PCSX2 1.2.1.
r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System
2-bit
Physical RAM
CPU name
Vendor/Model
CPU speed
x86PType
x86Flags
x86EFlags
= Microsoft Windows 7 Ultimate Edition (build 7600), 3
=
=
=
=
=
=
=
1758 MB
AMD E1-2100 APU with Radeon(TM) HD Graphics
AuthenticAMD (stepping 01)
0.997 ghz (2 logical threads)
Standard OEM
178bfbff 36d8220b
2fd3fbff
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2
MMX2 .. SSE4a
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-sse2-r5875.dll
Windows 6.1.7600
Binding PAD: C:\Program
Binding SPU2: C:\Program
Binding CDVD: C:\Program
Binding USB: C:\Program
Binding FW: C:\Program
Binding DEV9: C:\Program
Plugins loaded successfully.
Files\PCSX2
Files\PCSX2
Files\PCSX2
Files\PCSX2
Files\PCSX2
Files\PCSX2
1.2.1\Plugins\lilypad-r5875.dll
1.2.1\Plugins\spu2-x-r5875.dll
1.2.1\Plugins\cdvdGigaherz.dll
1.2.1\Plugins\USBnull.dll
1.2.1\Plugins\FWnull.dll
1.2.1\Plugins\DEV9null.dll
(GameDB) 9655 games on record (loaded in 1358ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7600
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speaker/HP (Realtek High Definition Audio)' (Windows DirectSound
)
*** Device 2: 'Speaker/HP (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Output (Conexant HD Audio HDMI out)' (Windows WDM-KS)
*** Device 4: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: C:\Users\user\Documents\My ISO Files\NarutoShippudenUltimateNin
ja5.iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (940544 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\user\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\user\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(04/11/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20041105-175839,ROMconf,PS20200EC20041105.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_556.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_556.05;1) Game CRC = 0xC071D4C1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_556.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:SLES_556.05;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:SLES_556.05;1
0 00100000 00517a80 ............................................................
......................
Loaded, cdrom0:SLES_556.05;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:MODULESSNDBASE.IRX;1 args 0 arg
sound driver version 0.2.0
Exit sndbase loader thread
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:MODULESCRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.69(Nov 22 2005 11:48:45)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 35, ret 2
DVCI: "DATASOUND.AFS" found.
DVCI: "DATASTREAM.AFS" found.
DVCI: "DATARPGVOICE.AFS" found.
DVCI: "DATAPLVOICE.AFS" found.
DVCI: "DATADATA.CVM" found.
DVCI: "PRGBTL.BIN" found.
DVCI: "PRGADV.BIN" found.
DVCI: "PRGETC.BIN" found.
DVCI: Total 8 files.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000ef900
PS2RNA: sceSifAllocIopHeap(2256) ret=0x0006c900
PS2RNA: sceSifAllocIopHeap(16448) ret=0x0006d200
CCSND: create thread ID= 14871129,
Usedrive(IOP) : DVD
SNDBASE:Debug Printf Off
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...