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Death Guard Army Rules Guide

This document provides rules for Death Guard units in Warhammer 40k, including abilities for Mortarion, Typhus, and the Lord of Contagion character units. It also includes rules for the Death Guard army, such as the Plague Company detachment and Nurgle's Gift ability, as well as stratagems that can be used in different phases of the battle.

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0% found this document useful (0 votes)
80 views8 pages

Death Guard Army Rules Guide

This document provides rules for Death Guard units in Warhammer 40k, including abilities for Mortarion, Typhus, and the Lord of Contagion character units. It also includes rules for the Death Guard army, such as the Plague Company detachment and Nurgle's Gift ability, as well as stratagems that can be used in different phases of the battle.

Uploaded by

Piero
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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DEATH GUARD

ARMY RULES
Nurgle’s Gift (Aura)
While an enemy unit is within Contagion Range of this unit, subtract 1 from the Toughness characteristic of models in that enemy unit.
Contagion Range changes over the course of the battle as shown below

DETATCHMENT RULE
PLAGUE COMPANY

Spread the Sickness


If you control an Objective Marker at the end of your Command Phase and a DEATH GUARD unit from your army is within range of that
Objective Marker, that marker is said to be infected and remains under your control even if you have no models within range of it until your
opponents controls it. In addition, when an Objective Marker is infected, it also has the Nurgle’s Gift ability as if it were a unit from your army

During the Declare Battle Formations step, select one of the Sicknesses below to add to your Nurgle’s Gift ability until the end of the battle

 Skullsquirm Blight (Aura): Worsen the Ballistic and Weapon Skills characteristic of enemy models within Contagion Range by 1
 Rattlejoint Ague (Aura): Worsen the Save characteristic of enemy models within Contagion Range by 1
 Scabrous Soulrot (Aura): Worsen the Objective Control characteristic of enemy models within Contagion Range by 1

ENHANCEMENTS
To any DAETH GUARD CHARACTER model only

Living Plague Add 3” to the range of the bearer’s Aura abilities (including Nurgle’s Gift) 20 pts
While an enemy unit is within Contagion Range of the bearer, each time that unit fails a Battle-shock test, roll one
The Droning (Aura) 10 pts
D6. On a 2-5, that unit suffers 1 Mortal Wound, on a 6 that unit suffers D3 Mortal Wounds
Add 1 to the Strength and Attacks characteristic of the bearer’s Melee Weapons. While the bearer is within range of
Deadly Pathogen 15 pts
an Infected Objective Marker you control, add 2 to the Strength and Attacks characteristic instead
Each time the bearer’s unit is selected as a target of an enemy unit’s charge, until the end of the phase, subtract 2
Shamblerot 25 pts
from the Charge Rolls made for that enemy unit
STRATAGEMS
BATTLE TACTIC STRATAGEM
NAME = Ferric Blight
CP = 1CP
WHEN = In your Shooting Phase or Fight Phase
TARGET = One DEATH GUARD unit from your army that has not been selected to shoot or fight this phase
EFFECT = Until the end of the phase, improve the Armour Penetration characteristic of those attack by 1, if the selected unit is within
Contagion Range of an Infected Objective Marker and a Critical Wound is scored, improve the Armour Penetration characteristic by 2

NAME = Sangous Flux


CP = 1CP
WHEN = Fight Phase
TARGET = One DEATH GUARD unit that has not been selected to fight this phase
EFFECT = Until the end of the phase, weapons equipped by models in your unit have the [Sustained Hits 1] ability. While your unit is within
Contagion Range of an Infected Objective Marker you control, those attacks have the [Sustained Hits 2] ability

NAME = Disgustingly Resilient


CP = 2CP
WHEN = Fight Phase, just after an enemy unit has selected its targets
TARGET = One DEATH GUARD unit that has not been selected to fight this phase
EFFECT = Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of
that attack

EPIC DEED STRATAGEM


NAME = Gifts of Decay
CP = 1CP
WHEN = Command Phase
TARGET = One DEATH GUARD model from your army
EFFECT = Your model regains D3 lost Wounds. If it the model is within Contagion Range of an Infected Objective Marker it regains 3 Wounds
instead

