Logan
Logan
-2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 12 28 --
-2 • +3 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
7
-1 Charisma
Total 3d8
Resistances - Necrotic, SUCCESSES
Saving Throw Modifiers
DEXTERITY Radiant FAILURES
+1
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Mace,
Quarterstaff, Scimitar, Sickle, Sling, Spear
SKILLS ACTIONS
Darkvision 60 ft.
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Druid 3 Rayo_on
CLASS & LEVEL PLAYER NAME
Logal
Variant Aasimar Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== DRUID FEATURES === === AASIMAR RACIAL TRAITS MMoM === * Druid Circle ? PHB 67
| Circle of the Stars (Forest)
* Proficiencies PHB 65 * Healing Hands
As an action, you can touch a creature and roll a You know the Guidance cantrip.
* Druidic number of d4s equal to your proficiency bonus. The
You know Druidic, the secret language of druids. creature regains a number of hit points equal to the You have the Guiding Bolt spell prepared. It counts as
total rolled. a druid spell for you, and it doesn't count against the
* Spellcasting | 1 / Long Rest 1 Action number of spells you can have prepared.
You can cast prepared druid spells using WIS as your
spellcasting modifier (Spell DC 8+PB+WIS, Spell * Languages: Common, Celestial You can cast Guiding Bolt without expending a spell
Attack PB+WIS) and prepared druid spells as rituals if * Ability Score Increase WIS+2 CHA+1 slot. You can do so a number of times equal to your
they have the ritual tag. You can use a druidic focus as * Size medium proficiency bonus, and you regain all expended uses
a spellcasting focus. * Speed 30 when you finish a long rest.
* Darkvision
* Wild Shape PHB 66 Starry form (Bonus Action, 10min, 1 Wild Shape)
As an action, you can magically assume the shape of * Celestial Resistance You take on a starry form, rather than transforming into
a beast that you have seen before twice per short rest. You have resistance to necrotic damage and radiant a beast, your body becomes luminous; your joints
damage. glimmer like stars, and glowing lines connect them as
You can stay in beast shape for 1 hours before on a star chart. Sheds bright light 10ft radius, dim light
reverting back to your normal form (or as a bonus * Light Bearer. 10 feet. It ends early if you dismiss it (no action
action earlier or if you fall unconscious, drop to 0 hit You know the Light cantrip. Charisma is your required), are incapacitated, die, or use this feature
points, or die). spellcasting ability for it. again.
CP 0 Shield 1 6 lb.
Quarterstaff 1 4 lb.
SP 0 Backpack 1 5 lb.
Bedroll 1 7 lb.
EP 0 Mess Kit 1 1 lb.
Tinderbox 1 1 lb.
GP 5 Torch 10 10 lb.
210 lb.
EQUIPMENT
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M 0 Medium 1.80cm 190
GENDER AGE SIZE HEIGHT WEIGHT
Logal Neutral Blanco Blanco Negro
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
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WIS 8+PB+WIS PB+WIS
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will) 1BA Touch V,S,M 1 minute 1d8+WIS, magical weapon
O Shillelagh Druid -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Shape Water Druid -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S
O Light Celestial Legacy DEX 9 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M
O Guidance <C> Bonus Cantrip -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Animal Friendship Druid WIS 14 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M
O *Charm Person Druid WIS 14 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S
O *Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 10 gal liquid or 30 ft. Cube rain, V/S/M
O **Detect Magic <C>[R] Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease <C>[R] Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O **Entangle <C> Druid STR 14 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S
O **Faerie Fire <C> Druid DEX 14 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S
O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S
O Thunderwave Druid CON 14 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S
O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M
O Ice Knife Druid DEX 14 / +6 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M
O Barkskin <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 217 D: 1h, V/S/M
P **Guiding Bolt Circle of the Stars -- 1A 120 ft. V,S 1 round Free xPB 4d6 radiant, next attack roll against it has advantage
O Animal Messenger [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M
O Enhance Ability <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
O Find Traps Druid -- 1A 120 ft. V,S Instantaneous PHB 241 V/S
O Flame Blade <C> Druid +6 1BA Self V,S,M Concentration, up to 10 minutes PHB 242 D: 10m, V/S/M
O Flaming Sphere <C> Druid DEX 14 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M
O Gust of Wind <C> Druid STR 14 1A Self V,S,M Concentration, up to 1 minute PHB 248 D: 1m, V/S/M
O Heat Metal <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M
O Hold Person <C> Druid WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Locate Animals or Plants [R] Druid -- 1A + 10m Self V,S,M Instantaneous PHB 256 V/S/M
O Locate Object <C> Druid -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Moonbeam <C> Druid CON 14 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M
O Pass without Trace <C> Druid -- 1A Self V,S,M Concentration, up to 1 hour PHB 264 D: 1h, V/S/M
O Protection from Poison Druid -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Spike Growth <C> Druid -- 1A 150 ft./20 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 277 D: 10m, 20 ft. Sphere, V/S/M
O Dust Devil <C> Druid STR 14 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute EE 154 D: 1m, 5 ft. Cube, V/S/M
O Earthbind <C> Druid STR 14 1A 300 ft. V Concentration, up to 1 minute EE 154 D: 1m, V
O Skywrite [R]<C> Druid -- 1A + 10m Sight V,S Concentration, up to 1 hour EE 165 D: 1h, V/S
SPELLS
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WIS 8+PB+WIS PB+WIS
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Warding Wind <C> Druid -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V
O Lesser Restoration Celestial Legacy -- 1A Touch V,S Instantaneous PHB 255 1/LR, V/S
O Healing Spirit
O Air Bubble
O Barkskin
O Beast Sense
O Dust Devil
O Summon Beast
SPELLS
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