MODULE 3 : Using Open Ended
Tools in Facilitating
Mathematics and Science
Learning
Lesson 2 : Student
Sample Projects
Using Mathematics
and Science Digital
Tools
Learning Outcomes :
 Explore existing math apps and science virtual
laboratory or simulations for the laboratory.
 Create student sample projects like math or science
investigatory projects using interactive tools.
 Publish mathematics or science projects online
guided by publication requirements or laws.
INTRODUCTION:
Simply knowing the principles of ICT Pedagogy
integration is not enough to make learning efficient
and meaningful. Moreover, an effective and efficient
technology-supported lesson does not only end with
having a well-designed learning plan.
This means that there is a need to prepare all the
learning tools and materials articulated in the
learning plan and these must be ready for
implementation. A plan not supported and
implemented is a void plan.
This Module aims to ensure that after you
can identify the coverage of your learning
plan and after clearly identifying the
documents, materials, and presentations that
you need to prepare, you will be tasked to
develop student sample presentations and
teacher presentations to support the
implementation of your learning plan.
In doing the activities for this specific
lesson, you will be able to come up with
well-designed presentations and
documents. By these documents, you
will be able to make the teaching and
learning of mathematics and science
motivating and fulfilling.
LESSON PROPER:
B. Science Learning Via Virtual
Laboratory or Simulation Apps
Scientific skills can be fully developed when
we allow students to use virtual laboratory or
simulation apps to be used as additional
resources for science learning. Due to the
lack of laboratory equipment or resources in
Philippine schools, using virtual laboratories
or simulations for laboratory activities would
prove very important as an alternative fo
r "hands-on" activities.
Also, aside from primary sources,
students can use digital applications to
come up with a science investigatory
project that promotes their scientific
skills to solve real-world problems or
scenarios promoting PBL..
Faour & Ayoubi (2018) cited the following advantages of the virtual laboratory:
(a) Giving students the opportunity to learn by doing, providing them
   with intriguing, and enjoyable activities;
(b) offers students an opportunity to investigate situations that
cannot be done in real-time because of a lack of resources;
(c) beneficial to study advanced concepts such as Einstein's theory
of relativity that would not be realized in traditional laboratory
settings;
 (d) offer visual representation for abstract science concepts by
providing visuals and graphical analysis;
(e) more cost-effective than traditional laboratory;
(f) virtual lab instruments save space and time;
(g) may resolve the problem of crowded
groups;
(h) help the non-visual or auditory learners to
interact with their learning environment; and
(i) Dangerous experiments can be safely
conducted.
Using virtual laboratory improved the
performance of students in chemistry (Eljack,
Alfayez, & Suleman, 2020), successful strategy in
practical classes int hybrid PBL curriculum
(Durand, Restial, Wolff, Faria, Couto Beste 20 5
ingreased motivation des (Mirçik & Saka, 2018),
and showed a favorable result on both the
cognitive aspect and science laboratory
environment in teaching waves and sounds
(Maulidah & Prima, 2018).
The following are examples of virtual laboratory or simulation apps:
A.) Virtual Labs – It is an initiative of Ministry of Human Resource
Development (MHRD), Government of India under the aegis of
National Mission on Education through Information and
Communication Technology (NMEICT).
Objectives
1. To provide remote access to Labs in various disciplines of
   Science and Engineering.
2. To enthuse students to conduct experiments by arousing their
   curiosity.
3. To provide a complete learning management system around the Virtual Labs
where the students can avail of
The various tools for learning.
4. To share costly equipment and resources, which are otherwise available to a
limited number of users due to time constraint on time and geographical
distances.
B.) oPhysics: Interactive Physics Simulations- A collection of interactive physics
simulations.
C.) PhET Interactive Simulations – These interactive simulations cover areas in
Physics, Chemistry, Math, Earth Science and Biology.
D.) Virtual Biology Lab: An Inquiry-based Learning Environment – It
is free, online educational resourceprovided for educational purposes.
It simulates natural environment.
E.) HTML5 Simulations - Intensive ways to teach the sciences to the
students. They can change the data input to see the changes in the
expected output.
F. Lab Options for Distance Delivery- You can find a compilation of
digital technology, simulations and 3D model applications in this site.
     PUBLICATION REQUIREMENTS IN THE LIGHT OF THE DIGITAL AGE
A. Copyright Law
B. Anti-Bullying Act of 2013
C.Republic Act 101751
                        Thank you for listening !
                              Group 2 TTL
Montero, Charlene
Macatangay, Clarencel
Anonuevo, Jennifer
Depulo, Jessie Boy
Candolita, May Lineth
Isuga, Rubylyn
Panganiban, Teresa
Lopez, Via