NAME = Boilblight
CP = 1CP
WHEN = Your Shooting Phase
TARGET = One DEATH GUARD unit from your army and one enemy unit within Contagion Range of it
EFFECT = Until the end of the phase, if a unit from your army targets that selected enemy unit, the firing models weapons have the [Heavy]
and [Ignores Cover] abilities

STRATEGIC PLOY STRATAGEM


NAME = Cloud of Flies
CP = 1CP
WHEN = Your opponent’s Shooting Phase, just after an enemy unit has selected its targets
TARGET = One DEATH GUARD unit from your army that was selected as target of one or more enemy attacks
EFFECT = Until the end of the phase your unit has the [Stealth] ability
MORTARION / 1 Model / 325

M T Sv W Ld OC Inv
10” 12 2+ 16 5+ 6 4+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Lantern [Pistol, Sustained Hits D3] 18” 1 2+ 9 -3 3
Rotwind [Blast, Devastating Wounds, Lethal Hits, Psychic] 18” D6+3 2+ 7 -2 1
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Silence – Strike [Lethal Hits] Melee 5 2+ 14 -3 4
Silence – Sweep [Lethal Hits] Melee 15 2+ 7 -1 1
Host of Plagues
Miasma of Pestilence (Aura) = DEATH GUARD units within 6” have the Benefit of Cover
Diseased Influence (Aura) = DEATH GUARD units within 6” can re-roll Wound Rolls of 1
Toxic Presence (Aura) = DEATH GUARD units within 12” can add 3” to their Contagion Range
ABILITIES
CORE | Deadly Demise D6, Feel No Pain 5+
FACTION| Nurgle’s Gift (Aura)
Host of Plagues: At the start of the battle round, select one of the abilities of the Host of Plagues section. Until the start of the next battle
round, this model has that ability
Lord of the Death Guard (Aura): While a friendly DEATH GUARD unit is within 6” of this model, that unit can ignore any or all modifiers to its
characteristic and to any roll test made for it (excluding modifiers to Saving Throws)
Damaged 1-6 Wounds remaining
While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit Roll
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | MONSTER ; PSYKER ; FLY ; CHARACTER ; EPIC HERO ; DAEMON ; GRENADES ; CHAOS ; NURGLE ; PRIMARCH :
MORTARION

TYPHUS / 1 MODEL / 80 pts

M T Sv W Ld OC Inv
5” 6 2+ 6 6+ 1 4+

MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Master-crafted Manreaper – Strike [Lethal Hits] Melee 5 2+ 9 -2 3
Master-crafted Manreaper – Sweep [Lethal Hits] Melee 10 2+ 6 -1 1
ABILITIES
CORE | Deep Strike, Leader
FACTION| Nurgle’s Gift (Aura)
The Destroyer Hive: While this model is leading a unit, each time a melee attack targets that unit, subtract 1 from the Hit Roll
The Eater Plague (Psychic): In your Shooting Phase, you can select one enemy unit within 18” and visible to this PSYKER’s unit and roll a D6. On
a 1 the PSYKER suffers D3 Moral Wounds. On a 2-5 that enemy unit suffers D6 Mortal Wounds and on a 6 that enemy unit suffers D3+3 Mortal
Wounds
LEADER
Blightlord Terminators / Deathshroud Terminators / Poxwalkers
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHARACTER ; EPIC HERO ; CHAOS ; NURGLE ; TERMINATOR ; PSYKER ; TYPHUS
LORD OF CONTAGION / 1 Model / 80 pts

M T Sv W Ld OC Inv
4” 6 2+ 6 6+ 1 4+

MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Plagueblade – Strike [Lethal Hits] Melee 5 2+ 8 -2 3
Plagueblade – Sweep [Lethal Hits] Melee 10 2+ 5 0 1
ABILITIES
CORE | Deep Strike, Leader
FACTION| Nurgle’s Gift (Aura)
Vector of Disease: While this model is leading a unit, each time a model in that unit makes a melee attack, you can re-roll the Hit Roll
Abundance of Sickness: In the Fight Phase, each time a model loses a wound, roll one D6: on a 4+, the closes enemy within Engagement Range
of this model suffers 1 Mortal Wound
LEADER
Blightlord Terminators / Deathshroud Terminators
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHARACTER ; CHAOS ; NURGLE ; TERMINATOR ; LORD OF VIRULENCE

