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Changelog Clangen

The document outlines several versions of a game update, with each version listing bug fixes and new features. Some key changes include a new auto-updater, reworked thought system, new cat customization options, and many relationship and event additions.
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0% found this document useful (0 votes)
219 views2 pages

Changelog Clangen

The document outlines several versions of a game update, with each version listing bug fixes and new features. Some key changes include a new auto-updater, reworked thought system, new cat customization options, and many relationship and event additions.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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<strong>v0.8.

7</strong>
- Fixed a bug that prevented the game from installing the update

<strong>v0.8.6</strong>
- Fixed a bug that prevented the game from starting

<strong>v0.8.5</strong>
- Adjusted the difficulty of patrols
- Classic Mode cats will no longer gain shock from the 'large amount of death' moon
events
- Fixed the save conversion for BLUE2 eyes and ANY2CREAMY patches
- Attempted fix for game refusing to open on binary builds when a save traceback
needs to be displayed
- Fixed injury, illness and perm condition thoughts from showing up where they
shouldn't belong
- Fixed outside cats not having perm conditions
- Added safeguards to protect against files being saved incorrectly
- Minor UI alignment fixes.
- Fixed sick and permanent conditions thoughts being assigned incorrectly
- Fixed a crash that occurs with very old cats
- Fixed the download progress bar being stuck
- Fixed the download being slow
- Added a debug menu
- Other minor bugfixes

<strong>v0.8.4</strong>
- Fixed a crash when there was only one cat left in the clan
- Fixed some issues with the new name code

<strong>v0.8.3</strong>
- Fixed some naming code

<strong>v0.8.2</strong>
- Squashed some bugs

<strong>v0.8.1</strong>
- Added changelog text

<strong>v0.8.0</strong>
<u>Cat and Sprite Changes:</u>
- New sprites for paralyzed, sick/injured, and newborn cats.
- Separated vitiligo and points from white patches. It's now possible for a cat to
have all three!
- New vitiligo patterns: PHANTOM, MOON, and POWDER
- New white patch pattern: PETAL
- New eye colors: SILVER and BRONZE
- New accessories: Nylon Collars (in all colors), and INDIGO and WHITE collars of
all types!
- New mask-based tortie system! Tortie patches can now be any color/pattern.
- New tortie patch patterns: REDTAIL, DELILAH, MINIMALONE, MINIMALTWO,
MINIMALTHREE, MINIMALFOUR, OREO, SWOOP, MOTTLED, SIDEMASK, EYEDOT, BANDANA, PACMAN,
STREAMSTRIKE, ROBIN, ORIOLE, BRINDLE, and PAIGE.
- Rare "Wildcard Torties", which bypass the normal rules for tortie patch
color/pattern to allow for wacky combinations.
- Smoke pelt colors have been slightly tweaked for consistency. GHOST smoke has
been given lighter points.
- New separate tint that is applied only to the white patch and point markings.
- You can now favorite cats! You can toggle favorite cat indicators on the list and
patrol screen.
- Pregnancy is now a condition that may prevent cats from patrolling.
- EXP limit has been increased, and the EXP levels have been renamed.
- Apprentices now graduate based on EXP, rather than age. This can be turned off in
settings, if desired.
- Cats can now retire any time between 110 - 140 moons.
- New prefixes, suffixes, and loner names!
- Some prefixes and suffixes are now specific to your biome.
- You can now override special rank suffixes for particular cats.
- New randomize buttons on the change name screen.
- Moved list of possible names to a .json for easier customization in compiled
versions.
- The code handling relationship events have been rewritten, and new types of
relationship events are now possible.

<u>Relationship and Moon Events Changes:</u>


- New system for accessory moon events, alongside many new accessory events and
possible "congratulatory" accessories after a cat gives birth.
- There is now more variation in relationship initialization, which allows cats to
have more varied relationships with their family.
- Lots of new relationship events!
- Group relationship events have been added.
- Affairs have generally been made more common.
- Lots of fun new moon events, including special events for medicine cats and
elders with certain skills.

<u>Thoughts Overhaul:</u>
- Thought code has been reworked to be way more specific.
- Cats can now have thoughts based on their status, age, backstory, and even
permanent conditions!
- This should also have fixed those pesky bugs where cats would think about dead or
lost cats as if they were still around.
- In light of this update, A TON of new thoughts were added.

<u>Other Significant Changes:</u>


- New auto-updater! The game will now alert you when a new version is available,
and will update without the need to re-download.
- New re-designed family page! More family relationships are now shown, and it's
easier than ever to browse through a cat's lineage.
- Save files are now stored in an OS-specific data directory. You will no longer
need to move save files when updating.
- Added a button in the settings menu to open the save data location in your file-
explorer.
- New backgrounds: Shipwreck and Crystal River
- Revamped background: Gully
- Overlapping cat sprites on the clan page has been reduced. Once two cats are on a
single spot, that position is considered "full."
- You can now choose the starting season when creating a new clan.
- Most backgrounds have unique cat placements.
- The appearance of the allegiances page has been changed, and descriptions have
been updated to flow better.
- On the allegiances page, kits will now be listed with their parent, if they have
one.
- Lots of new patrol artwork!
- New error screen when saves fail to load, which gives more in-depth failure
messages.
- New custom cursor (it's a little paw!)
- Lots of bugfixes and QOL tweaks!

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