liq_B.unshift(
liq.new(
box.new(st_B, math.avg(minP, maxP) + (atr / liqMar), b.i + 10,
math.avg(minP, maxP) - (atr / liqMar), bgcolor=color(na), border_color=color(na)),
box.new(na, na, na, na, bgcolor = color(na), border_color =
color(na)),
box.new(st_B, st_P, b.i + 10, st_P, text = 'Buyside liquidity',
text_size = size.tiny, text_halign = text.align_left, text_valign =
text.align_bottom, text_color = color.new(cLIQ_B, 25), bgcolor = color(na),
border_color = color(na)),
false,
false,
line.new(st_B , st_P, b.i - 1, st_P, color = color.new(cLIQ_B,
0)),
line.new(b.i - 1, st_P, na , st_P, color = color.new(cLIQ_B,
0), style = line.style_dotted))
)

alert('buyside liquidity level detected/updated for ' +


syminfo.ticker)

if b_liq_B.size() > visLiq


getLast = b_liq_B.pop()
getLast.bx.delete()
getLast.bxz.delete()
getLast.bxt.delete()
getLast.ln.delete()
getLast.lne.delete()

if pl
dir := aZZ.d.get (0)
x1 := aZZ.x.get (0)
y1 := aZZ.y.get (0)
y2 := nz(b.l[1])

if dir > -1
aZZ.in_out(-1, x2, y2)
else
if dir == -1 and pl < y1
aZZ.x.set(0, x2), aZZ.y.set(0, y2)

if per
count = 0
st_P = 0.
st_B = 0
minP = 0.
maxP = 10e6

for i = 0 to maxSize - 1
if aZZ.d.get(i) == -1
if aZZ.y.get(i) < pl - (atr / liqMar)
break
else
if aZZ.y.get(i) > pl - (atr / liqMar) and aZZ.y.get(i) < pl +
(atr / liqMar)
count += 1
st_B := aZZ.x.get(i)
st_P := aZZ.y.get(i)
if aZZ.y.get(i) > minP
minP := aZZ.y.get(i)
if aZZ.y.get(i) < maxP
maxP := aZZ.y.get(i)

if count > 2
getB = b_liq_S.get(0)

if st_B == getB.bx.get_left()
getB.bx.set_top(math.avg(minP, maxP) + (atr / liqMar))
getB.bx.set_rightbottom(b.i + 10, math.avg(minP, maxP) - (atr /
liqMar))
else
b_liq_S.unshift(
liq.new(
box.new(st_B, math.avg(minP, maxP) + (atr / liqMar), b.i + 10,
math.avg(minP, maxP) - (atr / liqMar), bgcolor=color(na), border_color=color(na)),
box.new(na, na, na, na, bgcolor=color(na),
border_color=color(na)),
box.new(st_B, st_P, b.i + 10, st_P, text = 'Sellside liquidity',
text_size = size.tiny, text_halign = text.align_left, text_valign = text.align_top,
text_color = color.new(cLIQ_S, 25), bgcolor=color(na), border_color=color(na)),
false,
false,
line.new(st_B , st_P, b.i - 1, st_P, color = color.new(cLIQ_S,
0)),
line.new(b.i - 1, st_P, na , st_P, color = color.new(cLIQ_S,
0), style = line.style_dotted))
)

alert('sellside liquidity level detected/updated for ' +


syminfo.ticker)

if b_liq_S.size() > visLiq


getLast = b_liq_S.pop()
getLast.bx.delete()
getLast.bxz.delete()
getLast.bxt.delete()
getLast.ln.delete()
getLast.lne.delete()

for i = 0 to b_liq_B.size() - 1
x = b_liq_B.get(i)

if not x.brL
x.lne.set_x2(b.i)

if b.h > x.bx.get_top()


x.brL := true
x.brZ := true
alert('buyside liquidity level breached for ' + syminfo.ticker)

x.bxz.set_lefttop(b.i - 1, math.min(x.ln.get_y1() + marBuy * (atr),


b.h))
x.bxz.set_rightbottom(b.i + 1, x.ln.get_y1())
x.bxz.set_bgcolor(color.new(cLIQ_B, liqBuy ? 73 : 100))

