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Jack Hub Rac

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khuonglamtan199
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0% found this document useful (0 votes)
91 views131 pages

Jack Hub Rac

Uploaded by

khuonglamtan199
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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repeat task.

wait() until game:IsLoaded() --ditme syns


if not game:IsLoaded() then game.Loaded:Wait() end
_G.KAITAN1CLICK = true
_G.Mics = {
["Remove Terrain"] = false,
["White Screen"] = false,
["Disabled Notify"] = false,
["Auto Rejoin"] = true,
["Delay Per Rejoin"] = 3600,
["Max-Distance Bypass TP"] = 1500
}
_G.Settings = {
["Team"] = "Pirates",
["Enabled Skip Farm"] = true,
["Auto Do Level Stuff"] = true,
["Auto Collect Fruit"] = true,
["Auto Store Fruit"] = true,
["Auto Mastery Melee"] = true,
["Auto Saber"] = true,
["Auto Pole"] = true,
["Auto New World 2"] = true,
["Auto Bartilo Quest"] = true,
["Auto Rengoku"] = true,
["Auto Flamingo Access"] = true,
["Auto Midnight Blade"] = true,
["Auto Buy 3 Legendary Sword"] = true,
["Auto Buy Legendary Haki"] = true,
["Auto Buy All When Level More Than 350"] = true,
["Auto New World 3"] = true,
["Auto Yama"] = true,
["Auto Tushita"] = true,
["Auto Soul Guitar"] = true
}
jackhub_key = "khanhbanglaso1"

if jackhub_key == "khanhbanglaso1" then


if _G.KAITAN1CLICK then
print "bro got secret WL"
require(game.ReplicatedStorage:WaitForChild("Notification")).new(
" <Color=Blue> 🖤 no way Jack Hub Kaitan | Beta is updated 🖤 <Color=/> "
):Display()
if _G.Settings["Auto Soul Guitar"] then
_G.Auto_Soul_Guitar = true
end
if _G.Mics["Remove Terrain"] then
_G.Boost = true
end
if _G.Mics["Auto Rejoin"] then
_G.Rejoin = true
end
if _G.Settings["Auto Do Level Stuff"] then
_G.StartFarm = true
end
if _G.Settings["Auto Saber"] then
_G.Start_Saber = true
end
if _G.Settings["Auto Pole"] then
_G.Start_Pole = true
end
if _G.Settings["Auto New World 2"] then
_G.Auto_New_World = true
end
if _G.Settings["Auto Bartilo Quest"] then
_G.Auto_Bartilo_Quest = true
end
if _G.Settings["Auto Rengoku"] then
_G.AutoRengoku = true
end
if _G.Settings["Auto Collect Fruit"] then
_G.Grab_Fruit = true
end
if _G.Settings["Auto Store Fruit"] then
_G.StoreFruit = true
end
if _G.Settings["Auto Flamingo Access"] then
_G.Open_Flamingo_Access = true
end
if _G.Settings["Auto Midnight Blade"] then
_G.Midnight_Blade = true
end
if _G.Settings["Auto New World 3"] then
_G.Auto_World_3 = true
end
if _G.Settings["Auto Yama"] then
_G.Auto_Yama = true
end
if _G.Settings["Auto Tushita"] then
_G.Auto_Tushita = true
end
if _G.Settings["Enabled Skip Farm"] then
_G.FastFarm = true
end
if _G.Settings["Auto Mastery Melee"] then
_G.ChangeMelee = true
end
if _G.Settings["Auto Buy All When Level More Than 350"] then
_G.BuyAll = true
end
task.wait(1)
if game.PlaceId == 2753915549 then
W1 = true
elseif game.PlaceId == 4442272183 then
W2 = true
elseif game.PlaceId == 7449423635 then
W3 = true
end
local function c(d)

game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("SetTeam", d)
local e = {
"RaceEnergy",
"Compass",
"Energy",
"AlliesButton",
"Code",
"CrewButton",
"HomeButton",
"Mute",
"Settings",
"MenuButton",
"Beli",
"Fragments",
"Level",
"HP"
}
if
game:GetService("Players").LocalPlayer.PlayerGui.Main:FindFirstChild("ChooseTeam")
then

game:GetService("Players").LocalPlayer.PlayerGui.Main:FindFirstChild("ChooseTeam"):
Destroy()
end
for f, g in pairs(e) do
if g == "RaceEnergy" then
if

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Awakening") or

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Awakening")
then

game:GetService("Players").LocalPlayer.PlayerGui.Main[g].Visible = true
end
else

game:GetService("Players").LocalPlayer.PlayerGui.Main[g].Visible = true
end
end
game:GetService("Workspace").CurrentCamera.CameraType =
Enum.CameraType.Custom
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players").LocalPlayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CFrame =

