Big Guide To ToA
Big Guide To ToA
TABLE OF CONTENTS
Basics
1. Downloading the game — page 2
2. Options. Game modes — page 3
3. Saving & Editing your saves — page 4
4. Combat. Skills & Magic — page 5
5. Achievements. Bonus Points — page 11
6. Character: creation (Classes, Stats, Races), progress — page 16
7. Equipment — page 19
8. Average walkthrough path (spoilers) — page 22
Advanced
1. Scouting & Stealth. Food — page 24
2. Buy or steal. Earning gold — page 27
3. Perks (Red & Green) — page 29
4. Purity & Dignity. Willpower — page 30
5. Quests (spoilers) — page 31
6. Tips for encounters — page 36
7. Combat sex — page 38
8. Bonus: Translation Packs — page 41
Side note: the guide author is using English as a second language.
1
BASIC SECTION:
DOWNLOADING THE GAME
Tales of Androgyny has only two official platforms to download it from. First
one, the itch.io site, distributes the free (public) build updated monthly. It
also contains the change log for each monthly update.
Other sites you may find are not affiliated with the developer. The biggest
fan forum is a Tales of Androgyny thread on f95.to site. In the first page of
it there's an installation guide that should give you all the information you
need to install the game. Let's shortly list the options you have.
Game installation
When you download the game, you have to choose the certain file
The only option to play on phone is an .apk version of the game.
Download it and choose to install. If you get “The game can't be
installed” message, you probably need to free more storage.
Easiest way to play on Windows is a Win64 version. You need to
download it, then you need to extract it using the program like
WinRAR/7zip. Click the .exe file to play.
Linux and Mac versions are installed similarly.
You can download the .jar file. It is a file you can open with Java
installed on your computer. If you don't know how to do it, just
download the versions mentioned above.
If you have an access to the weekly update of the game, it is a .jar file with
which you replace the previous .jar file (in Win64/Mac/Linux version, too).
Keep in mind that it should be named TalesofAndroginy.jar
2
OPTIONS. GAME MODES
Prior to starting your game, open the
Options in Main Menu. Here you can
change your volume, resolution, or
font settings. By turning off VFX
option and camera shaking you may
(or may not) reduce the number of
glitches you experience.
Enable preloading and press P once to get rid of loading screens on PC.
Enable fast world map to turn off clouds and trees animation on the world
map (less laggy). Futa + option disabled makes the Innkeep character male
and raplaces some of Ogre sprites with male version.
Favorite class option only changes the outfit on the Main Screen. Favorite
flavour option lets you choose the skin color of a certain charater...
Cheat mode is a special option. It stops your characters from spending any
Food and allows you to continue your game after the Game Overs. It also
allows to choose manually the encounters from the list on the map (if
you're not in the Ironman mode, see below). Cheat mode is only available
in paid version, so find Majalis on Patreon if you're interested. When it's
enabled, Achievements won't be counted as completed.
Game modes
Now, when you finally start the game,
you can choose the Adventure mode or
Story mode. The Adventure mode has
the majority of content and is easier for
the inexperienced player. Story mode
has the unique stories in it, but it is exclusive to Patreon supporters. Also
you have an option to enable Ironman mode. It cannot be disabled if the
character starts the game with it! You won't be able to save the game in
this mode. On the other hand, you earn Bonus Points ×2 with it (see p. 11).
Autosaving works in Ironman mode.
3
SAVING & EDITING YOUR
SAVES
While playing the game, you will have to
save your progress. You can save each
character status in any save slot on the
world map or during the dialogue
sequence. You can't save your progress
in the Ironman mode.
Autosaves are helping you to start where
you left the last time. Don't be afraid of
closing the game in the middle of combat or a scene. Press Continue and
load the autosave. Be careful: when you open the other character save, you
lose the autosave for the previous one.
Finding saves
Too lazy to grind before shining in your adventure? It's fairly simple to edit
your own gold, food, base stats levels. You can even try copying skills and
items from another character.
First, you have to find your saves. Usually the path to the file on Windows
will be close to this one: C/[user]/AppData/Roaming/Tales of Androgyny.
AppData folder is hidden, so you must right click and choose to show
hidden files.
On Android you will have to use the export tool. Press Load, click on the
arrow up next to the save file you're interested in. Choose where to save a
copy of it, should be named save1.json or similar. When you're done, you
will need to press arrow down on an empty slot.
To give yourself more achievements, you need to edit the profile.json (see
p. 11).
What to edit
4
Try editing values named ''money'', ''food'', ''baseAgility'' etc. Edit those
lines that come first! Use any text redactor, QuickEdit for Android.
5
Mindlessly hitting attack
won't work because you
also have to manage your
battle attributes. Each
attacking move will waste a
part of your stamina and
some of your stability. If
you lose one of them, you
fall on the ground and will
be helpless there. By going defensive you can rest and replenish your
stamina/stability. When the option you have is guaranteed to make you
trip, its name is written in red. When it's in yellow, you're close to tripping.
Of course you must also keep your health from crossing a zero mark. You
lose combat when it's wasted, though it doesn't necessarily result in a
Game Over. In a fight you can only count on healing magic to quickly
regenerate health, outside of battle you can rest in an inn to replenish all
health (requires 10 gold). Another effective healing method is resting on
the world map (pressing bonfire button) on the tiles that are marked with
bonfire (+20 health per press).
But always keep in mind that your stats (see p. 17) determine your
effectiveness in battle: the higher is Endurance the less stamina you need;
the higher is Agility the less stability you use; the higher is Strength the
more bonus damage you inflict. Also high Perception shows you the stance
and possibly — the skill your opponent will use next, aiding in countering it.
