PCSX2 1.6.
0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 (build 22621), 64-bit
Physical RAM = 7541 MB
CPU name = AMD Ryzen 5 4500U with Radeon Graphics
Vendor/Model = AuthenticAMD (stepping 01)
CPU speed = 2.370 ghz (6 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a
Reserving memory for recompilers...
Loading plugins from C:\Users\victo\Desktop\PCSX2\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 104ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Opening CDVD
isoFile open ok: C:\Users\victo\Downloads\Spartan Total Warrior [PAL-NTSC]
[Es,Fr,De,En,It]\Spartan Total Warrior.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1073936 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\victo\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\victo\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_533.93;1) Game CRC = 0x72E1E60E, EntryPoint = 0x00200008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERE flag 1 data 4a978
open fd = 2
open name rom1:DVDIDE flag 1 data 4a978
open fd = 2
open name rom1:DVDVERE flag 1 data 4a978
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_533.93;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_533.93;1
1 00200000 0037c780 ........................................................
Loaded, cdrom0:¥SLES_533.93;1
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00200008 about to get recompiled. Load patches first.
GSdx Lookup CRC:72E1E60E
GSdx Lookup CRC:72E1E60E
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
loadmodule: id 31, ret 1
loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥STREAM.IRX;1 args 0 arg
Exit MultiStream V6.2 Thread Load
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 36, ret 0
open fail name ¥DATA.PAK;1
open fail name ¥ian;1
open fail name ¥DATA¥env¥fe_lang¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_tv¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_load¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.tm2;1
open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.dim;1
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,93 fps
open fail name ¥DATA¥env¥fe_main¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥ENV¥level03¥WORLD¥date.txt;1
open fail name ¥level03-build-209-memory.log;1
open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.tm2;1
open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.dim;1
open fail name ¥entity.log;1
open fail name ¥DATA¥ENV¥level03¥TEXT¥Japanese¥LEVEL03.txt;1
open fail name ¥DATA¥env¥fe_load¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.tm2;1
open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.dim;1
open fail name ¥DATA¥env¥fe_main¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥ENV¥level04¥WORLD¥date.txt;1
open fail name ¥level04-build-209-memory.log;1
open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.tm2;1
open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.dim;1
open fail name ¥entity.log;1
open fail name ¥DATA¥ENV¥level04¥TEXT¥Japanese¥LEVEL04.txt;1
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...