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
end
c(_G.Settings["Team"])
game:GetService("RunService"):Set3dRenderingEnabled(not _G.Mics["White
Screen"])
game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = not
_G.Mics["Disabled Notify"]
game:GetService("ReplicatedStorage").Effect.Container.Respawn:Destroy()
game:GetService("ReplicatedStorage").Effect.Container.Death:Destroy()
local h = game:GetService("Players").LocalPlayer.Data.Level.Value
local function i()
if h >= 1 and h <= 9 then
if tostring(game.Players.LocalPlayer.Team) == "Marines" then
MobName = "Trainee"
QuestName = "MarineQuest"
QuestLevel = 1
Mon = "Trainee"
NPCPosition =
CFrame.new(
-2709.67944,
24.5206585,
2104.24585,
-0.744724929,
-3.97967455e-08,
-0.667371571,
4.32403588e-08,
1,
-1.07884304e-07,
0.667371571,
-1.09201515e-07,
-0.744724929
)
elseif tostring(game.Players.LocalPlayer.Team) == "Pirates" then
MobName = "Bandit"
Mon = "Bandit"
QuestName = "BanditQuest1"
QuestLevel = 1
NPCPosition =
CFrame.new(
1059.99731,
16.9222069,
1549.28162,
-0.95466274,
7.29721794e-09,
0.297689587,
1.05190106e-08,
1,
9.22064114e-09,
-0.297689587,
1.19340022e-08,
-0.95466274
)
end
return {
[1] = QuestLevel,
[2] = NPCPosition,
[3] = MobName,
[4] = QuestName,
[5] = LevelRequire,
[6] = Mon,
[7] = MobCFrame
}
end
if h >= 375 and h <= 399 then
MobName = "Fishman Warrior"
QuestName = "FishmanQuest"
QuestLevel = 1
Mon = "Fishman Warrior"
NPCPosition =
CFrame.new(
61122.5625,
18.4716396,
1568.16504,
0.893533468,
3.95251609e-09,
0.448996574,
-2.34327455e-08,
1,
3.78297464e-08,
-0.448996574,
-4.43233645e-08,
0.893533468
)
MobCFrame =
CFrame.new(
60955.0625,
48.7988472,
1543.7168,
-0.831178129,
6.20639318e-09,
-0.556006253,
7.20035302e-08,
1,
-9.64761853e-08,
0.556006253,
-1.20223305e-07,
-0.831178129
)
if
_G.KAITAN1CLICK and
(NPCPosition.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
3000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)
)
end
return {
[1] = QuestLevel,
[2] = NPCPosition,
[3] = MobName,
[4] = QuestName,
[5] = LevelRequire,
[6] = Mon,
[7] = MobCFrame
}
end
if h >= 15 and h <= 29 then
MobName = "Gorilla"
QuestName = "JungleQuest"
QuestLevel = 2
Mon = "Gorilla"
NPCPosition =
CFrame.new(
-1604.12012,
36.8521118,
154.23732,
0.0648873374,
-4.70858913e-06,
-0.997892559,
1.41431883e-07,
1,
-4.70933674e-06,
0.997892559,
1.64442184e-07,
0.0648873374
)
MobCFrame =
CFrame.new(
-1142.0293,
40.5877495,
-516.118103,
0.55559355,
7.58965513e-08,
0.831454039,
1.24594361e-08,
1,
-9.96073553e-08,
-0.831454039,
6.57006538e-08,
0.55559355
)
return {
[1] = QuestLevel,
[2] = NPCPosition,
[3] = MobName,
[4] = QuestName,
[5] = LevelRequire,
[6] = Mon,
[7] = MobCFrame
}
end
if h >= 400 and h <= 449 then
MobName = "Fishman Commando"
QuestName = "FishmanQuest"
QuestLevel = 2
Mon = "Fishman Commando"
NPCPosition =
CFrame.new(
61122.5625,
18.4716396,
1568.16504,
0.893533468,
3.95251609e-09,
0.448996574,
-2.34327455e-08,
1,
3.78297464e-08,
-0.448996574,
-4.43233645e-08,
0.893533468
)
MobCFrame =
CFrame.new(
61872.3008,
75.5976562,
1394.83484,
-0.922134459,
4.36911973e-09,
-0.38686946,
-2.54707899e-08,
1,
7.20052e-08,
0.38686946,
7.62523484e-08,
-0.922134459
)
if
_G.KAITAN1CLICK and
(NPCPosition.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
3000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)
)
end
return {
[1] = QuestLevel,
[2] = NPCPosition,
[3] = MobName,
[4] = QuestName,
[5] = LevelRequire,
[6] = Mon,
[7] = MobCFrame
}
end
local j = require(game:GetService("ReplicatedStorage").GuideModule)
local k = require(game:GetService("ReplicatedStorage").Quests)
for f, g in pairs(j["Data"]["NPCList"]) do
for l, m in pairs(g["Levels"]) do
if h >= m then
if not LevelRequire then
LevelRequire = 0
end
if m > LevelRequire then
NPCPosition = f["CFrame"]
QuestLevel = l
LevelRequire = m
end
if #g["Levels"] == 3 and QuestLevel == 3 then
NPCPosition = f["CFrame"]
QuestLevel = 2
LevelRequire = g["Levels"][2]
end
end
end
end
for f, g in pairs(k) do
for l, m in pairs(g) do
if m["LevelReq"] == LevelRequire and f ~= "CitizenQuest" then
QuestName = f
for n, o in pairs(m["Task"]) do
MobName = n
Mon = string.split(n, " [Lv. " .. m["LevelReq"] .. "]")
[1]
end
end
end
end
if QuestName == "MarineQuest2" then
QuestName = "MarineQuest2"
QuestLevel = 1
MobName = "Chief Petty Officer"
Mon = "Chief Petty Officer"
LevelRequire = 120
elseif QuestName == "ImpelQuest" then
QuestName = "PrisonerQuest"
QuestLevel = 2
MobName = "Dangerous Prisoner"
Mon = "Dangerous Prisoner"
LevelRequire = 210
NPCPosition =
CFrame.new(
5310.60547,
0.350014925,
474.946594,
0.0175017118,
0,
0.999846935,
0,
1,
0,
-0.999846935,
0,
0.0175017118
)
elseif QuestName == "SkyExp1Quest" then
if QuestLevel == 1 then
NPCPosition =
CFrame.new(
-4721.88867,
843.874695,
-1949.96643,
0.996191859,
-0,
-0.0871884301,
0,
1,
-0,
0.0871884301,
0,
0.996191859
)
elseif QuestLevel == 2 then
NPCPosition =
CFrame.new(
-7859.09814,
5544.19043,
-381.476196,
-0.422592998,
0,
0.906319618,
0,
1,
0,
-0.906319618,
0,
-0.422592998
)
end
elseif QuestName == "Area2Quest" and QuestLevel == 2 then
QuestName = "Area2Quest"
QuestLevel = 1
MobName = "Swan Pirate"
Mon = "Swan Pirate"
LevelRequire = 775
end
MobName = MobName:sub(1, #MobName)
if not MobName:find("Lv") then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
MonLV = string.match(g.Name, "%d+")
if g.Name:find(MobName) and #g.Name > #MobName and
tonumber(MonLV) <= h + 50 then
MobName = g.Name
end
end
end
if not MobName:find("Lv") then
for f, g in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
MonLV = string.match(g.Name, "%d+")
if g.Name:find(MobName) and #g.Name > #MobName and
tonumber(MonLV) <= h + 50 then
MobName = g.Name
Mon = a
end
end
end
for p, g in pairs(workspace._WorldOrigin.EnemySpawns:GetChildren()) do
if g.Name == MobName then
MobCFrame = g.CFrame * CFrame.new(0, 30, 5)
end
end
return {
[1] = QuestLevel,
[2] = NPCPosition,
[3] = MobName,
[4] = QuestName,
[5] = LevelRequire,
[6] = Mon,
[7] = MobCFrame
}
end
function EquipWeapon(q)
if game.Players.LocalPlayer.Backpack:FindFirstChild(q) then
local r = game.Players.LocalPlayer.Backpack:FindFirstChild(q)
wait(.4)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(r)
end
end
function UnEquipWeapon(s)
if game.Players.LocalPlayer.Character:FindFirstChild(s) then
_G.NotAutoEquip = true
task.wait(.5)
game.Players.LocalPlayer.Character:FindFirstChild(s).Parent =
game.Players.LocalPlayer.Backpack
task.wait(.1)
_G.NotAutoEquip = false
end
end
function toposition(t)
TweeSpeed = 349
local u = game.Players.LocalPlayer
TweenPlay = (t.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
pcall(
function()
tot =
game:GetService("TweenService"):Create(
u.Character.HumanoidRootPart,
TweenInfo.new(TweenPlay / TweeSpeed,
Enum.EasingStyle.Linear),
{CFrame = t}
)
end
)
tot:Play()
if TweenPlay <= 1000 then
TweeSpeed = 100
end
if TweenPlay <= 500 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t
end
if u.Character.Humanoid.Sit == true then
u.Character.Humanoid.Sit = false
end
if _G.StopTween == true then
tot:Cancel()
_G.Clip = false
end
if _G.StopTween then
tot:Cancel()
BringMobFarm = false
UseSkillGun = false
UseSkill = false
elseif game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
tot:Play()
elseif game.Players.LocalPlayer.Character.Humanoid.Health <= 0 then
tot:Cancel()
BringMobFarm = false
UseSkillGun = false
UseSkill = false
wait(0.5)
end
end
function StopTween(v)
if not v then
_G.StopTween = true
_G.StartScript = false
task.wait()

