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Comandos

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0% found this document useful (0 votes)
35 views5 pages

Comandos

Uploaded by

quintoelizalde
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Comandos

Here's a comprehensive list of Minecraft commands along with examples for each:

1. **/advancement** - Manages player advancements.


Example: `/advancement grant @a only minecraft:adventure/root`

2. **/attribute** - Modifies entity attributes.


Example: `/attribute @p minecraft:generic.max_health base set 20`

3. **/ban** - Bans a player from the server.


Example: `/ban Notch`

4. **/ban-ip** - Bans an IP address from the server.


Example: `/ban-ip 192.168.1.1`

5. **/bossbar** - Manages boss bars.


Example: `/bossbar add MyBar "My Boss Bar"`

6. **/clear** - Clears items from a player's inventory.


Example: `/clear @p minecraft:diamond 0 64`

7. **/clone** - Clones a region of blocks to another location.


Example: `/clone 10 64 10 20 74 20 30 64 30`

8. **/datapack** - Manages data packs.


Example: `/datapack list`

9. **/debug** - Toggles debug mode.


Example: `/debug start`

10. **/deop** - Removes operator status from a player.


Example: `/deop Notch`

11. **/difficulty** - Sets the game difficulty.


Example: `/difficulty hard`

12. **/effect** - Adds or removes status effects.


Example: `/effect @s minecraft:regeneration 60 3`

13. **/enchant** - Enchants items.


Example: `/enchant @s minecraft:sharpness 5`
14. **/execute** - Executes another command in the context of an entity.
Example: `/execute @e[type=sheep,name=Blue] ~ ~ ~ say Hello, Blue sheep!`

15. **/fill** - Fills a region with a specific block.


Example: `/fill 10 64 10 20 74 20 minecraft:stone`

16. **/gamemode** - Changes the game mode.


Example: `/gamemode creative @s`

17. **/gamerule** - Manages game rules.


Example: `/gamerule doFireTick false`

18. **/give** - Gives a player an item.


Example: `/give @s diamond 64`

19. **/kill** - Kills entities.


Example: `/kill @e[type=cow]`

20. **/locate** - Finds the coordinates of a structure.


Example: `/locate Village`

21. **/playsound** - Plays a sound to a player.


Example: `/playsound minecraft:block.note_block.harp master @a`

22. **/reload** - Reloads data packs and resource packs.


Example: `/reload`

23. **/replaceitem** - Replaces an item in an inventory.


Example: `/replaceitem entity @p slot.hotbar.0 minecraft:diamond_sword 1 0 {display:
{Name:"Custom Sword"}}`

24. **/say** - Displays a message in the chat.


Example: `/say Hello, world!`

25. **/scoreboard** - Manages scores and objectives.


Example: `/scoreboard objectives add Kills minecraft.kills`

26. **/setblock** - Sets a block at a specific location.


Example: `/setblock 100 70 -50 minecraft:chest{Items:
[{Slot:0,id:"minecraft:diamond_sword",Count:1b}]} replace`
27. **/spawnpoint** - Sets the spawn point for a player.
Example: `/spawnpoint @p 10 64 10`

28. **/spectate** - Sets the player to spectator mode.


Example: `/gamemode spectator @s`

29. **/spreadplayers** - Spreads players/entities randomly.


Example: `/spreadplayers 0 0 100 100 true @a`

30. **/stopsound** - Stops a sound from playing.


Example: `/stopsound @a`

31. **/tag** - Modifies entity tags.


Example: `/tag @e[type=skeleton] add Archer`

32. **/team** - Manages teams.


Example: `/team add BlueTeam`

33. **/teleport** - Teleports entities.


Example: `/teleport @p 100 64 -50`

34. **/tell** - Sends a private message to a player.


Example: `/tell @p Hello!`

35. **/testfor** - Tests for entities that meet specified conditions.


Example: `/testfor @e[type=skeleton]`

36. **/testforblock** - Tests if a block is in a specific location.


Example: `/testforblock 10 64 10 minecraft:chest`

37. **/testforblocks** - Tests if two regions of blocks are the same.


Example: `/testforblocks 10 64 10 20 74 20 30 64 30`

38. **/time** - Changes or queries the time in the world.


Example: `/time set day`

39. **/title** - Manages titles displayed on the screen.


Example: `/title @a title {"text":"Hello, World!"}`

40. **/tp** - Teleports entities.


Example: `/tp @p 100 64 -50`
41. **/trigger** - Triggers a custom objective.
Example: `/trigger my_custom_objective set 5`

42. **/tickingarea** - Manages ticking areas.


Example: `/tickingarea add circle ~ ~ 10 20 minecraft:overworld`

43. **/weather** - Changes the weather.


Example: `/weather thunder`

44. **/whitelist** - Manages the server's whitelist.


Example: `/whitelist add Notch`

45. **/worldborder** - Manages the world border.


Example: `/worldborder set 200`

46. **/worldbuilder** - Manages world builders.


Example: `/worldbuilder add @a`

47. **/xp** - Adds or removes experience points.


Example: `/xp add @s 10`

Please note that some commands may require specific permissions or server configurations
to work correctly.

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