Diablo Immortal
Diablo Immortal
A comprehensive living document to help players play and spend efficiently in Diablo Immortal.
HOW TO USE To use this tool you must first make a copy by selecting File > Make a copy. Pleas
how any or no economic investment into Diablo Immortal will impact your character as yo
PURPOSE progress your character
NOTE: Diablo Immortal isinwidely
Sanctuary.
recognized as Pay-To-Win. Gambling addictions are rea
completely destroy lives. Please play responsibly!
TABS from all this data in the Glossary. I've also transcribed all in-game overviews for quick refe
GLOSSARY accuracy.
Input character information directly from the game to view and share character information
CHARACTER sheet.
View all affixes and values you can expect from Equipment. Some are found on Legendar
AFFIXES only.
List of all available Legendary Gems, drop rates, actual vs theoretical values, and upgrad
GEMS Gems.
MONSTERS The beginnings of monster data including health, experience, and more.
A large item data set to help me understand Equipment Score values, affixes, Base Attrib
ITEM DATA more.
COMBAT RATING List of Combat Rating requirements for various Challenge Rifts, Difficulties, and Raids.
ACTIVITIES List of activities, their detals, rewards, and how often they are able to be repeated.
VENDORS List of all in-game vendors and their available goods. Approximate USD values also calcu
SHOP Detailed list of all items available in the Diablo Immortal shop. Approximate USD values a
BATTLE PASS Battle Pass and Empowered Battle Pass reward tracks listed. Approximate USD values a
Understand how damage is calculated, which equipment, and which systems contribute to
DAMAGE number.
LIFE Understand how Life is calculated, which equipment, and which systems contribute to this
DUNGEONS Borrowed data from Reddit to attempt to understand Dungeon drop rates.
EVENTS Summary if limited time events and their rewards.
CHARMS Details the chances of getting a perfect Skill Stone.
List of all Secondary Armor Set items (Neck, Finger 1, Finger 2, Hands, Waist, Feet), and
SETS drop from.
LEGENDARIES List of all Primary Armor Legendary items (Main Hand, Off-Hand, Head, Shoulders, Chest
SKILLS List of all skills by class and their in-game tags.
REFORGING List of all Reforge Stone Families, the family bonuses, and the Bonus attributes available.
CHANGELOG TODO: Update sets tab with new dungeons and drop locations. Update vendors tab. Upd
May 15 tab.
Updated Gems tab with new gems. Updated Shop tab with new shop items. Updated Eve
May 12 events.
February 21 Updated multiple tabs using official Blizzard.com Diablo Immortal content articles and patc
Updated Legendaries tab with 72 new Legendary items (12 for each class) from past upd
Updated Gems tab with rank 1, 2 and 3 properties of the 5 new gems added in the Terror
Updated Glossary
Updated Shop tab tab
withwith
newnewcosmetics
events and
and listed theasseason/event
tooltips they
several events, were released.
vendors, and items
modified.
Updated Reforging tab for adjusted Same Family Bonus Attributes equipped.
December 13 Updated multiple tabs with information from the latest Terror's Tide patch notes.
Updated Sets
Updated Skillstab
tabwith
withrevised
adjustedsetMonk Skillsfor
bonuses and what level
Windloft they areIssatar
Perfection, unlcoked at. and F
Imbued,
Pack.
Updated Gems
Updated Eventstabtabwith
with5new
newBrumaltine
Legendaryand Gems:Sacred Wilds Phantom
Heartstone (1-Star),Market limited-time
Kir Sling (2-Star), V
Star), Concentrated Will (5-Star), and Hellfire Fragment (5-Star) gemts with their Rank 10
October 26 Updated Shop tab with event items, as well as Events tab with new events.
October 16 Updated Server Paragon level in the Character tab with a formula provided by Reddit use
October 12 Updated more news and information on the new events and shop details for items from th
October 11 Added 3 new events on the Events tab and updated/added shop items in the Shop tab. S
Confirmed
October 10 Updated setCombat
drops toRating requriements
be consistent for Challenge
with new Rifts with
drop locations up tothe
145.
addition of the new G
September 28 set.
see more Unhide rows above.
AUTHOR StormtrooperTK421#9500 (Discord)
ABOUT This spreadsheet began as a personal notepad while playing Diablo Immortal since its mobile
informational and educational purposes only. I am not suggesting, recommending, or end
LEGAL spend money to in order to enjoy their time playing Diablo Immortal.
Recruit A Friend Code: 1AB8A53A4A
first make a copy by selecting File > Make a copy. Please do not request a
vestment into Diablo Immortal will impact your character as you spend time and
Sanctuary.
widely recognized as Pay-To-Win. Gambling addictions are real and can
ease play responsibly!
ssary. I've also transcribed all in-game overviews for quick reference and
directly from the game to view and share character information throughout this
you can expect from Equipment. Some are found on Legendary or Set Equipment
ary Gems, drop rates, actual vs theoretical values, and upgrade costs for Normal
ulated, which equipment, and which systems contribute to this important number.
to attempt to understand Dungeon drop rates.
nts and their rewards.
ng a perfect Skill Stone.
Set items (Neck, Finger 1, Finger 2, Hands, Waist, Feet), and where they can
h new dungeons and drop locations. Update vendors tab. Update Legendaries
w gems. Updated Shop tab with new shop items. Updated Events tab with new
w Brumaltine
ew Legendaryand Sacred
Gems: Wilds Phantom
Heartstone (1-Star),Market limited-time
Kir Sling events. Shard (2-
(2-Star), Volatility
Star), and Hellfire Fragment (5-Star) gemts with their Rank 10 properties.
nt items, as well as Events tab with new events.
vel in the Character tab with a formula provided by Reddit user, Smartman_ru.
ormation on the new events and shop details for items from the recent patch.
Events tab and updated/added shop items in the Shop tab. Source: Hallow's Wake patch notes.
equriements
nsistent for Challenge
with new Rifts with
drop locations up tothe
145.
addition of the new Gloomguide's Prize
9500 (Discord)
personal notepad while playing Diablo Immortal since its mobile release on June 1, 2022. Unless otherwise specified, sourced, & cre
al purposes only. I am not suggesting, recommending, or endorsing that players
enjoy their time playing Diablo Immortal.
GLOSSARY
Introduction
Topic
Main Quests
Experience
Damage
Skill
Skill Level
Life
Equipment
Equipment Level
Rarity
Primary Equipment
Secondary
Equipment
Legendary
Equipment
Set Equipment
Upgrading Equipment
Affixes
Base Attributes
Equipment Score
Combat Rating
Normal Gems
Legendary Gems
Resonance
Elder Rift
Challenge Rift
Fading Embers
Character Level
Difficulty
Paragon Level
Server Paragon Level
Bonus Experience
Reduced Experience
Legacy of the
Horadrim
Cycle of Strife
Deeds of Valor
Adventurer
Shadow
Immortal
Cycle
Reign
Rite of Exile
Battlegrounds
Helliquary
Bestiary
Bounties
Market
Platinum
Wings
Clan
OVERVIEWS
Kion's Ordeal
Vault Defense
Immortal Rewards
Corvus Expedition
Blacksmith
Salvage
Upgrade
Reforge
Rank Transfer
Apprentice Jeweler
Manage
Craft
Gem Resonance
Essence Transfer
Charm Craftsman
Salvage
Upgrade
Extract
Imbue
Rarities &
Antiquities
Market
Armory
Shifting Flames
(Class Change)
Side Quests
Crest Merchant
Fading Embers &
Runes
Bounties
Legacy of the
Horadrim (Iben
Hilts Trader
Wall of Honor
Battleground
Rite of Exile
Challenge of the
Immortal
Deeds of Valor
Recommended
Builds
Skills
Paragon
Friends
Helliquary
Warband
Leaderboards
Shop
Crests
Bundles
Cosmetics
Services
Currency
Materials
Battle Pass
First Kill of the Day
World Map
Elder Rift
Daily Goals
(Immortal)
Eternal Crown
Eternal Crown
Crown of Agony
Crown of the Wind
Crown of Protection
Crown of Restoration
Warband Stash
Echo of the
Immortal
Fractured Plane
Into the Dark Wood
Immortal Vault
Immortal Strategy
Concentrate Power
Bolster the Vault
Reward Loyalty
Essentia
Immortals
Reign
Strategy
Members
Activities
Allied Clans
Clan
Return to Sanctuary
Dark Clan
Advantages
The Shadows
Shadow Lottery
Path of Blood
Raid the Vault
Battleground
Assembly
Rite of Exile
Shadow War
Contracts
Stages
My Rank
Activities
Shadow War
Dark Clan
Shadow War Rules
Registration
Brackets
Next Battle
Top 10
Cycle's End
Adventurer
Immortals
Shadow Lottery
Chronicle
Ancestral Tableau
Purge the Depths
Rite of Exile
Awakening and
Resonance
Reign Ends
Character
Customization
Essence Transfer
Overview
Possible Strategy
Create new character
for the 3 free
Theories
Common Item
Magic Item
Rare Item
1
The Crystal Spear
Vasily
Bul-Kathos
Jungles
Akeba
Vizjerei
Night
Silence
Comb
Footsteps
Fish
Brush
Map
Needle
11
46
29
GLOSSARY
Diablo Immortal is an Action Role-Playing Game (ARPG). It's core gameplay loop consists of killing monsters to gai
experience
Takeaway and loot. Experience progresses your character and introduces new skills and greater challenges, while
Main Quests or
Experience, refer
XP,toisthe orange
a value Quests
gained by in your Quest
a charcter Summary
when (always listed
killing monsters first) on themany
and completing left ofin-game
the screen below
activities
your player
including profile. It is
quests, bounties,strongly recommended
side-quests, that you complete these entirely, reaching Paragon Level 1 or highe
Add Tourmaline Normal Gem Damagemap total.events, faction events,
Add Paragon Damage battlegrounds, raids, contracts,
bonus. Add Legacy and more.
of the Horadrim Damag
bonus.
Skills equipped. See the Skills tab for a detailed list of all class Skills, what level the Skill is acquired, and the defaul
effects a Skill
Skills gain has.asSkill
levels youeffects are often altered
gain Experience, by Legendary
increasing in power Equipment and Set
and occasionally Bonuses.
adding new effects to the Skill. All
Skills achieve their maximum Skill Level at character level 50.
Life total. Add Paragon Life bonus. Add Legacy of the Horadrim Life bonus. Multiply by the Cycle of Strife bonus.
Equipment
Level. Moreover,refersthere
to any piece of
appears to gear
be no(or Equipment)
Equipment that
Level forisParagons
equippable to your
1-14, character
indicating in one
possible of the 12 Primar
break-points for
or
whenSecondary
new gear Equipment
drops slots.
include All
more Equipment
Base receives
Attributes. both
More a
dataLevel
neededand Rarity,
to gaining
confirm. increased bonuses at high
There are 5 Rarities to Equipment: Common (white), Magic (blue), Rare, (yellow), Set (green), and Legendary
(orange).
Primary Equipment refers to Head, Chest, Shoulders, Legs, Main Hand, and Off Hand slots (right side of your
character screen).
Secondary Equipment refers to Neck, Finger 1, Finger 2, Hands, Waist, and Feet slots (left side of your character
screen).
Legendary Equipment includes rare abilities that alter many class skills, allowing them to be altered for a variety o
playstyles
Set Equipmentand strategies. Legendary
rewards players who Equipment can bemultiple
choose to equip equippeditemsin Primary
from the Equipment
same Set. Setsslotsreward
only. Legendary
bonuses at 2,
and
All 6 set pieces
Equipment equipped.
canEquipment
be UpgradedSet Equipment
at Charsi, can
the tobe equipped
Blacksmith. in all
LegendarySecondary Equipment Slots and can be mix and
value, the higher Score is alotted that Affix and reflected Equipment
in the overallrequires ScrapScore.
Equipment Materials,
This has
Enchanted
been a Dust,
tedius task Glowing
to unveil Shards,
and more and Gold. Set
information Equipment
cna be found requires
in the Scrap
Affixes tabMaterials
of this and Enigmatic Crystals
document.
Attributes, as the tooltip will scale with any Resonance equipped. Alternatively, you can unequip all Legendary Gem
to seetothe
close Base Attribute
unveiling in the tooltipofwithout
the inner-workings havingIntoshort,
this system. click into
don'tthe details
trust box. arrows blindly. Know what attribu
the green
you're aiming for and how they are calculated to best min/max a Character.
Combat Rating is used as a general power indicator of characters and may restrict players from certain activities (i
raids
Normal viaGems
Find acome
Raid),inor penalize
three players
varieties, Red,with decreased
Blue, damage
andPlatinum.
Yellow. output and increased
Tourmaline damage input if their
purchased from vendors via Eternal Orbs, Hilts, and Players can and Ruby are
sell unwanted, red, providing
unbound Damage
Legendary
and Life Base Attributes, Sapphire and Aquamare
Gems to other players on the Market in exchange for Platinum. are blue, providing Armor Penetration and Armor Secondary
Resonance is acquired through Legendary Gems and acts as a multiplier for all Base Attributes found on
Equipment.
Elder Forquick,
Rifts are each repeatable
point of Resonance,
dungeons Equipment Base Attributes
able to be empowered are increased
using Crests, by 0.05%.
Legendary As Legendary
Crests, and Eternal
Legendary
Increases Crests. Defeat monsters to fill the meter before time runs out and a boss will spawn. Rewards
and Fading
Legendary)the quality
used of Equipment
by any party member. dropped
Fading in Challenge
Embers areRifts, ElderatRifts,
capped Cycle (equal
280 weekly of Strife
to Activities
35 completed Vendor
Elder
upon completing
Rifts), with Level challenge
an bonus 120 rifts 12, 30, 60, and 95 solo (Also requires Paragon 1, 30, 80, and 150, respectively) to
Character refers to available
the amount each week obtained
of Experience through Crests
a character usedand
has gained by the player or party
is expressed members.
as Level 1 - 60. Upon
reaching Level 60, characters earn Paragon Experience instead of Character Experience.
Normal, Hell
Paragon I, Hell
Level II, Hell
refers III,amount
to the Hell IV,of
Hell V
Experience a character has gained beyond Character Level 60. It is express
as blue Paragon
Server text belowLevel
the Character portrait
refers to the age in
of parenthesis. For example,
the game server. (24). Level begins at 0 or 2 the day the gam
Server Paragon
server
Paragon launches
Level. and
Bonus increased 2 Server
Experience scalesParagon
to 400% Levels
whenper day at
greater 3am
than 20?server time.Levels behind the Server
Paragon
Paragon
above theLevel.
ServerBonus Experience
Paragon Level. does not take
Experience effect until
reduction Paragon
scales 1 isbe
and can reached.
reduced to zero at 16 Paragon Levels
ahead of the Server Paragon Level.
Also known as Iben Fahd's Sanctum, or Sanctum.
The Cycle of Strife is an end-game reputation progression system and represents the conflict between 3 factions:
Adventurer,
Deeds of Valor Shadow,
is whereand Immortal.Badges
characters' Followingareeach cycle, or
displayed, as week,
well asfaction rewards
their current are disbursed
Cycle's standing. based
Fromupon
the
Character Profile, click on Deeds of Valor.
All characters begin as Adventurers and can report to the Adventure Seeker for additional quests. Adventurers
seeking tomembers
Shadow more gain power
gain andtoglory
access can enterarea
an exclusive The with
Lottery from the
activities Shadowy
including dailyFigure in the quests,
and weekly tavern. Alternatively,
Contracts, Pa
of Blood,members
Immortal Vault Raid,gainThe Assembly,
access and the
to the Halls Rite of Exile.
of Ascension, andesigned
exclusivetoareaprepare
with Dark Clans
activities for the daily
including Rite of
andExile,
wee
quests, Vault Defense, Kion's Ordeal, Corvus Expedition, special items at the Hilts Vendor,
A Cycle represents a week of real-time in which Shadows and Immortals prepare for the Rite of Exile. Commonly and the Rite of Exi
referred
A Reign to as week.
defines the beginning and end of an Immortal Clan's reign, or Season. It can be as little as 1 week unless
Immortal Clans defend the crown against the Shadows in the Rite of Exile.
The Rite of Exile is the culmination where top-ranked Dark Clans attempt to overthrow the Immortals each Cycle
The
The Rite of Exile must
Battleground be unlocked
is Diablo by PvP
Immortal's the Shadows for a multi-stage
(player versus event inA attempts
player) battlefield. to defeat
three-stage, the Immortals,
8v8 arena el
pits 8 rand
players against 8represents
The Helliquary random players. Only
a player's solo players
participation andcan queueininDiablo
progress the Battleground - no pre-made
Immortal Raids. Defeating parties or team
each Raid Bos
the first time awards players with a Relic. Relics supply players with Combat Rating and a unique bonus when
Cosmetic that appears at 1000, 2000, 3000, 4000, and 5000 Resonance, getting more elaborate as more
Resonance is acquired.
Unlocks at Character Level 30.
OVERVIEWS
Only the Immortal, a Lieutenant, or an Officer can initiate Kion's Ordeal. Immortal Elites can attempt to defeat the 4
Tormentors
The Shadows in raid
theirthe
domains. EachVault
Immortal's domain can only
in order holdEssentia,
to steal up to 12 Gold,
Immortals for a total
and items. Stopofthem
48 participants.
and defend Slaying
your a
resources!
Vault Rank:When therank:
Current Shadows voluntarily
2. Essentia depart
losses the Vault,
reduced theyNumber
by 10%. keep whatever
of guardsthey take. If by
increased you5.0%.
defeat
Theinvading
higher the
Vault's level, the more powerful your defenses.
The Immortals store powerful equipment and Gold in the Vault. Each week, the Supply Officer distributes treasures
all Immortals
Immortals who based upon their
participate in anPrestige. Each
expedition canImmortal's
earn Gold,Prestige is derived
Experience, from the
and Activity completion
rating of daily goals,
that contributes to your
Deeds of Valor. A Corvus Expedition can be formed up to three times a week and once per day. The Immortal and
Salvaging items returns Upgrade materials. The type of material returned is dependent on the quality of the item.
Salvaging Upgraded using
Items are Upgraded items Salvaged
returns allmateraisl.
of the Upgrade materials
Only Rare, Set, used. Your Paragon
and Legendary itemsLevel canUpgraded.
can be affect the Upgrading
amount of
improves
Starting atthe basic
Rank and Bonus
6, Bonus Attributes
Attributes can beof items. Rare
Reforged items
using have aStones.
Reforge max Rank of 5,
Using a Set items have a
Family-specific max Rank
Reforge o
Stone
guarantees
Rank can onlythatbeyou w ill get abetween
transferred Bonus Attribute
two itemsfrom that Family.
equipable in theIf same
all three
slot.Bonus Attributes
The lower Rankon an will
item itemreceive
are from
thethe
Rank and any Bonus Attributes of the higher Rank item. The higher Rank item will receive the Rank and any Bonus
Gems can be inserted into items with sockets. You may remove or replace gems at any time. Normal Gems provide
attribute
You can bonuses to secondary
craft Legendary Gems equipment.
with Runes.The color
1-Star of the
Gems gem
will mustbe
always match the1.socket
Quality 2-Starcolor:
Gemsred,willyellow,
alwaysorbeblue.
Qual
2. 5-Star Gems
Legendary itemswill
canbebe
created between
Awakened, Quality
gaining 2 and 5.
additional The probably
Resonance. to craft
Rank a Randome
6 or higher Legendary
Legendary items Gem: 1-Star
socketed with
rank 10 Legendary Gems can be awakened. Awakening enhances Basic and Legendary Attributes on the
Each Legendary item has a unique attribute, called an Essence, that empower your skills in different ways. You can item.