toposition(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
)
task.wait()
BringMobFarm = false
UseSkillGun = false
UseSkill = false
toposition(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
_G.StopTween = false
_G.Clip = false
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip"):Destroy(

)
end
end
end
function TPPlayer(t)
TweeSpeed = 200
local u = game.Players.LocalPlayer
TweenPlay = (t.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
local w = (t.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
pcall(
function()
tot =
game:GetService("TweenService"):Create(
u.Character.HumanoidRootPart,
TweenInfo.new(TweenPlay / TweeSpeed,
Enum.EasingStyle.Linear),
{CFrame = t}
)
end
)
tot:Play()
if TweenPlay >= 1200 then
_G.StopTween = true
game.Players.LocalPlayer.Character.Head:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t *
CFrame.new(0, 50, 0)
wait(.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t
wait(.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t *
CFrame.new(0, 50, 0)
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
wait(.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored =
false
_G.Clip = false
_G.StopTween = false
elseif TweenPlay <= 300 then
tot:Cancel()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t *
CFrame.new(0, 30, 0)
end
if w <= 350 then
tot:Cancel()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = t *
CFrame.new(0, 30, 0)
end
if _G.StopTween then
tot:Cancel()
_G.Clip = false
end
if _G.StopTween then
tot:Cancel()
BringMobFarm = false
UseSkillGun = false
UseSkill = false
elseif game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
tot:Play()
elseif game.Players.LocalPlayer.Character.Humanoid.Health <= 0 then
tot:Cancel()
BringMobFarm = false
UseSkillGun = false
UseSkill = false
end
end
function Bypass(x)
_G.StopTween = true
_G.StartScript = false
_G.Clip = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
game.Players.LocalPlayer.Character.Humanoid.Health = 0
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetLastSpawnPoint
")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"SetLastSpawnPoint",

tostring(game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value)
)
_G.StopTween = false
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip"):Destroy()
end
end
function Check_Sword(y)
for f, g in
pairs(game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInven
tory")) do
if g.Type == "Sword" then
if g.Name == y then
return true
end
end
end
end
function GetIsLand(...)
local z = {...}
local A = z[1]
local B
if type(A) == "vector" then
B = A
elseif type(A) == "userdata" then
B = A.Position
elseif type(A) == "number" then
B = CFrame.new(unpack(z))
B = B.p
end
local C
local D = math.huge
if game.Players.LocalPlayer.Team then
for f, g in pairs(

game.Workspace._WorldOrigin.PlayerSpawns:FindFirstChild(tostring(game.Players.Local
Player.Team)):GetChildren(