Skills
Their attributes
Every your option in battle is a unique skill. Some of them are opened from
the start, some you will be learning. What attributes characterize them?
Bonus power (bonus damage) — count of skill's power: the damage
power; sundering of armor power; or the healing power; the
seductive power.
Stability cost.
6
Stamina cost.
Total defense — consists of three stand alone defences, but each
decreases incoming damage. Every skill has a certain defense. Even
attacking moves have the level of it.
1. Evade means you can ignore some of this damage.
2. Parry means you deflect some of this damage, losing some grip on
weapon.
3. Block means you block some of this damage if you have a shield,
while losing some of the shield's durability.
Height is for attacks, it's an indication of the portion of body it will
hit. Most of the strikes target Middle (chest section). If you expect to
do damage at some height, destroy armor at this height first.
Conditional effects
Some skills raise in effectiveness additionally when you meet some stated
conditions. By meeting those conditions you make your skill a bit more
effective — or much more effective.
The most common condition, of course, is For each skill level, meaning that
per each rank of this skill that you learn you get a stated bonus.
Another common condition: The faster you are than the enemy, meaning
you get stated bonus if your Agility stat is higher than of opponent.
There are, of course, other specific conditions.
Useful skills
They're grouped by stance you adopt to access them.
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Balanced
Low Attack — weak attack. One of a few attacks that target legs (low
height of attack).
Spring Attack — common attacking move to change stance to
Offensive. It also has a lot of levels to raise ranks and Bleeding it
inflicts.
Block — changes the stance to Defensive. Lets you block with a
shield. You can use it to wait for enemy to stop attacking. You can
also wait for your stability and stamina to recover. Without a shield
doesn't really work wel.
Fade Away — changes the stance to Defensive, blocks with a shield a
bit (block level higher if you're faster then the enemy). It also attacks
at low height. Can sometimes give you Evade Up effect.
Healing — magic. Weakest healing spell. Its advantage is it's casted
from Balanced stance in one turn. The more Magic you have the
more it heals.
Casting
See Magic below.
Defensive
Careful Attack — changes the stance to Offensive. Has a level of
blocking and deals some damage at the same time.
Guard — basically same as “Block”.
Second Wind — best and only skill to quickly recover stamina.
Parry — it can lead you to Counter stance.
8
Counter
Disarm — if you are faster then the enemy (Agility is higher), you can
use this skill while the enemy makes an attack. They'll lose their
weapon, which will make their melee attacks much weaker. Don't let
them Equip it back.
Offensive
Tempo Attack — predictable, but still useful for damaging chest
section of opponent.
Crushing Blow — the damage is higher if the opponent is lying on
the ground or staying Kneeling. Shifts you to Balanced stance.
Combat Dodge — has a good evasion chance, even better when
you're faster than the enemy, doesn't change the stance. Though
you need pretty high Agility, because this move costs 7 stability.
Armor Crusher — the only skill that damages armor specifically. Hits
at middle height. Has three ranks of power. Sunderer perk is an
alternative to it.
Overrun — makes your opponent lose stability, which forces them
to start guarding sooner. The skill can't be anyhow blocked, parried,
evaded. Better not to force them to trip, as they'll just stand up with
full stability (unless their stamina is very low).
Berserk — next stance has powerful offensive moves... but you will
only stop if you trip.
Assault — Blitz stance skill available in Offensive. It ignores blocking,
and destabilises the enemy. But you will have to waste a turn when
returning from it to other stances.
Kneeling
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Grab It — if you want to satisfy someone without losing your Purity.
But you'll need more Agility than your enemy to do it, or they'll make
an... obvious move themselves.
Uppercut — the only way to go offensive from Kneeling. If you dodge
on knees often, maybe it's worth a skill point.
Magic
Damn, it's hard to use battle magic. You need a high Magic stat, as it both
makes spells stronger and gives you more mana. (Or you can still try easy
Healing even if you're not doing a Mage class run). There are many spells
you can learn... but better stick with Oil+Fire and armor repair. Magical
attacks always ignore enemy's armor and other defenses. Regenerate Mana
by resting or ask Golems for help to get items that recover it.
10
ACHIEVEMENTS. BONUS
POINTS
Collect the achievements
While in most games the
achievements are optional, in
ToA they're an important
game mechanic. For each
achievement you completed
in the Ironman mode (see p. 3)
you get 1 Bonus Point. For
achievements completed in a normal run you get ½ of a point.
The Bonus Points are very useful. They can be used on each new character
creation to get extra stuff: more stats, more perks, skills, food, gold etc. So,
new players will benefit from collecting as many achievements as early as
they can, in Ironman mode.
List of achievements
There's a table below that contains the achievements up to date for the v.
0.3.27. See the page 29 for the information on perk ranks mentioned here.
See the page 31 if you need to know how to complete certain quests that
give achievements. The order for achievements is from the simplest, fastest
ones to the most difficult in completion.
Title In-Game How to Unlock Game
Description Over?
Wrong Took a wrong In Story mode (Patreon Yes
Way turn. only) traveling to the over
world tile ”The Wilderness”
directly behind the player
spawn.
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Ass to Get it in both Take a cock in your anus No
Mouth holes in the and THEN your mouth in a
wrong order. single combat.
Locked Up Become a certain Purchase from the Strange Yes
merchant's littleMerchant while you have
toy lockbox. an Anal Addict perk score
of 3 or more.
Perfect Became a perfect Purchase something from Yes
Toy toy for the the Strange Merchant while
demon merchant. your Buttwear (except ring
plug), Dickwear, and
Mouthwear slots are
equipped, and fail the Anal
Addict 3 check.
