Nikkach WEAPONS: Dagger, Staff; ARMOR: None
www.shadowdarklings.net LANGUAGES: Celestial, Common, Dwarvish, Goblin, Primordial, Sylvan
Goblin: KEEN SENSES: Can't be surprised.
Wizard: LEARNING SPELLS: You can learn a wizard spell from a scroll with
DC 15 INT check
6 -2 16 +3 Goblin Wizard: WIZARD SPELLCASTING: To cast a Wizard spell, roll 1d20+3 vs a DC
equal to 10 + the spell's tier.
Wizard-1: STAT BONUS: +2 to Intelligence
SPELLS: Detect Magic, Hold Portal, Mage Armor
7 -2 9 -1 Wizard
9 -1 12 +1 1 0 10
5 5
Shaman
1 8 Dagger
Flint and steel Backpack
Bag of coins (10)
Lantern
Neutral Torch
Torch
DAGGER: -2 (N), 1d4 (FIN)
Scholar
Liora
DETECT MAGIC (Tier 1, Wizard), DC 11 to cast
Duration: Focus
Range: Near
You can sense the presence of magic within near range for the spell's duration. If you focus for two rounds, you discern its general properties.
Full barriers block this spell.
HOLD PORTAL (Tier 1, Wizard), DC 11 to cast
Duration: 10 rounds
Range: Near
You magically hold a portal closed for the duration. A creature must make a successful STR check vs. your spellcasting check to open the
portal.
The knock spell ends this spell.
MAGE ARMOR (Tier 1, Wizard), DC 11 to cast
Duration: 10 rounds
Range: Self
An invisible layer of magical force protects your vitals. Your armor class becomes 14 (18 on a critical spellcasting check) for the spell's
duration.