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SMOKES

This document provides smoke grenade line-up instructions for several maps in Counter-Strike: Global Offensive. It lists specific locations, aiming points, and throw types for smoke grenades that can block vision or areas on maps like Mirage, Inferno, Train, Nuke, and others. Locations include sites, tunnels, and other strategic points. The instructions are concise, noting exact positions, what to aim at, and whether to stand, jump, or run when throwing the smoke grenade.

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Ellis Williams
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0% found this document useful (0 votes)
21 views2 pages

SMOKES

This document provides smoke grenade line-up instructions for several maps in Counter-Strike: Global Offensive. It lists specific locations, aiming points, and throw types for smoke grenades that can block vision or areas on maps like Mirage, Inferno, Train, Nuke, and others. Locations include sites, tunnels, and other strategic points. The instructions are concise, noting exact positions, what to aim at, and whether to stand, jump, or run when throwing the smoke grenade.

Uploaded by

Ellis Williams
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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SMOKES

MIRAGE
Window - corner infront of bin, aim to right of middle of dark brown line by
plants. Tap D and jump throw.
Top Mid - stand on bin, aim just to right of right antenna closest end on right.
Standing throw.
Connector - left of bin, aim at rug first stickyout bit on right 45degree internal
line, jump throw.

Top Connector - Stand in left corner infront of door on the left by top mid/B
tunnel entrance. Aim at top of antenna, jump throw.
- Stand on left bottom corner closest to spawn outside A, aim at
middle top of antenna, jump throw.

Deep Jungle - Same place as Top con from A smoke, aim below sticking out sideways
wood bit, jump throw.

Stairs plus jungle - stand in right corner of furthest pillar by A entrance, aim at
inside of top right corner of brick infront with large white bit on its left.
- jump throw for jungle, left+right click jump throw for stairs.

CT - stand in centre of corner wall on the right before going to A ramp. Aim at the
end of the sticking out wood on the top corner of the sky building. Jump throw.

Market - stand in right corner as you come out of first B tunnel, aim at vertices
parallel with the top line of the top windows on the left, jump throw.

B Short - Same as market smoke, vertical lines of crosshair with lines at top left
corner of sky building, standing throw.

NUKE

Outside smoke 1 (Red cross) - Stand on right side of yellow pillar second from
front. aim at the bottom of right most top railing leg.

Outside wall - Stand on left side corner of little window vent thing on the left
wall as you leave spawn. Further 3 glass panes. First smoke aim centre right of
furthest pane, second smoke aim centre right of closest pane. Jump throw for 1, tap
w+jump for second.

Outside main - line up on back fence so the white 3 rectangle symbol touches the
blue crate. aim at top left corner of garage roof then up to the telephone wire.
Running standing throw as your crosshair touches the blue box handle.

Top main and main - stand inbetween yellow bollard and barrel on right side of T
spawn. Aim midway between two pipe fixtures with right one below nearest wall vent.
Jump throw.

Garage - stand on big blue crate near silo. aim down at end of corner sticky out
bit, then look up so crosshair hugs the top left of the rivet on silo fixture.
Standing throw.
A Heaven - stand on silo pipe on the red hazard nearest to T spawn. aim just to the
left of the bottom of the second furthest railing.

Molly top hut - stand on right corner of roof near T spawn. Aim along the white
vertical beam to the right of the left most rail until you reach the top of the
bottom white border. Running through as you cross the perendicular line on the
floor.

pop flash - Stand in centre of roof generator, aim at bottom right corner of
cylinder thing. Running jump throw just before you hit the wall.

Back A site Molly and site flash - stand to the right in the centre of the cylinder
thing by the roof door. Second notch on wall from railing edge, slightly to the
right and down to the railing. Jump throw.

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