Seat of Became the seat The First time you speak to Yes
Power of power in the Brothel Madame
Silajam. choose ”the chair creaked”
then ”your ass is fat”.
Gokkun Got "married" to Make prostitutes Yes
an eccentric deepthroat twice while
noblelady and failing Charisma check,
never looked at then explore the Town
clam chowder the Square. Don't pretend to
same way ever reshackle yourself.
again.
Splintered Got wood. Have Charisma ≤1, insult Yes
Dryad.
Nine- Got possessed Lose to a Ghost in combat. Yes
Tenths and made into a
bandit meat
receptacle.
Bounty Completed a Complete the first bounty No
Hunter bounty for the mission the Brothel
Brothel Madame Madame assigns you.
15
Forcing the Pure Hero achievement will cause the game to crash upon
clicking the Progress option in the main menu:
"PURE_HERO": 2,
CHARACTER: CREATION,
PROGRESS
Starting a game
When you begin a new
game, you proceed to
your character
creation.
Game mode: choose it
and if the saves are
allowed or not (see p.
3). Those settings are
set for the character
only once. Choosing Adventure mode, now you'll be able to spend your
Bonus Points (see p. 11) for your additional benefit.
Class: choose it next and the number of stats you start the game with. Stats
are fairly important: they directly affect your performance in the fights and
outside of them. So, measure carefully the build you... build.
Strength, Endurance, Agility, Perception — those are the priority stats you
want to invest in. Make sure you get at least a rank 5 in them, sooner is
better. There's also a Magic stat — its purpose is fairly simple, it makes all
magic spells stronger and mana pool larger. About Charisma read below.
The Class you choose will have one particular stat that you can make
relatively high and another one that will stay pretty low. Otherwise, classes
are not so different. Some of them just have a good extra bonus.
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Learning skills (see p. 6) and perks: next thing you can do (pro tip: with
perk points just raise your stats! other perks won't be as beneficial).
Race: the last thing you choose. They also have the cosmetic effect, — but
first of all the races can be important in gameplay. Strongest one is
Orcblood, it gives you +1 to three stats. But it also makes you waste more
food.
Leveling Up
You can further raise your characteristics by leveling up. There are
Achievements that require beating large game sequences on level 1, but
otherwise feel free to use some points you earn.
Level is raised by gaining experience. Experience is mostly earned from
defeating enemies in a honest fight. Some other actions will reward you
with experience, too, but the small amount. You get a new level each time
you gain 10 experience until level 10. After that you need 25 experience per
level.
Each new level you get: 1 skill point and 1 perk point. Also per each level
you gain: no soul crystals if your base Magic stat is 1, one soul crystal if you
have Magic 2-4, two crystals if you have Magic 5-7 etc.
Level up, accumulate those
points and use them to learn
skills/perks/spells. Keep in mind:
each rank of skill/perk/spell
needs one more point than
previous one to learn it.
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Strength
Your Strength boosts the damage of all the melee attacks. It also
determines your success in grappling. It rarely is in check outside of
combat. Strength is one of the stats that some weapons are scaling from.
Endurance
Endurance cuts the loss of stamina on combat actions, thus letting you
attack without pause for longer. It gets particularly important when you
wear heavier armor, experiencing penalties to stamina. Endurance is
sometimes in check outside of combat, to endure something. High
Endurance neutralizes Bleeding.
Agility
Agility makes you lose less stability when attacking, so you won't trip in the
middle of action. Being faster than your enemy (having higher Agility) for
some skills will mean the effective boost. Agility is a stat that some
weapons are scaling from.This stat determines how many items you can
steal from a store. Agility is frequently checked outside of combat to make
fast actions.
Perception
Perception in combat shows you the intel on your enemy. The higher it is,
the more you see, and the more frequently (with higher chance). Look at
the table below for specifics.
Display/Rank 1-2 3 4 5 6-8 9+
Stamina + + + +
Next stance 1/3 2/3 3/3 3/3 3/3
Next action 1/3 2/3 3/3
Arousal + +
Erection dynamic + +
Perception also affects your scouting ability: the higher is the stat, the
higher is the default scouting level (see p. 24). It is often checked outside of
combat.
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Charisma
The unique stat. The only use of it in combat is that your actions that
arouse the enemy do it faster with higher Charisma. Outside of combat it
helps in convincing people. The checks in this stat are not frequent or that
important, though. Notably, Kylira and Trudy won't show you a large
portion of their content if you don't have Charisma 8.
EQUIPMENT
There are many items in the game, and many of them can be doned. The
equipment is an important part of your build, it will help you tank damage
and can give additional bonuses. Let's look at various classes of equipment.
Weapons
Weapons are sold at Blacksmith's shop. Most of them are one-handed, but
the most powerful will require two hands to wield, — meaning you won't
be able to equip a shield.
Weapons have personal equations for damage that look like this: Skill
damage + [some value] + Strength/Agility/Strength+Agility / 6 or 2. Putting
it simply, the higher is the stat or summ of stats in that equation, and the
lower is the value that reduces them, the harder will you hit.
Weapons also have Upgrades you can apply for 5 soul crystals, from the
Blacksmith in the first town or the General Store in second town. They can
help you deal a bit more damage.
Armor
Your body has multiple
sections you can guard:
chest, legs, head, arms,
feet, backdoor. Shield can
be considered the armor,
19
but it only works when the skill has block % (see p. 6). Actually, absolute
majority of attacks will aim exactly for your chest. Some aim for the legs.
