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Moon Character Sheet (Sinister)

This document summarizes a level 1 tiefling warlock character. It lists the character's name, race, class, background, ability scores, proficiencies, and features. As a warlock, the character can cast spells using Charisma and gains temporary hit points for defeating enemies. Being a tiefling grants darkvision, resistance to fire damage, and the ability to cast thaumaturgy.

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Sinister Jin
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0% found this document useful (0 votes)
31 views4 pages

Moon Character Sheet (Sinister)

This document summarizes a level 1 tiefling warlock character. It lists the character's name, race, class, background, ability scores, proficiencies, and features. As a warlock, the character can cast spells using Charisma and gains temporary hit points for defeating enemies. Being a tiefling grants darkvision, resistance to fire damage, and the ability to cast thaumaturgy.

Uploaded by

Sinister Jin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Warlock 1 SinisterJ69

CLASS & LEVEL PLAYER NAME


Moon
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 15 10 --
+2 +1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
15
• +6 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +2 Acrobatics DEX
=== WEAPONS ===
+2 PROFICIENCY BONUS
+2 P
+0

+3
Animal Handling WIS
Arcana INT
Simple Weapons

=== TOOLS ===


14 +2 Athletics STR Playing Card Set, Thieves' Tools
ABILITY SAVE DC
P +6 Deception CHA
=== LANGUAGES ===
+1 History INT Common, Infernal
INTELLIGENCE
+0 Insight WIS
30 ft. (Walking)
+1 +4 Intimidation CHA
+1 Investigation INT
12 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+4 Performance CHA === ACTIONS ===
+0 +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise,
P +4 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +4 Stealth DEX === SPECIAL ===


CHARISMA Dark One’s Blessing
+0 Survival WIS
When you reduce a hostile creature to 0 HP, you

+4 gain 5 temp HP.

19

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Crossbow, light +4 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


10 PASSIVE WISDOM (INSIGHT)

Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

11 PASSIVE INTELLIGENCE (INVESTIGATION)


Spear +4 1d6+2 Piercing Simple, Thrown, Versatile, Range (20/60)

Darkvision 60 ft. Eldritch Blast +6 1d10 Force V/S

Unarmed Strike +4 3 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Warlock 1 SinisterJ69
CLASS & LEVEL PLAYER NAME
Moon
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES ===

* Hit Points • PHB 106

* Proficiencies • PHB 107

* Otherworldly Patron • PHB 107


You have struck a bargain with an otherworldly being.

| The Fiend

* Pact Magic • PHB 107


You can cast known warlock spells using CHA as your
spellcasting modifier (Spell DC 14, Spell Attack +6).
You can use an arcane focus as a spellcasting focus.

* Expanded Spell List • PHB 109


Additional spells are added to the warlock spell list for
you.

* Dark One’s Blessing • PHB 109


When you reduce a hostile creature to 0 HP, you gain
5 temp HP.

| Special

=== TIEFLING RACIAL TRAITS ===

* Darkvision • BR 43
You can see in darkness (shades of gray) up to 60 ft.

* Hellish Resistance • BR 43
You have resistance to fire damage.

* Infernal Legacy • BR 43
You know the thaumaturgy cantrip. [3rd] You can cast
hellish rebuke (2nd) once per long rest. [5th] You can
cast darkness once per long rest. CHA is your
spellcasting ability.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Rope, Hempen (50 feet) 1 10 lb.

Leather 1 10 lb. Tinderbox 1 1 lb.

SP 0 Dagger 1 1 lb. Torch 10 10 lb.

Dagger 1 1 lb. Waterskin 1 5 lb.


EP 0 Spear 1 3 lb.

Crossbow, light 1 5 lb. Tie Fighter 1


GP 5 Crossbow Bolts 20 1.5 lb.

Crystal 1 1 lb.
PP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


WEIGHT CARRIED

98 lb. Crowbar 1 5 lb.

ENCUMBERED Crowbar 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb. Hammer 1 3 lb.

PUSH/DRAG/LIFT Piton 10 2.5 lb.

450 lb. Rations (1 day) 10 20 lb.

EQUIPMENT

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Female 29 Medium 5.5 130
GENDER AGE SIZE HEIGHT WEIGHT
Moon Chaotic Neutral Red Red Dark
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I always have a plan for what


to do when things go wrong.

PERSONALITY TRAITS

Freedom. Chains are meant to be


broken, as are those who would
forge them. (Chaotic)
IDEALS

Better make new friends than new


ennemis

BONDS

An innocent person is in prison for


a crime that I committed. I’m okay
with that.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Moon's life was perfect. A simple job for a local


muscle for hire guild, some good friends, a nice
and talented lover making her night very pleasant.
She had everything to be happy but the golds she
always wanted.

Every evening she was playing card and dice


game in various tavern and gambleling away a
portion of her daily earning. One day she caugh
someone cheating againts her and her reaction
was pretty radical ! A fight broke up, punches
flying everywhere and when she saw the dagger in
the hand of her opponent, her instinctive reaction
striked before she could think. She broke a
porcelain plate that was on table next to her and
striked with this makeshit weapon right in the
throat of her opponent. The tavern that was
cheering for the fight suddenly went quiet as
someone was bleeding to death on the floor.

Even tho she was a bit shock by the situation, it


was not the first time that she had to defend
herself but not to that end ! She flest confident tho
that she was in her right to act like she did.

When the city guard arrived, the dagger was


nowhere to be found, the self defense act was
then pretty hard to explain. Moon found herself
arrested and jailed waiting for her judgement. A
few day passed and as the night was deep in the
dark and humid cell, a bargain was offer and a
bargain was accepted. Moon signed a pact with a
devil who presented himself under the name of
Raziel.

When the morning came, she was liberated as the


missing dagger magicaly resurface with a witness
confirming moon's version of the tavern fight.

She was free at last but was she really free ? She
soon discover that she was not.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 14 +6
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Eldritch Blast Warlock +6 1A 120 ft. V,S Instantaneous PHB 237 V/S

O Thunderclap Warlock CON 14 1A 5 ft. S Instantaneous EE 168 S

O Thaumaturgy Infernal Legacy -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 1 Pact O

O Burning Hands Warlock DEX 14 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S

O Expeditious Retreat <C> Warlock -- 1BA Self V,S Concentration, up to 10 minutes PHB 238 D: 10m, V/S

SPELLS

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