Thomilt        WEAPONS: Dagger, Spear, Stave; ARMOR: Leather armor
www.shadowdarklings.net                                       LANGUAGES: Common, Sylvan
                                                                Human: AMBITIOUS: Extra Talent at level 1
                                                                Seer: DESTINED: Whenever you use a luck token, add 1d6 to the roll.
  7         -2              11       +0   Human
                                                                Seer: OMEN: 3/day, you can make a DC 9 WIS check. On a success, gain a luck
                                                                token (you can't have more than one luck token at a time).
                                                                Seer: SEER SPELLCASTING: To cast a Seer spell, roll 1d20+3 vs a DC equal to
                                                                10 + the spell's tier.
                                                                Human Ambition-1: STAT BONUS: +2 to Wisdom
  7         -2              16       +3                         Seer-1: DESTINED: Increase the die category of your Destined talent by one
                                          Seer                  SPELLS: Evoke Rage
  10        +0              11       +0     1         0    10
                                                                                                    25
                                          Fortune Teller
       6                         9                                 Leather armor
                                                                   Dagger                                                   Backpack
                                                                                                                            Bag of coins (25)
                                                                   Spear
                                          Neutral                  Flint and steel
                                                                   Lantern
SPEAR: -2 (N), 1d6                                                 Oil, flask
DAGGER: -2 (N), 1d4 (FIN)
                                          Soldier                  Oil, flask
                                          Gede
EVOKE RAGE (Tier 1, Seer), DC 11 to cast
Duration: 1d4 rounds
Range: Close
You call out the berserk rage locked inside someone.
One willing humanoid you touch enters a berserk state. The target is immune to morale checks, has ADV on STR checks and melee attacks, and
deals +1d4 damage for the spell's duration.
If the target does not attack another creature on its turn, the spell ends.