)
) do
local E = (B - g:GetModelCFrame().p).Magnitude
if E < D then
D = E
C = g.Name
end
end
if C then
return C
end
end
end
local F = 1
local G = 1
local H = {
["Mon"] = {"Reborn Skeleton", "Demonic Soul", "Living Zombie",
"Posessed Mummy"},
["Boss"] = {"Soul Reaper"},
["Item"] = "Hallow Essence"
}
function GetBone_CFrame_Mon()
local I = {}
for p, Mon in ipairs(H["Mon"]) do
local J = Mon:gsub("Lv. ", ""):gsub("[%[%]]", ""):gsub("%d+",
""):gsub("%s+", "")
for p, g in ipairs(game.workspace.EnemySpawns:GetChildren()) do
if g.Name == J then
table.insert(I, g.CFrame)
end
end
end
return I
end
function getTrophies(K)
for f, g in pairs(game:GetService("Workspace").Map["Haunted
Castle"].Trophies.Quest:GetChildren()) do
if g.Handle.Orientation then
local L = tonumber(tostring(g.Name:match("%d+")))
if tonumber(K) == tonumber(L) then
if tonumber(g.Handle.Orientation.Y) == 90 or
tonumber(g.Handle.Orientation.Y) == -90 then
return {"A", 180, -180}
elseif tonumber(g.Handle.Orientation.Y) == 0 or
tonumber(g.Handle.Orientation.Y) == 180 then
return {"B", -90, 90}
end
end
end
end
end
local function M(N)
for f, g in
pairs(game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInven
tory")) do
if g.Type == "Material" then
if g.Name == N then
return g.Count
end
end
end
return 0
end
local O = Instance.new("ScreenGui")
local P = Instance.new("Frame")
local Q = Instance.new("UIStroke")
local R = Instance.new("UIGradient")
local S = Instance.new("UICorner")
local T = Instance.new("TextLabel")
local U = Instance.new("UIGradient")
local V = Instance.new("TextLabel")
local W = Instance.new("UIGradient")
local X = Instance.new("ImageLabel")
O.Name = "Nexus.xyz"
O.Parent = game:GetService("CoreGui")
O.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
P.Name = "Main"
P.Parent = O
P.AnchorPoint = Vector2.new(0.5, 0.5)
P.BackgroundColor3 = Color3.fromRGB(0, 15, 0)
P.BorderColor3 = Color3.fromRGB(27, 42, 53)
P.Position = UDim2.new(0.5, 0, 0.150000006, 0)
P.Size = UDim2.new(0, 525, 0, 100)
Q.Color = Color3.fromRGB(255, 255, 255)
Q.Thickness = 3.5
Q.Name = "MainStroke"
Q.Parent = P
R.Color =
ColorSequence.new {
ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 85, 255)),
ColorSequenceKeypoint.new(0.35, Color3.fromRGB(255, 85, 255)),
ColorSequenceKeypoint.new(0.50, Color3.fromRGB(255, 255, 255)),
ColorSequenceKeypoint.new(0.65, Color3.fromRGB(0, 125, 255)),
ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 125, 255))
}
R.Name = "StrokeGradient"
R.Parent = Q
S.CornerRadius = UDim.new(0, 10)
S.Name = "MainCorner"
S.Parent = P
T.Name = "Status_1"
T.Parent = P
T.BackgroundColor3 = Color3.fromRGB(64, 64, 64)
T.BackgroundTransparency = 1.000
T.BorderColor3 = Color3.fromRGB(27, 42, 53)
T.BorderSizePixel = 0
T.Position = UDim2.new(0.0857142881, 0, 0.247135594, 0)
T.Size = UDim2.new(0, 435, 0, 36)
T.Font = Enum.Font.Unknown
T.Text = "Auto Farm"
T.TextColor3 = Color3.fromRGB(255, 255, 255)
T.TextSize = 18.000
U.Color =
ColorSequence.new {
ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 85, 255)),
ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 125, 255))
}
U.Name = "Status_1Gradient"
U.Parent = T
V.Name = "Status_2"
V.Parent = P
V.BackgroundColor3 = Color3.fromRGB(64, 64, 64)
V.BackgroundTransparency = 1.000
V.BorderColor3 = Color3.fromRGB(27, 42, 53)
V.BorderSizePixel = 0
V.Position = UDim2.new(0, 0, 0.500353038, 0)
V.Size = UDim2.new(0, 525, 0, 36)
V.Font = Enum.Font.Unknown
V.Text = "Auto Items"
V.TextColor3 = Color3.fromRGB(255, 255, 255)
V.TextSize = 18.000
W.Color =
ColorSequence.new {
ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 85, 255)),
ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 125, 255))
}
W.Name = "Status_2Gradient"
W.Parent = V
X.Name = "Logo"
X.Parent = P
X.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
X.BackgroundTransparency = 1.000
X.BorderColor3 = Color3.fromRGB(0, 0, 0)
X.BorderSizePixel = 0
X.Position = UDim2.new(0.438095242, 0, -0.321739137, 0)
X.Size = UDim2.new(0, 65, 0, 65)
X.Image = "rbxassetid://16173596986"
local function Z()
local _ = Instance.new("LocalScript", R)
local a0 = _.parent
while true do
a0.Rotation = a0.Rotation + 2
wait()
end
end
coroutine.wrap(Z)()
spawn(
function()
game:GetService("RunService").Stepped:Connect(
function()
if _G.KAITAN1CLICK then
for p, g in
pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if g:IsA("BasePart") then
g.CanCollide = false
end
end
game:GetService "VirtualUser":CaptureController()
game:GetService
"VirtualUser":Button1Down(Vector2.new(1280, 672))

game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken", true)
end
end
)
end
)
spawn(
function()
while task.wait() do
pcall(
function()
if _G.KAITAN1CLICK then
if
not
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild(
"BodyClip"
)
then
local a1 = Instance.new("BodyVelocity")
a1.Name = "BodyClip"
a1.Parent =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
a1.MaxForce = Vector3.new(math.huge, math.huge,
math.huge)
a1.Velocity = Vector3.new(0, 0, 0)
end
local a2 = Instance.new("Highlight")
a2.FillColor = Color3.new(0, 255, 0)
a2.OutlineColor = Color3.new(0, 255, 0)
a2.Parent = game.Players.LocalPlayer.Character
else
if

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild(
"BodyClip"
) or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Highlight")
then

