0% found this document useful (0 votes)
12 views5 pages

Calvian

Uploaded by

Francois Cousin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
12 views5 pages

Calvian

Uploaded by

Francois Cousin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 5

Rogue 3 / Fighter 3 Nobitsura

CLASS & LEVEL PLAYER NAME


Calvian
Half-Elf Sailor (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+1 Constitution +5 14 42 --
+0 • +5 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
10
+2 Charisma
Total
3d8 + 3d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION E +9 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+1 +1

+2
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


12 P +3 Athletics STR Cook's Utensils, Navigator's Tools, Thieves'
ABILITY SAVE DC Tools, Vehicles (Water)
P +5 Deception CHA
+2 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Elvish, Primordial
30 ft. (Walking)
+2 +2 Intimidation CHA
P +5 Investigation INT
14 +1 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


+2 Performance CHA === ACTIONS ===
+1 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Second Wind • 1 / Short Rest
Once per short rest, you can use a bonus action to
Help, Hide, Ready, Search, Use an Object, regain 1d10 + 3 HP.
+2 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
E +9 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object === REACTIONS ===
Riposte
P +6 Stealth DEX Superiority Dice • 4 / Short Rest When a creature misses you with a melee attack,
CHARISMA You learn maneuvers that are fueled by superiority you can use your reaction and expend one superiority
+1 Survival WIS
dice. Maneuvers enhance an attack in some way. You die to make a melee weapon attack against it (add the
superiority die to the attack’s damage roll on hit).
+2 have 4d8 superiority dice per short rest.

=== BONUS ACTIONS === === SPECIAL ===


Cunning Action Action Surge • 1 / Short Rest
14 You can take a bonus action on each of your turns Once per short rest, you can take one additional
to take the Dash, Disengage, or Hide action. action on your turn. [17th] Twice per short rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Dagger +6 1d4+3 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Shortbow +6 1d6+3 Piercing Simple, Ammunition, Range, Two-Handed, Range (80/320)


11 PASSIVE WISDOM (INSIGHT)

Shortsword +6 1d6+3 Piercing Martial, Finesse, Light


15 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +3 1 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 3 / Fighter 3 Nobitsura
CLASS & LEVEL PLAYER NAME
Calvian
Half-Elf Sailor (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === creature, that creature can’t make opportunity attacks dice. Maneuvers enhance an attack in some way. You
against you for the rest of your turn. have 4d8 superiority dice per short rest.
* Hit Points • PHB 95
* Rakish Audacity • SCAG 47 | Superiority Dice: 4 / Short Rest • 1 Action
* Proficiencies • PHB 95 You add your CHA modifier (+2) to your initiative rolls.
You don’t need advantage on the attack roll to use * Student of War • PHB 73
* Expertise • PHB 96 your Sneak Attack against a creature if you are within You gain proficiency with one type of artisan’s tools.
Your proficiency bonus is doubled for any ability check 5 ft. of it, no other creatures are within 5 ft. of you, and
you make for two chosen proficiencies. [6th] Choose you don’t have disadvantage on the attack roll. * Maneuvers • PHB 74
two additional proficiencies.
=== FIGHTER FEATURES === | Precision Attack • PHB
* Sneak Attack • PHB 96 When you make a weapon attack roll, you can expend
Once per turn, you can deal an extra 2d6 damage to * Hit Points • PHB 71 one superiority die to add it to the roll before or after
one creature you hit with an attack with a finesse or the roll but before any effects are applied.
ranged weapon if you have advantage on the attack * Proficiencies • PHB 71
roll. You don’t need advantage on the attack roll if | Special
another enemy of the target is within 5 ft. of it, that * Fighting Style • PHB 72
enemy isn’t incapacitated, and you don’t have You adopt a fighting style specialty. | Riposte • PHB
disadvantage on the attack roll. When a creature misses you with a melee attack, you
| Two-Weapon Fighting • PHB can use your reaction and expend one superiority die
| Special You add your ability modifier to damage for off-hand to make a melee weapon attack against it (add the
attacks. superiority die to the attack’s damage roll on hit).
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect, * Second Wind • PHB 72 | 1 Reaction
jargon, and code that allows you to hide messages in Once per short rest, you can use a bonus action to
seemingly normal conversation. It takes four times regain 1d10 + 3 HP. | Trip Attack • PHB
longer to convey such a message than it does to When you hit with a weapon attack, you can expend
speak the same idea plainly. | 1 / Short Rest • 1 Bonus Action one superiority die to add the total to the damage roll,
and if the target is Large or smaller, it must make a
* Cunning Action • PHB 96 * Action Surge • PHB 72 STR saving throw (DC 14). On failure, you knock the
You can take a bonus action on each of your turns to Once per short rest, you can take one additional target prone.
take the Dash, Disengage, or Hide action. action on your turn. [17th] Twice per short rest
| Special
| 1 Bonus Action | 1 / Short Rest • Special

* Roguish Archetype • PHB 96 * Martial Archetype • PHB 72 === HALF-ELF RACIAL TRAITS ===

| Swashbuckler | Battle Master * Ability Score Increase • PHB 39

* Fancy Footwork • SCAG 47 * Combat Superiority • PHB 73 * Darkvision • PHB 39


During your turn, if you make a melee attack against a You learn maneuvers that are fueled by superiority You can see in darkness (shades of gray) up to 60 ft.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Waterskin 1 5 lb.

Dagger 1 1 lb. Thieves' Tools 1 1 lb.

SP 0 Dagger 1 1 lb.

Shortbow 1 2 lb.
EP 0 Shortsword 1 2 lb.

Arrows 20 1 lb.
GP 10 Backpack 1 5 lb.

Bedroll 1 7 lb.
PP 0 Clothes, Common 1 3 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

85 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Rope, Silk (50 feet) 1 5 lb.

PUSH/DRAG/LIFT Tinderbox 1 1 lb.

300 lb. Torch 10 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 3 / Fighter 3 Nobitsura
CLASS & LEVEL PLAYER NAME
Calvian
Half-Elf Sailor (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

* Fey Ancestry • PHB 39


You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.

* Skill Versatility • PHB 39


You gain proficiency in two skills of your choice.

* Languages • PHB 39

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Calvian
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like