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Grim

The document is a character sheet for a role-playing game, detailing a character named Grim, who is a 28-year-old male with a career path as an Abschaum and a rank of Straßenratte. It includes various attributes such as weapon skills, characteristics, psychic powers, and equipment, along with personal details like home world and faith. The sheet also tracks experience points, wealth, and other game mechanics relevant to the character's development.

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thore.hahn.777
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0% found this document useful (0 votes)
37 views3 pages

Grim

The document is a character sheet for a role-playing game, detailing a character named Grim, who is a 28-year-old male with a career path as an Abschaum and a rank of Straßenratte. It includes various attributes such as weapon skills, characteristics, psychic powers, and equipment, along with personal details like home world and faith. The sheet also tracks experience points, wealth, and other game mechanics relevant to the character's development.

Uploaded by

thore.hahn.777
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Date of Creation .....................

13.2.24 Age ........................................


28
Character Name ....................................................................
Grim Player Name ...............................................................
Career Path ............................................................................................................. Rank ......................................................
Abschaum Straßenratte
Divination ...................................................................................................................
Gedanken Bringen Heresie Quirk ......................................................
Zartes Parfüm
Home World ................................................... Gender .................... Build ..................................... Height .............................
Scintilla Männich Schlank 1.57
Skin Colour .............................................
Schmutzig Hair Colour ....................
Blau Eye Colour .............................
Grün Weight ..............................
55 Kg

Characteristics
Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

35 33 3 7 3 3 3 8 3 5 2 6 4 1 2 9
Adv. taken ● Adv. taken Adv. taken Adv. taken ● Adv. taken Adv. taken Adv. taken Adv. taken ● Adv. taken

Basic
Basic Skills
Skills
+10 +20 Bonus
Talents &Traits
Talents & Traits Advanced
Advanced Skills
Skills
+10 +20 Bonus

Awareness . . . . . . . . . (Per) ■ ....... .................................................................


Blessed Ignorance Speak Low Gothic . . . (Int) ■ .......
Barter . . . . . . . . . . . . (Fel) ....... .................................................................
Liturgial Familiarity .....................................
High Gothic ( Int ) .......
Carouse . . . . . . . . . . . . (T) ....... .................................................................
Superior Origins .....................................
Literacy ( Int ) ■ .......
Charm . . . . . . . . . . . . (Fel) ■ ....... ................................................................. .....................................
Blather (Fel) ■ .......
Climb . . . . . . . . . . . . . (S) ....... ................................................................. ..................................... ( ) .......
Command . . . . . . . . . (Fel) ....... .................................................................
Meele Weapon Training (primitive) ..................................... ( ) .......
Concealment . . . . . . . (Ag) ....... .................................................................
Pistol Training (Sp) .....................................
Common Lore ( Int ) .......
Contortionist . . . . . . . (Ag) ....... .................................................................
Basic Weapon Training (SP) ..................................... ( )
Imperial Creed ■ .......
Deceive . . . . . . . . . . . (Fel) ■ ....... .................................................................
Sound Constitution .....................................
Imperium ( ) ■ .......
Disguise . . . . . . . . . . . (Fel) ....... ................................................................. ..................................... ( )
War ■ .......
Dodge . . . . . . . . . . . . (Ag) ....... ................................................................. ..................................... ( ) .......
Evaluate . . . . . . . . . . . (Int) ....... ................................................................. ..................................... ( ) .......
Gamble . . . . . . . . . . . (Int) ....... ................................................................. ..................................... ( ) .......
Inquiry . . . . . . . . . . . . (Fel) ....... ................................................................. ..................................... ( ) .......
Intimidate . . . . . . . . . . . (S) ....... ................................................................. ..................................... ( ) .......
Logic . . . . . . . . . . . . . (Int) ....... ................................................................. ..................................... ( ) .......
Scrutiny . . . . . . . . . . . (Per) ....... ................................................................. ..................................... ( ) .......
Search . . . . . . . . . . . . (Per) ....... ................................................................. ..................................... ( ) .......
Silent Move . . . . . . . . (Ag) ....... ................................................................. ..................................... ( ) .......
Swim . . . . . . . . . . . . . . (S) ....... ................................................................. ..................................... ( ) .......
..................................... ( ) ....... ................................................................. ..................................... ( ) .......
..................................... ( ) ....... ................................................................. ..................................... ( ) .......
..................................... ( ) ....... ................................................................. ..................................... ( ) .......
..................................... ( ) ....... ................................................................. ..................................... ( ) .......
..................................... ( ) ....... ................................................................. ..................................... ( ) .......

Power Threshold Focus time


Psychic
Sustain
Powers
Psychic Powers
Range Overbleed Power Threshold Focus time Sustain Range Overbleed
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
.................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........
................................................. ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ...........