Armor has durability and damage reduction. When the durability of armor
piece is decreased to some extent, its damage reduction capability also
decreases. When it's at zero, it doesn't stop damage anymore. Durability is
decreasing each hit the armor takes — for the value of damage this armor
section received.
You can upgrade armor for 5 soul crystals, too. It has various Upgrades for
better protection; notably, particular armor types can be upgraded to give
you +1 to a certain stat:
head gear can be enhanced for +1 to Perception,
chest gear — +1 to Endurance,
legs — +1 to Magic,
hands — +1 Strength,
feet — Agility,
backdoor (panties) — Charisma.
Miscellaneous
You can also wear various charms that will give you bonuses (-1 food
consumption, faster stamina regeneration, +1 to stat etc.).
You have some toys to wear — gag to plug your mouth and the buttplug for
your… All the gags have generic Upgrades, but the ring gag has unique
ones.
Buttplugs (except the ring plug) have interesting upgades. Studded gives
you opportunity to raise your Lust status by putting it in and out. Control —
forbids you from any attacking moves, leaving you with limited
opportunities. Other ones will earn you certain reaction from other
character (4 characters as for the v. 0.3.27).
Chastity cage is a unique equipment that will prevent your character's
erection. As soon as you purchase it, it is equipped automatically! Removed
only with a Key. You can Upgrade any chastity cage to give you Impotent
perk, so you will never have erection even without a cage. They can also be
20
upgraded to not ever be removed, or to get so tiny some characters (2 as
for the v. 0.3.27) will even get impressed.
Cursed gear
There are certain items that put a curse on you. They're all doned as soon
as you get them. You can buy a chastity belt from a Strange Merchant, get a
pair of panties from a Warlock, buy the Tiara of Control from the Witch's
Cottage, agree to receive the Armor of Anal Torment at the end of second
map.
Cursed things are functioning like a chastity cage, but are panties (or a
helm, it also doesn't let you attack anybody). You can't remove them until
buying and using an anticurce scroll from a second town.
The build to rival them all
Now listen carefully, because here's the instruction for the best equipment
set you can have.
1. Wear the tanky chest and legs armor. It's either:
the Diamond plate + Battleskirt from the first town, or
a Full-Plate from the second town. It's reasonable to steal the most
expensive parts. The problem is now you will have penalty to your
stamina and probably need Endurance close to 8 to have it
comfortable in harder fights, muahaha.
2. Buy a good weapon. Broadsword is a versatile option that scales from
two stats at once. Greatsword is better, but it won't let you use a
shield.
3. Speaking about shields, Reinforced Shield from a first town is a good
option.
4. You absolutely need the boots, the helm and the gauntlet from a
General store in the Town of Monsters. They will boost your stats.
The gauntlet can also be found in the certain hidden location.
5. You need a Hunger Charm. It will help you spend a bit less of food.
Find it in Artifact cache on the world map (see p. 24).
6. Add some more charms. Witch's Cottage has stat raising amulets.
You can get a stamina charm after a Quetzal quest or just buy it.
21
22
AVERAGE WALKTHROUGH
PATH
This section will spoil the gameplay twists that you could discover by
yourself. Refer if you're feeling that you are lost. This is the average path an
average player would take.
1. Farm achievements (see p. 11) to get Bonus Points. 10+ is a
way to go.
2. Choose a class. Endurance is 5 at first. Perception is 4-5. Agility
and Strength are kept high, on your preference, but not lower
than 5. Magic is useful for healing.
3. All perk points — to the stats you need. From the skills you
would want to have the Armor Crusher. Possibly upgrade the
Careful Attack, Spring Attack. Fade Away isn't bad.
4. You start the game and beat the hell out of enemies at first.
You get to the town of Silajam. Possibly you already have
stolen the Cat Potion from a Strange Merchant/General Store.
It will help you stealing stuff (see p. ).
5. You are visiting the Blacksmith. Buy a weapon, Broadsword (or
maybe even a Greatsword), and a Reinforced shield. If you
have money or can steal it, you can get the Diamond armor
and the Battleskirt.
6. You start a first quest from a Brothel Madame (see p. ). You
choose more gold as bonus, so you get 100 gold here and now.
You also start a Quetzal quest and earn a gem.
7. You travel to the Witch's Cottage. You beat up Ogre for 50
gold. You successfully traverse ruins of Arachne if you have
boots on you. In the cottage you continue Quetzal quest and
optionally you can steal/buy some good charm.
8. You travel to the second town. Help Brothel Madame with her
quest and possibly complete her second quest if you want
more money.
23
9. You return to the second town, butly the helm and heels that
give stats. Buy Full-Plate if you didn't already buy Diamond
armor.
10.You travel to the Verdant Valley and you get 100 gold and a
Gauntlet of Strength.
11. You travel to the mountain Xiuh and kill the Quetzal. Then you
find the altar, encounter Angel, re-enter the Altar and return
to the first town. There you get the reward of 300 gold and a
cool charm.
12. You travel past the mountain to the new location. While
traveling, you stop to stay in an inn and spend money here to
store some food, because it won't be an option any time later.
You should have around 10 new levels which you spend for the
skills you use often, maybe learn some neat new ones like
Overrun. Raise stats with perks.
13. You travel further. Nobody can rival you, only Minotauress can
be of trouble, but you let her milk you if you're not confident
enough to fight. In the end of the location there's a store
where you only buy a Defense Charm.
14.You get to the third location, where you enjoy new
encounters, but generally you try to spend less food and earn
experience. Tentacle Witch may pose some mild threat.
15.You're at the location four. Travel to the castle and fight the
final boss. Their health is very large, they hit hard and have an
impressive Agility, but a good build with high Agility and
Strength and decent Endurance and Perception can make it.