Extract and Inherit Essences using Legendary items to customize your skills. Essence can be extracted from any
Rank 1 Charms can be Salvaged to obtain Alchemical Powder. Alchemical Powder can be used to upgrade Charms
Upgrade a Charm using Alchemical Powder to add new Skill Bonuses. Skill Bonuses are randomly chosen from all
Classes. Charmsacan
You can Extract Skillbe upgraded
Stone from atoRank
a maximum
5 Charm. of Extraction
Rank of 5. consumes
Rank 5 Charms the Charm.can beTheExtracted
Extracted to create a Skillis
Skill Stone
imprinted with the
Rank 5 Charms canSkills taht were
be imbued byon the Charm.
a Skill Skill stones
Stone. Imbuing with Skills
replaces one offortheother classes can
augmented skillsbeonsold on thewith a s
a Charm
chosen
You canrandomly
buy mysteryfromitems
the skills
fromimprinted
Yakin thatonvary theinSkill Stone.
quality. AsYouyourwill be increases,
level able to choose to accept
Yakin's equipmentthe new bonus or
will also
increase
The Marketin power.
allows The
playersprice
to will
buyrise
andfor each
sell items.subsequent
Items areitem boughtpurchased
and soldon the same
using day.Items that are Bound to
Platinum.
the
Theplayer
Armory cannot
allowsbe sold
you to on
savetheyour
market. Items are
Equipment, listed
Skills, forParagon
and 48 hours,Tree andas willa be returned
Loadout so to
you the
canseller if not
return sold.
later to
quickly
You can use this option to experience a new class, with fun new combat options. Class change is available startinga
swap your active build. Select any of the 5 Loadout slots and Save to store your current Equipment, Skills,
level
Once35,perwith
day,ayou
7-daycancooldown
unlock 3 since your last
side quests in achange. You can
single zone recustomize
to complete your appearance
for bonus rewards. Each theday
firstat
time
3am,younew
quests become
Elder Rift available
drop rates to claim; unclaimed
for Legendary Gems are quests based on from the previous
Crest rarity. Whenday multiple
roll overCrests
to the next day. You
are used, eachcan pay th
Crest
generates
Modify random
Elder drops
Rifts with independently.
Crests Legendary
to earn Fading Embers. Gem andCrest
Every Runeused dropbyrates are independent
a party member increasesof eachthe other.
total Fad
Embers earned
Complete up to 8forbounties
all partyper
members.
day withTrade Fading Embers
new bounties for Runes
refreshing at 3am.used to craft Legendary
Completing less than 8 Gems
bountiesor Crests.
increases
your
Ages ago, the founding Horadric magi imbued their strengths into a vessel, to be used by future generations ofmay r
maximum the next day (up to a maximum of 24), but resets back down to 8 every Monday morning. You
Horadrim.
General: YouWith thebuy
can order
rarefallen,
itemsthe vessels
with are scattered
Hilts. Sold out itemsacross
will be Sanctuary.
available again Bringafter
them to Iben time
a certain Fahd's sanctum
limit. Immortalsto
These are commodities especially for Immortals as rewards for the contributions they've made in protecting
The Wall of Honor depicts the Reign of each group of Immortals. During a given Reign, depictions of The Immortal
and
Overtheir
three Lieutenants are updated
stages, attackers attempteach day. After
to destroy thetheir Reign
Ancient ends,winning
Heart, they will be recorded
if they succeed. in Defenders
history as they appeare
attempt to
block attackers from their objective until time elapses. By mounting an insurmountable
The Rite of Exile culminates the efforts of the Shadows to overthrow the Immortals - a battle between elite groups defence, Defenders may als
from both factions.
The Challenge of theThe Shadows
Immortal can initiate
is initiated afterthe
therite when they
Shadows winreach theof
the Rite Showdown stage. If the
Exile. 30 Shadows Shadoes
-- the leaderswinandthetw
other members of each of the top 10 Dark Clans -- face off against the Immortal, who
The Shadows must complete the Rite of Exile and the Challenge of the immortal in teh same week to overthrow the is empowered by the Eternal
Immortals.
At the end of During
each the Challenge
Cycle, of the Immortal,
your faction's performance 30 elite Shadowsand
is evaluated, fromyoutheearn
ten dominant
Deeds of DarkValor Clans
basedwillon team
your up t
contribution.
Recommended Deeds
Buildsgrant
willyou badges, showcase
periodically which provide threecombat
uniquebonuses;
builds foryoueach can have
class toup to three
explore. active at
Discover once
new ways t
play with
Your Skillscombinations of Skills,
will automatically gainLegendary
Ranks as Items, Legendary
your character Gem,
gains Set Bonuses,
Levels. Skill Ranks and Magic Properties.
increase the damageBuilds and utility
effects of your
Persisten Skills. Once
Attributes. Dealing damage
learned, thiswith your Primary
attribute bonus isAttack
always will chargetoyour
applied yourUltimate.
character. Once fully charged
Specialization unleas
Skills. On
learned, this skill's bonus is applied when the specialization is active. Use paragon points
There are several ways to add friends in Immortal: Tap a player to open their character menu and tap [Add Friend]. to unlock bonus attributes
Tap
The [Add Friend]
Helliquary from
is a the friends
powerful list forged
creation and enter a player's
to defend BattleTag
against (e.g. some
and battle Barbarian#1234). Browse the
of the most powerful Suggested
demons from th
Burning
Warbands are groups of eight players that play together regularly. They are a great way to find players focusedlater
Hells. As your Helliquary grows in power, so do you. Initially you gain bonuses to Combat Rating, and on
specific areas of gameplay. Players can browse all available Warbands and apply for ones
Challege Rift - Solo: Standing for the top 1000 players of each class is determined by Rift Level and Time. Challeng that meet their interests.
Rift - Party: Standing for the top 250 of each party size is determined by Rift Level and Time. Battleground: Standin
Eternal Legendary Crests: Used to add modifiers to Elder Rifts. Guarantees three Runes and an unbound Legenda
Gem
Unlock from Rift Guardians.
bundles upon reaching Unbound Legendary
miilestones Gems can
throughout be soldPurchase
the game. on the market. Random
limits vary probabilities of Legenda
per bundle.
Used to alter the look of your armor, weapons, portals, or avatar frames.
Empowered Battle Pass: Unlocks seasonal rewards accessed by gaining ranks during the Season. The Collector's
Empowered
Eternal Orbs:BattleUsedPass also includes
to purchase Crests,instant Cosmetic
Cosmetics, rewards
Platinum, and and a Battle
more. Pass rank
Platinum: Usedboost relative
to trade at thetoMarket,
your curren
extract
ReforgeSkill Stones
Stones: fromfor
Allows Charms, and more.
the change of a Bonus Attribute on an item. Using a family-specific Reforge Stone
guarantees a Bonus Attribute
During a Season, complete activities andfrom that family. There
seasonal are 6 to
quests different
obtain Reforge StoneActivities
Battle Points. Familiescaneach bewith 5 different
repeated for mo
Battle Points, up to a maximum cap every week. The cap is reset every Monday. Seasonal
Killing at least one monster a day will earn you a free reward for seven consecutive days. After seven days, your quests are granted ever
progress
The WorldwillMapreset.
displays different Zones you can visit. Zone difficulty is based on estimated player level ranges. Tap
on Zones
Elder Riftstoare
see their individual
replayable maps.
dungeons Use
that canunlocked Waypoints
be conpleted in justtoa tralve to different
few minutes. locations
Fill the in any Zone.
Rift Progress memter Drop
to
summon a Rift
Completing Guardian.
Daily Gols willDefeat Rift Guardians
help strengthen within the Different
the Immortals. alotted time to earn
Goals bonus rewards.
are assigned Fading
to you each Embers.
day. Eve
Completing
Goals provides rewards, including Activity Points that lead to special chests. Activity
The Eternal Crown, crafted by the Builder Daedessa, secures the Immortal's power. It grants bonuses to all Points are reset at 3am every
Immortals;
The Immortal. the Activate:
crown's rank -- and
All allies the strength
within 10 yardsofgain
its bonuses -- increase
25% increased attackasspeed
your Reign grows
and their skillincooldowns
Dominance. are
reduced by 25% for 35 seconds. Cooldown: 25 min.
Shadowbreaker. Activate: All allies within 10 yards gain 40% increased Critical Hit Chance for 35 seconds. Cooldow
25 min.
Pathfinder. Activate: All allies within 10 yards gain 25% increased Movement Speed and 25% increase Evasion Rat
for 35 seconds. Cooldown:
Hand of Iron. Activate: 25 min.
All allies within 10 yards take 40% reduced damage for 35 seconds. Cooldown: 25 min.
Hope's Dawn. Activate: All allies within 10 yards heal for 16% of maximum Life every 5 seconds for 35 seconds.
Cooldown:
Equipment 25 min.
Contribution. Warband members have a chance to find Sealed Warband Chests when adventuring
together. The Warband Steward can identify
The Echo of the Immortal is a temporary theThis
event. contents
even as Legendary
takes or Set
place every items,
day duringwhich will betime
the same added
as theto the
Battleground.
The FracturedEach
Planefight
is aincludes
dangerous16 realm
players,
of with 1 taking
chaos. Skills,on the role ofand
equipment, thepotions
Immortal. The Immortal
cannot be brought willinto
be the
chosen
Fractured
At 3am onPlane. Rewards
each day of the can be two
event, earned
taskswhen yougranted
will be reach levels 5, 10,
that may be and 15, withfor
completed the final reward
rewards. beingonly
You may a
accumulate a maximum ofAeight
Weekly Commendations. tasks
variety at a time.are
of treasures Once this in
stored maximum
the Vault.is They're
reached,awarded
new tasks will not
weekly be granted
based on eachuntil
Immortal's Weekly Prestige. Immortals can increase their Weekly Prestige by defending the Vault, Contributing Sigi
Focus on gaining Dominance quickly. All Dominance gains are increased by 1.2x.
Make it harder for Shadows to raid the Vault. Defending the Vault added as an Immortal Daily Goal (but does not
grant Sigils
Increase of Dominance
weekly or all
rewards for Essentia). Each
Immortals andday this
gain is activeEssentia.
additional increase Each
the Vault
day Rank,
this is improving
active this defenses agains
week increases
Weekly
EssentiaPrestige Rewards
is s tored by 10%. Bonus
in the Immortals' Vault. Essentia
It is a vitalearned: 50%.used to activate Kion's Ordeal. The Shadows will
resources,
attempt to raid the Vault and steal Essentia to test you; it's important to defend the Vault against the Shadows to
The Immortals defend Sanctuary from its greatest threats. You have inherited the power and legacy of the ancient
Nephalem
Immortals are - along with their by
remembered burden. Shouldoryour
the quality, challengers,
Dominance, the Reign.
of their Shadows, demonstrate
Dominance that you
is a rating thatare no longer
reflects the fit t
Immortals'
The Immortal strength
can set of their
armsfaction's
and the Strategy
charter oftotheir
focusReign. The more
their reign frequent the
on overcoming Immortals'
particular Contributions,
challenges. They canthe grea
choose between:tab,
In the members Concentrate
you can view, Power, which
create, causes
and manage Dominance
groups ofrating to increase
Immortals, more quickly,
and assign roles to and the Immortal
the members of a
those groups ifthe
To strengthen youImmortals'
have an OfficerReign,or youhigher role.
can complete a number of different Activities, which reward Hilts and Sigils
Dominance, and can increase your Prestige
The Immortal faction is composed of three Clans - the Immortalsand Weekly Ranking.plus Review them Immortal
two Allied in the Activities
Clans.menu for more
Immortal Clan: The
Dark Clan that prevailed in the Rite of Exile are crowned as the new Immortals,
A Clan is an organization made up of players, up to 100 members per clan. Each Clan has a Leader who can help leading the new era. Immortal Allied
manage the Clan,
Adventurers who have and whonewly may also appoint
returned Officers
to Sanctuary willtoreceive
assist intasks
the day-to-day
and rewards running
to helpofthemthe Clan. Clans
get back are
into align
battle
Benefits. [Daily
Advantages Rewards]
unlock as your Login
Darkevery
Clan dayranksduring the Return
up. When to Sanctuary
unlocked, the Dark event for to gain
Clan leader can rewards.
select one[Double
of threeBattle
randomly offered advantages. Advantages provide a variety of different benefits
The Shadows serve as the eyes in the dark, the watchers ensuring the Immortals are still worthy of their station to your Dark Clan. Dark Clan leade as
defenders of Sanctuary. When the Immortals are no longer strong enough, the Shadows
After you have successfully become a Shadow, you will still be able to vie for Akeba's Signets in the Shadow Lotter can rise up to overthrow
Should you win,
A road coated in you
bloodcan andusedeath.
your Signet to try andarecruit
Each challenge mystery a like-minded Adventurer
for the uninitiated, but ainto theforShadows.
truth the prepared.Available
How fa
can you go? Available anytime.
The Immortals' Vault stores relics, equipment, and Essentia that would be better deployed by the Shadows. Test th
security, illustrate
Before toppling thetheir flaws, earn
Immortals in theHilts
Riteand boostclever
of Exile, your rank.ShadowsAvailable
hone12pm-1pm,
their skills in andthe7pm-8pm
Battleground.serverImmortals,
time. 4-pla
Shadows,
The Shadows' and Assembly
Adventurers is aalike can test
revered themselves
tradition. in a mock
It is a time version of for
of consecration theDark
rite --clans,
a large andgroup attack
the time foron the
planning
the
When Shadows progress
the Shadows reachtoward a showdown
the Showdown with of
stage thetheir
Immortals. Available
development, theyMonday-Saturday
can initiate the Rite 6pm-8pm
of Exile(server time).
-- a sacred
duel between high-ranking
The Shadows determine the members
top ten Darkof both factions.
Clans through Show the true
weekly weakness
Shadow of the Immortals,
War battles. The eminent and theythat
clans will win
be m
challenge
Even smallthe Immortalscan
challenges in the Ritethe
reveal of Immortals'
Exile. Registration
weakness. is Monday-Tuesday;
In Westmarch, you'll finalfind
battle on Saturday.
a conspirator whoRequires
needs jobs Da
done with precision
The lifecycle and cunning.
of the Shadows is theAvailable
same with anytime.
each new Complete
Immortal up to 3 per
reign. day.the initial week of a new Immortal reig
After
the
Each Shadows
individual willShadow
go through has a the stages of:
personal RankPlanning, Gathering,
that symbolizes Showdown,
their efforts to and
help Reckoning.
the cause.
Marks. By performing Shadow-specific tasks such as Rank
Shadows can grow in power and gather Marks by accomplishing activities, including Quests, Path of Blood, and
themore,
Path players
of Blood,will earnallow
which Mark
them
Shadowsto interfere
battle eachwith other
the Immortals.
to determine which of the Dark Clans is strong enough to challenge the Immortals in the
Rite of Exile.
Forming and To truly test
Joining. the Immortals,
Players may join anthey mustDark
existing first test
Claneach other. Dark
or attempt to formClans
theirthat
own. are victorious
Players mayinalsothe be
Shadodire
invited to an existing Dark Clan by one of its members. Joining any Dark Clan requires a personal rank of Apprentic
Entry into the Shadow War is open Monday-Tuesday. Participants must be above level 51. The deadline to register
the Shadow
Shadow WarWar is based
Rankings. on thethe
Access number
Shadow of applicatns.
War Rankings Participating
to view theDark Clans of
outcome arepast
each givenina the
battles class ratinggWar.
Shadow (A-C
Battles
ShadowofWar the Battles.
ShadowThe WarShadow
begin onWarThursday, with a6pm
begins from preliminary
to 9pm on round, and end
Thursday, onthe
with Saturday, withtaking
final battle a finalplace
round.from
6pm to 9pm on Saturday. You can set a desired start time for the battle when you sign up. The
The top 10 rated Dark Clans at the end of a Shadow War will participate in that week's Rite of Exile. Rewards from Dark Clan with the
participating
Each day during in the
theShadow
Cycle'sWarEndare mailed to all
celebrations, youclan
canparticipants, with top-rated
receive a reward from the clans ('A' class
Historical rating)
Archivist. receiving
Rewards are
awarded in sequence over seven consecutive days.
As an Adventurer, you are one of the brave heroes tasked with driving back the endless horrors that stalk your worl
One way to do have
The Immortals so is by visiting
access the Bounty
to unique game Board in Westmarch
activities, powers, and andappearances,
seeing who inas Sanctuary needs
well as their your help the
headquarters, the
Hall of Ascension. As an Adventurer, you must be invited by an Immortal to join them. If
Becoming a Shadow can require both luck and determination. Early in a new Immortal's reign, not everyone can you join the Shadows, you
become a Shadow,
The Chronicle recordsandthe
they must present
activities Akeba's
of all factions in Signet to be
the latest allowed
reign, within
as well the ranks.
as your Akeba's
personal Signet can beThe
accomplishments.
include
Ancestralaccomplishments
Weapons are special that affect your
pieces ratings, such
of equipment as:carry residual power from ancient times, and can be broun
that
to the Ancestral
Castle CyrangarTableau
containswithin Castle Cyrangar
lost treasures such as to draw outand
Remnants theirAncestral
dormant Weapons
power. that can be obtained by explori
the castle.
General:
The Rite of items
Legendary Exile happens every Sunday
can be Awakened, at 8pm
gaining once the
additional Shadows have reached the Showdown Stage.
Resonance.
Awakening
When the Shadows hae won the Rite of Exile, the reign of the current Immortals wil end at 3am the next morning. T
following
The events
Barber will occur:
can help you change your character's hair and facial features.
You must wait 7 days
Each piece of legendary between eachhas
equipment customization.
a unique attribute that you can extract and transfer to other legendary
equipment.
Received Lightning Core, Power & Command, and Zod Stone my first run with 3 Legendary Crests.
xpedition Answers
Angels and Demons
The Maiden of Anguish, who relishes torment
Which Demon has never been among the three Prime Evils
Hell’s greatest general, the embodiment of sin
The Lord of Destruction, eternally at war
The Lord of Lies, never to be trusted, always in the shadows
The youngest of the three Prime Evils, but the greatest among them
The Lord of Pain and King of Maggots
This demon helped create the World of Sanctuary
The eldest of the Prime Evils, seething with hatred
The embodiment of Hope, beloved by all angels
The weapon of the Archangel of Justice is
The greatest warrior in all creation, the Archangel of Valor
This angel helped create humanity
The one who holds the scroll of fate
The first leader of the Angiris Council, the Archangel of Wisdom
How many Great Evils were born into the Burning Hells
How many Archangels sat on the Angiris Council at the time of Sanctuary’s creation
Where are the angels of High Heaven born
Diablo Lore
How many moons shine down on Sanctuary
The Worldstone is known by each of these names except
Which ancient taught the druids their ways
This Immortal King worshipped by all barbarians
Southern Kehjan is covered by
The Second Immortal was named
This Mage Clan was the first to summon demons to Sanctuary
Riddles
I can fall without sound, and when I do, I coat the ground
So fragile it is always broken by a whisper
Full of teeth but cannot bite. Vanity is my birthright
The more that are taken, the more that is left behind
Alive without breath. Cold as death. Never thirst, but always drink
My bristles give me no protection, and always point in the same direction
It has lakes but no water, mountains but no stone, and cities but no buildings
I have an eye that does not see, and yet in hand mend endlessly
Math Puzzles
A smith and a tailor play at dice. They bet 1 gold per game. The smith wins 3 bets, while the tailor wins 5 gold. How
many
27 ratsgames did they
are brown, play are black, and 14 rats are white. How many rats must the blind man kill to be sure he has
18 rats
killed a whitekills
A barbarian rat 17 warriors. A sorcerer kills 18. A necromancer raises 6 from the dead. How many corpses lie on t
ground
Source
this document
this document
this document
this document
this document
this document
this document
observation
only,
in-gamestill tooltip
in-game tooltip
in-game tooltip
in-game
tooltip,
in-gamethis tooltip
in-game tooltip
this document,
still
this gathering
document,
experience
still gathering
info
this document
this document
in-game
tooltip,
in-gamethis tooltip
in-game tooltip
in-game tooltip
in-game tooltip
in-game tooltip
this document
in-game
tooltip,
in-game tooltip
in-game tooltip, reddit
community
experience
Level 7, Gold
II
Level 7, Gold
II
Level 7, Gold
II
Level 7, Gold
II
Level 7, Gold
II
CHARACTER PROFILE
Class Barbarian
Server Paragon Level 1,766
Character Level 279 #N/A Experience Gain
Primary Attributes Base Value Description
Damage -0.1 7078 Increases all damage dealt to enemies. Increases healing an
Life 13588.6 66284 Lose it all, and you're dead.
