Lore of Decay
W
ithin the Warhammer world, the daemon god
Nurgle represents disease, decay, and entropy,
and there is an entire school of spells devoted
to his magic. While many existing D&D spells
can represent Nurgle's magic, the following
new spells provide even more ways of bringing
his putrescent style of sorcery into your
campaigns.
Inflict Rot
4th-level necromancy
Casting Time: 1 action Puddle of Ooze
Range: Touch
Components: V, S 3rd-level conjuration
Duration: 1 minute Casting Time: 1 action
Classes: Cleric, Warlock Range: 120 feet
Make a melee spell attack against a creature you can reach. Components: V, S, M (a bit of slug slime)
On a hit, the target takes 3d10 necrotic damage and is Duration: Concentration, up to 1 minute
afflicted with a disease that lasts until the spell ends. Classes: Sorcerer, Artificer
A creature afflicted by this disease takes 3d10 necrotic The ground in a 20-foot radius centered on a point within
damage at the end of each of its turns and must make a range is covered in acidic ooze, becoming difficult terrain for
Constitution saving throw, ending the disease on a success. the duration. When a creature moves into or within the area,
If a diseased creature drops to 0 hit points before this spell it takes 1d4 acid damage for every 5 feet it travels.
ends, you can end the disease on the creature and cause it to When the ooze appears, each creature standing in its area
unleash a wave of rot. Each creature of your choice that you must succeed on a Dexterity saving throw or fall prone and
can see within 30 feet of it must make a Constitution saving take 3d4 acid damage. A creature that enters the area or ends
throw, taking 3d10 necrotic damage on a failed save or half its turn there must also succeed on a Dexterity saving throw
as much damage on a successful one. You may choose to or fall prone and take 3d4 acid damage.
have one of the creatures that failed the saving throw become
infected with the same disease. Stream of Corruption
2nd-level evocation
Miasma of Pestilence Casting Time: 1 action
1st-level conjuration Range: Self (30-foot cone) or 100 feet
Casting Time: 1 action Components: S, M (a vial of meltwater)
Range: 20 feet Duration: Instantaneous
Components: V S M (A bit of durian fruit) Classes: Sorcerer, Warlock, Wizard
Duration: Concentration, Up to 1 minute Bile spews forth from you in a 30-foot cone. Each creature in
Classes: Bard, Sorcerer, Wizard that area must make a Constitution saving throw. A creature
A cloud of putrescent vapor appears in a 10-foot-radius takes 3d8 necrotic damage on a failed save, or half as much
sphere centered on a point within range. The cloud spreads damage on a successful one.
around corners, and its area is lightly obscured. The cloud When you cast this spell, you may instead choose a
lingers in the air for the duration or until a moderate wind (at creature within 100 feet of you that you can see and force it
least 5 miles per hour) disperses it after 4 rounds. A strong to make a Constitution saving throw. On failed save, it takes
wind (at least 10 miles per hour) disperses it after 1 round. 3d8 necrotic damage, and you may cause the cone of bile
Each creature completely within the cloud at the start of its described above to spew forth from the creature in the
turn must make a Constitution saving throw. On a failed save, direction you choose. On a successful save, a creature takes
the creature is poisoned until the start of its next turn. While half as much damage and does not spew bile.
poisoned in this way, the target can take either an action or a At Higher Levels. When you cast this spell using a spell
bonus action on its turn, not both, and can't take reactions. slot of 3rd level or higher, increase the necrotic damage dealt
Creatures that don't need to breathe automatically succeed to targeted creatures and by the cone of bile by 1d8 for each
on this saving throw. slot level above 2nd.
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Art Credit Referenced Documents
Cloud of Flies - michalivan New Spells 0.0.3
0.0.0
Document creation and completion
1.0.0
Public release
Change miasma of pestilence to 1st level spell
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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