Then you continue your travels for more fun. Hope you have a
town portal scroll…
24
ADVANCED SECTION:
SCOUTING & STEALTH. FOOD
Scouting and being stealthy
Scouting level is a value of knowledge you have about the area on the map
— precisely, about encounters you will have on the map tiles. For example,
about the closest to you
tiles the info is shown in
the next order:
Scout Lvl 0: No
Information
Scout Lvl 1: Terrain
Scout Lvl 2:
Terrain, Creature
Type
Scout Lvl 3:
Terrain, Creature Type, Exact encounter type (Exact cache content)
Scout Lvl 4: Terrain, Creature Type, Exact encounter type, can spot
the Mimic.
The information will also be shown for the tiles that are two steps away,
and three steps away etc., but with the range increasing — the scouting
info you have decreases. For example: you need a scout level 4 to see the
Exact encounter of the tile two steps away from you.
Some encounters will also check you on scouting level. For example,
common Naga will catch you without a fight if your scouting level was less
than 3 when you encountered her. That's why you have to pay attention to
it and raise the level by pressing the chest button. Don't forget, each step
you make your scout level drops to default!
Stealth level doesn't provide any intel, but during encounters it has a
similar role. For example, Centaurs won't even spot you with lvl 2.
25
You can raise the scouting and stealth levels manually, but each button
press costs one metabolic ratio of food! That will make you starve pretty
fast, so you need to raise their default levels. Stealth level minimum is set
by Agility. Scouting level is set by Perception. See the table below.
Level/Stat points 1 2-4 5-7 8-10 11+
Scout or Stealth lvl 1 + + + +
Scout or Stealth lvl 2 + + +
Scout or Stealth lvl 3 + +
Scout or Stealth lvl 4 +
26
night). Each time you pass one tick of time, one metabolic rate of food is
consumed.
The best way to gain more food is resting in an inn repeatedly. It costs 10
gold (see p. 27 for money earning tips). Store the food you will need later.
Food caches may also occasionally be of use. Some characters feed you:
Centaurs if you beat them, Flocking Harpies etc.
27
BUY OR STEAL. EARNING
GOLD
The most valuable items are sold in stores. It is equipment that you use in
combat. Let's list the existing stores.
Strange Merchant — stays in a house on the very beginning of the
first map. Sells mostly toys for fun, also has potions.
General store — in the first town of Silajam. Sells useless stuff.
Blacksmith — in Silajam. Sells weapons, good chest and legs armor,
pretty good shield, chastity cage key. Can upgrade equipment.
Witch's cottage — won't open until you talk to a guy on the Town
Square. Sells charms for +1 to different stats, also some magic scrolls.
General store in the second town. Magical analog of blacksmith. Sells
Full-Plate armor. Sells armor that gives +1 to one stat. Also various
scrolls. Can upgrade equipment.
Outpost store — in the end of second map. Sells charms that are
useful, but pretty expensive. Most useful one raises block for 25%.
Stealing
Money are valuable, as they
also buy you food. Saving
them is useful, so you may
attempt to steal at least some
of the items you want.
Anything stolen can't be
resold to anybody, but it can
be used.
You can't steal anything without sufficient Agility (see p. 17). This Agility
planche is different for each store. It may be high enough to forbid you
stealing anything. If you manage to steal something, it may still be low
enough that you will be spotted and then violated by the townspeople.
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Below look at the table of numbers of things you can steal in relation to
your Agility and the good store they're sold in.
X — they're watching too closely. 0 - you steal the thing, but you get
gangbanged. 1 - you can steal one item, but when you steal another later,
you're caught. 2 - you can steal two, but they'll spot the third.
Store/Agility 4-5 6-7 8-9 10-11 12-13
Blacksmith X 0 1 2 3
General store (Town X X 0 1 2
of Monsters
The conclusion: it can be useful to drink a Cat potion (Agility +3 for 3 in-
game ticks) before stealing something. There's a skill Steal that is used in
battle to take something out of your inventory or someone else's.
Earning gold
While having Agility 12 is a sick idea, you could probably distribute stat
points better. It means you have to earn money for your expenses.
You can farm money at the Arena of second town. It will require a pretty
strong character. You can let Centaurs abduct you (Red Perk Equestrian
rank 3), then work holes in town. Just buy a town portal scroll beforehand,
or it's a Game Over.
One-time opportunities of earning gold can save you the trouble of
farming. You can get money:
when you defeat first Ogre you find (+50);
when you complete three odd jobs (see p. 31) for Brothel Madame
(up to +150 with the first; +100 with second, and +20);
when you defeat Quetzal (see p. 31) any of ways and return to Town
Square (+300 and bonus Stamina Charm);
when you manage to loot Arachne ruins with Perception 5;
when on the first map you travel all the way up and left to the lands
of Giantess and reach the end of her valley (+100 and bonus Gauntlet
of Strength);
when you find and sell Hunger Charms (+25 per each).
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RED & GREEN PERKS
The perks are additional bonuses that characters can learn with perk
points. Some are useful: Sunderer, Stronger, Harder, Faster, Smarter,
Witcher, Hotter. Some — not that much.
There's also a curious perk named Catamite. Its purpose is to make choices
that require a Slut character (see p. for more info). You could access them
without this perk, but only when your Purity rank is 4 (see p. ).
Mentioned perks are so called Green Perks. They have positive effect. Most
are chosen and learned. There's a certain group of green perks, though,
that is earned in the sex experiences with a certain chance: Perfect Bottom,
Crank Master, Asseater, Top etc. Sometimes having a certain rank of them
will help you with satisfying your partner in encounters.
