This archetype uses the homebrew Demi-Dragon class
Embodiment of the Genesis
While most demi-dragons model themselves after dragons of
legend, some seek to carve a path entirely their own. These
demi-dragons nurture their inner spark above all else, and let
it find its shape as it grows. While this process is both
abstract and tenuous, a devotee can find inspiration from
planes outside the Material Plane, such as the Elemental
planes, Limbo, and Mechanus. Through this process, they
become a living conduit of the planes, and a force of
elemental might on the battlefield. The scales of a Genesis
dragon change color as they grow in strength, eventually
settling on abnormal hues such as violet, orange, pink, or
even prismatic or opalescent palettes.
Shifting Tides
3rd-level Genesis feature
Your elemental attunement is less defined, but more potent.
You roll d10s instead of d8s for the damage of your Dragon's
Breath. However, you can no longer choose the damage type.
Instead, roll on the following table every time you use your
Dragon's Breath. If you roll acid, fire, force or lightning, the
target must make a Dexterity saving throw. If you roll cold,
poison, or thunder, the target must make a Constitution
saving throw.
Shifting Tides
d8 Damage Type
1 Fire Chaotic Mire
2 Cold 6th-level Genesis feature
The energy within you constantly struggles to escape,
3 Poison building up until you allow it to burst free. Whenever an
4 Acid enemy hits you with a melee attack, you can use your reaction
and spend a use of your Dragon's Breath feature to unleash a
5 Lightning wave of elemental power. Roll on the Shifting Tides table. All
6 Thunder creatures within a 15-foot wide radius of you must make a
Dexterity or Constitution saving throw depending on the
7 Force damage type you roll, taking damage equal to your Dragon's
Choose a damage type from this list. You deal Breath Damage on a failure and half as much on a success.
8
additional damage equal to your Constitution modifier The affected area then becomes difficult terrain until the start
of your next turn.
Additionally, the spark within you never truly burns out.
Once on each of your turns when you hit a creature with a Unpredictable Spirit
natural weapon attack while you are out of uses of your 10th-level Genesis feature
Dragon's Breath feature, you deal an additional 1d6 damage, You have learned how to better channel the raw, unformed
matching the damage type of your last Dragon's Breath. energy of the outer planes, granting additional effects to your
Prismatic Scales non-damaging combat actions. When you gain this feature,
choose two of the following effects, which you gain access to.
3rd-level Genesis feature Each time you gain a level in this class, you can replace one
Your scales shimmer with power, often changing to an effect you know with a different one.
unnatural hue. When you take a short or long rest, you can Mechanus' Rhythm: Disengage--When you use your action
choose to exchange the resistance granted by your Elemental to Disengage, you can choose a creature you can see within
Adaptation feature for a weaker but more varied elemental 60 feet of you. You have advantage on all your attack rolls
protection. While Prismatic Scales is active, acid, cold, fire, against that creature until the end of your next turn.
force, lightning, poison, and thunder damage you take is Dance of the Fey: Dodge--When you take this action, until
reduced by an amount equal to your Constitution modifier. the start of your next turn, whenever an attack roll is made
against you, you can teleport 5 feet in a direction of your
choice after the roll is resolved.
Demi-Dragon | Embodiment of the Genesis
1
Ethereal Jaunt: Dash--When you take this action, you have
resistance to all damage until the end your turn.
Gaze of Pandemonium: Search--When you use your
action to Search, other creatures provoke a special
opportunity attack from you when they enter your reach. As
part of this opportunity attack, you can make one tail attack,
one claw attack, and one bite attack. Additionally, until the
start of your next turn you can see through lightly obscured
areas as though they were normal.
Beastland's Focus: Grapple--While you are grappling a
creature that is on the ground, ranged attacks have
disadvantage against you.
Celestia's Decree, Hell's Demand: Help--You may take
this action as a bonus action.
Veil of Limbo: Hide--The damage reduction granted by
your Prismatic Scales feature increases to twice your
Constitution modifier.
Ysgardian Blessing: Shove--When you shove an allied
creature, their movement does not provoke opportunity
attacks until the end of their next turn.
Flux Incarnatus
17th-level Genesis feature
Your attunement to untamed power is such that it shields
you of its own volition. Whenever you expend a use of your
Dragon's Breath feature, you wreath yourself in elemental
power. Until the start of your next, you gain immunity to the
damage type you rolled on the Shifting Tides table.
Additionally, when an enemy hits you with a melee attack,
they take 2d8 damage of the same damage type.
Created By: DawnHellion
Made With: GM Binder
Original Class Design: The Demi-Dragon
Additional Help and Design: Aron
Artwork By: Xiang Yinying, Idra.net
The Embodiment of the Genesis is unofficial Fan Content
permitted under the Fan Content Policy. Not
approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast
LLC.