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Highlight"):Destro
y(

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild(
"BodyClip"
):Destroy()
end
end
end
)
end
end
)
spawn(
function()
pcall(
function()
while wait() do
if _G.KAITAN1CLICK and _G.Grab_Fruit then
for f, g in
pairs(game:GetService("Workspace"):GetChildren()) do
if string.find(g.Name, "Fruit") then
if g:IsA("Tool") then
_G.StartFarm = false
if
(g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
_G.Mics["Max-Distance Bypass
TP"]
then
T.Text = "Collecting Fruits"
Bypass(g.Handle.CFrame *
CFrame.new(0, 50, 0))
repeat
wait()
Bypass(g.Handle.CFrame *
CFrame.new(0, 50, 0))
until (g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
_G.Mics["Max-Distance Bypass
TP"] or not _G.KAITAN1CLICK
repeat
wait()
toposition(g.Handle.CFrame)
until (g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
_G.Mics["Max-Distance Bypass
TP"] or not _G.KAITAN1CLICK
else
repeat
wait()
toposition(g.Handle.CFrame)
until (g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1 or not _G.KAITAN1CLICK
end
toposition(g.Handle.CFrame)
firetouchinterest(

game.Players.LocalPlayer.Character.HumanoidRootPart,
g.Handle,
0
)
end
elseif not string.find(g.Name, "Fruit") then
_G.StartFarm = true
end
end
end
end
end
)
end
)
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman",
true) == 1 then
V.Text = "Bought Superhuman"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
print "Superhuman | ✅"
end
wait()
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",
true) == 1 then
V.Text = "Bought DeathStep"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
print "DeathStep | ✅"
end
wait()
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
", true) == 1 then
V.Text = "Bought Sharkman Karate"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
print "Sharkman Karate| ✅"
end
wait()
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",
true) == 1 then
V.Text = "Bought Elictric Claw"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
print "Electric Claw | ✅"
end
wait()
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon",
true) == 1 then
V.Text = "Bought Dragon Talon"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
, "DragonClaw", "2")
print "Dragon Talon | ✅"
end
wait()
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman",
true) == 1 then
V.Text = "Bought GodHuman"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
print "God Human | ✅"
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgr
ess", "Bartilo") == 3 then
print "Bartilo Quest | ✅"
end
if
game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("ZQuestProgress
", "Check") == 1 then
print "Kill Swan | ✅"
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist",
"Heal") == 1 then
print "Awakening Phoenix | ✅"
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess", "Citizen") == 3 then
print "Observition Haki V2 | ✅"
end
if Check_Sword("Shisui") then
print("✅ | Shisui")
end
if Check_Sword("Saddi") then
print("✅ |: Saddi")
end
if Check_Sword("Wando") then
print("✅ | Wando")
end
if Check_Sword("True Triple Katana") then
print("✅ | True Triple Katana")
end
if Check_Sword("Saber") then
print("✅ | Saber")
end
if Check_Sword("Rengoku") then
print("✅ | Rengoku")
end
if Check_Sword("Midnight Blade") then
print("✅ | Midnight Blade")
end
if Check_Sword("Dragon Trident") then
print("✅ | Dragon Trident")
end
if Check_Sword("Yama") then
print("✅ | Yama")
end
if Check_Sword("Buddy Sword") then
print("✅ | Buddy Sword")
end
if Check_Sword("Canvander") then
print("✅ | Canvander")
end
if Check_Sword("Spikey Trident") then
print("✅ | Spikey Trident")
end
if Check_Sword("Hallow Scythe") then
print("✅ | Hallow Scythe")
end
if Check_Sword("Dark Dagger") then
print("✅ | Dark Dagger")
end
if Check_Sword("Tushita") then
print("✅ | Tushita")
end
if Check_Sword("Cursed Dual Katana") then
print("✅ | Cursed Dual Katana")
end
for f, g in
pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventor
yWeapons")) do
if g.Name == "Kabucha" then
print("✅ | Kabucha Gun")
end
if g.Name == "Acidum Rifle" then
print("✅ | Acidum Rifle")
end
if g.Name == "Bizarre Rifle" then
print("✅ | Bizarre Rifle")
end
if g.Name == "Soul Guitar" then
print("✅ | Soul Guitar")
end
if g.Name == "Serpent Bow" then
print("✅ | Serpent Bow")
end
if g.Name == "Ghoul Mask" then
print("✅ | Ghoul Mask")
end
if g.Name == "Swan Glasses" then
print("✅ | Swan Glass")
end
if g.Name == "Pale Scarf" then
print("✅ | Pale Scarf")
end
if g.Name == "Valkyrie Helmet" then
print("✅ | Valkyrie Helmet")
end
if g.Name == "Usoap's Hat" then
print("✅ | Usoap's Hat")
end
if g.Name == "Warrior Helmet" then
print("✅ | Warrior Helmet")
end
end
Code = {
"EXP_5B",
"RESET_5B",
"CONTROL",
"UPDATE11",
"XMASEXP",
"1BILLION",
"ShutDownFix2",
"UPD14",
"STRAWHATMAINE",
"TantaiGaming",
"Colosseum",
"Axiore",
"Sub2Daigrock",
"Sky Island 3",
"Sub2OfficialNoobie",
"SUB2NOOBMASTER123",
"THEGREATACE",
"Fountain City",
"BIGNEWS",
"FUDD10",
"SUB2GAMERROBOT_EXP1",
"UPD15",
"2BILLION",
"UPD16",
"3BVISITS",
"fudd10_v2",
"Starcodeheo",
"Magicbus",
"JCWK",
"Bluxxy",
"Sub2Fer999",
"Enyu_is_Pro",
"NEWTROLL",
"SECRET_ADMIN",
"KITT_RESET",
"JULYUPDATE_RESET",
"staffbattle",
"Sub2CaptainMaui",
"SUB2GAMERROBOT_RESET1",
"KittGaming",
"GAMER_ROBOT_1M",
"TY_FOR_WATCHING",
"SUBGAMERROBOT",
"NOOB_REFUND"
}
spawn(
function()
while wait() do
if _G.KAITAN1CLICK then
MyLevel = game.Players.localPlayer.Data.Level.value
if MyLevel >= 1 then
V.Text = "Status: Redeem Code"
for f, g in pairs(Code) do
pcall(
function()
local args = {[1] = g}

game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(unpack(args))
end
)
end
break
end
end
end
end
)
function dithetae()
if _G.DitFruits then
if