Strength 0 1743 Increases Damage by 522 and Combat Rating by 1743.
Intelligence 0 0 Increases Damage by 0 and Combat Rating by 0.
Fortitude 0 802 Increases Armor by 80, Armor Penetration by 80, and Comb
Vitality 0 1232 Increases Life by 3696 and Combat Rating by 1232.
Willpower 0 1256 Increases Potency by 125, Resistance by 125, and Combat
Secondary Attributes Base Value Description
Combat Rating 0 5601 Compared against enemy Combat Rating, modifying all dam
Armor 80 491 than the Combat
Reduces Rating
all damage of monsters
taken your level
and increases in your
Blocked curren
amount. Y
Armor Penetration 80 583 your current activity and difficulty, increasing your
Ignores some enemy Armor and increases Critical Hit damag damage re
Potency 129 594 your level inagainst
Compared your current
enemyactivity and difficulty,
Resistance to modifyincreasing yo
the duration
Resistance 141 700 Resistance of monsters
Compared against enemyyour level intoyour
Potency current
modify activity and
the duration of
Additional Attributes Base Value than the Potency
Description of monsters your leve in your current activi
Accuracy Rating 0.0% 6.0% Compared against enemy Evasion Rating, increasing the ch
Evasion Rating 0.0% 0.0% Compared against enemy Accuracy Rating, increasing the c
Critical Hit Chance 3.0% 3.0% Increases chance for your attacks to be critical hits, which de
Critical Resistance 0.0% 0.0% Reduces the change for enemy attacks to be critical hits.
Critical Hit Damage 0.0% 10.5% Increases damage done by critical hits beyond double dama
Attack Speed 0.0% 1.0% Increases the speed of your skills and Primary Attacks.
Cooldown Reduction 0.0% 0.0% Reduces the cooldown of all skills, causing them to recharge
Movement Speed 0.0% 16.0% Increases your movement speed.
Block Chance 6.0% 7.5% Increases the chance to block all damage from an enemy att
Life Drain 0.0% 0.0% Regain Life equal to a percentage of all damage you deal.
Cheat Death 0.0% 4.5% Grants a chance to avoid death when killed, and be reduced
Life Regeneration 0.0% 0.0% Recover a percentage of your maximum Life every 5 second
Damage Increase 0.0% 50.0% This bonus increases the damage dealt to players as part of
Defense Increase 0.0% 32.0% This bonus reduces damage taken from players as part of th
Magic Find 0.0% 40.0% Increases the chance for items dropped by monsters to be M
Resonance X Y Details
Resonance 0 770 38.50% 0.05% gained per point of Resonance
Max Resonance 7560 7560 378.0% 10.19% Percent of Max Resonance
Legacy of the Horadrim Stone Rank of Max Each Rank Provides BonusesValue
Iben Fahd's Tenacity Sapphire 13 60 +4 Damage, +40 Life Damage 156
Zultun Kulle's Ingenuity Garnet 12 60 +18 Potency Life 1480
Jered Cain's Vision Sapphire 13 60 +9 Potency, +9 Resistance Armor 351
Cathan's Piety Beryl 13 60 +18 Armor Armor Pen 351
Nilfur's Precision Garnet 13 60 +18 Armor Penetration Potency 333
Tal Rasha's Authority Garnet 13 60 +8 Damage Resistanc 351
Guilt of the Nameless Beryl 13 60 +18 Resistance
Nor Tiraj's Knowledge Beryl 12 60 +80 Life
Caldesann's Compassion Sapphire 13 60 +9 Armor Penetration, +9 Ar
Paragon Value
Armor 60
Armor Penetration 80
Potency 60
Resistance 148
Life 8000
Damage 2600 *Paragon 245 required to max out all damage nodes
Equipment Base Attributes Damage / Life Calcu
Damage Main Hand Off Hand Shoulders Head Hands Total
2,437 1,058 413 322 322 322 2,437
m Base Damage Increase 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
Life Chest Legs Feet Waist Finger Finger Neck
23,902 10,187 3,527 3,527 3,527 1,058 1,058 1,018 23,902
Item Base Life Increase 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
Max Life Increase 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
Normal Gems Total Gem 1 Gem 2 Gem 3 Gem 4 Gem 5 Gem 6
Tourmaline 424 92 92 92 92 56 Damage
Ruby 0 Life
Sapphire 72 36 36 Armor Penetration
Aquamarine 0 Armor
Citrine 72 36 36 Potency
Topaz 60 36 24 Resistance
Helliquary
Combat Rating 388
Legendary Gems Total Gem 1 Gem 2 Gem 3 Gem 4 Gem 5 Gem 6
Combat Rating 194 42 36 36 32 24 24
Cycle of Strife Total Reign 4 Reign 3 Reign 2 Reign 1
Total Badges Gain 18% 8% 2% 8% 8%
Immortals The Ready The ResolutSun-Spirite The indomitKion's ChosThe Eternal
Life/Damage Increase 2% 4% 6% 8% 12% 20%
Shadows The ObservMockington Hound of TrThe All-KnoAkeba's Chosen
Life/Damage Increase 2% 4% 6% 8% 12%
Adventurer Wanderer Strider Boundless
Life/Damage Increase 2% 4% 6%
R PROFILE
Level +/-
15
14
Notes 13
es. Increases healing and absorption eFound on Hands, Head, Shoulders, Main Hand, Off- 12
Found Neck, Finger, Waist, Feet, Chest, Legs 11
bat Rating by 1743. 30% Strength to Damage, 100% to Combat Rating 10
Rating by 0. 30% Intelligence to Damage, 100% to Combat Rating 9
ration by 80, and Combat Rating by 810% Fortitude to Armor & Armor Penetration, 100% to Combat 8
Rating by 1232. 300% Vitality to Life, 100% to Combat Rating 7
e by 125, and Combat Rating by 12510% Willpower to Potency & Resistance, 100% to Combat Rat 6
5
ating, modifying all damage you deal and take. Your Combat Rating is X higher 4
your level in your current activity and difficulty, increasing all damage
ases Blocked amount. Your Armor is X higher than expected for your leven in you deal 3
reasing your damage reduction from Blocking by Y%, from a base
eases Critical Hit damage. Your Armor Penetration is X higher than expected forreduction of 2
difficulty, increasing your Critical Hit damage by Y%, from a baseline
e to modify the duration of all harmful effects. Your Potency is X higher than theof double 1
your current activity and difficulty, increasing durations by Y%. When
modify the duration of all harmful effects on you. Your Resistance is X higher playing 0
ve in your current activity and difficulty, reducing durations by Y%. Against -1
ating, increasing the chance you will hit the enemy. -2
Rating, increasing the chance you will avoid enemy attacks. -3
be critical hits, which deal double damage, further increased by your Critical Hit -4
ks to be critical hits. -5
ts beyond double damage. -6
d Primary Attacks. -7
ausing them to recharge faster. -8
-9
mage from an enemy attack, but will never block critical hits. -10
all damage you deal. -11
n killed, and be reduced to 1 Life instead. -12
um Life every 5 seconds while not in combat. -13
alt to players as part of the Cycle of Strife. -14
om players as part of the Cycle of Strife. -15
ed by monsters to be Magic, Rare, or Legendary. -16
Description
Total Resonance X increases base attributes by Y% on all your equip
Armor Penetration
Resistance
Rank Scoria CR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24 240
25 200 250
26 220
27 240 304
28 260 316
29
30
% XP Crusader
0% Barbarian
10% Demon Hunter
10% Monk
20% Necromancer
20% Wizard
30%
30%
40%
40%
50%
50%
60%
60%
80%
80%
100%
110%
110%
120%
120%
130%
130%
140%
140%
150%
150%
160%
160%
170%
170%
180%
180%
400%
A
Equipment Score Calculator Life 0.30 Damage 3 Legendary 1579
Main Hand Off Hand Shoulders Legs
Score 4733 3480 2635 1580 2483 1625 1056 1056.1
Damage / Life 840 2520 330 990 255 765 2387 716.1
Attribute Total 96 960 59 590 86 860 34 340
Magic 1 0 1 0 1 0 1 0
Legendary 0 0 0 0 0 0 0 0
Gem
Delta 1253 1055 858 -0.1
4% Chest Legs
6% 7.5% Main HandOff Hand Head Shoulders
6% 7.5% Main HandOff Hand Head Shoulders
Neck
4% 5% Main HandOff Hand Shoulders
8% 10% Off Hand Chest Neck
8% 10% Off Hand Chest Neck
4% 5% Chest Neck
12% 15% Main HandOff Hand Head Shoulders
Shoulders
Off Hand
Waist Hands Feet MAX*
45.00%
15.00%
Waist 22.50%
Waist 15.00%
Waist 40.00%
Feet 30.00%
15.00%
30.00%
Hands 30.00%
Hands 10.00%
Hands 40.00%
Hands 30.00%
Hands 2.00%
Hands 30.00%
Hands 20.00%
1.50%
Waist Feet 10.00%
Waist 30.00%
Waist 40.00%
Hands 30.00%
40.00%
Hands 37.50%
Hands 75.00%
20.00%
Feet 40.00%
Feet 8.00%
22.50%
Waist Feet 30.00%
Feet 40.00%
Waist Feet 8.00%
Hands Feet 8.00%
Waist Feet 16.00%
30.00%
30.00%
4.00%
15.00%
Feet 40.00%
Feet 40.00%
Feet 15.00%
60.00%
7.00% *Quest reward (level 20), Barbarian
7.00% *Quest reward, Barbarian
GEMS
Legendary Crest Drop Rates, Values, GP Values Market (using available BSJ Gems on Doombringer server.
Stars Drop Rate* 100% Avg Avg Qty Avg Cost ($)** Cost / GP TP Price TP Cost Max Price
1/1 Star 75.395% 1.33 1675 $ 2.95 2.95 1,000 $ 1.39 2,137
2/2 Star 20.105% 5.0 447 $ 11.05 2.76 4,000 $ 5.56 8,688
2/5 Star 3.375% 29.6 75 $ 65.84 2.06 36,000 $ 50.00 64,000
3/5 Star 0.900% 111.1 20 $ 246.89 7.72 80,000 $ 111.10 114,003
4/5 Star 0.180% 555.6 4 ### 38.58 180,000 $ 249.98 320,000
5/5 Star 0.045% 2222.2 1 ### 154.31 640,000 $ 888.80 640,000
*I hope to run some scenarios using Eternal Legendary Crests versus Market values to learn which is a better value
**Actual values are slightly lower because 3 Runes also drop with each Legendary Crest. These will contribute to ad
Keep in mine, "For every 50 Legendary Crest used, you are guaranteed to receive one 5-Star Legendary Gem. The
that of Legendary Crests."
Legendary Gem Ranks, Requirements, Resonance, and Combat Rating
Quality Rank Resonance Combat RatiGem Power Rank 1 CopiRank 3 CopiRank 5 CopiGP to Rank
1* 1 15 8 0
1* 2 30 12 1 1
1* 3 45 16 5 5
1* 4 60 20 10 10
1* 5 75 24 15 15
1* 6 90 28 20 1 21
1* 7 105 32 25 1 26
1* 8 120 36 30 1 31
1* 9 135 40 40 1 41
1* 10 150 44 50 1 51
2* 1 30 12 0
2* 2 60 18 5 5
2* 3 90 24 15 15
2* 4 120 30 25 1 29
2* 5 150 36 1 1 28
2* 6 180 42 1 1 105
2* 7 210 48 1 1 105
2* 8 240 54 2 1 129
2* 9 270 60 1 2 186
2* 10 300 66 3 243
2/5* 1 30 12 0
2/5* 2 110 24 50 50
2/5* 3 190 44 75 1 107
2/5* 4 280 66 100 1 132
2/5* 5 370 88 1 2 410
2/5* 6 460 105 3 567
2/5* 7 550 124 2 1 1109
2/5* 8 640 144 2 1 1109
2/5* 9 730 163 1 2 1651
2/5* 10 820 183 1 2 1651
3/5* 1 60 18 0
3/5* 2 140 36 50 50
3/5* 3 230 56 75 1 107
3/5* 4 320 78 100 1 132
3/5* 5 410 100 1 2 410
3/5* 6 500 119 3 567
3/5* 7 590 140 2 1 1109
3/5* 8 680 161 2 1 1109
3/5* 9 770 181 1 2 1651
3/5* 10 860 202 1 2 1651
4/5* 1 90 22 0
4/5* 2 180 44 50 50
4/5* 3 270 66 75 1 107
4/5* 4 360 88 100 1 132
4/5* 5 450 110 1 2 410
4/5* 6 540 132 3 567
4/5* 7 630 154 2 1 1109
4/5* 8 720 176 2 1 1109
4/5* 9 810 198 1 2 1651
4/5* 10 900 220 1 2 1651
5/5* 1 100 24 0
5/5* 2 200 48 50 50
5/5* 3 300 72 75 1 107
5/5* 4 400 96 100 1 132
5/5* 5 500 120 1 2 410
5/5* 6 600 144 3 567
5/5* 7 700 168 2 1 1109
5/5* 8 800 192 2 1 1109
5/5* 9 900 216 1 2 1651
5/5* 10 1000 240 1 2 1651
Normal G Attribute 1 2 3 4 5 6 7
TourmalineDamage 8 16 32 56 92 148 216
Ruby Life 80 160 320 560 920 1480 2160
Citrine Potency 8 16 24 36 56 136 368
Topaz Resistance 8 16 24 36 56 136 368
Sapphire Armor Pene 8 16 24 36 56 136 368
AquamarinArmor 8 16 24 36 56 136 368
Normal Gems to Upgrade 0 3 9 27 81 243 729
Damage per Tourmaline 8 5.33 3.56 2.07 1.14 0.61 0.30
Life per Ruby 80 53.33 35.56 20.74 11.36 6.09 2.96
Potency per Citrine 8 5.33 2.67 1.33 0.69 0.56 0.50
Resistance per Topaz 8 5.33 2.67 1.33 0.69 0.56 0.50
Penetration per Sapphire 8 5.33 2.67 1.33 0.69 0.56 0.50
Armor per Aquamarine 8 5.33 2.67 1.33 0.69 0.56 0.50
GEMS
BSJ Gems on Doombringer server. Varies by gem.)
Max Cost Gem Power Cost / GP
$ 2.97 1 $ 1.39
$ 12.07 4 $ 1.39
$ 88.88 32 $ 1.56
$ 158.32 32 $ 3.47
$ 444.40 32 $ 7.81
$ 888.80 32 $ 27.78
Decrease a 5% Taunt duratDecrease alTaunt duratDecrease alTaunt duratYour Primary Attack forces non-Elite monste
Increases a 5% Fear durati Increases alFear durati Increases alFear durati You have a 10% chance when you defeat a
Decreases a 5% Damage incrDecreases al Damage incrDecreases al Damage incrYou deal 16.00% increased damage to enem
Gain 3% in 5% Damage decr Gain 4.5% iDamage decr Gain 6% incDamage decr Decreases all damage you take by 1.60% fo
Increases 5% Damage incrIncreases aDamage incrIncreases aDamage incrIncreases all damage you deal to Elite mons
Chance to 5% ImmobilizeChance to sImmobilize Chance to sImmobilize Each time you are attacked, you have a 24%
Decrease a 5% Your Channe Decrease alYour Channe Decrease alYour Channe Your Channeled skills consume energy 24.0
Increases 5% Duration boIncreases Duration boIncreases Duration boIncreases the duration of your Ultimate skills
You move u 10% Damage decr You move D u amage decrYou move D u amage decDecreases all melee damage you take by 24
Your attac 10% Damage incrYour attack Damage incrYour attack Damage incrYour attacks deal 6.00% increased damage
Deal 2% in 10% Critical Hi Deal 3% inCritical Hi Deal 4% inCritical Hit Gain 24.00% increased Critical Hit Chance a
All damage 10% Damage incrAll damage Damage incrAll damage Damage incrEach time you deal damage to an enemy, th
Decreases 10% Damage bonu Decreases aDamage bon Decreases aDamage bon Increases all damage you deal by 3.00% for
% increased damage to 10% You have a 15% chance when attacked to r
Increases a 10% Damage is iIncreases aDamage is iIncreases aDamage is iYour Primary Attacks and movement slowly
You have a 10% Damage incrYou have a Damage incrYou have aDamage incrPower and Command alternate states every
Damage dea 10% Damage dealt to cursedDamage dealCursed enem Your attacks have a 15% chance to curs
Increase y 10% Healing inc Increase y Healing in Increase yoHealing in Heal 140% base damage + 567 Life each tim
Each nearb 10% Damage decr Each nearbyDamage decrEach nearbyDamage decr You and all party members take 1.50% redu
age is increased by 2% 10% When you defeat an enemy you trigger a vo
For 6 seco 15% Damage incFor 6 seconDamage incrFor 6 seconDamage incWhen you take damage, you have a 20% ch
Take 4% de 15% Damage incrTake 6% dec Damage incrTake 8% decDamage incrIncreases all damage you deal by up to 24%
Decreases t 15% Damage andDecreases th Damage and Decreases th
Damage and When you use a skill to grant a buff, increas
Increases a 15% Explosion dIncreases alExplosion Increases aExplosion dWhen you cause an enemy total loss of con
You can now 15% Shadow clonYou can now Shadow clonYou can nowShadow clon Your attacks have a 15% chance to summo
The spirit 15% Damage inc The spirit Damage incThe spirit Damage inc Your Primary Attack has a 10% chance to s
When this s 15% Damage abso Damage abs
When this sh Damage abs
When this sh Prevents fatal damage, and then grants a sh
This poiso 15% Damage is iThis poisonDamage is iThis poisonDamage is iYour attacks have a 4% chance to poison e
Gain a 14% 15% Damage mult Gain a 21%Damage mult Gain a 28%Damage mult When you defeant an enemy, a dark beast a
eld grants your attack 15% Frigid Shiel When you take damage, activate a Frigid Sh
guardian angel return 15% Using a Dash skill calls a guardian angel to
struck by multiple hellf 15% Using a skill conjures three hellfire blazes ar
8 9 10
Market ValuePlatinum Value ($)
292 380 480 400 7,875,700 ###
2920 3800 4800 134 2,640,022 ###
656 952 1256 294 5,789,302 ###
656 952 1256 254 5,001,982 ###
656 952 1256 400 7,875,700 ###
656 952 1256 227 4,470,541 ###
2187 6561 19683
0.13 0.06 0.02
1.34 0.58 0.24
0.30 0.15 0.06
0.30 0.15 0.06
0.30 0.15 0.06
0.30 0.15 0.06
Gem Power Spent
Supplemental source
all damage you deal by 16.00% and increases your Critical Hit Chance by 2%, but also increases all damage you take by 5%.
the duration of beneficial effects on you by 12% and increases your Movement Speed by 8% for three seconds after gaining a
he speed of your Primary Attack by 16.00%, and the damage of your Primary Attack by 2%.
damage done by your attacks by 2.50% per target hit, up to a maximum of 17.5% with 7 targets.
you Block an attack, take 6% less damage for 3 seconds and deal 192% base damage + 777 to all nearby enemies. Cannot occur more oft
al hits inflict agony, dealing 30% base damage +122 every second for 6 seconds. Each nearby enemy afflicted with agony increases your A
he duration of your summons by 24.00% and the damage done by your summons by 3%.
on of your absorb shields are increased by 36% and they also reduce the duration of Loss of Control effects by 24% while active.
ary Attack forces non-Elite monsters it hits to attack you for 6.00 seconds, decreasing all damage you take by 8% from monsters affected by
a 10% chance when you defeat an enemy to cause other nearby enemies to flee in fear for 2.40 seconds. Fleeing enemies take 8% increas
6.00% increased damage to enemies suffering loss of control, and take 4% decreased damage while you are suffering loss of control.
all damage you take by 1.60% for every 10% your Life is below maximum, up to a maximum damage decrease of 16.0%. Additionally, gain
all damage you deal to Elite monsters by 18%. In addition, gain 18.00% increased damage for 60 seconds after killing an Elite monster.
you are attacked, you have a 24% chance to summon vines that Immobilize the attacker for 3.30 seconds. Each enemy cannot be affected
neled skills consume energy 24.00% slower and you take 2% decreased damage while using them.