LORD OF VIRULENCE / 1 Model / 80 pts

M T Sv W Ld OC Inv
4” 6 2+ 6 6+ 1 4+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Twin Plague Spewer [Anti-Infantry 2+, Ignores Cover, Torrent, Twin-Linked] 12” D6 2+ 5 -1 1
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Heavy Plague Fist [Lethal Hits] Melee 5 3+ 8 -2 2
ABILITIES
CORE | Deep Strike, Leader
FACTION| Nurgle’s Gift (Aura)
Master of Destruction: While this model is leading a unit, you can re-roll the Wound Roll of ranged attacks
Blight Bombardment: Each time a DEATH GUARD model that targets a unit visible to this model with a [Blast] weapon. You can add 1 to the Hit
Roll and that attack has the [Ignores Cover] ability
LEADER
Blightlord Terminators / Deathshroud Terminators
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHARACTER ; CHAOS ; NURGLE ; TERMINATOR ; LORD OF VIRULENCE
BIOLOGUS PUTRIFIER / 1 MODEL / 50 pts

M T Sv W Ld OC Inv
5” 5 3+ 4 6+ 1 -

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Hyper Blight Grenades [Assault, Blast, Lethal Hits] 12” D6 3+ 5 -1 2
Injector Pistol [Pistol] 3” 1 3+ 4 -1 3
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Plague Knives [Lethal Hits] Melee 4 3+ 4 0 1
ABILITIES
CORE | Deadly Demise 1, Leader
FACTION| Nurgle’s Gift (Aura)
Foul Infusion: While this model is leading a unit, weapons equipped in that unit have the [Lethal Hits] ability. In addition, models in that unit
can score a Critical Hit on a 5+ instead of only on a 6+
Explosive Maladies: Once per battle, in your Shooting Phase, you can target this model with the Grenade Stratagem for 0CP, and can do so
even if you have already targeted a different unit with that Stratagem this phase
LEADER
You can attach this unit to a PLAGUE MARINE unit even if it has already a leader (to a maximum of 2 LEADERS)
Plague Marines
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHARACTER ; CHAOS ; NURGLE ; GRENADES ; BIOLOGUS PUTRIFIER

MALIGNANT PLAGUECASTER / 1 MODEL / 65 pts

M T Sv W Ld OC Inv
5” 5 3+ 4 6+ 1 -

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Plague Bolt Pistol [Lethal Hits, Pistol] 12” 1 3+ 4 0 1
Plague Wind – Witchfire [Psychic, Torrent] 12” D6 N/A 4 -1 D3
Plague Wind – Focused Witchfire [Hazardous, Psychic, Torrent] 12” D6+3 N/A 6 -2 D3
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Corrupted Staff [Lethal Hits, Psychic] Melee 4 3+ 6 -1 D3
ABILITIES
CORE | Leader
FACTION| Nurgle’s Gift (Aura)
Gift of Contagion (Psychic): In your Shooting Phase, you can select one enemy unit within 18” of and visible to this PSYKER and roll one D6: on
a 1, this PSYKER unit suffers D3 Mortal Wounds, on a 2+, until the start of your next Shooting Phase, each time a model in that enemy unit
makes a melee attack, subtract 1 from the Wound Roll
Pestilent Fallout (Psychic): In your Shooting Phase, after this model has shot, if one or more of those attacks made with its Plague Wind scored
a wound against an enemy INFANTRY unit, until the start of your next turn subtract 2 from that unit Move characteristic and subtract 2 from
the Advance Rolls and Charge Rolls made for that unit
LEADER
You can attach this unit to a PLAGUE MARINE unit even if it has already a leader (to a maximum of 2 LEADERS)
Plague Marines
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHARACTER ; CHAOS ; NURGLE ; PSYKER ; MALIGNANT PLAGUECASTER
NOXIOUS BLIGHTBRINGER/ 1 Model / 50 pts