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bomb Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Bomb-Bomb",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bomb Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spike Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Spike-Spike",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spike Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Chop Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Chop-Chop",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Chop Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spring Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Spring-Spring",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spring Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Kilo Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Kilo-Kilo",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Kilo Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Smoke Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Smoke-Smoke",
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Smoke Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spin Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Spin-Spin",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spin Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Flame-Flame",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Falcon
Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Falcon
Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Bird-Bird: Falcon",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Falcon
Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Falcon
Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Ice-Ice",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Sand-Sand",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Dark-Dark",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Revive Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Revive-Revive",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Revive Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Diamond Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Diamond-Diamond",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Diamond Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Light-Light",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Love Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Love-Love",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Love Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rubber Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Rubber-Rubber",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rubber Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Barrier Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Barrier-Barrier",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Barrier Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Magma-Magma",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Door Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Door Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Door-Door",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Door Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Door Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Quake-Quake",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human:
Buddha Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha
Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Human-Human: Buddha",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human:
Buddha Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha
Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("String Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("String Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"String-String",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("String Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("String Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Phoenix
Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Phoenix
Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Bird-Bird: Phoenix",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Phoenix
Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Phoenix
Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Rumble-Rumble",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Paw Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Paw Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Paw-Paw",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Paw Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Paw Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Gravity Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Gravity-Gravity",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Gravity Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Dough-Dough",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Shadow Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Shadow-Shadow",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Shadow Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Venom-Venom",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Control Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Control-Control",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Control Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Dragon-Dragon",

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
elseif

game:GetService("Players").LocalPlayer.Character:FindFirstChild("Leopard Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StoreFruit",
"Leopard-Leopard",
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Leopard Fruit") or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit")
)
wait(0.3)
game.Players.LocalPlayer.Character.Head:Destroy()
end
end
end
spawn(
function()
while wait(30) do
if _G.KAITAN1CLICK and _G.StoreFruit and
_G.Auto_Dungeon_Superhuman == nil then
_G.DitFruits = true
dithetae()
end
end
end
)
spawn(
function()
while wait() do
local MyLevel = game.Players.localPlayer.Data.Level.value
if _G.KAITAN1CLICK and _G.Midnight_Blade then
pcall(
function()
if MyLevel >= 1349 and Check_Sword("Midnight
Blade") == nil then
_G.Grab_Fruit = false
if

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"Check"
) <= 100
then
if

game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand") or

game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer") or

game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward") or

game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer")
then
if
(CFrame.new(911.35827636719,
125.95812988281, 33159.5390625).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
_G.Mics["Max-Distance Bypass
TP"]
then
Bypass(CFrame.new(911.35827636719,
125.95812988281, 33159.5390625))
repeat
wait()

Bypass(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625))


until (CFrame.new(911.35827636719,
125.95812988281, 33159.5390625).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
_G.Mics["Max-Distance Bypass
TP"] or not _G.KAITAN1CLICK
end
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if string.find(g.Name, "Ship") then
repeat
task.wait()
if string.find(g.Name,
"Ship") then
T.Text = "Auto Farm:
Ship"

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.CanCollide = false
g.Head.CanCollide =
false
g.HumanoidRootPart.Size
= Vector3.new(50, 50, 50)

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5))


wait()
toposition(

g.HumanoidRootPart.CFrame * CFrame.new(40, 30, 0)


)
wait()
toposition(

g.HumanoidRootPart.CFrame * CFrame.new(0, 30, -40)


)
wait()

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5))


PosMon =
g.HumanoidRootPart.CFrame
BringMobFarm565 = true
else
BringMobFarm565 = false
toposition(
CFrame.new(

911.35827636719,

125.95812988281,
33159.5390625
)
)
end
until _G.Midnight_Blade ==
false or not g.Parent or
g.Humanoid.Health <= 0
end
end
else
BringMobFarm565 = false
if
(CFrame.new(911.35827636719,
125.95812988281, 33159.5390625).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
_G.Mics["Max-Distance Bypass
TP"]
then
Bypass(CFrame.new(911.35827636719,
125.95812988281, 33159.5390625))
repeat
wait()

Bypass(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625))


until (CFrame.new(911.35827636719,
125.95812988281, 33159.5390625).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1 or not _G.KAITAN1CLICK
else
repeat
wait()
toposition(
CFrame.new(911.35827636719,
125.95812988281, 33159.5390625)
)
until (CFrame.new(911.35827636719,
125.95812988281, 33159.5390625).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1 or not _G.KAITAN1CLICK
end
end
elseif

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"Check"
) >= 100
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"BuyCheck",
3
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"Buy",
3
)
_G.Grab_Fruit = true
wait(1.5)
_G.Midnight_Blade = false
wait(2.5)
_G.StartFarm = true
end
elseif Check_Sword("Midnight Blade") == true then
_G.Midnight_Blade = false
_G.StartFarm = true
else
if

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"Check"
) >= 100
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"BuyCheck",
3
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Ectoplasm",
"Buy",
3
)
end
end
end
)
end
end
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK and
game.Players.LocalPlayer:FindFirstChild("WeaponAssetCache") then
pcall(
function()
if

game:GetService("Players").LocalPlayer.Data.Beli.Value >= 500000 and

(game.Players.LocalPlayer.Character:FindFirstChild("Combat") or

game.Players.LocalPlayer.Backpack:FindFirstChild("Combat"))
then
_G.Select_Weapon = "Combat"
local args = {[1] = "BuyElectro"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if

game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or

game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman")
then
_G.Select_Weapon = "Superhuman"
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299


then
_G.Select_Weapon = "Black Leg"
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299


then
_G.Select_Weapon = "Electro"
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <=


299
then
_G.Select_Weapon = "Fishman Karate"
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <=


299
then
_G.Select_Weapon = "Dragon Claw"
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 299


then
if
game:GetService("Players").LocalPlayer.Data.Beli.Value <= 3000000 then
else
end
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300


then
local args = {[1] = "BuyFishmanKarate"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
V.Text = "Bought Fishman Karate"
end
if

game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and

game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >=


300
then
local args = {[1] = "BuyFishmanKarate"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
V.Text = "Bought Fishman Karate"
end
if

game.Players.LocalPlayer.Character:FindFirstChild("Electro") and

game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300


then
local args = {[1] = "BuyBlackLeg"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
V.Text = "Bought Black Leg"
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >=