he duration of your Ultimate skills by 48.00%, and the damage of your Ultimate skills by 6%.
all melee damage you take by 24.00% from enemies within 3 yards. Additionally, while your health is below 60% you can move unhindered
ks deal 6.00% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your
% increased Critical Hit Chance and 4% increased damage when attacking from behind.
you deal damage to an enemy, that enemy now takes 2.40% increased damage from your attacks, up to a maximum increase of 8.0% at 1
all damage you deal by 3.00% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decre
a 15% chance when attacked to release a burst of light that Blinds all nearby enemies, reducing their vision and causing total Loss of Contr
ary Attacks and movement slowly charge you up with electricity. When fully-charged, your Primary Attacks will release chain lightning, dealin
Command alternate states every 9 seconds. Power increases your Primary Attack damage by 24%. Comman increases all other skill dam
cks have a 15% chance to curse enemies, reducing their Attack and Movement speeds by 35% for 8 seconds. Cursed enemies
base damage + 567 Life each time you defeat an enemy. Cannot occur more often than once every 20 seconds. Increase your attack spe
l party members take 1.50% reduced damage per additional party member within 6 yards of you. Each nearby party member increases dam
defeat an enemy you trigger a volatile explosion dealing 90% base damage + 365 to all nearby enemies while granting yourself 8% increas
take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 28% of your current Life and
all damage you deal by up to 24% while at full Life, with a minimum bonus of 12% while at low Life. Increases your Movement Speed by 10
use a skill to grant a buff, increase the damage and Movement speed of the target by 24.00% for 6 seconds. Cannot occur more often than
cause an enemy total loss of control, you also inflict an explosive curse. When the curse expires, enemies will explode for 45% of all damag
ks have a 15% chance to summon a shadow clone that lasts 20.00 seconds and gains some of your attributes. You can now have up to 3 s
ary Attack has a 10% chance to summon a charging spirit wolf that inflicts 360% base damage + 1,458 to all enemies in its path and has a 4
atal damage, and then grants a shield for 6 seconds that absorbs damage equal to 1050% of your base damage. When the shield expires, h
ks have a 4% chance to poison enemies, inflicting 65% base damage +263 every second over 6 seconds and decreasing Movement Speed
defeant an enemy, a dark beast attacks nearby enemies, dealing 120% base damage +486. Cannot occur more often than once every 6 se
take damage, activate a Frigid Shield for 6 seconds that Chills enemy attackers and absorbs damage equal to 360% of your base damage
ash skill calls a guardian angel to your aid, unleashing a blast of holy light in your direction dealing 135% base damage + 547 to all enemies
ll conjures three hellfire blazes around you to seek out enemies within six yards, exploding on them dealing 108% base damage + 510 to a
ge you take by 5%.
three seconds after gaining a beneficial effect.
enemies. Cannot occur more often than once every 20 seconds.
ted with agony increases your Attack Speed by 6%. Each enemy cannot be affected by this more often than once every 20 seconds.
maximum increase of 8.0% at 10 stacks. All damage you deal to Elite monsters increased by 6.0%.
ly, your summons take 6% decreased damage.
and causing total Loss of Control for four seconds. Cannot occur more often than once every 20 seconds. You also deal 14% increased da
will release chain lightning, dealing 280% base damage +1134 to nearby enemies. Increases all damage you deal by 12% for 3 seconds. C
man increases all other skill damage by 24%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yours
r 8 seconds. Cursed enemies also take 10% increased damage from your attacks. Cannot curse the same target more than on
conds. Increase your attack speed by 16% for 3 seconds after defeating an enemy.
rby party member increases damage done by all party members by 1.2%.
hile granting yourself 8% increased damage for two seconds. Cannot occur more often than once every six seconds.
to 28% of your current Life and decreasing all damage you take by 16% for 6 seconds. Cannot occur more often than once every 20 secon
es your Movement Speed by 10%. Additionally, take 8% decreased damage while below 50% Life.
s. Cannot occur more often than once every 20 seconds per target. Skill cooldowns decreased 6%.
will explode for 45% of all damage taken during its duration, up to a maximum of 450.00% base damage. Cannot occur more often than onc
tes. You can now have up to 3 shadow clones at one time and their Life is increased by 100%.
l enemies in its path and has a 48% chance to Stun enemies for 3 seconds. Cannot occur more often than once every 20 seconds.
mage. When the shield expires, heal for 80% of the remaining value. Cannot occur more often than once every 180 seconds.
nd decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more ofte
more often than once every 6 seconds. You now have a 28% chance for an additional dark beast.
l to 360% of your base damage plus 1,458. Frigid Shield also grants your attacks a 60% chance to Chill enemies. Cannot gain Frigid Shield
se damage + 547 to all enemies in the path. When the guardian angel returns to the High Heavens, it blesses you, increasing your damage
g 108% base damage + 510 to all nearby enemies. Enemies struck by multiple hellfire blazes take 50% additional damage from subsequen
ce every 20 seconds.
ot occur more often than once every 20 seconds per target. Damage taken by victims of the explosive curse increased by 24%.
e every 20 seconds.
180 seconds.
ect the same target more often than once every 20 seconds.
es. Cannot gain Frigid Shield more than once every 20 seconds.
you, increasing your damage and Movement Speed by 16% for two seconds. Cannot occur more often than once every six seconds.
nal damage from subsequent hits. Cannot occur more often than once every 20 seconds.
creased by 24%.
Ashwold Cemetary Hell III Hell III Hell III Normal Normal
x Guardsman Rohald
x Officer Hagan
x The Tax Collector
x Gatekeeper Wulf
x Pakuru
x Duskbringer
x Fading Whisper
x Shazat
x Phillip the Fetid
x Morgan the Tooth
x Amanzu the Howler
x Angry Pete
x Charnuk the Unwilling 435,734 16,216
Manoruk
Sir Gorash
Rare Undying Hound 199,432 2,702 x4
Elite Spiderling 67,036 1,621
Broodmother
Corpse Worm 10,894 13,134 145
Elite Grave Wasp 61,896 1,040 1,560
Elite Royal Guard 68,153 1,135 1,702
Elite Vile Stinger 67,036 1,081 1,621
Enraged Phantom 59,775 1,621
Festering One 88,846 90,784 1,621
Gheist
Grave Robber 24,722 31,786
Grave Wisp 17,844 19,060 486
Hungry Corpse 25,308 40,995 540
Lost Soul
Plague Bearer 20,475 20,621 540
Plaguebearer 18,151 540
Risen 25,638 43,187 540
Royal Guard 28,765 46,913 594
Royal Shieldbearer 50,826 68,106 1,297
Royal Spearman 18,858 21,592
Skeletal Archer
Skeletal Mage
Skeletal Shieldbearer
Skeletal Vermin
Skeletal Warrior
Spectral Vermin
Spiderling
The Skeleton King
Undead
Undying Hound 21,630 37,776 486
Vile Stinger 28,195 43,304 540
Lost Soul
Grim Summoner 68,263 1,540
Spiderling 41,851 540
Toxic Lurker 18,673 540
Wood Wraith 80,240 104,699 1,783
Stinging Swarm 41,753 45,261 513
Dark Wood Hell III Hell III Hell III Normal Normal
Shassar Sea Hell III Hell III Hell III Normal Normal
Library of Zultun Kulle Hell III Hell III Hell III Normal Normal
Mount Zavian Hell III Hell III Hell III Normal Normal
Frozen Tundra Hell III Hell III Hell III Normal Normal
Realm of Damnation Hell III Hell III Hell III Normal Normal
MONSTERS
XP Life (min) Life (max) XP Life (min) Life (max) XP Life (min) Life (max)
Normal Hell I Hell I Hell I Hell II Hell II Hell II Hell IV Hell IV
Hell IV
Hell IV
Hell IV
Hell IV
Hell IV
Hell IV
Hell IV
Hell IV
ITEM DATA
Common Magic
Level Base (RawScore Slot Ratio Level Base Score
3 360 108 Chest 0.30 7 1026 347
4 390 117 Chest 0.30 9 1098 379
5 420 126 Chest 0.30 10 1134 370
6 450 135 Chest 0.30 11 1170 371
9 540 162 Chest 0.30 13 1242 422
13 660 198 Chest 0.30 14 1278 433
14 690 207 Chest 0.30 15 1314 444
16 750 225 Chest 0.30 16 1350 455
17 780 234 Chest 0.30 19 1458 507
19 840 252 Chest 0.30 25 1746 603
22 945 283 Chest 0.30 26 1800 620
25 1080 324 Chest 0.30 28 1908 662
27 1170 351 Chest 0.30 32 2151 735
29 1260 378 Chest 0.30 34 2313 753
32 1417 425 Chest 0.30 35 2394 808
34 1552 465 Chest 0.30 41 2880 944
47 2632 789 Chest 0.30 47 3609 1232
48 2733 819 Chest 0.30 48 3730 1209
48 2733 819 Chest 0.30 49 3852 1285
49 2835 850 Chest 0.30 50 3973 1261
49 2835 850 Chest 0.30 51 4095 1308
50 2936 880 Chest 0.30 52 4216 1394
51 3037 911 Chest 0.30 53 4338 1411
52 3138 941 Chest 0.30 58 4945 1653
180 5923 1776 Chest 0.30 59 5067 1600
181 5923 1776 Chest 0.30 60 5188 1636
184 5923 1776 Chest 0.30 79 5978 2003
185 5923 1776 Chest 0.30 180 7162 2588
186 5923 1776 Chest 0.30 181 7162 2508
187 5923 1776 Chest 0.30 182 7162 2618
191 5923 1776 Chest 0.30 183 7162 2608
193 5923 1446 Chest 0.24 183 7162 2528
194 5923 1776 Chest 0.30 185 7162 2438
195 5923 1779 Chest 0.30 186 7162 2638
198 5923 1776 Chest 0.30 188 7162 2688
199 5923 1779 Chest 0.30 189 7162 2458
202 5923 1776 Chest 0.30 191 7162 2498
204 5923 1776 Chest 0.30 192 7162 2538
205 5923 1776 Chest 0.30 193 7162 2378
207 5923 1776 Chest 0.30 194 7126 2488
210 6318 1895 Chest 0.30 195 7162 2628
41 202 60 Fi, Ne 0.30 198 7162 2538
49 283 84 Fi, Ne 0.30 200 7162 2438
50 293 87 Fi, Ne 0.30 201 7162 2808
51 303 90 Fi, Ne 0.30 203 7162 2518
59 384 115 Fi, Ne 0.30 204 7162 2598
75 473 141 Fi, Ne 0.30 205 7162 2708
180 592 177 Fi, Ne 0.30 207 7162 2578
181 592 177 Fi, Ne 0.30 209 7162 2398
184 592 177 Fi, Ne 0.30 210 7557 2887
185 592 177 Fi, Ne 0.30 41 288 306
186 592 177 Fi, Ne 0.30 47 360 368
191 592 177 Fi, Ne 0.30 48 373 431
193 592 177 Fi, Ne 0.30 49 385 395
194 592 177 Fi, Ne 0.30 50 397 309
195 592 177 Fi, Ne 0.30 51 409 282
198 592 177 Fi, Ne 0.30 52 421 316
201 592 177 Fi, Ne 0.30 75 597 669
204 592 177 Fi, Ne 0.30 79 597 509
205 592 177 Fi, Ne 0.30 123 716 684
207 592 177 Fi, Ne 0.30 180 716 774
210 631 189 Fi, Ne 0.30 181 716 1034
2 9 27 He, Sh, Ha 3.00 184 716 894
11 18 54 He, Sh, Ha 3.00 185 716 834
13 19 57 He, Sh, Ha 3.00 186 716 664
14 20 60 He, Sh, Ha 3.00 188 716 834
15 21 63 He, Sh, Ha 3.00 189 716 954
16 22 66 He, Sh, Ha 3.00 191 716 594
17 23 69 He, Sh, Ha 3.00 192 716 584
19 25 75 He, Sh, Ha 3.00 193 716 984
20 26 78 He, Sh, Ha 3.00 194 716 894
22 28 84 He, Sh, Ha 3.00 195 716 654
24 31 93 He, Sh, Ha 3.00 198 716 584
26 33 99 He, Sh, Ha 3.00 199 716 784
27 35 105 He, Sh, Ha 3.00 203 716 564
28 36 108 He, Sh, Ha 3.00 204 716 704
29 37 111 He, Sh, Ha 3.00 205 716 1014
31 40 120 He, Sh, Ha 3.00 207 716 764
32 42 126 He, Sh, Ha 3.00 209 716 984
33 44 132 He, Sh, Ha 3.00 210 755 996
33 44 132 He, Sh, Ha 3.00 6 31 123
34 46 138 He, Sh, Ha 3.00 11 36 138
35 48 144 He, Sh, Ha 3.00 13 38 174
47 78 234 He, Sh, Ha 3.00 15 40 150
48 82 246 He, Sh, Ha 3.00 17 43 199
49 85 255 He, Sh, Ha 3.00 20 46 328
49 85 255 He, Sh, Ha 3.00 26 55 225
50 88 264 He, Sh, Ha 3.00 27 57 231
51 91 273 He, Sh, Ha 3.00 28 58 284
51 273 91 He, Sh, Ha 0.33 29 60 290
52 94 282 He, Sh, Ha 3.00 30 61 458
53 97 291 He, Sh, Ha 3.00 31 63 289
58 112 336 He, Sh, Ha 3.00 32 66 490
59 115 345 He, Sh, Ha 3.00 33 68 304
75 142 426 He, Sh, Ha 3.00 41 87 411
75 142 426 He, Sh, Ha 3.00 48 113 499
180 177 531 He, Sh, Ha 3.00 49 117 511
181 177 531 He, Sh, Ha 3.00 49 117 471
184 177 531 He, Sh, Ha 3.00 50 120 460
185 177 531 He, Sh, Ha 3.00 50 120 490
186 177 531 He, Sh, Ha 3.00 51 124 502
191 177 531 He, Sh, Ha 3.00 52 127 531
193 177 531 He, Sh, Ha 3.00 52 147 551
194 177 531 He, Sh, Ha 3.00 53 131 523
195 177 531 He, Sh, Ha 3.00 58 149 587
198 177 531 He, Sh, Ha 3.00 59 153 539
199 177 531 He, Sh, Ha 3.00 60 157 721
201 177 531 He, Sh, Ha 3.00 75 180 800
203 177 531 He, Sh, Ha 3.00 180 216 1288
204 177 531 He, Sh, Ha 3.00 181 216 1338
205 177 531 He, Sh, Ha 3.00 182 216 1378
207 177 531 He, Sh, Ha 3.00 183 216 1198
210 189 567 He, Sh, Ha 3.00 184 216 978
3 36 108 Main Hand 3.00 185 216 1148
4 39 117 Main Hand 3.00 186 216 1218
7 48 144 Main Hand 3.00 187 216 978
9 54 162 Main Hand 3.00 189 216 1098
10 57 171 Main Hand 3.00 190 216 898
15 72 216 Main Hand 3.00 190 216 1368
16 75 225 Main Hand 3.00 191 216 928
17 78 234 Main Hand 3.00 192 216 1058
22 94 282 Main Hand 3.00 193 216 1258
23 99 297 Main Hand 3.00 194 216 1028
24 103 309 Main Hand 3.00 194 216 1048
26 112 336 Main Hand 3.00 195 216 1148
27 117 351 Main Hand 3.00 196 216 1308
28 121 363 Main Hand 3.00 198 216 988
29 126 378 Main Hand 3.00 199 216 1228
30 130 390 Main Hand 3.00 200 216 1118
31 135 405 Main Hand 3.00 201 216 968
32 141 423 Main Hand 3.00 203 216 948
33 148 444 Main Hand 3.00 204 216 938
34 155 465 Main Hand 3.00 205 216 1068
48 273 819 Main Hand 3.00 207 216 998
49 283 849 Main Hand 3.00 209 216 948
51 303 909 Main Hand 3.00 210 228 1074
52 313 939 Main Hand 3.00 10 113 379
60 394 1182 Main Hand 3.00 11 117 381
180 592 1776 Main Hand 3.00 12 120 390
184 592 1776 Main Hand 3.00 13 124 402
185 592 1776 Main Hand 3.00 14 127 441
186 592 1776 Main Hand 3.00 15 131 463
191 592 1776 Main Hand 3.00 16 135 455
193 592 1776 Main Hand 3.00 19 145 465
194 592 1776 Main Hand 3.00 20 149 497
195 592 1776 Main Hand 3.00 26 180 590
198 592 1776 Main Hand 3.00 27 185 625
199 592 1776 Main Hand 3.00 28 190 620
201 592 1776 Main Hand 3.00 29 196 678
203 592 1776 Main Hand 3.00 30 201 713
204 592 1776 Main Hand 3.00 31 207 721
205 592 1776 Main Hand 3.00 32 215 735
207 592 1776 Main Hand 3.00 33 223 749
210 631 1893 Main Hand 3.00 47 360 1170
3 14 42 Off Hand 3.00 48 373 1179
4 15 45 Off Hand 3.00 49 385 1255
7 19 57 Off Hand 3.00 50 397 1301
13 26 78 Off Hand 3.00 51 409 1337
14 27 81 Off Hand 3.00 51 409 1407
15 28 84 Off Hand 3.00 52 421 1343
17 31 93 Off Hand 3.00 59 506 1608
19 33 99 Off Hand 3.00 60 518 1684
22 37 111 Off Hand 3.00 180 716 2688
27 46 138 Off Hand 3.00 181 716 2708
28 48 144 Off Hand 3.00 182 716 2388
32 56 168 Off Hand 3.00 183 726 2468
34 62 186 Off Hand 3.00 185 716 2568
48 109 327 Off Hand 3.00 186 716 2448
49 113 339 Off Hand 3.00 189 716 2508
51 121 363 Off Hand 3.00 191 716 2738
184 236 708 Off Hand 3.00 192 716 2518
186 236 708 Off Hand 3.00 193 716 2618
191 236 708 Off Hand 3.00 194 716 2728
193 236 708 Off Hand 3.00 194 716 2528
194 236 708 Off Hand 3.00 195 716 2739
198 236 708 Off Hand 3.00 198 716 2798
199 236 708 Off Hand 3.00 199 716 2388
201 236 708 Off Hand 3.00 201 716 2688
203 236 708 Off Hand 3.00 201 716 2418
204 236 708 Off Hand 3.00 202 716 2558
205 236 708 Off Hand 3.00 204 716 2778
210 252 756 Off Hand 3.00 205 716 2428
3 120 36 Wa, Le, Fe 0.30 207 716 2458
4 130 39 Wa, Le, Fe 0.30 209 716 2698
5 140 42 Wa, Le, Fe 0.30 210 755 2785
6 150 45 Wa, Le, Fe 0.30 7 38 154
7 160 48 Wa, Le, Fe 0.30 9 40 160
9 180 54 Wa, Le, Fe 0.30 11 43 179
10 190 57 Wa, Le, Fe 0.30 13 46 267
11 200 60 Wa, Le, Fe 0.30 14 48 307
12 210 63 Wa, Le, Fe 0.30 15 49 217
13 220 66 Wa, Le, Fe 0.30 19 55 245
14 230 69 Wa, Le, Fe 0.30 25 66 278
15 240 72 Wa, Le, Fe 0.30 26 69 297
16 250 75 Wa, Le, Fe 0.30 27 71 283
18 270 81 Wa, Le, Fe 0.30 28 73 299
21 300 90 Wa, Le, Fe 0.30 32 83 309
23 330 99 Wa, Le, Fe 0.30 33 86 358
24 345 103 Wa, Le, Fe 0.30 35 92 336
25 360 108 Wa, Le, Fe 0.30 48 146 548
26 375 112 Wa, Le, Fe 0.30 49 151 593
27 390 117 Wa, Le, Fe 0.30 50 155 575
28 405 121 Wa, Le, Fe 0.30 50 155 605
29 420 126 Wa, Le, Fe 0.30 51 160 640
31 450 135 Wa, Le, Fe 0.30 52 165 675
32 472 141 Wa, Le, Fe 0.30 60 204 712
33 495 148 Wa, Le, Fe 0.30 184 283 1399
34 517 155 Wa, Le, Fe 0.30 185 283 1369
35 540 162 Wa, Le, Fe 0.30 186 283 1499
47 877 263 Wa, Le, Fe 0.30 187 283 1459
48 911 273 Wa, Le, Fe 0.30 188 283 1349
49 945 283 Wa, Le, Fe 0.30 189 283 1449
50 978 293 Wa, Le, Fe 0.30 191 283 1449
52 1046 313 Wa, Le, Fe 0.30 192 283 1409