M T Sv W Ld OC Inv
5” 5 3+ 4 6+ 1 -

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Plasma Pistol – Standard [Pistol] 12” 1 3+ 7 -2 1
Plasma Pistol – Supercharge [Pistol, Hazardous] 12” 1 3+ 8 -3 2
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Cursed Plague Bell [Lethal Hits] Melee 5 3+ 4 0 2
ABILITIES
CORE | Leader
FACTION| Nurgle’s Gift (Aura)
Sickening Vitality: While this model is leading a unit, you can re-roll Advance Rolls and Charge Rolls made for that unit
LEADER
You can attach this unit to a PLAGUE MARINE unit even if it has already a leader (to a maximum of 2 LEADERS)
Plague Marines
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHARACTER ; CHAOS ; NURGLE ; NOXIOUS BLIGHTBRINGER

PLAGUE MARINE / 5M-90 pts / 125 pts / 10M-180pts

M T Sv W Ld OC Inv
5” 5 3+ 2 6+ 2 -

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Plague Bolt Pistol [Lethal Hits, Pistol] 12” 1 3+ 4 0 1
Plague Boltgun [Lethal Hits] 24” 2 3+ 4 0 1
Blight Launcher [Lethal Hits] 24” 2 3+ 6 -1 2
Meltagun [Melta 2] 12” 1 3+ 9 -4 D6
Plasma Pistol – Standard [Pistol] 12” 1 3+ 7 -2 1
Plasma Pistol – Supercharge [Pistol, Hazardous] 12” 1 3+ 8 -3 2
Plasma Gun – Standard [Rapid Fire 1] 24” 1 3+ 7 -2 1
Plasma Gun– Supercharge [Rapid Fire 1, Hazardous] 24” 1 3+ 8 -3 2
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Bubotic Weapons [Lethal Hits] Melee 4 3+ 5 -2 1
Heavy Plague Weapon [Lethal Hits] Melee 3 3+ 8 -2 2
Plague Knives [Lethal Hits] Melee 3 3+ 4 0 1
ABILITIES
FACTION| Nurgle’s Gift (Aura)
Remorseless: While this unit is within range of an Objective Marker you control, each time you take a Battle-Shock Test for this unit, add 1 to
that test
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHAOS ; NURGLE ; GRENADES ; BATTLELINE ; PLAGUE MARINES
POXWALKERS / 10M – 50 pts / 20M – 100 pts

M T Sv W Ld OC Inv
4” 4 7+ 1 8+ 1 -

MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Improvised Weapon [Lethal Hits] Melee 2 5+ 3 0 1
ABILITIES
CORE | Feel No Pain 5+
FACTION| Nurgle’s Gift (Aura)
Curse of the Walking Pox: Each time a model in this unit makes an attack that destroys an enemy model (excluding MOSNTER and VEHICLE
models) you can return one destroyed Poxwalker model to this unit
While TYPHUS is leading this unit, enemy models destroyed by TYPHUS “The Eater Plague” ability count as enemy models being destroyed by
an attack made by a model in this unit for the purposes of this ability
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHAOS ; NURGLE ; POXWALKERS

BLIGHTLORD TERMINATORS / 5M - 165 pts / 10M-330 pts

M T Sv W Ld OC Inv
4” 6 2+ 3 6+ 1 4+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Plague Combi-Bolter [Lethal Hits, Rapid Fire 2] 24” 2 3+ 4 0 1
Combi-Weapon [Anti-Infantry 4+, Devastating Wounds, Rapid Fire 1] 24” 1 4+ 4 0 1
Blight Launcher [Lethal Hits] 24” 2 3+ 6 -1 2
Plague Spewer [Anti-Infantry 2+, Ignores Cover, Torrent] 12” D6 N/A 5 -1 1
Reaper Autocannon [Devastating Wounds, Sustained Hits 1] 36” 4 3+ 7 -1 1
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Bubotic Blade [Lethal Hits] Melee 4 3+ 5 -2 1
Flail of Corruption [Lethal Hits] Melee 6 3+ 5 -1 2
ABILITIES
CORE | Deep Strike
FACTION| Nurgle’s Gift (Aura)
Blistering Fusillade: Each tome a model in this unit makes a ranged attack, if it targets the closest eligible enemy unit, re-roll a Wound Roll of 1
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHAOS ; NURGLE ; TERMINATOR ; BLIGHTLORD TERMINATORS