Wealth
Wealth Experience points
Experience points Psychic Discipline
................................................
Monthly Income ...................... XP to spend Total XP spent
Throne Gelt ......................
14
0 400

Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008
Movement
Movement Lifting
Lifting
Half Move Full Move Charge Run Base Leap Base Jump Carry Lift Push

(AB x 1) (AB x2) (AB x 3) (AB x 6) (SB x 1 m) (SB x 20 cm)

Characteristics
Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

35 33 3 7 3 3 3 8 3 5 2 6 4 1 2 9
Adv. taken ● Adv. taken Adv. taken Adv. taken ● Adv. taken Adv. taken Adv. taken Adv. taken ● Adv. taken

Missile weapons
Missile weapons Gear
Gear
....................................................
shotgun and 12 Shells
weight
.........
6.5k
Melee weapons
Melee weapons
Name Class Name
Shotgun Basic .................................................... ......... Brass Knuckles
Damage Type Pen Reload ROF .................................................... ......... Class Damage Type Pen
1d10+4 SP 0 2 Full 1 / - / - .................................................... ......... Primitive 1d5+2 I 0
Range Clip Special Rules
PB 5 /S 15 /M 30 /L 60 /E --- 2 .................................................... ......... Leicht zu verstecken.
Special Rules .................................................... ......... Name
Braucht ProSchuss eine Runde Nachlade
.................................................... .........
Name Class .................................................... ......... Class Damage Type Pen

Damage Type Pen Reload ROF .................................................... ......... Special Rules


1/ / .................................................... .........
Range Clip .................................................... .........
PB /S /M /L /E Name
Special Rules .................................................... .........
.................................................... ......... Class Damage Type Pen

Name Class .................................................... ......... Special Rules


.................................................... .........
Damage Type Pen Reload ROF
1/ /
.................................................... ......... Name
Range Clip .................................................... .........
PB /S /M /L /E .................................................... ......... Class Damage Type Pen
Special Rules
.................................................... ......... Special Rules
.................................................... .........
Name Class
.................................................... .........
Damage Type Pen Reload ROF .................................................... ......... Handedness: ........................................
Beidhändig
1/ / .................................................... .........
Range
PB /S
Special Rules
/M /L /E
Clip
....................................................
....................................................
.........
.........
Insanity
Insanity
.................................................... ......... Insanity points
Degree of Madness
Disorder Severity

Hit
Hit Location & Armour
Armour Wounds
Wounds ................................................................ ........
................................................................ ........
HEAD Total Wounds ................................................................ ........
(1-10)

3 13
RIGHT ARM
(11-20)
Type None LEFT ARM
(21-30)
Current Wounds
Corruption
Corruption
Upper Body Corruption points
3 31-50 3 Degree of Corruption
Type Type Malignancies
None BODY None
Left (31-70) Right Critical Damage ...........................................................................
31-50
5 51-70 ...........................................................................
Type Primitive
...........................................................................
Fatigue
Lower Body

RIGHT LEG
51-70
LEFT LEG
Mutations
Mutations
(71-85) (86-100) Max. Fatigue = TB ..............................................................................
.............................................................................
3 3 ............................................................................
Type None Type None
Fate Points
Fate Points
Total Current Sound Constitution
Total Armour Weight ■
2
....................................
3 3

Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008
Faith
Faith See page 199 in the Inquisitors
Handbook for information on faith

Emperor worship on home world ......................................................................................................................................


Home world saint(s) ..................................................................................................................................................................
Personal saint(s) .................................................................. After life believe ............................................................................
How do you serve the Emperor .......................................................................................................................................................
Ministorum effect on your life ............................................................................................................................................................

Portrait Other
Other Players
Players
Player Name Character Name Career Notes

............................. ............................... ..................... ...........................................................


............................. ............................... ..................... ...........................................................
............................. ............................... ..................... ...........................................................
............................. ............................... ..................... ...........................................................
............................. ............................... ..................... ...........................................................
............................. ............................... ..................... ...........................................................

Contacts
Contacts
Contact Location Notes XP cost

............................. ............................... ...................................................................... (.......)


............................. ............................... ...................................................................... (.......)
............................. ............................... ...................................................................... (.......)
XP Advancements
XP Advancements
Advancements Taken XP Cost Advancements Taken XP Cost
.............................
.............................
...............................
...............................
......................................................................
......................................................................
(.......)
(.......)
........................... (.......) ........................... (.......) ............................. ............................... ...................................................................... (.......)
........................... (.......) ........................... (.......) ............................. ............................... ...................................................................... (.......)
........................... (.......) ........................... (.......) ............................. ............................... ...................................................................... (.......)
........................... (.......) ........................... (.......) ............................. ............................... ...................................................................... (.......)
........................... (.......) ........................... (.......)
........................... (.......)
........................... (.......)
........................... (.......)
........................... (.......)
History
History / Notes
Notes
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Alter Egos
Alter Egos
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Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008

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