59 1282 384 Wa, Le, Fe 0.30 193 283 1139
59 1282 384 Wa, Le, Fe 0.30 194 283 1309
60 1316 394 Wa, Le, Fe 0.30 194 283 1329
60 1316 394 Wa, Le, Fe 0.30 195 283 1289
180 1974 592 Wa, Le, Fe 0.30 196 283 1499
181 1974 592 Wa, Le, Fe 0.30 201 283 1549
184 1974 592 Wa, Le, Fe 0.30 204 283 1309
185 1974 592 Wa, Le, Fe 0.30 205 283 1319
186 1974 592 Wa, Le, Fe 0.30 207 283 1409
191 1974 592 Wa, Le, Fe 0.30 210 299 1577
193 1974 592 Wa, Le, Fe 0.30 9 366 139
194 1974 592 Wa, Le, Fe 0.30 11 390 257
195 1974 952 Wa, Le, Fe 0.48 12 402 150
198 1974 592 Wa, Le, Fe 0.30 13 414 154
199 1974 592 Wa, Le, Fe 0.30 14 426 157
201 1974 592 Wa, Le, Fe 0.30 15 438 261
203 1974 592 Wa, Le, Fe 0.30 16 450 195
204 1974 592 Wa, Le, Fe 0.30 18 474 192
205 1974 592 Wa, Le, Fe 0.30 19 486 225
207 1974 592 Wa, Le, Fe 0.30 25 582 474
210 2106 631 Wa, Le, Fe 0.30 26 600 280
210 592 1776 Main Hand 3.00 27 618 285
210 236 708 Off Hand 3.00 28 636 360
210 5923 1776 Chest 0.30 29 654 476
210 1974 592 Wa, Le, Fe 0.30 30 672 591
210 177 531 He, Sh, Ha 3.00 31 690 407
210 592 177 Fi, Ne 0.30 32 717 597
211 252 756 Off Hand 3.00 35 798 399
211 2106 631 Wa, Le, Fe 0.30 41 960 438
211 189 567 He, Sh, Ha 3.00 47 1203 610
211 631 189 Fi, Ne 0.30 48 1243 522
218 631 1893 Main Hand 3.00 49 1284 545
218 252 756 Off Hand 3.00 50 1324 537
218 6318 1895 Chest 0.30 50 1324 827
218 2106 631 Wa, Le, Fe 0.30 52 1405 631
218 189 567 He, Sh, Ha 3.00 52 1405 581
218 631 189 Fi, Ne 0.30 58 1648 664
220 631 1893 Main Hand 3.00 60 1729 718
220 252 756 Off Hand 3.00 75 1992 897
220 6318 1895 Chest 0.30 180 2387 1296
220 2106 631 Wa, Le, Fe 0.30 181 2387 1326
220 189 567 He, Sh, Ha 3.00 182 2387 1266
221 631 189 Fi, Ne 0.30 183 2387 1256
50 2936 880 Chest 0.30 184 2387 1236
50 293 879 Main Hand 3.00 185 2387 1266
52 3138 941 Chest 0.30 186 2387 1296
51 3037 911 Chest 0.30 188 2387 1056
51 1012 303 Wa, Le, Fe 0.30 188 2387 1406
52 1046 313 Wa, Le, Fe 0.30 189 2387 1166
50 978 293 Wa, Le, Fe 0.30 191 2387 1246
51 91 273 He, Sh, Ha 3.00 192 2387 1136
52 94 282 He, Sh, Ha 3.00 193 2387 1326
50 293 87 Fi, Ne 0.30 194 2387 1136
52 313 93 Fi, Ne 0.30 195 2387 1386
56 354 1062 Main Hand 3.00 196 2387 1106
54 133 399 Off Hand 3.00 198 2387 986
54 3341 1002 Chest 0.30 199 2387 1076
53 3240 972 Chest 0.30 200 2387 1376
53 97 291 He, Sh, Ha 3.00 201 2387 1386
54 1113 333 Wa, Le, Fe 0.30 203 2387 1356
53 324 97 Fi, Ne 0.30 204 2387 1888
34 1552 465 Chest 0.30 205 2387 1219
37 1755 526 Chest 0.30 207 2387 1416
36 168 50 Fi, Ne 0.30 209 2387 1136
37 175 52 Fi, Ne 0.30 210 2519 1355
38 182 54 Fi, Ne 0.30 210 716 2518
35 48 144 He, Sh, Ha 3.00 210 283 1289
36 50 150 He, Sh, Ha 3.00 210 7162 2688
37 52 156 He, Sh, Ha 3.00 210 216 1018
39 56 168 He, Sh, Ha 3.00 210 2387 1086
35 162 486 Main Hand 3.00 210 716 704
36 168 504 Main Hand 3.00 211 7557 2887
37 175 525 Main Hand 3.00 211 2519 1165
34 62 186 Off Hand 3.00 211 228 1254
38 72 216 Off Hand 3.00 211 755 786
34 517 155 Wa, Le, Fe 0.30 218 755 2665
35 540 162 Wa, Le, Fe 0.30 218 299 1507
36 562 168 Wa, Le, Fe 0.30 218 7557 2987
36 562 168 Wa, Le, Fe 0.30 218 2519 1305
37 585 175 Wa, Le, Fe 0.30 218 228 1414
42 63 189 He, Sh, Ha 3.00 218 755 886
42 2126 637 Chest 0.30 220 755 2965
300 671 2013 Main Hand 3.00 220 299 1677
300 201 603 He, Sh, Ha 3.00 220 7557 2817
300 2237 671 Wa, Le, Fe 0.30 220 2519 1375
220 228 994
220 755 836
50 3973 1291
52 4216 1334
52 165 675
53 1446 563
53 131 573
52 127 511
50 120 450
52 1405 711
51 1365 729
50 397 379
51 409 442
52 421 326
53 433 1379
54 445 1515
53 170 620
54 1486 585
54 135 665
55 458 347
34 2313 803
35 2394 798
37 2556 876
38 2637 861
35 239 221
36 247 234
37 255 236
38 263 238
33 68 324
35 73 279
36 75 315
37 78 554
38 80 300
39 83 389
34 231 793
35 239 847
36 247 871
38 263 859
35 92 326
36 96 408
37 99 427
35 798 569
36 825 537
37 852 335
38 879 313
40 933 509
37 78 354
42 91 353
42 117 461
42 300 980
247 7557 2757
247 228 1524
300 795 3155
300 315 1675
300 7952 3085
300 2650 1535
300 240 1300
300 795 1378
Common, Magic, Rare Items 61-74 (Paragon 1-14) don't exist?
Shared ScoMain HandChest Neck
Shared Finger Neck
Shared Head Shoulders Hands
Shared Waist Legs Feet
Raw Change
Hell III Set EquipmentHell IV Set Equipment
69 - 86 78 - 90 102 - 135 90 - 102
69 - 86 78 - 90 102 - 135 90 - 102
78 - 90 90 - 102
Affix Score
Affix ScorAttributesSockets
1118.3 550 200
1315.3 540 200
1315.3 540 200
aken reduced by 1.5% 1710.3 690 200
921.3 490 200
nemy damage decrease 1710.3 600 200
Maximum Life increas 2303.3 900 200
1513.3 450 200
Maximum Life increas 2105.4 1270 200
1316.0 780 200
t speed increased by 4 1711.0 1110 300
nemy damage decrease 1710.4 960 200
owns reduced by 4.0% 1908.3 990 300
1513.3 830 200
1118.4 850 200
921.3 770 200
1315.3 880 200
Maximum Life increas 2500.8 2070 200
920.8 1480 200
1512.8 1440 200
done to players increas 1710.3 1920 300
Movement speed incr 2500.3 2010 200
1315.3 1400 200
1118.3 1550 200
1513.0 1470 200
1118.3 1530 200
1118.3 1560 200
1316.0 1380 300
1118.8 1520 200
aken from players red 1513.0 1690 200
1513.6 2110 100
1315.6 2310 100
Damage done to playe 2302.6 3010 100
done to players increas 1710.6 2780 100
1316.0 2260 200
Damage done to playe 2302.6 3030 100
1513.5 2330 300
aken from players red 1513.6 2390 100
1315.6 2270 200
done to players increas 1907.6 2920 300
Life increased by 2.0 1908.5 2800 200
done to players increas 1711.0 2660 300
effect duration increa 1908.5 2850 200
Damage taken from pl 2500.6 3010 100
aken from players red 1710.6 2790 100
Damage taken reduce 2105.5 3040 200
aken reduced by 2.0% 1908.5 2750 200
1513.5 2200 200
1118.0 2300 200
1118.6 2210 100
done to players increas 1908.0 2880 200
done to players increas 1907.6 2900 300
done to players increas 1907.6 2900 200
owns decreased by 3 1513.6 2590 100
920.6 3140 100
1513.6 3290 100
1117.9 2950 300
Affix Score Lvl/Attrib
Affix ScorAttributes Ratio
3227.0 1410 131.78%
2635.0 1540 86.52%
oss of control decreas 3029.0 1590 84.13%
Life increased by 10. 3029.0 1600 84.66%
2832.0 1600 100.00%
2831.8 1630 85.34%
2635.0 1630 82.32%
creased by 4.5% 2634.8 1650 88.71%
2437.0 1660 82.18%
2436.8 1660 83.42%
2634.4 1670 81.07%
2635.0 1670 81.46%
2832.0 1670 81.86%
2634.4 1690 90.86%
3226.8 1710 106.21%
2437.0 1710 91.44%
2635.0 1720 83.50%
2635.0 1720 90.05%
3029.0 1720 83.50%
2436.8 1740 91.10%
2831.8 1750 86.63%
Primary Attack damag 3819.0 1760 123.08%
3227.0 1790 145.53%
.0% chance to reduc 3029.0 1790 95.72%
2832.0 1800 97.83%
3424.4 1810 106.47%
3424.4 1810 106.47%
2436.8 1860 93.94%
ge increased by 6.0% 3424.0 1880 100.53%
3029.0 1880 91.26%
3227.0 1910 114.37%
2397.5 1990 82.23%
3424.0 2020 98.06%
3424.0 2040 115.25%
2437.5 2040 95.33%
3029.0 2040 96.68%
2832.0 2050 95.79%
3227.0 2080 100.97%
3227.0 2090 103.47%
3227.0 2100 112.30%
creased by 7.5% 3029.0 2120 99.07%
2832.0 2130 91.81%
2831.9 2140 99.53%
sed by 3.0% 2436.9 2140 95.11%
3226.8 2140 111.46%
reased by 12.5% 3029.0 2160 102.86%
2437.0 2160 97.30%
2635.0 2180 100.00%
Life increased by 8.0 2832.0 2190 90.50%
healing by 4.5% 2635.0 2200 104.27%
3424.8 2200 105.77%
sed by 4.0% 2832.5 2200 100.00%
3227.0 2200 113.99%
2635.0 2200 102.33%
2436.9 2210 91.32%
sed by 2.0% 2437.5 2210 99.10%
sed by 2.0% 2437.5 2220 91.74%
2437.0 2220 100.91%
healing by 7.5% 3029.0 2230 100.45%
3029.0 2230 100.45%
2634.5 2240 100.45%
3227.0 2240 108.74%
tion increased by 4.5 3029.4 2260 108.13%
3029.9 2260 97.41%
2635.0 2260 96.17%
ss of control increase 2635.0 2260 91.50%
sed by 6.0% 2831.9 2270 89.37%
sed by 3.0% 2634.5 2270 106.07%
.0% chance to reduc 3029.0 2270 91.90%
2635.0 2280 104.59%
sed by 6.0% 2832.5 2290 104.09%
Life increased by 10. 3029.0 2290 98.28%
reased by 7.5% 2635.0 2300 92.74%
Life increased by 8.0 2832.0 2300 88.46%
2832.5 2310 88.85%
2832.5 2310 87.17%
2832.0 2310 91.67%
reased by 7.5% 2635.0 2310 92.03%
3424.8 2320 112.62%
sed by 3.0% 2634.5 2320 87.55%
Life increased by 6.0 2635.0 2320 109.95%
2832.0 2330 85.98%
2437.0 2330 110.43%
3029.0 2330 88.93%
2634.9 2340 93.23%
3029.0 2350 106.82%
3029.0 2350 106.82%
2832.0 2350 109.81%
2437.0 2350 85.45%
2634.9 2360 95.16%
2437.0 2360 93.65%
3029.0 2360 86.13%
2635.0 2370 95.18%
2635.0 2380 89.47%
2437.0 2380 86.55%
sed by 4.0% 2832.5 2380 94.44%
2437.0 2380 99.58%
2437.0 2380 98.76%
2635.0 2380 106.25%
sed by 1.5% 3029.9 2400 111.63%
3029.0 2400 89.89%
2635.0 2400 88.89%
2832.0 2410 96.02%
oss of control decreas 3029.9 2420 100.41%
s of control decrease 2634.5 2420 88.32%
ed by 2.0% 3423.9 2430 111.47%
sed by 8.0% 2831.9 2450 92.11%
oss of control decreas 2634.9 2460 102.93%
2437.5 2460 106.03%
creased by 6.0% 2831.9 2470 96.86%
.0% chance to reduc 3029.0 2470 85.17%
2635.0 2470 100.00%
3424.4 2480 120.39%
creased by 4.5% 2634.5 2480 105.98%
3029.9 2490 106.87%
2635.0 2490 95.77%
2635.0 2490 91.88%
2832.0 2490 91.88%
2832.0 2490 100.40%
2437.0 2490 95.40%
2831.9 2500 97.28%
2634.9 2500 90.91%
sed by 3.0% 2437.5 2500 100.81%
2634.9 2510 95.44%
2635.0 2510 86.55%
2635.0 2520 92.65%
healing by 6.0% 2832.0 2520 99.60%
sed by 3.0% 2634.9 2530 100.80%
sed by 10.0% 3029.9 2530 95.11%
2634.5 2530 104.55%
2635.0 2530 93.70%
2635.0 2530 92.67%
creased by 4.5% 2634.9 2540 92.70%
3226.8 2540 123.30%
3424.0 2540 123.30%
Critical Hit Chance i 3819.0 2550 134.21%
ased by 8.0% 2832.0 2560 99.61%
healing by 4.5% 2635.0 2570 98.47%
reased by 6.0% 2832.5 2570 101.18%
2652.5 2570 95.54%
2832.0 2570 103.63%
d by 10.0% 3029.0 2570 93.45%
2437.0 2580 93.82%
Life increased by 8.0 2832.0 2580 94.85%
ased by 8.0% 2832.0 2590 101.17%
sed by 10.0% 3029.9 2600 103.17%
% per nearby party m 2635.0 2600 95.59%
2635.0 2600 103.17%
2832.5 2610 101.95%
sed by 4.5% 2634.9 2620 101.95%
3029.9 2620 101.55%
3226.8 2620 127.18%
2652.5 2620 98.50%
ge increased by 6.0% 3227.0 2620 112.45%
ge decreased by 4.0% 3226.9 2630 104.37%
reased by 12.5% 3029.0 2630 100.77%
ased by 8.0% 2832.0 2640 97.06%
reased by 10.0% 2832.0 2650 101.15%
2634.5 2650 99.62%
3029.0 2650 97.43%
2437.0 2660 96.73%
sed by 2.0% 2436.9 2670 100.75%
tion increased by 6.0 3226.5 2680 104.69%
ed by 3.0% 3227.0 2720 124.77%
ed by 1.5% 3029.9 2730 112.81%
ed by 2.0% 3423.9 2740 102.62%
ncreased by 4.5% 3227.0 2740 127.44%
sed by 2.0% 3424.5 2740 113.22%
ge decreased by 4.0% 3423.9 2750 120.61%
ge decreased by 4.0% 3423.9 2750 120.61%
2436.9 2750 100.00%
Critical Hit Chance i 3819.0 2760 133.98%
ge increased by 6.0% 3424.0 2800 105.26%
3226.9 2810 127.73%
creased by 4.0% 3424.0 2890 112.89%
creased by 3.0% 3227.0 2890 111.15%
ncreased by 4.5% 3029.0 2900 107.01%
ed by 2.0% 3226.9 2930 117.20%
ncreased by 6.0% 3424.0 2930 136.28%
sed by 2.0% 3424.5 2960 117.93%
aken reduced by 1.5% 3621.5 3050 121.51%
Critical Hit Chance i 3819.0 3110 141.36%
creased by 3.0% 3029.0 3130 114.23%
sed by 1.5% 3046.5 3150 118.87%
ed by 3.0% 3029.0 3150 108.62%
creased by 3.0% 3227.0 3190 116.00%
ge increased by 4.5% 3424.0 3220 123.37%
Damage increased b 3819.0 3270 137.97%
ncreased by 4.5% 3029.0 3320 114.48%
ed by 4.0% 3227.0 3340 115.17%
ncreased by 4.5% 3227.0 3360 115.86%
creased by 4.0% 3424.0 3430 118.28%
ge increased by 6.0% 3424.0 3550 122.41%
ge increased by 4.5% 3227.0 3650 125.86%
Damate increased by 3819.0 3750 129.31%
2437.0 2370 86.18%
2635.0 2720 97.49%
healing by 4.5% 2635.0 2500 88.03%
Life increased by 10. 3029.0 2620 93.57%
sed by 1.5% 3029.5 2930 105.40%
sed by 4.5% 2634.5 2540 91.37%
ge decreased by 3.0% 3226.5 2890 100.35%
sed by 2.0% 2436.9 2630 92.61%
creased by 7.5% 3029.9 2490 89.25%
2635.0 2840 99.65%
2635.0 2610 93.21%
ncreased by 6.0% 3424.0 2850 100.35%
healing by 3.0% 2437.0 2710 97.13%
healing by 4.5% 2635.0 2440 86.52%
2831.9 2800 97.90%
2634.5 2520 88.11%
healing by 4.5% 2635.0 2430 85.26%
healing by 4.5% 2635.0 2740 95.80%
increased by 6.0% 2635.0 2490 87.06%
3029.0 2650 91.70%
ncreased by 6.0% 3227.0 3030 105.57%
creased by 4.5% 2634.9 2500 86.51%
2832.5 2690 94.06%
sed by 3.0% 2634.5 2530 88.15%
healing by 6.0% 2832.0 2420 83.74%
ed by 4.0% 3227.0 3340 114.78%
2635.0 3000 98.68%
2635.0 2530 87.54%
2634.9 2780 95.86%
sed by 2.0% 2436.9 2800 96.89%
2832.0 2660 91.72%
2437.0 2580 88.66%
healing by 6.0% 2832.0 2720 92.83%
Life increased by 8.0 2832.0 2710 92.81%
2437.0 2690 92.12%
ncreased by 6.0% 3488.0 3160 108.22%
oss of control decreas 2634.9 2670 91.44%
2832.5 2440 83.56%
2635.0 2480 84.93%
Life increased by 8.0 2832.0 2720 93.15%
2832.0 2710 89.44%
2635.0 2630 87.09%
3029.9 2880 95.05%
2832.5 2780 91.75%
ge decreased by 4.0% 3424.5 3050 100.66%
3029.5 2490 82.18%
2635.0 2880 95.05%
2635.0 2920 96.37%
ncreased by 6.0% 3227.0 3550 116.78%
2437.0 3390 111.15%
2634.4 3160 103.61%
2832.0 3180 104.26%
ed by 6.0% 2635.0 3360 109.45%
3029.0 3030 98.70%
2832.0 2470 81.79%
2635.0 3290 107.52%
3029.4 3160 102.60%
oss of control decreas 2832.4 3020 98.37%
ge decreased by 4.0% 3423.9 3300 110.00%
sed by 3.0% 2634.9 3150 101.94%
sed by 3.0% 2634.9 3420 111.40%
2831.9 3190 104.25%
2635.0 3120 101.63%
3029.0 3260 106.19%
2437.0 3290 107.87%
2635.0 3260 106.19%
2635.0 3020 98.69%
2635.0 3110 101.30%
3029.0 3300 106.45%
2635.0 3110 98.73%
2437.0 3080 98.40%
2437.0 3390 111.15%
0% chance to reduce 2635.0 3310 106.43%
2634.4 3400 110.03%
2634.4 3230 103.86%
sed by 6.0% 2832.4 3040 99.02%
sed by 4.5% 2634.4 3260 103.16%
sed by 4.5% 2634.4 3460 109.84%
sed by 2.0% 2437.4 3200 102.24%
2832.4 3320 106.41%
oss of control decreas 2634.9 3170 102.26%
3029.9 3170 100.32%
sed by 4.0% 2831.9 3030 96.19%
2635.0 3320 105.40%
2634.4 3390 106.94%
ge increased by 4.5% 3029.0 3960 124.92%
ge increased by 4.5% 3227.0 3680 117.95%
ed by 4.0% 3424.0 3740 116.88%
creased by 6.0% 2832.0 3180 99.69%
sed by 2.0% 2437.4 3130 97.81%
2534.4 3390 106.94%
3029.4 3520 111.04%
ge decreased by 3.0% 3226.4 3870 121.70%
2437.0 3100 96.88%
reased by 7.5% 2635.0 3330 104.06%
2635.0 3150 99.06%
ed by 4.0% 3227.0 3570 112.97%
healing by 7.5% 3029.0 3040 95.00%
2635.0 3170 99.69%
Damage increased b 3819.0 4440 136.62%
ncreased by 4.5% 3227.0 4340 133.13%
creased by 3.0% 3029.0 3890 118.24%
ge increased by 6.0% 3227.0 3620 117.53%
Damage increased b 3819.0 3270 137.97%
2832.0 3640 107.37%
2437.0 3630 107.08%
2635.0 3630 110.00%
2635.0 3420 102.09%
2437.0 3460 102.67%
creased by 4.0% 3227.0 4150 123.15%
sed by 6.0% 2635.0 3540 106.63%
Life increased by 6.0 2635.0 3620 109.70%
creased by 3.0% 3029.0 3890 118.24%
3029.0 3300 101.54%
0% chance to reduce 2635.0 3220 93.06%
2832.0 3560 111.60%
sed by 8.0% 2832.0 3440 103.61%
2437.0 3130 95.72%
healing by 4.5% 2635.0 3350 102.45%
ge increased by 4.5% 3029.0 3960 124.92%
ge decreased by 3.0% 3226.4 3870 121.70%
ed by 1.5% 3029.4 3930 115.93%
creased by 6.0% 2832.4 3150 95.17%
sed by 3.0% 2437.4 3630 110.00%
ecreased by 7.5% 3029.9 3510 103.54%
ecreased by 6.0% 2912.9 3200 96.68%
2912.9 3130 95.72%
2715.9 3320 102.15%
2575.0 3720 110.39%
2635.0 3170 94.63%
2635.0 3310 99.70%
reased by 12.5% 3029.0 3400 103.03%
2832.0 3390 103.67%
.0% chance to reduc 2832.0 3480 106.75%
healing by 4.5% 2635.0 3540 104.42%
ncreased by 4.5% 3227.0 3860 115.22%
ge increased by 6.0% 3424.0 4000 120.48%
reased by 12.5% 3029.0 3600 109.09%
2832.0 3470 105.15%
ncreased by 4.5% 3029.0 3810 117.96%
2832.0 3730 103.61%
COMBAT RATING
High Monster Difficulty Warning (60+) source
Player C Mob CR DifferencFactor Take MorDeal LessWhere
1238 1250 12 1.10 10% 9% Illustrative breakpoint
1221 1250 29 1.25 25% 20% Illustrative breakpoint
1211 1250 39 1.33 33% 25% Illustrative breakpoint
1191 1250 59 1.50 50% 34% Illustrative breakpoint
1133 1250 117 2.00 100% 50% Illustrative breakpoint
1016 1250 234 3.00 200% 67% Illustrative breakpoint
899 1250 351 4.00 300% 75% Illustrative breakpoint
Shadows
The Assembly 4 Daily ### 3
Path of Blood ~
Vault 1 Daily
Battleground 3 Daily ### 34
Shadow War 1 Weekly
Contracts 2 Daily
Contracts 3 Weekly
Immortals
Contribute
Daily Goals 6 Daily
Defend the Vault
Battleground 3 Daily
Corvus Expedition
Rite of Exile
Kion's Ordeal
Kion's Ordeal 1 Weekly
4 12 1
200 1 1
~14,000 Gold, XP, Mystery E
Battle Pass points
18 possible turn ins?