300
then
if
game.Players.LocalPlayer.Data.Fragments.Value < 1500 then
if
game.Players.LocalPlayer.Data.Level.Value > 1100 then
_G.StartFarm = false
_G.JoinD = true
wait(1.5)
_G.Auto_Dungeon_Superhuman = true
end
else
_G.JoinD = false
_G.StartFarm = true
_G.Auto_Dungeon_Superhuman = false
local args = {[1] = "BlackbeardReward", [2]
= "DragonClaw", [3] = "2"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BlackbeardReward",
"DragonClaw",
"1"
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BlackbeardReward",
"DragonClaw",
"2"
)
end
end
if

game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and

game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >=


300
then
if
game.Players.LocalPlayer.Data.Fragments.Value < 1500 then
if
game.Players.LocalPlayer.Data.Level.Value > 1100 then
_G.StartFarm = false
_G.JoinD = true
wait(1.5)
_G.Auto_Dungeon_Superhuman = true
end
else
_G.JoinD = false
_G.StartFarm = true
_G.Auto_Dungeon_Superhuman = false
local args = {[1] = "BlackbeardReward", [2]
= "DragonClaw", [3] = "2"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BlackbeardReward",
"DragonClaw",
"1"
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BlackbeardReward",
"DragonClaw",
"2"
)
V.Text = "Bought Dragon Claw"
end
end
if

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >=


300
then
local args = {[1] = "BuySuperhuman"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
V.Text = "Bought Super Human"
end
if

game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and


game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >=
300
then
local args = {[1] = "BuySuperhuman"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
V.Text = "Bought Super Human"
end
end
)
end
end
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK and _G.Auto_Dungeon_Superhuman and
_G.StartFarm == false then
for f, g in pairs(game.Workspace.Enemies:GetDescendants())
do
if
g:FindFirstChild("Humanoid") and
g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
pcall(
function()
repeat
wait()
T.Text = "Kill Aura Raid"
g.Humanoid.Health = 0
g.HumanoidRootPart.CanCollide = false
g.HumanoidRootPart.Size =
Vector3.new(50, 50, 50)
g.HumanoidRootPart.Transparency = 1
until not _G.Auto_Dungeon_Superhuman or not
g.Parent or g.Humanoid.Health <= 0
end
)
end
end
else
end
end
end
)
spawn(
function()
while wait() do
local h =
game:GetService("Players").LocalPlayer.Data.Level.Value
if _G.KAITAN1CLICK and _G.Start_Saber and Check_Sword("Saber")
== nil and h >= 250 and h <= 300 then
pcall(
function()
T.Text = "Auto Saber and Auto Pole maybe doesn't
work"
_G.StartFarm = false
if
game:GetService("Workspace").Map.Jungle.Final.Part.Transparency == 0 then
if
game:GetService("Workspace").Map.Jungle.QuestPlates.Door.Transparency == 0 then
if
(CFrame.new(
-1612.55884,
36.9774132,
148.719543,
0.37091279,
3.0717151e-09,
-0.928667724,
3.97099491e-08,
1,
1.91679348e-08,
0.928667724,
-4.39869794e-08,
0.37091279
).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
100
then
toposition(

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
)
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

game:GetService("Workspace").Map.Jungle.QuestPlates.Plate1.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

game:GetService("Workspace").Map.Jungle.QuestPlates.Plate2.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

game:GetService("Workspace").Map.Jungle.QuestPlates.Plate3.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

game:GetService("Workspace").Map.Jungle.QuestPlates.Plate4.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

game:GetService("Workspace").Map.Jungle.QuestPlates.Plate5.Button.CFrame
wait(1)
else
toposition(
CFrame.new(
-1612.55884,
36.9774132,
148.719543,
0.37091279,
3.0717151e-09,
-0.928667724,
3.97099491e-08,
1,
1.91679348e-08,
0.928667724,
-4.39869794e-08,
0.37091279
)
)
end
else
if
game:GetService("Workspace").Map.Desert.Burn.Part.Transparency == 0 then
if

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Torch") or

game.Players.LocalPlayer.Character:FindFirstChild("Torch")
then
EquipWeapon("Torch")
toposition(
CFrame.new(
1114.61475,
5.04679728,
4350.22803,
-0.648466587,
-1.28799094e-09,
0.761243105,
-5.70652914e-10,
1,
1.20584542e-09,
-0.761243105,
3.47544882e-10,
-0.648466587
)
)
else
toposition(
CFrame.new(
-1610.00757,
11.5049858,
164.001587,
0.984807551,
-0.167722285,
-0.0449818149,
0.17364943,
0.951244235,
0.254912198,
3.42372805e-05,
-0.258850515,
0.965917408
)
)
end
else
if

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"SickMan"
) ~= 0
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"GetCup"
)
wait(0.5)
EquipWeapon("Cup")
wait(0.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"FillCup",

game:GetService("Players").LocalPlayer.Character.Cup
)
wait(0)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"SickMan"
)
else
if

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"RichSon"
) == nil
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"RichSon"
)
elseif

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"RichSon"
) == 0
then
if

game:GetService("Workspace").Enemies:FindFirstChild(
"Mob Leader"
) or

game:GetService("ReplicatedStorage"):FindFirstChild(
"Mob Leader"
)
then
toposition(
CFrame.new(
-2967.59521,
-4.91089821,
5328.70703,
0.342208564,
-0.0227849055,
0.939347804,
0.0251603816,
0.999569714,
0.0150796166,
-0.939287126,
0.0184739735,
0.342634559
)
)
for f, g in pairs(

game:GetService("Workspace").Enemies:GetChildren()
) do
if g.Name == "Mob
Leader" then
if

game:GetService("Workspace").Enemies:FindFirstChild(
"Mob
Leader"
)
then
if

g:FindFirstChild("Humanoid") and

g:FindFirstChild("HumanoidRootPart") and

g.Humanoid.Health > 0
then
repeat

task.wait()

AutoHaki()

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.CanCollide = false

g.Humanoid.WalkSpeed = 0

g.HumanoidRootPart.Size =

Vector3.new(80, 80, 80)

toposition(

g.HumanoidRootPart.CFrame *

CFrame.new(0, 5, 5)
)
wait()

toposition(
g.HumanoidRootPart.CFrame *

CFrame.new(0, 10, 5)
)
wait()

toposition(

g.HumanoidRootPart.CFrame *

CFrame.new(0, 10, 10)