If you have a goal of farming them, you better attempt that with a weak
enemy in combat. Repeatedly put in and pull out to raise the perk rank.
Asseater can't be obtained in battle, but some characters can give you
practice: Brothel Madame after you do her jobs, Alma companion.
Red perks
The Red Perks are only gained, — in sexual context usually. You can divide
them by two categories:
Fixation on a certain partner. If you're acting as bottom for Centaur,
Wereslut, Harpy, direcat of Drow Beastmistress, or Ogre, you usually
get a rank of certain perk: Equestrian, Bitch, Size Queen etc. On a
rank 3, if you're doing it again, you get a Game Over. On the bright
side, getting their GOs counts as achievements.
Fixation on certain activity. Usually you get them hand by hand with
sexual Green Perks: Anal Addict, Mouth Maniac. They may lead to
you experiencing a temptation in debasing yourself. Anal Addict can
lead to Game Overs.
You can see your perks on a second screen of status menu on the map.
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PURITY & DIGNITY.
WILLPOWER
Your character has many statuses: health left, level reached etc. There are
certain statuses that only work in a sensual context, so let's take a closer
look at them.
Purity. It has 10 ranks,
each — 100 points.
When your Purity is
high, the choices
marked Slut won't be
available to you. Purity
is lost when you have
sex in a role of
“bottom”. It is never recovered. On rare occasions having low Purity will
tempt or even force you to choose the lewd line of action.
For example, with low Purity you need Willpower to not jump on Centaur's
cock. With Purity 0 you will ask Ettin to pound you if you talk to them.
Dignity. The amount of self-respect the character still has. It also has 10
ranks. Dignity is usually lost hand-by-hand with Purity, but, unlike Purity, it
can be slowly gained by defeating your opponents. There are encounters in
which 0 Dignity will make you accept the abusing.
Example is marriage with Lupa; debasing without second thought for Lura;
Dark Knight Game Over in the second location (Willpower to resist); Puca
suggestion in the tavern.
Willpower. A resource to resist serious temptations. One point of it is
consumed if the character resists the sudden urge for something: urge that
bring to you high Red Perks (see p. 29), low Purity, or very tempting things.
Sometimes it can be earned by giving in to temptations: drinking in Tavern;
agreeing for gangabang after two drinks; laying down for the Feral
Wereslut; choosing lifesuck from Merrybelle.
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QUESTS
There are sequences of scenes in the game that are connected by some
particular story line. You need to trigger one scenario to see another one.
Some of them are completed for the reward, others for the fun of it.
The Brothel
How to start: talk to the Brothel Madame. Ask about odd jobs. Avoid
offending her. Ask about odd jobs for a second time. You get 50 gold as
avance. Choose your extra reward — either 50 gold or something else.
What to do: keep in mind that requirements for the stages 2, 3 and 4 can
be completed before you get the task.
1. When you started, travel to the Town of Monsters, enter the tavern
(Pub) and agree to take a carriage back to Silajam. Reward — another
50GP, the achievement and her affection.
2. Ask about odd jobs again. Encounter a Wereslut In Heat that spawns
around the first and second towns.
3. Ask about odd jobs. You'll have to take Werewolve's knot in the ass,
or spot her and tell your companion Trudy to handle it.
4. Ask about jobs. Go to the Town of Monsters. Enter the Manor
(twice). Either choose to Wait and read the diary you find, or beat
the Warlock and return to Manor to read it.
5. Ask her about jobs, get knotted anally by Wereslut around first
towns, or again ask Trudy. With this you complete another quest, get
100GP, and Weresluts to hire. Plus new achievement.
6. Ask about jobs. Now you can explore rooms in the Brothel. Take the
white one (others may also “reward” you). Talk to the Madame, get
20GP.
The Dark Goddess Quetzal
How to start: enter the Town Square at daytime in the first town, Silajam
and listen to the towncryer.
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What to do:
1. Choose to Eavesdrop after that. Either pay 20+10GP; pay 20 with
Charisma 4; or satisfy him with rank 3 of needed skill. Receive the
gem.
2. Go to the Witch's Cottage to the right after crossing the river. Show
her the gem and get the Goddess's Blessing.
3. Go to the Mountain Xiuh. Attack and defeat Quetzal.
4. Return to the Town Square (Altar file offers fast travel), — you
receive 300GP and the Stamina Charm.
Alternate route: without bothering with the gem or witch go to the
mountain. Have Charisma 8 and make sure your Purity (see p. ) is low. You
can... defeat her other way — with your mouth or, having Top 3, no chastity
cage and a decent Endurance, with her own mouth. It counts as victory and
allows you to ask for reward.
Lura (Mouth Fiend)
How to start: hire either Daisy or Rose in the Brothel twice. Each time ask
them to deepthroat, and fail the Charisma check. It results in being banned
from hiring.
What to do:
1. In a daytime go to the Town Square. You'll meet the noble lady. Fail
the check in Perception.
2. In her manor you get strangled. To quickly end a quest with Game
Over ask her for “it”, and fail both checks in Dignity.
3. If you want to escape, Pretend to reshackle yourself when the option
comes, then stay on the road, and Wait near the outpost. You will
appear in the beginning of the first map, ultimately losing some food
and a kiss. Otherwise you become Lura's slave, and get the
achievement.
Express ending: enter the Town Square wearing the Ring Gag from the
Strange Merchant. Game Over.
Kylira
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How to start: meet Alara on the healing pond with Kylira in your team and
choose not to drink from it. Again find the healing pond and let them chat
very quick.