2 Mystery Equipment, Enchante
Gold (1000-2000)
Gold, Hilts
8
1200
12pm-2pm, 7pm-9pm, 350 Hilts and 40 chests daily. 1200 runs available daily
8am-10am, 12pm-2pm, 6pm-8pm, 10pm-12am
ent, 4320 Gold, 51 Scrap Materials, 324000 XP
3 Chests Weekly
pment, Sigil of Dominance, Essentia, Prestige
700 Hilts Weekly Limit
8am-10am, 12pm-2pm, 6pm-8pm, 10pm-12am
MWF, 18:00 - 18:30, 3-question quiz
pment, Dominance, Hilts
Daedessa's Blessing
200 Eternal Orb purchase. SRP determined using PPU of 50 Eternal Orb purchase.
Rare Runes (20% chance), and 2.42 Magic Runes (80% chance)
Legendary Gem, 0.6 Rare Runes (20% chance), and 2.42 Magic Runes (80%
the full value of a Crest among its parts. A Crest drops 4 items. One is always an Ati
o 5% ratio, respectively. The remaining 3 drops are runes, with an 80% chance to be
VALUES
Value Notes
Source 20 1 19 48
in-game shop
in-game tooltip
in-game tooltip
in-game tooltip
this document
Rare
20.00%
0.371
$ 0.186
3/4 Crest * .6
$ 0.149
Rare Runes
12
SHOP SHO
Shop Item Qty Limit Reset Price Currency BonusCosmEternLegen
Crest
Crests
Legendary Crest 1~ ~ 160 Eternal Orb
Legendary Crest 10 ~ ~ 1600 Eternal Orb
Bundles
1 Beginner's Pack 1 1 Once $ 0.99 USD 800% 1 60
1 Mad King's Breach Trove 1 1 Once $ 0.99 USD 570% 60 1 2
1 Forgotten Tower Trove 1 1 Once $ 1.99 USD 460% 120 1 5
1 Tomb of Fahir's Trove 1 1 Once $ 4.99 USD 390% 300 2 4
1 Destruction's End Trove 1 1 Once $ 6.99 USD 260% 420 3 24
1 Kikuras Rapids Trove 1 1 Once $ 9.99 USD 240% 600 7
1 Cavern of Echoes Trove 1 1 Once ### USD 180% ### 10
0 Pit of Anguish Trove 1 1 Once ### USD 150% ### 13
0 Champion's Trove (Hell I) 1 1 Once ### USD 120% ### 20
0 Champion's Trove (Hell II) 1 1 Once ### USD 110% ### 10
0 Champion's Trove (Hell III) 1 1 Once ### USD 110% ### 10 3
0 Champion's Trove (Hell IV) 1 1 Once ### USD 100% ### 13 6
0 Champion's Trove (Hell V) 1 1 Once ### USD 100% ### 20
Seeker's Supplies 1 2 Weekly $ 5.99 USD 65% 3 3
Rift-Runner's Supplies 1 1 Weekly $ 9.99 USD 65% 6
Gemcutter's Supplies 1 1 Weekly $ 7.99 USD 40%
Aspirant's Supplies 1 1 Weekly $ 8.99 USD 40%
Magnate's Supplies 1 1 Monthly ### USD 100% 30
0 Token of the Worthy 1 1 Once ### USD 170% 3
0 Symbol of the Worthy 1 1 Once ### USD 140% 3
0 Icon of the Worthy 1 1 Once ### USD 105% 3
Free Daily Rewards 1 1 Daily $-
Limited-Time
0 Boon of the Progenitors ~ ~ Once ### USD 200% ### 2 12
Services
1 Empowered Battle Pass ~ ~ Monthly $ 4.99 USD
0 Collector's Empowered Battle ~ ~ Monthly ### USD
0 Boon of Plenty 1 3 Monthly $ 9.99 USD 7 30
1 Prodigy's Path 1 1 Once ### USD 20
0 Prodigy's Path II 1 1 Once ### USD ### 12
Currency
Eternal Orb 60 ~ ~ $ 0.99 USD 0%
Eternal Orb 320 ~ ~ $ 4.99 USD 5%
Eternal Orb 650 ~ ~ $ 9.99 USD 5%
Eternal Orb 1,650 ~ ~ ### USD 10%
Eternal Orb 3,450 ~ ~ ### USD 15%
Eternal Orb 7,200 ~ ~ ### USD 20%
Platinum 500 ~ ~ 50 Eternal Orb
Platinum 5,000 ~ ~ 500 Eternal Orb
Platinum ### ~ ~ 5000 Eternal Orb
Materials
Wildfire Stone 1~ ~ 100 Eternal Orb
Tremor Stone 1~ ~ 100 Eternal Orb
Jolt Stone 1~ ~ 100 Eternal Orb
Vengeance Stone 1~ ~ 100 Eternal Orb
Barrier Stone 1~ ~ 100 Eternal Orb
Ravager Stone 1~ ~ 100 Eternal Orb
Dawning Echo 1~ ~ 1000 Eternal Orb
Cosmetics
Heirs to Westmarch 1 1 Once 1000 Eternal Orb
Battleground Brawl 1 1 Once 1000 Eternal Orb
Crystalline Echoes 1 1 Once 1000 Eternal Orb
Winged Darkness 1 1 Once 1000 Eternal Orb
Amber Blades 1 1 Once 1000 Eternal Orb
Spawn of Damnation 1 1 Once 1000 Eternal Orb
??? 1 1 Once 1000 Eternal Orb
Crowned Ones 1 1 Once 1000 Eternal Orb
Waltz Macabre 1 1 Once 1000 Eternal Orb
Unspeakable Depths 1 1 Once 1000 Eternal Orb
Grakkinskin 1 1 Once 1000 Eternal Orb
Lineage of Beasts 1 1 Once 1000 Eternal Orb
Void Beyond 1 1 Once 1000 Eternal Orb
Contest of Knaves 1 1 Once 1000 Eternal Orb
Spectral Flame 1 1 Once 1000 Eternal Orb
Hallowed Dead 1 1 Once 1000 Eternal Orb
Diablo II 1 1 Once 1650 Eternal Orb
Crystalline Echoes 1 1 Once 1500 Eternal Orb
Winged Darkness 1 1 Once 1500 Eternal Orb
Amber Blades 1 1 Once 1500 Eternal Orb
Spawn of Damnation 1 1 Once 1500 Eternal Orb
Crowned Ones 1 1 Once 1500 Eternal Orb
Contest of Knaves 1 1 Once 1500 Eternal Orb
Spectral Flame 1 1 Once 1500 Eternal Orb
Hallowed Dead 1 1 Once 1500 Eternal Orb
Calculated Values
Scoria 1 I know all other values of Kikuras Rapids Trove. Found the missing value
Hilt 1 I know all other values of Pit of Anguish Trove. Found the missing value t
Gem Power 1 IRunner’s
know theSupplies.
value of Eternal Crest and
The Seeker’s drop bundle
Supplies rate of awill
1-Star
now Gem.
refreshGem Po
in the
Telluric Pearls 1 and Thursday instead of every three days.
SHOP
ScoriGemsHilts AspirGem LegeEach
D ($) Per Unit ($)Notes SRP ($)
Each ($) SRP ($)
$ 2.22 $ 2.64
$ 22.22 $ 26.40
Each ($) Per Unit ($) SRP ($)
$ 0.99 $ 9.24
6 $ 0.99 $ 0.72 Per Legendary Crest $ 6.60
12 $ 1.99 $ 1.14 Per Legendary Crest $ 11.06
36 $ 4.99 $ 1.29 Per Legendary Crest $ 24.09
$ 6.99 $ 1.24 Per Legendary Crest $ 26.73
12 $ 9.99 $ 0.93 Per Legendary Crest $ 31.38
42 $ 19.99 $ 1.14 Per Legendary Crest $ 60.06
200 $ 29.99 $ 1.24 Per Legendary Crest $ 64.35
48 $ 49.99 $ 1.29 Per Legendary Crest $ 118.14
60 $ 25.99 $ 1.32 Per Legendary Crest $ 57.09
12 $ 29.99 $ 1.41 Per Legendary Crest $ 60.59
120 $ 39.99 $ 1.43 Per Legendary Crest $ 86.79
24 $ 49.99 $ 1.29 Per Legendary Crest $ 110.22
$ 5.99 $ 2.00 Per Legendary Crest $ 9.41
$ 9.99 $ 1.67 Per Legendary Crest $ 15.84
36 $ 7.99 $ 0.22 Per Normal Gem $ 11.88
170 $ 8.99 $ 0.05 Per Aspirant's Key $ 11.22
36 170 $ 49.99 $ 1.67 Per Legendary Crest $ 105.11
50 2/5 B $ 25.99 $ 0.52 Per Gem Dust $ 173.28
75 2/5 B $ 35.99 $ 0.48 Per Gem Dust $ 223.04
100 3/5 B $ 99.99 $ 1.00 Per Gem Dust $ 453.85
$- #VALUE!
SRP ($)
27 90 2 2/5 F $ 25.99 See 'Battle Pass' worksheet $ 134.16
SRP ($)
$ 4.99 See 'Battle Pass' worksheet $ 73.62
$ 14.99 See 'Battle Pass' worksheet $ 103.98
30 8 $ 9.99 $ 1.43 30-days consecutive login r $ 59.15
65 $ 19.99 $ 1.00 Requires Paragon 85 $ 85.30
$ 19.99 $ 1.00 Requires Paragon 470
Each ($) Per Unit ($) SRP ($)
$ 0.99 $ 0.0165 $ 0.99
$ 4.99 $ 0.0156 $ 5.28
$ 9.99 $ 0.0154 $ 10.73
$ 24.99 $ 0.0151 $ 27.23
$ 49.99 $ 0.0145 $ 56.93
$ 99.99 $ 0.0139 $ 118.80
$ 0.69 $0.00139 $ 0.83
$ 6.94 $0.00139 $ 8.25
$ 69.44 $0.00139 $ 82.50
Each ($) SRP ($)
$ 1.39 $ 1.65
$ 1.39 $ 1.65
$ 1.39 $ 1.65
$ 1.39 $ 1.65
$ 1.39 $ 1.65
$ 1.39 $ 1.65
$ 13.89 $ 16.50
Each ($) SRP ($)
$ 13.89 Launch $ 16.50
$ 13.89 Launch $ 16.50
$ 13.89 Launch $ 16.50
$ 13.89 Season 1, Launch $ 16.50
$ 13.89 Season 2, Bloodsworn $ 16.50
$ 13.89 Season 3, Aspect of Justice $ 16.50
$ 13.89 Season 4, Inner Light (Majo $ 16.50
$ 13.89 Season 5, Scions of the St $ 16.50
$ 13.89 Season 6, Below the Sands $ 16.50
$ 13.89 Season 7, Ancient Guardia $ 16.50
$ 13.89 Season 8, The Hidden Sun ($ 16.50
$ 13.89 Season 9: Wicked Wandere $ 16.50
$ 13.89 Season 10: Alchemist’s Adm$ 16.50
$ 13.89 Season 11: Sea Reavers $ 16.50
$ 13.89 Season 12: Heroes of Unific $ 16.50
$ 13.89 Halloween $ 16.50
$ 22.91 Collector, Launch $ 27.23
$ 20.83 Collector, Launch $ 24.75
$ 20.83 Collector, Season 1 $ 24.75
$ 20.83 Collector, Season 2 $ 24.75
$ 20.83 Collector, Season 3 $ 24.75
$ 20.83 Collector, Season 4
$ 20.83 Collector, Season 11
$ 20.83 Collector, Season 12
$ 20.83 Collector, Hallow's Wake
Each ($) SRP ($)
ound the missing value to bring the bonus t $ 0.41 $ 0.50
und the missing value to bring the bonus to $0.00134 $0.00165
awill
1-Star
now Gem.
refreshGem Power
in the shop=every
Eternal Crest P $
Monday 1.62 $ 1.99
Added in Season 5
VALUES
Bonus Calculated vs Quoted Bonus
Bonus
118.81%
118.81%
Bonus Calculated vs Quoted Bonus
833.33% 33.33% Using 50% of the price of a Cosmetic Bundle to account for just the weapon.
566.67% -3.33%
455.53% -4.47% Price, bonus, and offerings have been updated since launch
382.77% -7.23% Price, bonus, and offerings have been updated since launch
282.40% 22.40%
214.11% ### Suggests Scoria is worth $0.50 each, double my estimates.
200.45% 20.45%
114.57% ### Suggests Hilts are worth $0.05 each, 30x higher than my estimates.
136.33% 16.33%
119.66% 9.66%
102.02% -7.98% Suggests Scoria is worth $0.50 each, double my estimates.
117.03% 17.03% Suggests Scoria is worth $0.50 each, double my estimates.
120.48% 20.48%
57.01% -7.99%
58.56% -6.44%
48.69% 8.69%
24.81% ### Suggest Aspirant's Keys are worth $0.10 each, up from my $0.08 estimate.
110.25% 10.25%
566.71% ### Suggests this has a $70.17 SRP value. My values estimate this to be much higher.
519.73% ### Suggests this has a $86.38 SRP value. My values estimate this to be much higher.
353.90% ### Suggests this has a $204.98 SRP value. My values estimate this to be much higher.
Bonus
416.22% ### Suggests this has a $77.97 SRP value. My values estimate this to be much higher.
Bonus
###
593.68% Assumes cosmetics (portrait, town portal) at $16.50, 14 BP Ranks at $10.56.
492.13%
326.71%
$0.08 estimate.
Ranks at $10.56.
Battle Pass
Tier Reinforced Hilts Beguilding Crest Normal GeLegendary Gem PowerCharm Legendary Mystery Re
1 150 150
2 150 150
3 150 150 1
4 150 150
5 150 3
6 500
7 3
8 150 150
9 500
10 Legs
11 150 150
12 150 1
13 500
14 3
15 150 1
16 150 4
17 150 150
18 150 1
19 500
20 150 1
21 150 150
22 150 1
23 500
24 3
25 150 150 1
26 150
27 150 150
28 150 1
29 500
30 150 150 1
31 150 150
32 150 1
33 500
34 3
35 150 150 1
36 150 4
37 150 150
38 150 1
39 500
40 4
TOTAL 2100 7900 1 11 12 1 5 8 1 1
Tier Scrap MaterHilts Enchanted Crest Normal GeLegendary Gem Dust E
Charm Legendary Mystery Re
Est Value $ 6.93 $13.04 $ 0.02 $ 5.45 $ 3.96 $ 2.64 $ 9.95 $ 1.32 $ 2.64 $ 1.65
SRP ($) $48.59
40-160 150 100
40+ $ 0.50 $ 0.17
Empowered Battle Pass
Reforge Ston Tier Cosmetic Gem PowerVoidblood Normal GeCrest Aspirant's Legendary Crest
1 Weapon 4
2 5
3 3
4 3
5 1
6 5
7 3
8 6
9 5
10 1
11 3
12 6
13 5
14 3
15 Chat Emoji
16 3
17 5
18 3
19 6
20 1
21 5
22 3
23 6
24 5
25 1
3 26 3
27 3
28 5
29 3
30 Chat Emoji
31 6
32 5
33 3
34 6
35 1
36 5
37 3
38 3
39 5
40 Armor 4
3 TOTAL 4 11 55 30 12 36 2
Reforge Ston Tier Cosmetic Gem Dust E
Scoria Normal GeCrest Aspirant's Legendary Crest
$ 0.99 Est Value $13.89 $21.89 $13.75 $ 9.90 $ 5.94 $ 2.97 $ 5.28
SRP ($) $73.62
*No value for Emoj*Reduced value of Scoria from $0.50 to $0.25.
