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Milgram Evergreen (Level 03)

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0% found this document useful (0 votes)
25 views3 pages

Milgram Evergreen (Level 03)

Uploaded by

eidriandzramos
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Warlock Hexblade 3 Feylost Yvvaz

Milgram Evergreen Fairy Lawful good

I live by my own set of


8 +2
13 +2 30 weird and wonderful rules.

-1
38
Rule of Three. Everything in the

14 38 multiverse happens in threes. I


see the "rule of three" everywhere.

+2 +3
+5 I would never break my
word.

15 3d8 I easily lose track of time. My


+2 poor sense of time means I'm
3d8 always late.

10 +5
- Creature Type. You are a Fey.
- Size. You are Small.
- Flight. Because of your wings, you have a flying speed equal
0 to your walking speed. You cant use this flying speed if youre
+5 wearing medium or heavy armor.
___
- Pact of the Chain
You learn the find familiar spell and can cast it as a ritual. The

12 spell doesn't count against your number of spells known.


When you cast the spell, you can choose one of the normal
forms for your familiar or one of the following special forms:
imp, pseudodragon, quasit, or sprite. Additionally, when you
take the Attack action, you can forgo one of your own attacks
+1 to allow your familiar to make one attack with its reaction.

- Eldritch Sight. You can cast detect magic at will, without


expending a spell slot or material components

- Eyes of the Rune Keeper. You can read all writing.

16 +3
___
Hexblade's curse. Starting at 1st level, you gain the ability to
place a baleful curse on someone. As a bonus action, choose
one creature you can see within 30 feet of you. The target is
+3 +3 cursed for 1 minute. The curse ends early if the target dies,
you die, or you are incapacitated. Until the curse ends, you
gain the following benefits:

- You gain a bonus to damage rolls against the cursed target.


The bonus equals your proficiency bonus.
Any attack roll you make against the cursed target is a critical
11 - Morningstar. hit on a roll of 19 or 20 on the d20.
- If the cursed target dies, you regain hit points equal to your
- Leather armor warlock level + your Charisma modifier (minimum of 1 hit
point).
- Wand You can't use this feature again until you finish a short or long
Proficiencies rest.

Armor: Light armor, Medium Hex Warrior. At 1st level, you acquire the training necessary
to effectively arm yourself for battle. You gain proficiency with
armor, Shield. medium armor, shields, and martial weapons.

Weapons: Simple weapons, The influence of your patron also allows you to mystically
channel your will through a particular weapon. Whenever you
Martial weapons. 46 finish a long rest, you can touch one weapon that you are
proficient with and that lacks the two-handed property. When
Tools: Drums you attack with that weapon, you can use your Charisma
modifier, instead of Strength or Dexterity, for the attack and
Languages: Common, Sylvan damage rolls. This benefit lasts until you finish a long rest. If
you later gain the Pact of the Blade feature, this benefit
e Gnomish. extends to every pact weapon you conjure with that feature, no
matter the weapon's type.
222 1,20 32 kg

Evergreen Ourple white Ourple

I know few people, there's my


little business partner, and best
friend, the "Rhyme Hero", and
there's Priscila, she's cool but I'm
almost sure she's using us to
make money.

Feywild Connection. Your mannerisms and knowledge of fey customs are


"Surrounded by a mist that glows recognized by natives of the Feywild, who see you as one of their own.
faintly and with a sweet scent of Because of this, friendly Fey creatures are inclined to come to your aid if you
honey, I, Milgram Evergreen, spent are lost or need help in the Feywild.
two hundred years of my life as a
subject of the fairy archduke. One Feywild Visitor. Whenever you're sound asleep or in a deep trance during a
day, fed up with the endless long rest, a spirit of the Feywild might pay you a visit, if the DM wishes it.
servitude, I decided to forge an Determine the spirit's form by rolling on the Feywild Visitor table. No harm
agreement with my master. In ever comes to you as a result of such visits, which can last for minutes or
return, he presented me with the hours, and you remember each visit when you wake up. Conversations that
magical Morningstar "The Squisher" occur with a visitor can contain any number of things, from messages and
which, according to legend, would insights to nonsense and red herrings, at the DM's discretion. Such
awaken my latent powers. conversations are always conducted in a language you can understand, even
Supposedly destined for a heroic if the Feywild visitor can't speaking that language normally.
future, I did what any sane person
would do—I dropped everything and
joined a band with the first
inhabitants of the earthly plane I
encountered. That really left the
Duke furious.
- Equipment: A set of Drums, a set of travelers clothes, Wooden
I mean, seriously, who wouldnt trade jigsaw puzzle piece as big as a saucer, with a painted image of a
centuries of magical servitude for a jug on it, A tiny book of fairytales, Spool of glistening silver
chance to rock out with some thread.
random humans? The Duke must
have been absolutely thrilled."
Warlock Cha 13 +5

Mage hand
Prestidigitation

Find familiar (ritual only)


Hex
Hellish rebuke

2
Hold person

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