What to do:
Settle in your camp. If you didn't talk to Kylira yet, do that with
Charisma 8. Ask him about the subject of their talk with Alara (option
is marked with Quest). Optionally choose a scene leading to getting
layed.
Meet every creature required: the Female Goblin after already
encountering her once; the Centaur; the Friendly Wereslut, choosing
touching her tail; stay in an inn in Silajam with Kylira, and help him
get on the guy. Each time you need to choose the Quest option.
After doing it enough times you'll build up Affection with him, and
can talk in the camp, where he says he found a new confidence
within and teaches you a Curse Lifting spell.
Trudy
How to start: by meeting the Dark Knight with Trudy in your team.
What to do: you need to talk to Trudy in your camp on particular topic.
After that you have to meet and sometimes defeat some characters.
Meet the Jester and choose the Game of tag.
Find the Ghost Manor and let Trudy climb the wall himself.
Recruit the Warlock, and make a request of her to help your friend.
Meet the Dark Knight in the Waking Lands and let Trudy handle her.
When he can't, defeat her yourself.
After doing those scenes you should talk to Trudy in your camp again.
The reward is a skill of going Deep Casting faster while consuming
mana, and a Deep Focus.
Isla and the Vampires
How to start: find Isla in the Silajam church, second time you talk to her ask
her about herself.
What to do:
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Purchase the codpiece for 100 gold on Outpost.
Ask Isla about herself. Go to the Witch's Cottage. This stage isn't
necessary.
Encounter the Vampires. Defeat Persephone, which will end the
encounter now.
Return to Isla, ask her about the Vampires, and be rewarded with a
scene.
The Female Goblin
How to start: encounter the Female Goblin. Enter the small path. Engage in
battle any of the ways. Either win by satisfying her, or be defeated, choose
to get ass pounded, then fail every following check and get egged.
What to do:
Satisfy either Harpy, Centaur, or Wereslut. Get ensemenated. Travel
for a bit until the eggs will hatch by themselves in the overworld.
Encounter the Female Goblin again, again take the route to her. Now
she will force you to mate. With Charisma 5 it won't end in laying
eggs, otherwise... it will. Now you've got closer.
Go to the Town of Monsters. There, while attempting to enter
anything, you will meet the goblin Selkie, who may take you on a
date. It happens once, every possible outcome leads to getting sexual
with her somehow, possibly — many times. That's it.
The Warlock
Portal Quest
How to start: requires Magic 4 and Charisma 8 or sacrifice your holes.
Defeat the Warlock, make her join. In the camp enter her portal and make
a request of her to teach you the portal magic. Deal with signing up
involuntary for giving her access to your hole any place any time she wants
it.
What to do: you need to get her affection to roughly 110, then you talk
about portal again to obtain a one-way portal in your camp that teleports
you to Silajam. There are certain scenes you can trigger that give you +10
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affection. Just note there's a cooldown of 1-2 in-game days between you
can trigger each one. They are semi-random (when you travel on the map a
bit, decision on showing a scene is recalculated) and repeatable.
Enter the General Store in Silajam.
Enter the Town Square, same town (maybe Eavesdrop).
Encounter the Brigand (Weak) on the first map, but fail the scouting
check.
Enter the tavern (Pub) in the Town of Monsters. Choose to take your
place next to the bar, and just nuzzle your drink.
Sleep in the camp. Instead of a Goblin you may be surprised by Alma.
Just meet the Catgirl.
Date
How to start: make the Warlock into your companion, or lose to her.
Choose training to be a girl.
What to do: visit the Town Square in Silajam. Choose Date option. Get
humiliated.
Dullahan
How to start: you need to fail a stealth (see p. 24) check and ask her to
fuck. Debase for her, don't agree to just suck her off. You can give her your
virginity if you have it.
What to do:
Agree te be her girlfriend, and in the next encounter you can go on a
date with her.
When you get to the fourth map, the Demon King Realm, you can
visit the Mailbox to receive a mail if you're her girlfriend.
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TIPS FOR ENCOUNTERS
The central mechanic of the game is encounter. When you meet another
character, you usually have a number of choices for the actions you take.
Often characters start a combat with you (see p. 5), and if they win, they
take advantage of you, which results in the scenario of being a bottom.
Some encounters start with checks in scouting or stealth (see p. 24) to
determine if you were prepared to face something, or not; were spotted, or
go unseen. Failing the scouting checks often ends in getting abused.
Sometimes the choice you have is marked with “Required”. It may require
for you to be a Slut (meaning you need a low Purity or Catamite perk,
because the action is dirty). It may require to have a Free cock (meaning
you don't wear a chastity cage or cursed items, see p. 20). It may require
spending a certain
amount of gold. It can
also be marked with
Quest, meaning you have
to do something else
before the option gets
available.
There often are
additional checks in stats.
For example, if you need
to spot the trap and avoid it, the game checks your Perception and Agility
levels to succeed. Sometimes it also checks your Red Perks.
Need info about characters? Look or ask for Tales of Androgyny Wiki.
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Encounters with no particular character
Brothel
An establishment in the first town. You can hire girls for money there. After
the quests of Brothel Madame (see p. 11) the wolfgirls also are available.
You can also work as a prostitute (requires: Slut) and offer “services” for a
modest price. Some require specific equipment. The scenarios you see also
differ with different rank of your perks in sex.
You can get a Red Perk named Lady of the Night when you work as bottom.
It will make you work in brothel for free on rank 20.
Special jobs 2 are not paid. To take a “Fellow Mercenary” job, beforehand
you need to finish quests for Madame, then hire Wereslut in training to
suck her off. To take a “Tag Team” job, you need to make Kylira into worker
(with Charisma 9).