DAMAGE
Damage total. Add Paragon Damage
Damage = bonus.
*The Damage number in your Character Profile is on top of Skill Damage.
ase Damage
LIFEGem Life total. Add Paragon Life
percentage bonus. Add Ruby Normal
Life = the Cycle of Strife bonus.
Item Life
0.0%
0.0%
0.0%
0.0%
0.0%
0.0%
0.0%
Calculated Above
DUNGEONS
Run Dungeon Set Slot Legendaryhi DifficultyUpgrade Bonus Paragon No drop runs be Runs
8 namari 1 waist 1 h1 44 7 500
14 namari 1 feet ? h1 45 5 Rate
15 namari 1 feet ? h1 45 0
34 namari 1 feet ? h2 46 18
36 namari 1 hands 1 h2 46 1 Drops
49 namari 1 hands h2 47 12 Rate
57 namari ? h2 48 7
60 pit ? h1 48 2 Dungeon
62 kikuras 1 feet h1 48 1 namari
70 kikuras 1 waist ? h1 48 7 pit
77 kikuras ? h2 49 6 kikuras
78 namari 1 waist h2 49 0 fahid
90 namari 1 neck h2 50 11 fahir
100 namari 1 h2 51 9 destruction
103 namari 1 stopy h2 54 2 forgotten
114 katarakty 1 waist ? h2 yes yes 59 10 mad king
119 fahid 1 neck h2 60 4 tower
126 fahid 1 waist h2 61 6 katarakty
127 fahir 1 h2 62 0
129 fahir 1 feet h2 62 1 Avg runs between dunge
131 fahir 1 waist h2 62 1 ?
133 fahir 1 neck ? h2 62 1
137 namari 1 feet ? h2 yes 65 3
138 namari 1 h2 65 0
142 destruction 1 feet h2 72 3
149 kikuras 1 neck h2 yes 83 6
150 kikuras 1 hands h3 yes 83 0
156 namari 1 waist h2 85 5
166 kikuras 1 feet h3 yes yes 89 9
169 kikuras 1 hands h3 yes yes 89 2
178 kikuras 1 waist ? h3 yes yes 89 8
180 namari 1 feet h3 yes 90 1
184 destruction 1 hands ? h3 91 3
188 kikuras 1 hands h3 yes yes 95 3
190 kikuras 1 feet h3 yes yes 95 1
196 forgotten 1 feet h3 yes 97 5
206 fahid 1 h3 97 9
207 fahid 1 feet h3 97 0
209 fahid 1 waist h3 97 1
211 fahid 1 neck 1 ? h3 yes 98 1
212 fahid 1 hands h3 yes 98 0
213 fahid 1 h3 98 0
214 fahid 1 hands 1 h3 98 0
217 namari 1 waist h3 98 2
220 namari 1 waist 1 h3 yes 98 2
221 namari 1 hands h3 99 0
225 namari 1 hands h3 99 3
241 mad king 1 neck h3 yes 105 15
242 mad king 1 waist h3 yes 105 0
247 kikuras 1 h3 108 4
254 namari 1 waist h3 108 6
261 namari 1 waist h3 109 6
263 namari 1 neck h3 109 1
282 namari 1 h3 yes 110 18
287 namari 1 h3 yes 113 4
295 namari 1 feet ? h3 yes 113 7
300 namari 1 h3 yes 116 4
305 namari 1 feet h3 yes 116 4
309 namari 1 waist h3 yes 116 3
321 namari 1 waist h3 yes yes 117 11
325 namari 1 h3 yes yes 117 3
328 namari 1 neck h3 yes 117 2
337 namari 1 hands h3 yes yes 117 8
342 namari 1 feet 1 ? h3 yes, 2 yes 117 4
366 namari 1 waist h3 yes 123 23
374 fahir 1 waist h3 123 7
376 fahir 1 h3 123 1
381 mad king 1 hands h3 123 4
393 namari 1 h3 yes yes 128 11
399 namari 1 neck h3 yes 128 5
415 destruction 1 waist h3 yes 135 15
416 fahir 1 h3 yes 135 0
417 fahir 1 hands h3 yes 135 0
420 fahir 1 waist h3 yes 135 2
422 fahir 1 neck ? h3 yes 135 1
426 fahir 1 hands h3 yes 135 3
429 fahir 1 h3 yes 135 2
445 tower 1 hands h3 135 15
447 kikuras 1 neck h3 135 1
460 destruction 1 feet h3 yes 139 12
465 fahir 1 feet h3 yes 143 4
473 destruction 1 hands ? h3 yes 143 7
476 destruction 1 neck h3 yes 143 2
481 mad king 1 h3 143 4
487 destruction 1 waist h4 yes yes 144 5
489 destruction 1 h4 yes 144 1
496 destruction 1 hands h4 yes yes 144 6
500 3
w/ Drops Set Items LegendarieUpgrades Bonus source
88 71 22 20 38
17.60% 14.20% 4.40% 4.00% 0.076
waist neck feet hands stopy *Includes only H2+ runs since Neck is not available in H1
21 12 17 17 1
34.43% 19.67% 25.37% 27.87%
Return to
SanctuaryOverview
Rewards
Demonic efils haunt the sands of the Shassar Sea. Rally against these evils to earn glory and rewards.
At 3am on each day of the event, two tasks will be granted that may be completed for rewards. You may only accum
tasts at a time.Keys,
35 Aspirant's OnceAvatar
this maximum
Frame, 6isRare
reached, new
Crests, tasks willCrest,
Legendary not beEnchanted
granted until existing
Dust, Scraptasks are completed.
Materials, Gold Co
Disembodied spires pierce a veil of mountain fog. From within, faint echoes of long-dead warriors warn adventurers
The event begin 09/21/2022 and will end 09/30/2022.
New daily tasks
4 Enchanted will160
Dust, become
Scrapavailable at 20,000
Materials, 3am server
Gold,time eachCrests,
6 Rare day. 1 Eternal Crest, 3 Milestone Rewards
The mist surrounding the Silent Monastery and Castle Cyrangar might have faded, but now you find yourself lost, S
path
3 newforward. Twisted
tasks are addedbeings
every promising
day at 3:00curses
AM. for the weak and power for the worthy tempt you to push further—w
Players can only have 9 active tasks at any one time. If you reach the maximum number of tasks, you will need to c
Mark of Cyrangar, Gold, Scrap Materials, Enchanted Dust, Aspirant's Key (x130), Chat Emoji, Rare Crest (x12), Le
Despite your best efforts to sate the moon’s hunger…it confoundingly demands more blood! This time around, the m
heed
Duringyour
the lunar
event,overlord’s howl
log in each dayforforsustenance
three new has been
tasks. Youshaken up.up
can hold Players can complete
to 12 tasks up to
in your task three tasks a day
log.
Each
Scrapcompleted task Gold
Materials (x5), will grant
1,0001 draw
(x60),from the Hermit's
Enchanted Astrolabe.
Dust (x10), Aspirant's Key (x15), Glowing Shard (x3), Mystery Le
Gem (x4)
The
Earnveil between
additional realms grows
Hallowed Stonesthin and
from thefriends
your wrath of
orvengeful
by findingspirits spreads across
the mysterious the
Crone. land.
Only one available each day
Exchange your Hallowed Stones for valuable items in the event shop - including a temporary Hallow's Wake theme
To recruit players, you must be at least level 20. Each player has a unique code that can be found on the Recruit a
recruited
Charactersbywho
another
haveplayer,
loggedyou must be
in during theplaying on a new
event period maycharacter created
participate in theon October 12 or after, be under level
event.
Accounts
Rewards forwithrecruiters:
at least one character level 20 and above can recruit friends to Diablo Immortal and unlock event rew
Share your code once:
Some knowledge must Two Enchanted
be protected, noDust,
matter30the
Scrap,
cost.and
The5K Gold.
evils that seek to steal it must be defeated.
At 3am on each day of the event, two tasks wikll be granted that may be completed for rewards.
You
Gold,may onlyMaterials,
Scrap accumulate a maximum
Enchanted Dust,ofAspirant's
eight tasks at a
Key time.Costmetic
(x35), Once this Portrait
maximum is reached,
Frame, new (x6),
Rare Crest tasksLegendary
will not be
Event Ends: 11.2.2022 3am Server Time
Each
Collectavailable
Eternal item
Orbsinand
Death's
log in Bargain
rewardshas limitedThe
including charges.
Abiding Curse 2-Sar and Frozen Heart 5-Star Legendary Gem
When all charges are
10.26.2022 - 11.16.2022 depleted for a specified item, 1 buyer will receive a full refund of the Eternal Orbs used to pur
While the sale is active, characters at or above level 40 can purchase this one-time bundle.
Eternal Orbs can14,
From December be claimed immediately4,after
3:00 a.m.–January 3:00purchase.
a.m. server time you can show your adoration for continued warmth
Brumaltine limited-time holiday event. Each day, players can complete up to three daily tasks in exchange for snow
Phantom Market, Diablo Immortal’s version of the Lucky Draw mechanic, is an additional way for players to acquire
Weapon Cosmetics, Emoji, and more. Using Obols, a new currency exclusive to Phantom Market, players will purch
Complete tasks to earn Shady Tokens. Exchange Shady Tokens for Mystery Legendary Items from Yakin, the Rari
Westmarch duringcomplete
During the event, the event.
daily tasks to earn Shady Tokens.
Daily
35,000 Gold, 140 ReinforcedAM
tasks will be reset at 3 server
Scrap time each
Materials, 100day. TheTokens
Shady tasks to complete Featured dungeons, identify items, an
Claim a free cosmetic set on one of your characters as a reward for pre-ordering Diablo IV.
As a special reward for pre-ordering Diablo IV, players can claim a cosmetic set.
This reward is only avialable for one of your characters.
ours! Gaze upon the moon—bask in its hallowed glow,
ng the moon’s demands will earn you Moonslivers,
3 Milestone Rewards
now you find yourself lost, Scouring the Darkness for a
tempt you to push further—who knows if insanity or
er of tasks, you will need to complete one in order to
t Emoji, Rare Crest (x12), Legendary Crest (x2)
blood! This time around, the moonlit path you’ll take to
plete up to
our task three tasks a day starting October 6, 3:00
log.
lowing Shard (x3), Mystery Legendary (x1), Normal
he land.
Only one available each day. Be wary of being tricked.
porary Hallow's Wake themed mask. All remaining Hallowed Stones will be removed at the end of the Hallow's Wake event on
Average Platinum cost per Skill S 2,500 Platinum I continue to successfully sell all Skill Stones on the
USD value per attempt $ 4.13 USD (SRP)
Average cost per successful attem 12,500 Platinum Requires 5 chances, on average, to get the Skill yo
USD value of a successful attemp $ 20.63 USD (SRP)
Approx. value of a +2% Bonus $ 27.50 USD (SRP) $ 137.50 Rough value of a Charm with all 5 d
Approx. value of a +4% Bonus $ 105.77 USD (SRP) $ 528.85 Rough value of a Charm with all 5 d
Approx. value of a +6% Bonus $ 515.63 USD (SRP) $ 2,578.13 Rough value of a Charm with all 5 d
Approx. value of a +8% Bonus $ 2,062.50 USD (SRP) $ 10,312.50 Rough value of a Charm with all 5 d
Approx. value of a +10% Bonus* $ 4,125.00 USD (SRP) $ 20,625.00 Rough value of a Charm with all 5 d
*10% Bonus has yet to be seen acc
Most Sought After Skills on Charms Top 20 CR Use(1 point for Skill on Charm, 1 point for Skill equipped
Lacerate Barbarian 17
Cleave Barbarian 5
Hammer of the Ancients Barbarian 7
Chained Spear Barbarian
Whirlwind Barbarian 23
Sprint Barbarian 17
Furious Charge Barbarian 20
Leap Barbarian 4
Frenzy Barbarian 15
Demoralize Barbarian 7
Ground Stomp Barbarian 7
Undying Rage Barbarian 11
Grab Barbarian
Wrath of the Berserker Barbarian 21
Punish Crusader
Spinning Shield Crusader
Sweep Attack Crusader
Shield Glare Crusader
Falling Sword Crusader
Draw & Quarter Crusader
Consecration Crusader
Judgement Crusader
Sacred Fire Crusader
Holy Banner Crusader
Shield Charge Crusader
Sacred Chain Crusader
Condemn Crusader
Conjuration of Light Crusader
Crossbow Shot Demon Hunter
Knockback Shot Demon Hunter
Multishot Demon Hunter
Rain of Vengeance Demon Hunter
Strafe Demon Hunter
Daring Swing Demon Hunter
Knife Trap Demon Hunter
Sentry Demon Hunter
Explosive Arrow Demon Hunter
Smoke Screen Demon Hunter
Impale Demon Hunter
Escape Demon Hunter
Spinning Chakram Demon Hunter
Vengeance Demon Hunter
Fists of Thunder Monk
Flying Kick Monk
Seven-Sided Strike Monk
Cyclone Strike Monk
Wave Strike Monk
Mystic Strike Monk
Exploding Palm Monk
Shield of Zen Monk
Deadly Reach Monk
Inner Sanctuary Monk
Wave of Light Monk
Imprisoned Fist Monk
Flying Dragon Monk
Mystic Allies Monk
Souldfire Necromancer
Command Skeletons Necromancer
Grim Scythe Necromancer
Corpse Explosion Necromancer
Bone Spikes Necromancer
Wraith Form Necromancer
Skeletal Mage Necromancer
Bone Wall Necromancer
Bone Spear Necromancer
Corpse Lance Necromancer
Bone Armor Necromancer
Dark Curse Necromancer
Bone Spirits Necromancer
Command Golem Necromancer
Magic Missile Wizard
Arcane Wind Wizard
Scorch Wizard
Lightning Nova Wizard
Ray of Frost Wizard
Teleport Wizard
Ice Crystal Wizard
Disintegrate Wizard
Electrocute Wizard
Black Hole Wizard
Meteor Wizard
Ice Armor Wizard
Arcane Torrent Wizard
Slow Time Wizard
S
online-calculator/combinations-permutations
successfully sell all Skill Stones on the trading post at max 2500 Platinum.
ances, on average, to get the Skill you want. Then RNG kicks in for the % Bonus.
Silent Monastery
Weekly Bonus Set Drop Dungeons
Temple of Namari
Feasting Baron's Pack [4/6]
Slot Location Item Difficulty Bonus
###Neck Destruction's End The Subjugator (Hell II+) 2 Increases the duration of your abilities that cau
###Finger Tomb of Fahir The Turnkey (Hell IV+) 4 Increases damage done from all sources by 20
###Finger Tomb of Fahir The Prisoner (Hell IV+) 6 Unleash a nova of ice each time you defeat an
###Hands Temple of Namari The Mailed Fist (Hell II+) seconds.
Cannot occur more often than once every 40 se
###Waist Temple of Namari The Gaoler (Hell I+)
###Feet Cavern of Echoes The Tyrant (Hell I+)
Select from the dropdown the two weekly Bonus Dungeons and it will highlight the items below to focus on
identify the sets available in those dungeons above.
ses the duration of your abilities that cause loss of control by 30%.
ses damage done from all sources by 20% to enemies suffering under your loss of control effects.
sh a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies
ds.
t occur more often than once every 40 seconds.
tinual damage, Channeled damage, and persistent ground damage increased by 15%.
me you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
me you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stu
t occur more often than once every 40 seconds.
me you defeat an enemy, gain 30% increased Movement Speed for 3 seconds.
ge dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
me you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when i
.t gain a soul orb more often than once every 40 seconds.
ummons deal 15% more damage.
Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
ummons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage a
t occur more often than once every 40 seconds.
me you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life.
t occur more often than once every 9 seconds.
s damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield
hield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
ses the duration of all beneficial effects on you or your party members by 30%.
ses the target’s Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party m
me you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain
y party members within the area. Cannot occur more often than once every 40 seconds.
housand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 2 seconds if you take damage.
ses your damage done by 20% while Thousand Winds is active.
shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than on
ses your damage done by 15% for three seconds after using a Dash skill.
ses your Critical Hit Chance by 22.5% for three seconds after using a Dash skill.
shes a wave of terror when your Dash skill ends, dealing X damage and causing nearby enemies to flee in Fear for three secon
ave of terror will only trigger when enemies are nearby but cannot occur more often than every 40 seconds.
Silent Monastery Difficulty
Shal'baas Hell II+
Grace Hell I+
Gloomguide Hell I+
ill highlight the items below to focus on farming this week, and
ffects.
ing 766 damage to nearby enemies and Freezing them for 4
my.
mage to all nearby enemies and Stunning them for 2 seconds.
Awakenings
LEGENDARIES LEGENDARIES
Monk Necromancer
Effect Item Slot Skill
Cyclone radius increases by 20% Blight Maw Main Bone
Exploding Palm now launches you at a Eel Tongue Hand
Main Spear
Bone
location
Explodingand strikes
Palm thaticy
is now area
andwith a giant
inflicts Chill. Arc of Misery Hand
Main Spirits
Bone
Exploding Palm now gathers nearby Drifter’s Fare Hand
Off Hand Spirits
Bone
enemies
Flying into
Kick a cluster
also directly
temporarily in front of
increases allyou. Pyre's Allure Off Hand SpiritsWall
Bone
damage you dealduration
Inner Sanctuary by 10%.increased by 30% Accounting for Main Command
Mystic Allies cooldown decreased by 15%. Weakness
Beacon of the Hand
Off Hand Golem
Command
Mystic Allies now summons one spirit ally Led
Desolatoria Main Golem
Command
that rushes inStrike
Seven-Sided a direction, dealing
now also damage to Dominance
continually Hand
Off Hand Golem
Command
Burns enemies.
Seven-Sided Strike turns to Ice damage with from Dust
Priest's Main Golem
Command
Chilling
Seven-Sided effect.Strike now places a runic circle Life Grubknife
in Balance Hand
Off Hand Golem
Command
inside which all enemies will
Seven-Sided Strike now attacks repeatedlybe struck by Piercehammer Main Skeletons
Command
in the same direction, knocking
Shield of Zen doesn't shield you anymore, back the The Prong Hand
Off Hand Skeletons
Command
but periodically deals damage to nearby
Shield of Zen now causes you to charge to a Clotburst Main Skeletons
Corpse
target location,
Wave Strike now granting you and
continually all nearby
channels Ten-Thorn Hand
Off Hand Explosion
Corpse
energy waves forward.
Wave Strike now quickly gathers energy and Thrash Jaw Main Lance
Grim
generates
Wave Strike Waverange Explosion.
increased by 20% Welcome End Hand
Off Hand Scythe
Skeletal
Wave Strike turns into a pneumatic ball that Vesperguard Off Hand Mage
Skeletal
pulls in and continuously damages
Deadly Reach now also has a 25% chance enemies. Baleful Trinity Off Hand Mage
Soulfire
to make
Wave enemies
Strike vulnerable,
now instantly increasing
unleashes a large Simulacrator Main Wraith
blast of
Fists of Thunder’s
energy thatfirst damages
strike nowenemies within Grave Cutter
becomes Hand
Main Form
Grim
empowered
Each time you with Lightning,
deal damageemitting
with Fists bolts
of Spite-Fetor Hand
Off Hand Scythe
Soulfire
Thunder, you have a X% chance to be Communal Rib Main Bone
One-Armed Hand
Off Hand Spirits
Corpse
Devourer
Armor Lance
Cyclone Strike also temporarily decreases Covet Nothing Chest Bone
all damage you take by 20%.
Cyclone Strike now generates a powerful Flickering Chest Armor
Bone
tornado
Cyclone Strike now causes you to become a Warmth
that continually damages all nearby Gravedirt's Shoulder Armor
Bone
vortex that pulls in enemies and then
Cyclone Strike now creates a sandstorm that Graven Weight Bulwark sPants Armor
Bone
reduces
Maximumenemy charges vision and dealsPalm
of Exploding damage. Parting Gift Chest Armor
Bone
increased by 1.
Exploding Palm Bleed effect now has a X% Cloak of Quills Chest Armor
Bone
chance to be detonated by other attacks.
