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This document summarizes several 6th-order psionic powers including: 1) Heat Transfer which allows draining warmth from one creature to heal another. 2) Mass Choke which restrains enemies in a telekinetic grip, damaging those restrained. 3) Mindwipe which allows wiping a target's mind, reducing their proficiency bonus and disabling abilities.

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0% found this document useful (0 votes)
24 views1 page

Color-53

This document summarizes several 6th-order psionic powers including: 1) Heat Transfer which allows draining warmth from one creature to heal another. 2) Mass Choke which restrains enemies in a telekinetic grip, damaging those restrained. 3) Mindwipe which allows wiping a target's mind, reducing their proficiency bonus and disabling abilities.

Uploaded by

KunalKonde
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Heat Transfer Paragon

6th-Order Pyrokinesis 6th-Order Metamorphosis


Manifestation Time: 1 action Manifestation Time: 1 action
Range: 120 feet Range: Touch
Duration: Concentration, up to 1 minute Duration: 8 hours
You attempt to drain the warmth of life from a creature One willing creature you touch becomes a paragon
that isn’t a Construct or Undead that you can see within of physical and mental perfection. For the duration,
range, then give that vitality to another. At the start of each of the target’s ability scores is 20, unless a score is
each of their turns, the target must make a Constitution already higher.
saving throw, taking 4d10 cold damage on a failed save,
or half as much damage on a successful one. Whenever Reflection
the target takes cold damage from this power, you can 6th-Order Resopathy
choose another creature that isn’t a Construct or Undead Manifestation Time: 1 action
that you can see within range. That creature regains a Range: 60 feet
number of hit points equal to half the cold damage dealt Duration: Concentration, up to 1 minute
to the target. You choose one creature that you can see within range
that has a challenge rating of 10 or lower (or that is 10th
Mass Choke level or lower, for creatures that don’t have a challenge
6th-Order Telekinesis rating), then psionically create a perfect copy of that
Manifestation Time: 1 action creature. (You can copy yourself if you have access to
Range: 30 feet this power at an appropriate level.)
Duration: Concentration, up to 1 minute The copy appears within an unoccupied space of your
You attempt to lock your enemies in your telekinetic grip. choice that you can see within range, and acts on your
Each creature of your choice that you can see within initiative count immediately after you take your turn.
range must succeed on a Dexterity saving throw or The copy has the same statistics as the original creature,
become restrained for the duration (save ends at end of except that they have mundane copies of the creature’s
turn). A creature restrained in this way takes 5d8 force equipment, and have no lair actions, legendary actions,
damage at the start of each of their turns. The power or villain actions.
ends if the target is ever outside the power’s range or if The copy reflects the original creature’s current state,
they have total cover from you. both physically (clean, disheveled, healthy, wounded,
and so forth) and in terms of resources (current hit
Mindwipe points, spell slots available, current strain, and so forth).
6th-Order Telepathy The copy is loyal to you and understands the commands
Manifestation Time: 1 action you give them through a mental link you share, within
Range: 60 feet the bounds of their normal intellect. They disappear
Duration: Concentration, up to 1 minute when they are reduced to 0 hit points.
You attempt to wipe the mind of a creature you can see
within range, which must make a Wisdom saving throw. Rejuvenate
On a success, the target takes 3d10 psychic damage. On 6th-Order Chronopathy
a failure, the target’s proficiency bonus is +0 (reducing Manifestation Time: 1 action
the bonus they add to ability checks, attack rolls, and Range: Touch
saving throws they make with proficiency), and they Duration: Instantaneous
can’t cast spells, manifest powers, understand language, You touch one creature and reshape the flow of time
or communicate in any intelligible way. All these effects through their body, restoring them to an earlier state.
last for the duration. The target gains one of the following benefits:
Closed Wounds. The target regains 50 hit points.
Fresh Start. Any of the following conditions affecting
the target end: blinded, charmed, dazed, deafened,
frightened, paralyzed, petrified, poisoned, or stunned.
Regain Spell. Roll 1d4 + 1. The target regains one
expended spell slot, the level of which equals the result
or lower (the target’s choice).

THE TALENT | Powers 52

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