Town Square
In the first town. Can start quests there (see p. 11). When you Eavesdrop
during the day time, some guys will offer you a small coin for a quick fun
with you (you can meet them only once each three days). At night you can
offer free blowjobs to strangers in the alley, taking more and more of them
over time.
Tavern
Pub of the second town. If you sit at the table, you can get a bit drunk. Just
don't pass out. If you try to exit after a drink, two girls will offer you a
gangbang. If you talk to intimidating lady, you need a Willpower to not let
her take you right in the tavern. Finally, there's a bathroom with glory holes
there, and you can randomly service a lot of guys and gals in there.
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COMBAT SEX
Why would you start love in a middle of a fight? Well, it's hot.
Lusty enemies won't fight really good, — and that's probably all the tactical
advantage you can get. You can “win” over many enemies by satisfying
them, but then you don't receive most of experience.
Sensual actions preformed will arouse you, raising your Lust, which is
affecting your battle attributes. Large cum enemas debuff your Agility by 1-
2. When you cum, you get Zonked status effect: lose stamina and for three
turn can't stand from the ground. But, if you still want to try, here's how it's
done.
Being a lead
If you didn't restrict your cock anyhow (chastity cage, cursed things,
impotence), you can top enemies. Some weak opponents can be defeated
when dominated a few times, but stronger enemies will all take it like
champs and continue fighting.
Some enemies can't be subdued. For example, Ogre or Drow Beastmistress.
It also takes additional effort to make flying creatures land, but they do
eventually and become available for grab and use.
With that being said, you need to arouse yourself first. Your cock has next
stages: Flaccid - Semi-erect - Erect (ready to go) - Full Mast - Edging, then
Climax. Your arousal bar must be filled twice to have it Erect (try Make Out
stance and Grind on Hip). Then you can start your fun. Short guide for
adopting topping positions:
Standing Anal — go into Full Nelson grapple, get maximum
advantage over the enemy, hit the option.
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Prone Bone — if they're lying prone, you can go Wrestling. You can
also start Wrestling from Full Nelson and get max advantage. Make
sure they're face down.
Missionary — also can be done from Wrestling, but they must lay
face to face with you (you can use Flip).
Doggy Style — sometimes enemies adopt Hands and Knees stance
after Prone, if they're winded. Take advantage. From this position
you can also change into different cowgirl stances.
Oral — if they're on their knees. It can happen in battle, or you can
drop them to kness in Full Nelson stance.
Facefuck — available if they're lying Supine. If they're already lying
face down, from the Balanced stance you can Kick them over.
Submitting
Get ready that you lose some Purity and Dignity (see p. 30). Some enemies
prefer a particular way of satisfying them to finish the battle (orally or
otherwise), some can't be satisfied.
There are particularly dangerous foes that will give you much of trouble if
you let them have their way with you:
both Ogre and Ettin, of course;
Wereslut after a few moves inside gets you stuck on their knot;
Spider and Wasp, if you let them use your butt, will start laying in you
their eggs, — and the Female Goblin can, too;
don't try to arouse Fire Elemental, she may prove too hot of a lover.
By the way, sometimes you get Red Perks when you lose.
Similar to topping, to submit you need to adopt position, but this time you
need to make Erect your enemy. Again, best way is Full Nelson and Make
Out stance, then use Fondle; but if you're not Strong enough, you can try to
adopt Hands and Knees stance and Spank yourself. By the way, you arouse
them faster with higher Charisma.
If the enemy can be satisfied, they'll get Satisfied status effect each time
they climax in you. After getting count 1-2 in Satisfied they stop the battle.
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That's the short guide to how you can get owned in various receiving
positions:
Oral — when you're in the stance On knees, aroused enemies will
always try to use your mouth.
Handy — while Kneeling, you can outmaneuver them with enough
speed, grabbing their member and starting stroking. They'll
eventually struggle out of it. But you can grab then again to get a
facial instead of a mouthful.
Facefuck — when you're lying Supine (Turn over from Prone), some
enemies will just Plop down, but some can ride your mouth if you did
arouse them for doing it with your mouth.
Facesitting — if you end up Supine, some enemies will sit on you.
This way you can try to arouse them, sometimes they don't even
want to leave you alone. Some enemies will start a 69 from this
stance (like Brigand, Ettin, Tentacle Witch and others). Demon King
instead starts Ouroboros.
Standing Anal — they need to grab you in Full Nelson, and you must
submit. Not everyone is going to attempt that.
Doggy Style — you need to adopt Hands and Knees stance. There's a
special skill for that, but also it can be done by starting Wrestling
(from Full Nelson) and releasing them instantly, which leaves you on
Hands and knees. When erect, they'll soon take the opportunity.
Prone Bone — you need to be lying on the ground face down (lose
your stability with stability costy skills). They can start Wrestling and
grapple you into that.
Missionary — only way is to get wrestled lying Supine until they
enter you.
Cowgirl — if they're lying Supine, you can sometimes straddle the
enemy. Not everyone is suitable. This actually is a good way to farm
Perfect Bottom/Anal Addict perks, as you are in control, and can just
spam standing up and sitting down.
Reverse Cowgirl — basically the same in gameplay.
It's actually possible to avoid being ejaculated in. You must pay attention
to the battle log (arousal level is written directly under the enemy's
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action). It takes time to struggle out, also you can be Zonked at the
moment, — so time carefully to pull off right when they are going to
Climax. This way they will be left unsatisfied.
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Telegram: @fredfuks
Discord: #1720
f95zone nick: Budouka
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