else if x.brZ
if b.l > x.ln.get_y1() - marBuy * (atr) and b.h < x.ln.get_y1() + marBuy *
(atr)
x.bxz.set_right(b.i + 1)
x.bxz.set_top(math.max(b.h, x.bxz.get_top()))
if liqBuy
x.lne.set_x2(b.i + 1)
else
x.brZ := false

for i = 0 to b_liq_S.size() - 1
x = b_liq_S.get(i)

if not x.brL
x.lne.set_x2(b.i)

if b.l < x.bx.get_bottom()


x.brL := true
x.brZ := true
alert('sellside liquidity level breached for ' + syminfo.ticker)

x.bxz.set_lefttop(b.i - 1, x.ln.get_y1())
x.bxz.set_rightbottom(b.i + 1, math.max(x.ln.get_y1() - marSel * (atr),
b.l))
x.bxz.set_bgcolor(color.new(cLIQ_S, liqSel ? 73 : 100))

else if x.brZ
if b.l > x.ln.get_y1() - marSel * (atr) and b.h < x.ln.get_y1() + marSel *
(atr)
x.bxz.set_rightbottom(b.i + 1, math.min(b.l, x.bxz.get_bottom()))
if liqSel
x.lne.set_x2(b.i + 1)
else
x.brZ := false

if lqVoid and per


bull = b.l - b.h[2] > atr200 and b.l > b.h[2] and b.c[1] > b.h[2]
bear = b.l[2] - b.h > atr200 and b.h < b.l[2] and b.c[1] < b.l[2]

if bull
l = 13
if bull[1]
st = math.abs(b.l - b.l[1]) / l
for i = 0 to l - 1
array.push(b_liq_V, box.new(b.i - 2, b.l[1] + i * st, b.i, b.l[1] +
(i + 1) * st, border_color = na, bgcolor = color.new(cLQV_B, 90) ))
else
st = math.abs(b.l - b.h[2]) / l
for i = 0 to l - 1
if lqText and i == 0
array.push(b_liq_V, box.new(b.i - 2, b.h[2] + i * st, b.i,
b.h[2] + (i + 1) * st, text = 'Liquidity Void ', text_size = size.tiny,
text_halign = text.align_right, text_valign = text.align_bottom, text_color = na,
border_color = na, bgcolor = color.new(cLQV_B, 90) ))
else
array.push(b_liq_V, box.new(b.i - 2, b.h[2] + i * st, b.i,
b.h[2] + (i + 1) * st, border_color = na, bgcolor = color.new(cLQV_B, 90) ))

if bear
l = 13
if bear[1]
st = math.abs(b.h[1] - b.h) / l
for i = 0 to l - 1
array.push(b_liq_V, box.new(b.i - 2, b.h + i * st, b.i, b.h + (i +
1) * st, border_color = na, bgcolor = color.new(cLQV_S, 90) ))
else
st = math.abs(b.l[2] - b.h) / l
for i = 0 to l - 1
if lqText and i == l - 1
array.push(b_liq_V, box.new(b.i - 2, b.h + i * st, b.i, b.h +
(i + 1) * st, text = 'Liquidity Void ', text_size = size.tiny, text_halign =
text.align_right, text_valign = text.align_top, text_color = na, border_color = na,
bgcolor = color.new(cLQV_S, 90) ))
else
array.push(b_liq_V, box.new(b.i - 2, b.h + i * st, b.i, b.h +
(i + 1) * st, border_color = na, bgcolor = color.new(cLQV_S, 90) ))

if b_liq_V.size() > 0
qt = b_liq_V.size()
for bn = qt - 1 to 0
if bn < b_liq_V.size()
cb = b_liq_V.get(bn)
ba = math.avg(cb.get_bottom(), cb.get_top())

if math.sign(b.c[1] - ba) != math.sign(b.c - ba) or math.sign(b.c[1] -


ba) != math.sign(b.l - ba) or math.sign(b.c[1] - ba) != math.sign(b.h - ba)
b_liq_V.remove(bn)
else
cb.set_right(b.i + 1)

if b.i - cb.get_left() > 21


cb.set_text_color(color.new(color.gray, 25))

//-----------------------------------------------------------------------------}

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