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The document sets numerous Android system properties and settings related to debugging, performance tuning, and graphics rendering. It enables debugging features, sets process priorities and frequency limits to high levels, and configures graphics drivers and rendering backends to maximize performance.

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0% found this document useful (0 votes)
315 views1 page

SX1

The document sets numerous Android system properties and settings related to debugging, performance tuning, and graphics rendering. It enables debugging features, sets process priorities and frequency limits to high levels, and configures graphics drivers and rendering backends to maximize performance.

Uploaded by

opet2112
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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setprop debug.sf.

early_app_phase_offset_ns 500000; setprop


debug.sf.early_gl_app_phase_offset_ns 15000000; setprop
debug.sf.early_gl_phase_offset_ns 3000000; setprop debug.sf.early_phase_offset_ns
500000; setprop debug.sf.enable_gl_backpressure 1; setprop
debug.sf.high_fps_early_gl_phase_offset_ns 9000000; setprop
debug.sf.high_fps_early_phase_offset_ns 6100000; setprop debug.hwui.disabledither
true; setprop debug.rs.precision rs_fp_full; setprop debug.sf.enable_hgl 1; setprop
debug.hw3d.force true; setprop debug.hw2d.force true; setprop debug.disable.hwacc
0; setprop debug.enabletr true; setprop debug.qctwa.preservebuf 1; setprop
debug.MB.running 72; setprop debug.MB.inner.running 24; setprop
debug.disable.computedata true; setprop debug.mediatek.appgamepq_compress 1;
setprop debug.mediatek.disp_decompress 1; setprop debug.mtk_tflite.target_nnapi 29;
setprop debug.renderengine.backend skiavkthreaded; setprop debug.angle.overlay
FPS:Vulkan*PipelineCache*; setprop debug.qsg_renderer 1; setprop
debug.hwui.fps_divisor -1; setprop debug.sf.showfps 0; setprop debug.redroid.fps
120; setprop debug.cpurend.vsync false; setprop debug.gpurend.vsync false; setprop
debug.hal_client_domain hal_perf; setprop debug.cpuprio 7; setprop debug.gpuprio 7;
setprop debug.ioprio 7; setprop debug.hwui.target_power_time_percent 100; setprop
debug.hwui.target_cpu_time_percent 100; setprop debug.hwui.target_gpu_time_percent
100; setprop debug.hwui.use_hint_manager true; setprop
debug.renderthread.reduceopstasksplitting true; setprop
debug.hwui.disable_draw_defer true; setprop debug.composition.type mdp; setprop
debug.disable_sched_boost true; setprop debug.gr.swapinterval 0; setprop
debug.max_freq_limit 6800; setprop debug.min_freq_limit 6800; setprop debug.rs.max-
threads 8; setprop debug.rs.min-threads 8; setprop debug.performance.tuning 1;
setprop debug.vulkan.layers VK_LAYER_APPS_gfxstream; setprop debug.dev.addfree 4;
setprop debug.egl.force_msaa false; setprop debug.egl.force_fxaa false; setprop
debug.egl.force_taa false; setprop debug.egl.force_ssaa false; setprop
debug.egl.force_smaa false; setprop debug.gpu.scheduler_pre.emption 1; settings put
system pointer_speed 7; settings put global low_power 0; settings put global
low_power_sticky 0; settings put global NON_DISPATCHABLE_HANDLE 25; settings put
global job_scheduler_constants null; settings put global wifi_scan_always_enabled
0; settings put global ota_disable_automatic_update 0; settings put global
low_power_exceptions 1; settings put global native_memtag_sync 1; settings put
global native_heap_zero_init 1;

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