Ada-616 (Initial)
Ada-616 (Initial)
24
Character Name ....................................................................
Ada-616 Player Name ...............................................................
Grue
Career Path ............................................................................................................. Rank ......................................................
Tech-Priest 3
Divination ...................................................................................................................
“The only true fear is of dying with your duty not done.” Quirk ......................................................
Requires a mask
Home World ................................................... Gender .................... Build ..................................... Height .............................
Fenksworld (Hive Mutant) Female Wiry 1.65m
Skin Colour .............................................
Pale-white Hair Colour ....................
Bald Eye Colour .............................
Crimson Weight ..............................
55kg
Characteristics
Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)
38 39 3 4 4 1 3 4 4 8 4 4 4 0 1 5
Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken ● Adv. taken Adv. taken Adv. taken Adv. taken
Basic
Basic Skills
Skills
+10 +20 Bonus
Talents &Traits
Talents & Traits Advanced
Advanced Skills
Skills
+10 +20 Bonus
Wealth
Wealth Experience points
Experience points Psychic Discipline
................................................
Monthly Income ...................... XP to spend Total XP spent
Throne Gelt ......................
Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008
Movement
Movement Lifting
Lifting
Half Move Full Move Charge Run Base Leap Base Jump Carry Lift Push
3 6 9 18 3 .6
(AB x 1) (AB x2) (AB x 3) (AB x 6) (SB x 1 m) (SB x 20 cm)
Characteristics
Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)
38 39 3 4 4 1 3 4 4 8 4 4 4 0 1 5
Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken ● Adv. taken Adv. taken Adv. taken Adv. taken
Missile weapons
Missile weapons Gear
Gear
....................................................
Laspistol charge pack (1)
weight
.........
Melee weapons
Melee weapons
Name Class Name
Mk IV Laspistol Pistol ....................................................
Lasgun charge pack (1) ......... Metal Staff (with cogwheel insignia)
Damage Type Pen Reload ROF ....................................................
Glow-lamp ......... Class Damage Type Pen
1d10+3 E 0 Full 1 / 2 / ....................................................
Dataslate ......... Melee 1d10+3 I 0
Range Clip Special Rules
PB 3 /S 35 /M 140 /L 210 /E 280 15 ....................................................
Mechanicus robes (good quality) ......... 2handed, Primitive
Special Rules ....................................................
Spare parts (7) ......... Name
Reliable, Accurate
....................................................
Sacred Machine Oil (1) ......... Knife
Name Class .................................................... ......... Class Damage Type Pen
Stormfront Lasgun Basic Melee/Thrown 1d5+3 R 0
Damage Type Pen Reload ROF .................................................... ......... Special Rules
1d10+3 E 0 Full 1 / 3 / .................................................... ......... Primitive
Range Clip .................................................... .........
PB 3 /S 50 /M 200 /L 300 /E 400 60 Name
Special Rules .................................................... ......... Mono-Bayonet
Reliable, Red Dot Sight .................................................... ......... Class Damage Type Pen
Melee 1d10+3 R 2
Name Class .................................................... ......... Special Rules
.................................................... ......... 2handed
Damage Type Pen Reload ROF
1/ /
.................................................... ......... Name
Range Clip .................................................... .........
PB /S /M /L /E .................................................... ......... Class Damage Type Pen
Special Rules
.................................................... ......... Special Rules
.................................................... .........
Name Class
.................................................... .........
Damage Type Pen Reload ROF .................................................... ......... Handedness: ........................................
1/ / .................................................... .........
Range
PB /S
Special Rules
/M /L /E
Clip
....................................................
....................................................
.........
.........
Insanity
Insanity
.................................................... ......... Insanity points 6
Degree of Madness disturbed
Disorder Severity
Hit
Hit Location & Armour
Armour Wounds
Wounds ................................................................ ........
................................................................ ........
HEAD Total Wounds ................................................................ ........
(1-10)
13
RIGHT ARM
(11-20)
Type LEFT ARM
(21-30)
Current Wounds
Corruption
Corruption
Corruption points
Upper Body
31-50
13 Degree of Corruption
Type Type Malignancies
BODY
Left (31-70) Right Critical Damage ...........................................................................
31-50
3 51-70 ...........................................................................
Type Flak
...........................................................................
Fatigue
Lower Body
RIGHT LEG
51-70
LEFT LEG
Mutations
Mutations
(71-85) (86-100) Max. Fatigue = TB ..............................................................................
.............................................................................
............................................................................
Type Type
Fate Points
Fate Points
Total Current Sound Constitution
Total Armour Weight
....................................
2 2
Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008
Faith
Faith See page 199 in the Inquisitors
Handbook for information on faith
Portrait Other
Other Players
Players
Player Name Character Name Career Notes
Contacts
Contacts
Contact Location Notes XP cost
Alter Egos
Alter Egos
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Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008