DEATHSHROUD TERMINATORS / 5M - 120 pts / 10M- 240 pts

M T Sv W Ld OC Inv
4” 6 2+ 3 6+ 1 4+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Plaguespurt Gauntlet [Anti-Infantry 4+, Ignores Cover, Pistol, Torrent] 12” D6 N/A 3 0 1
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Manreaper – Strike [Lethal Hits] Melee 4 2+ 8 -2 2
Manreaper – Sweep [Lethal Hits] Melee 6 2+ 5 0 1
ABILITIES
CORE | Deep Strike
FACTION| Nurgle’s Gift (Aura)
Silent Bodyguard: While a CHARACTER model is leading this unit, each time an attack targets this unit, if the Strength characteristic of that
attack is greater than this unit Toughness characteristic, subtract 1 from the Wound Roll
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | INFANTRY ; CHAOS ; NURGLE ; TERMINATOR ; DEATHSHROUD TERMINATORS
FOETID BLOAT-DRONE / 1 Model / 90 pts

M T Sv W Ld OC Inv
12” 9 3+ 10 6+ 3 5+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Heavy Blight Launcher [Lethal Hits] 36” 6 3+ 8 -2 2
Plaguespitter [Anti-Infantry 2+, Ignores Cover, Torrent] 12” D6 N/A 6 -1 1
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Fleshmower [Lethal Hits] Melee 10 3+ 7 -1 2
Plagueprobe [Lethal Hits] Melee 3 3+ 6 -1 1
ABILITIES
CORE | Deadly Demise 1
FACTION| Nurgle’s Gift (Aura)
Hovering Death: This model is eligible to shoot and charge in a turn in which it Fell Back
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | VEHICLE ; FLY ; CHAOS ; NURGLE ; DAEMON ; FOETID BLOEAT-DRONE

MYPHITIC BLIGHT-HAULERS / 1M – 100 pts / 2M – 200 pts / 3M – 300 pts

M T Sv W Ld OC Inv
10” 9 3+ 10 6+ 3 5+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Bile Spurt [Lethal Hits] 12” 3 3+ 5 0 1
Missile Launcher – Frag [Blast] 48” D6 3+ 4 0 1
Missile Launcher – Krak - 48” 1 3+ 9 -2 D6
Multi-Melta [Melta 2] 18” 2 3+ 9 -4 D6
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Gnashing Maw [Lethal Hits] Melee 4 3+ 6 -1 1
CORE | Deadly Demise 1
FACTION| Nurgle’s Gift (Aura)
Tank Hunters: Each time a model in this unit makes a ranged attack that targets a VEHICLE unit, add 1 to the Wound Roll
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | VEHICLE ; CHAOS ; NURGLE ; DAEMON ; SMOKE ; MYOHITIC BLIGHT-HAULERS

PLAGUEBURST CRAWLER / 1 Model / 180 pts

M T Sv W Ld OC Inv
10” 10 2+ 12 6+ 4 5+

RANGED WEAPONS
NAME TYPE RANGE A BS S AP D
Entropy Cannon [Lethal Hits] 24” 1 3+ 10 -3 D6+1
Heavy Slugger - 36” 4 3+ 5 -1 1
Plagueburst Mortar [Blast, Indirect Fire, Lethal Hits] 48” D6+3 3+ 8 -1 2
Plaguespitter [Anti-Infantry 2+, Ignores Cover, Torrent] 12” D6 N/A 6 -1 1
Rothail Volley Gun [Lethal Hits, Rapid Fire 3] 24” 3 3+ 5 0 1
MELEE WEAPONS
NAME TYPE RANGE A WS S AP D
Armoured Tracks - Melee 3 4+ 6 0 1
ABILITIES
CORE | Deadly Demise D3
FACTION| Nurgle’s Gift (Aura)
Spore-Iced Shock Waves: In your Shooting Phase, after this model has shot, if one or more of those attack made with the Plagueburst Mortal
scored a hit against an INFANTRY enemy unit, that INFANTRY unit must take a Battle-Shock Test
Damaged 1-4 Wounds Remaining
While this model has 1-4 wounds remaining, subtract 1 from the Hit Roll
FACTION KEYWORDS | DEATH GUARD
KEYWORDS | VEHICLE ; CHAOS ; NURGLE ; DAEMON ; PLAGUEBURST CRAWLER

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