Fighter 20.
Soldier
Class & Level Background
Human Lawful neutral
Race Alignment
Ragnar
Character Name Experience Points XP Next Level Player’s Name
STRENGTH +6 PROFICIENCY BONUS 2 INITIATIVE
20
● ____ Saving Throw
+5 ● ____ Athletics
19 ARMOR CLASS
273
HIT POINTS MAXIMUM __________
DEXTERITY
15 ____ Saving Throw
Full plate of fire resistance +1
+2 ____ Acrobatics CURRENT HIT POINTS
____ Sleight of Hand
____ Stealth e ARMOR, SHIELD, PROTECTIONS
CONSTITUTION
20
● ____ Saving Throw TEMPORARY HIT POINTS
+5
HIT DICE MAXIMUM ____________
20d10+100
INTELLIGENCE
10 ____ Saving Throw
HIT DICE SPENT
+0 ____ Arcana
____ History Successes Failed
____ Investigation ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES
____ Nature
____ Religion Weapon Attack Damage/Type Range Weight
WISDOM Greatsword +1 +12/+12/+12/+12 2d6+6 5 feet
10 ____ Saving Throw
Dragon slayer: +3d6 damage against dragons
+0 ____ Animal Handling Dagger +11/+11/+11/+11 1d4+5 20/60 feet
● ____ Insight
____ Medicine
● ____ Perception
● ____ Survival
CHARISMA
10 ____ Saving Throw
+0 ____ Deception
● ____ Intimidation
____ Performance
____ Persuasion
Proficient | Expertise | e Armor penalty
WEAPONS & AMMUNITIONS
PASSIVE WISDOM (PERCEPTION)
Second wind: 1d10+20
Action Surge
INSPIRATION
Superiority Dice - d12. Six uses
■ Indomitable (rerolls a failed saving throw)
VISION
SPEED
base hour day
special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 1
Armor: Light | Medium | Heavy Character creation date
Shields || Weapons: Simple | Martial Place and date of birth
Deity and Domain
Age Gender
Height Weight
Size Hair
Eyes Skin
Appearance
PROFICIENCIES
Personality traits
Ideals
LANGUAGES
Fighting Style: Great Weapon Fighting
Combat maneuvers: Bonds
- Precision Attack
- Pushing Attack
- Sweeping Attack Flaws
- Lunging Attack
- Menacing Attack
- Parry Friends and allies
- Trip Attack
- Rally
- Commander Strike Enemies
Know your Enemy
Relentless
Background/other
RACE & CLASS FEATURES
CHARACTER DATA
Great Weapon Master
Sentinel
Savage Attacker
Heavy Armor Master
FEATS NOTES CHARACTER PORTRAIT
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 2
Item D B P _____
Platinum piece (pp)
Gold piece (gp)
Electrum piece (ep)
Silver piece (sp)
Copper piece (cp)
1pp=10gp | 1gp=2ep | 1ep=5sp | 1sp=10cp || Weight: 50 pieces =1 lb.
COINS
GEMS AND JEWELERY
Where How much When
Loaned, deposited or received values or goods
VALUABLES
MOUNT
Total Weight
Each size category above Medium x2, Tiny creatures ½
Total weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING LIFT
D – Donned
B – Backpack (max ______ lb.)
Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (n. ____; max ______ lb.)
___ – _________________________ (n. ____; max ______ lb.) Speed –10 ft. Spd. –20ft. | Disadvantage on
Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 3
SPELL SAVE DC
SPELL SLOTS
SORCERY POINTS
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
N° PREPARED
SPELLS USED SLOTS
POINTS USED
SPELLCASTING ABILITY __________
1st LEVEL 2nd LEVEL
3rd LEVEL 4th LEVEL
5th LEVEL 6th LEVEL
7th LEVEL 8th LEVEL
9th LEVEL CANTRIPS
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 4