Flying Dragon damage increased by X% for Shared Service Shoulder Armor
Bone
each
Flyingenemy hit, up toSpinning
Kick becomes a maximum Kick,increase Chasm-Crosser s
Shoulder Armor
Bone
damaging all nearby enemies.
Flying Kick range increased by 20% Hideous sHead Spikes
Bone
Flying Kick now unleashes a series of kicks Dawning Face
No-Mouth Head Spikes
Bone
at enemies
Flying in a direction,
Kick now generateswith the final
a flaming kick
tornado Abnegation Spikes
Shoulders Bone
that damages enemies in its
Flying Kick now Stuns enemies and can be path. Ever-Grasping Chest SpikesWall
Bone
charged to unleash a more
Imprisoned Fist now knocks surrounding powerful blow. Vestments
Exhumant's Chest Bone Wall
enemies into the air and Stuns them, but no Backbone
Imprisoned Fist maximum charges Sacral Pants Bone Wall
increased
ImprisonedbyFist
1. now causes you to leap Chausses
The Inviting Chest Bone Wall
through the Fist
Imprisoned air with
nowelectricity, damaging
continuously launchesand Tomb
Visitant's Sign Head Command
punches in a direction
Inner Sanctuary you decreased
cooldown can changebywhile Inseverable Head Golem
Command
15%
Inner Sanctuary is now Blessed Sanctuary, Two
Coals for Eyes Head Golem
Command
increasing all damage
Inner Sanctuary done by you
now continually and your
damages all Crown of the Head Skeletons
Command
enemies within it, but no longer protects
Inner Sanctuary becomes a chilling circle, you Gilded Leash
Mirrorictus Head Skeletons
Command
continually
Inner damaging
Sanctuary and Chilling
now Stuns enemies
and damages Skeletons
Lone Preserver Shoulder Corpse
enemies that duration
Mystic Allies enter or increased
exit the circle, but no
by 25% Rotspur s
Shoulder Explosion
Corpse
Mystic Allies damage increased by 10%. Surge and s
Shoulder Explosion
Corpse
Mystic Allies now protect you, taking X% of Stillness
Rozhin's s
Pants Explosion
Corpse
your incomingStrike
Seven-Sided damage.
can now trigger the Keening
Studied Menace Head Lance
Corpse
Exploding Palm explosion
Seven-Sided Strike damage when it kills by
increased They Rest Chest Lance
Corspe
10%.
Each hit of Seven-Sided Strike also Everywhere
Guided by Pants Explosion
Dark
temporarily
During Shield decreases all damage
of Zen, your movement youspeed
take Linger-Mantle Shoulder Curse
Maggots Dark
is increased
Shield of Zenby 25%
now and
also you can
dispels move
a harmful Mournful s
Pants Curse
Dark
effect
Takingfromdamagethe target.
during Shield of Zen has a Destroyer
Soulchime Pants Curse
Dark
chance to trigger
Wave of Light damage a counterattack
increased dealing
by 10% X Empty Pit Pants Curse
Dark
Wave of Light range increased by 20%. Hissing Skin Pants Curse
Grim
Wave of Light now drops a golden bell from Skullveil Head Scythe
Skeletal
the
Wave sky,of immobilizing all enemies
Light now summons in theBell,
an Echo area. Ziroco Shoulder Mage
Skeletal
inflicting
Wave of continuous damageaon
Light now releases all nearby
wave of Gallowsborn s
Chest Mage
Wraith
energy that damages
Wave Strike all enemies
damage increased byin10%.
its path Proximal Fear Pants Form
Wraith
Mystic Strike also causes your next skill Ethereal Chest Form
Wraith
used within
Mystic Strikefour
nowseconds
conjurestoadeal
spirit30%
ally to Boundary
Black Form
CavalcadeShoulders Skeletal
charge forward, damaging and
Wave Strike now deals 20% increased slowing Filth Spurns SquaChest Mage Wall
Bone
damage to enemies
Mystic Allies durationsuffering loss of control.
is now increased by Greathelm of DeflHead Command
0.4
Wave of Light now places multiple golden to
seconds after defeating an enemy, up Ravening SilencePants Golem
Grim
bells
Mysticthat all resonate
Strike and you
now causes dealtodamage
move to Executive DisconShoulders Scythe
Skeletal
quickly in a direction,
Seven-Sided damaging
Strike now all enemies
also grants you a Gilded NightmarePants Mage
Grim
shield, absorbing X damage.
Inner Sanctuary now reduces enemy The Maloccluse Head Scythe
Bone
Movement Speed and Attack Speed in an Siltstrider Chest Spikes
Bone
Armor
Awakenings
LEGENDARIES LEGENDARIES
Necromancer Wizard
Effect Item Slot Skill
Bone Spear also poisons enemies hit for X The Aimless Main Arcane
damage
Bone Spiritsoverdamage
3 seconds.increased by 10% One
Devastation Hand
Main Torrent
Arcane
Bone Spirits now bounces whenever it hits a Syldra's Fang Hand
Main Wind
Arcane
wall.
Bone Spirits now unleashes a powerful skull Unrepentant Hand
Off Hand Wind
Arcane
that wanders
Bone Wall canrandomly throughwith
now be ignited nearby
soulfire, Gale
Windshaper Main Wind
Arcane
dealing X damage
Command Golem nowoversummons
8 secondsato nearby
skeletal Weathering Eye Hand
Off Hand Wind
Arcane
golem
Command Golem damage increased byfrom
that consumes and gains power Staggernick Main Wind
Arcane
10%
Command Golem now summons a molten Devouring Void Hand
Off Hand Wind Hole
Black
golem
Your bonethat golem
continually Burns
will split intoalltwo
nearby
smaller Negation Blade Main Black Hole
bone golems when it dies.
Command Golem now summons a stone Entropic Edge Hand
Main Disintegrat
golem
10% ofthat throws boulders
all damage you takeatis enemies
taken by and your Electrospike Hand
Main e
Electrocut
skeletal champions instead.
Command Skeletons damage increased by Heart of the Hand
Off Hand e Armor
Ice
10%.
Decreases time required to raise new Storm
Icon of Off Hand Ice Armor
skeletal championsdamage
Corpse Explosion by 30%increased by Synchronicity
Winter's Eye Off Hand Ice Armor
10%
Corpse Lance now collects the summoned Halestone Off Hand Ice Armor
projectile
Grim Scythe around
now you,
hurlsuntil
the you
scytheactivate
in a The Siphon Off Hand Lightning
direction, striking enemies in
Skeletal Mage now summons a powerful its path with Thunderbird's Main Nova
Lightning
grim reaper,
Skeletal Mage butnow
hasshoots
a longer cooldown.
continuous rays Bite
Force of Hand
Main Nova
Magic
at enemies.
Soulfire now bounces to 1 additional target, Azkalor's Fire Hand
Harakas Off Hand Missile
Scorch
but deals
Wraith 30%
Form decreased
now also leavesdamage to
an effigy Charged Stigma Off Hand Electrocut
behind
Grim that forces
Scythe nearby
now slices enemies
enemies in to attack
front of Ol' Rustic Main e
Lightning
you several
Soulfire nowtimes,
has a with
25%the final swing
chance to explode Alder Crystal Hand
Off Hand Nova
Arcane
on
Bone Spirits has a X% chance to enemies
hit, dealing damage to nearby inflict Fear Staff of Baying Main Wind
Arcane
on
Corpse Lance now consumes nearby Fear
enemies lasting Y seconds. Cannot Hand Torrent
corpses to form a lance storm in the Armor
Bone Armor now also damages nearby Ninety-Nine Pants Arcane
enemies
Bone Armor when activated
instead and increases
summons three bonetheir Wild Arcana
Galebringer's Pants Torrent
Arcane
spikes that orbit
Bone Armor nowyou
alsoand damage
grants and to all
immunity Leggings
Cowl of the Head Wind Hole
Black
effects whichduration
Bone Armor knock you out of your
increased position.
by 25% Abyss
Arcane Shoulder Disintegrat
Bone Armor now grants you and all nearby Intensifiers
Chaos Nexus sPants e
Disintegrat
party
Bone members
Armor nowcharges
causesofyour
damage
summons to Kavil's Grand Pants e
Disintegrat
continuously
Bone Armor now reduces all continuousbut
damage nearby enemies, Revelation
Pads of Shoulder e
Disintegrat
damage
Bone Spikesyou take
rangebyincreased
X%. by 20% Protection
Rime Mantle s
Shoulder e
Disintegrat
Bone Spikes now also causes enemies to Searing s
Shoulder e
Disintegrat
bleed Spikes
Bone for additional damage,
no longer butup
charges noand
longer Judgement
Crystal Guards sPants e Crystal
Ice
instead
Bone immediately
Spikes now alsosummons three
knocks enemies Frostreaver's Chest Ice Crystal
away.
Bone Wall now summons a line of skeletal Garments
Ellora's Fervor Chest Lightning
soldiers
Bone Wall that chargesummons
instead forward ina formation,
pillar of Regalia of the Chest Nova
Lightning
rotting corpses that knocks targets into the Archmage Nova
Bone Wall duration increased by 25% Zann Esu Chest Lightning
Bone Wall now creates a circular wall of Elemental
Quiet Downpour Chest Nova
Lightning
bones
Command that Golem
traps targets
durationwithin it, but no
increased by Frostwalkers Pants Nova
Meteor
20%
Your golem from Command Golem now Shoulderss of Shoulder Meteor
takes
Command X% ofSkeletons
your incoming damage.
now causes your the Cataclysm sPants
Starcaller's Meteor
skeletal champions to explode at
Command Skeletons now raises a single their Breeches
Starcaller's Chest Meteor
powerful skeletal
Your skeletal captain are
champions thatreplaced
can be with Drapery
Fragments UponPants Meteor
skeletal Explosion
Corpse archers. now also inflicts a Cryomancer's Head Ray of
stackingExplosion
Corpse Chill which
nocan Freeze
longer enemies
detonates Helm Cryoclasp Chest
Kyn's Frostof
Ray
corpses, causing them instead
Corpse Explosion now also causes to release
corpses Robes of the Chest Frost
Ray of
to pull themselves toward the nearest
Corpse Lance damage increased by 10% enemy The Enervators Shoulder Frost
Avalanche Ray of
Corpse Lance now causes enemies to Waking sChest Frost
Ray of
decay,
Corpsedealing
Explosion X damage for Y seconds.
radius increased by 20%. Invocation
Shiversent Stare Head Frost
Ray of
Dark Curse no longer decreases enemy Angmar's Frost
Shoulder Scorch
vision, instead
Dark Curse causing
duration your minions
increased by 30% within Repulsive
Crown of sHead Scorch
Dark Curse now curses the ground in an Arcane
Memory ofTruths Head Scorch
area, causing
Dark Curse now enemies
causeswithin it to to
enemies takeexplode Xiaoyu
Phoenix Mantle Shoulder Scorch
on death, but no longer decreases
Dark Curse now summons a cursed eye that enemy Vaetia's sHead Scorch
forces nearbynow
Grim Scythe monsters
increasesto attack it.
all damage you Resourceful
Vision of the Head Scorch
deal by X% for each enemy hit,
Skeletal Mage duration increased by 20%. up to Y%, Frozen Path
Fireflurry Head Scorch
Skeletal Mage damage increased by 10%. Csur's Shoulder Teleport
Generate corpses as you move during Fortutious
Lyan's Ward sHead Teleport
Wraith Form
Wraith Form.now causes enemies you touch Resonant
Mask of Head Teleport
to flee in Fear
Activating WraithandFormdamages
removes them. all effects Illusions
Riftdancer's Pants Teleport
which cause
Skeletal Mage loss of control
damage or decrease
is increased by 5% Stride
Time-Warped Pants Teleport
each time they defeat an enemy,
Bone Wall now places a larger ethereal up to awall Cloth
Extraction Shoulder Teleport
that
Yourcontinually
Commanddamages Golem is enemies
now linked within
to you, Crushing Weight sHead
Harness Teleport
equally splitting the duration
Grim Scythe now triggers all continual of harmful Galebrinde ShouldersIce Armor
damage
Increasesonallthe targetsyou
damage it hits,
dealcausing
by X% themfor Novel Castigatio Pants Arcane
each Skeletal Mage you have active.
If a target is killed within X seconds of being Rampant and Insc Chest Torrent
Lightning
struck by Grim
Bone Spikes nowScythe,
createsit will inflict Ybone
pulsating Affinity Spiral Nova
ShouldersMeteor
spikes in a targeted
Bone Armor now deals location that continually
continual damage to Frozen WellsprinPants Meteor
targeted enemies and produces corpses Nor the Hail-Nur Chest Ice Armor
Prophet’s CorollaHead Slow Time
Awakenings
LEGENDARIES
Wizard
Effect
Arcane Torrent now launches missiles at
random
Arcane Windenemies
nowaround
summons you.a Tornado that
damages
Arcane Wind enemies
can noin longer
a line. be
Also increases
charged up,
and now unleashes an icy wind,
Maximum Arcane Wind charges increased damaging
by 1. Wind now summons a Tornado that
Arcane
follows enemies
Arcane Wind nowand alsocontinually
applies a damages
X% all
reduction to Movement Speed
Arcane Wind now knocks enemies up intofor Y
the
BlackairHole
with moves
an updraft and Stuns
forward a shortthem, but
distance,
pulling in and
Black Hole damaging
also absorbs enemies as it
nearby enemy
projectiles.
Disintegrate damage increased by 10%.
Electrocute leaps to 3 additional enemies.
Ice Armor becomes Storm Armor,
continually damaging
Ice Armor now nearby
also grants enemies.
damage
absorption
Ice Armor noto longer
your nearby
absorbs allies.
damage,
instead conjuring an ice storm
Ice Armor now protects you with around you
X charges
of damage
Casting immunity
Lightning Novathattemporarily
also Chills nearby
increases your movement
Lightning Nova speed byby60%.
damage increased 10%.
Magic Missile damage increased by 20%.
Scorch damage increased by 10%.
Electrocute also increases your Primary
Attack Speed
Lightning Novabyalso
6% increases
for two seconds,
your Primary
Attack Speed
Arcane Wind nowby 30%
alsofor three seconds.
Freezes chilled
enemies for X seconds. Cannot
Arcane Torrent now launches missiles occur more
ahead of you and can be channeled while
re it will deal X damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for
nually dealing X damage to all enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, s
Full Power: Enhance Electrocute for 12 seconds, increasing damage per hit to X to Y, allowing movement while atta
hich will pull in all nearby enemies and deal X damage over 3 seconds.
he sky, dealing X damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning en
hat absorbs up to X damage. When the barrier expires, it will shatter for Y damage to all nearby enemies and inflict 40% Chill fo
ng X damage to all enemies in an area. Using Arcane Torrent slowly consumes its energy, which recovers while Arcane Torren
econds at a location, reducing attack and movement speeds of affected enemies by 50%, and slowing the movement of enemy
its healing to 20% of damage done on every attack, and increasing its range. You also gain a shield that absorbs damage equa
2 seconds.
of you. Activate again to throw the enemy, dealing Z damage to enemies in a direction. Monsters are grabbed for 4 seconds an
of you, increasing its damage per hit to X to Y, and increasing its Block Chance bonus. You also gain a shield that absorbs da
onal Y damage. Maximum 3 charges. Players can only be affected by Spinning Shield once every 3 seconds.
rged, Sweep Attack will also knock enemies away.
avens and come crashing down at the sword's location, dealing Y damage to all nearby enemies and retrieving the sword.
ur Primary Attack. Holy chains will bind up to 8 nearby monsters, dragging them as you ride and repeatedly dealing X damage.
er a short time, dealing Y damage to all nearby enemies and Stunning them for 3 seconds.
to Y. Each enemy killed grants 1% increased Sacred Fire damage for 240 seconds, stacking up to 10 times. You also gain a s
5% instead of double. Critical Hit Chance over 100% will grant up to 65%.
X damage to all nearby enemies. You can have up to 3 traps at one time, but they cannot be placed to overlap each other. Ma
ive bolas that deal more damage.
n its return path will reset its cooldown, but no more than 3 times every 12 seconds.
to 10 times.
on each hit, increasing damage per hit to X to Y, and generating a thunderstorm each time you defeat an enemy. Thunderstorm
o all nearby enemies. Maximum 3 charges. Players may only be affected once every 3 seconds by Flying Kick.
ncreases range, and damage up to Y. When fully charged, the wave will also knock enemies away.
e to all nearby enemies. Maximum 2 charges. Enemies can only be hit 5 times within 1 second by these explosions, and starting
X and causing it to knock enemies away. You also gain a shield which absorbs damage equal to 20% of your maximum Life for
character. Protecting an ally will cause you to charge to their location and grant you both this shield.
reater bone spirits that seek out enemies and deal X damage each. Targets hit multiple times simultaneously take 75% cumula
pions deal X damage per attack.
imum 2 charges.
s take 40% cumulatively reduced damage for each additional hit.
damage up to Y.
path. You may not command more than 6 total skeletal champions and skeletal mages.
sive scythe that deals X damage to all nearby enemies and knocks them away.
al X damage. Multiple hits on the same target deal 20% cumulatively reduced damage.
imit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage.
ds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use.
e crystal expires, it will shatter for Y damage to all nearby enemies and inflict 80% Chill for 6 seconds. Activate again to shatter
eased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Di
o Y, allowing movement while attacking, and increasing the number of secondary targets.
creasing attack speed as if fully stacked. You also gain a shield that absorbs damage equal to 20% of your max Life for 3 sec.
n a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.
se explosions, and starting with explosion 2 and beyond, take only 30% of normal damage.
of your maximum Life for 3 seconds.
Activate again to shatter the crystal immediately. Beams of energy striking the crystal will be refracted and strike multiple enem
y, which recovers while Disintegrate is not in use.
your max Life for 3 sec.
ain a shield which absorbs damage equal to 20% of your maximum Life for 3 seconds.
d and strike multiple enemies.
REFORGING
Wildfire
Tremor
Jolt
Vengeance
Barrier
Ravager
# Equippe
1
2
3
4
5
6
REFORGING
You have a 2% chance when you defeat an enemy to summon a fireball-spitting Hydra.
Primary Attack damage increased [2.0-4.0]%
All skill damage increased [1.0-2.0]%
Damage done to enemies below 30% Life increased [2.0-4.0]%
Critical Hit Damage increased by [1.5-3.0]%
Heal party members for [1.0-2.0]% on death
Your Primary Attacks have a 2% chance to inflict 3,302 damage and Stun nearby enemies f or 1.5 seconds.
Your Primary Attacks reduce enemy healing by [3.0-6.0]%
Your Primary Attacks have a [3.0-6.0]% chance to reduce enemy Attack and Movement Speeds.
Continual damage taken reduced [3.0-6.0]%
Stun resistance increased [3.0-6.0]%
Knock away resistance increased [3.0-6.0]%
You have a 2% chance when attacked to Immobilize your attacker.
Damage taken from players reduced [0.5-1.0]%
Damage taken while suffering loss of control decreased by [2.0-4.0]%
Cheat Death chance increased by [3.0-6.0]%
Duration of beneficial effects increased [1.5-3.0]%
Slow resistance increased by [3.0-6.0]%
Your Primary Attacks have a 2% chance to increase all damage you deal by 100% for 1 second.
Attack Speed increased by [1.0-2.0]%
Damage to players increased [0.5-1.5]%
Damage to demons increased [3.0-6.0]%
Damage to enemies suffering loss of control increased [2.5-5.0]%
Damage to shielded enemies increased by [3.0-6.0]%
You have a 2% chance when attacked to gain an absorption shield for 6 seconds.
Damage to undead increased [3.0-6.0]%
Maximum Life increased [0.5-1.0]%
Damage taken from nearby enemies decreased by [1.0-2.0]%
Block Chance increased by [1.0-2.0]%
Fear resistance increased [3.0-6.0]%
You have a 2% chance when you defeat an enemy to cause the corpse to explode, damaging all nearby ene
Healing Potion cooldown reduced [1.0-2.0]%
Life Regeneration increased by [1.0-2.0]%
Damage to elite enemies increased [3.0-6.0]%
Damage done by your summons increased [2.0-4.0]%
Damage taken by your summons decreased [2.0-4.0]%