)

game:GetService("VirtualUser"):CaptureController(

game:GetService("VirtualUser"):Button1Down(

Vector2.new(1280, 672)
)

sethiddenproperty(

game:GetService("Players").LocalPlayer,

"SimulationRadius",

math.huge
)
until
g.Humanoid.Health <= 0 or
not
_G.Start_Saber
end
end
if

game:GetService("ReplicatedStorage"):FindFirstChild(
"Mob
Leader"
)
then

topostoposition(

game:GetService("ReplicatedStorage"):FindFirstChild(
"Mob
Leader"
).HumanoidR
ootPart.CFrame * Cframe.new(0, 5, 5)
)
end
end
end
end
elseif

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"RichSon"
) == 1
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"RichSon"
)
wait(0.5)
EquipWeapon("Relic")
wait(0.5)
toposition(
CFrame.new(
-1404.91504,
29.9773273,
3.80598116,
0.876514494,
5.66906877e-09,
0.481375456,
2.53851997e-08,
1,
-5.79995607e-08,
-0.481375456,
6.30572643e-08,
0.876514494
)
)
end
end
end
end
else
if

game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or

game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert ")


then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
g:FindFirstChild("Humanoid") and
g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
if g.Name == "Saber Expert" then
repeat
task.wait()

EquipWeapon(_G.Select_Weapon)

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 5, 5))


wait()

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 10, 5))


wait()

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 10, 10))


g.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)

g.HumanoidRootPart.Transparency = 1
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0

g.HumanoidRootPart.CanCollide = false
g.Humanoid:ChangeState(11)
g.Humanoid:ChangeState(14)
FarmPos =
g.HumanoidRootPart.CFrame
MonFarm = g.Name
game:GetService
"VirtualUser":CaptureController()
game:GetService
"VirtualUser":Button1Down(
Vector2.new(1280, 672),

workspace.CurrentCamera.CFrame
)
until g.Humanoid.Health <= 0 or
not _G.Start_Saber or
not _G.StartFarm
if g.Humanoid.Health <= 0 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ProQuestProgress",
"PlaceRelic"
)
end
elseif
_G.KAITAN1CLICK and
_G.Start_Saber and Check_Sword("Saber") == true and
h <= 700
then
_G.StartFarm = true
_G.Start_Saber = false
else
_G.Start_Saber = false
_G.StartFarm = true
end
end
end
end
end
end
)
end
end
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK and _G.Auto_Dungeon_Superhuman and
_G.StartFarm == false then
for f, g in pairs(game.Workspace.Enemies:GetDescendants())
do
if
g:FindFirstChild("Humanoid") and
g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
pcall(
function()
repeat
wait()
T.Text = "Kill Aura Raid"

sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)


g.Humanoid.Health = 0
g.HumanoidRootPart.CanCollide = false
g.HumanoidRootPart.Size =
Vector3.new(500, 500, 500)
g.HumanoidRootPart.Transparency = 1
until not _G.Auto_Dungeon_Superhuman or not
g.Parent or g.Humanoid.Health <= 0
end
)
end
end
else
end
end
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK and _G.Auto_Dungeon_Superhuman and
_G.StartFarm == false then
if not
game.Players.LocalPlayer.PlayerGui.Main.Timer.Visible == false then
T.Text = "Auto Raid"
if game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
toposition(
game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame *
CFrame.new(0, 70, 100)
)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
toposition(
game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame *
CFrame.new(0, 70, 100)
)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
toposition(
game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame *
CFrame.new(0, 70, 100)
)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
toposition(
game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame *
CFrame.new(0, 70, 100)
)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
toposition(
game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame *
CFrame.new(0, 70, 100)
)
end
end
else
end
end
end
)
spawn(
function()
while wait(2) do
if _G.KAITAN1CLICK and _G.Auto_Dungeon_Superhuman and _G.JoinD
then
if game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
if W2 then
fireclickdetector(

game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector
)
elseif W3 then
fireclickdetector(
game:GetService("Workspace").Map["Boat
Castle"].RaidSummon2.Button.Main.ClickDetector
)
end
end
end
end
end
)
spawn(
function()
while wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Auto_Dungeon_Superhuman then
if game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
local a3 = game:GetService("Players")
["Localplayer"].Data.Fragments.Value
if a3 >= 1499 then
_G.Auto_Dungeon_Superhuman = false
_G.StartFarm = true
else
end
end
end
end
)
end
end
)
FruitList = {
"Bomb-Bomb",
"Spike-Spike",
"Chop-Chop",
"Spring-Spring",
"Kilo-Kilo",
"Spin-Spin",
"Bird: Falcon",
"Smoke-Smoke",
"Flame-Flame",
"Ice-Ice",
"Sand-Sand",
"Dark-Dark",
"Revive-Revive",
"Diamond-Diamond",
"Light-Light",
"Love-Love",
"Rubber-Rubber",
"Barrier-Barrier",
"Magma-Magma",
"Door-Door",
"Quake-Quake",
"Human-Human: Buddha",
"String-String",
"Bird-Bird: Phoenix",
"Rumble-Rumble",
"Paw-Paw",
"Gravity-Gravity",
"Dough-Dough",
"Venom-Venom",
"Shadow-Shadow",
"Control-Control",
"Soul-Soul",
"Dragon-Dragon",
"Mammoth-Mammoth"
}
spawn(
function()
while wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Auto_Dungeon_Superhuman then
_G.Grab_Fruit = false
for f, g in pairs(FruitList) do
if

game:GetService("Players").LocalPlayer.Character:FindFirstChild(g) or

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(g)
then
local args = {[1] = "RaidsNpc", [2] =
"Select", [3] = tostring("Light")}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
else
if
not
game:GetService("Players").LocalPlayer.Character:FindFirstChild(g) or
not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(g)
then
FruitPrice = {}
FruitStore = {}
for f, g in next,
game.ReplicatedStorage:WaitForChild("Remotes").CommF_:InvokeServer(
"GetFruits"
) do
if g.Price <= 500000 then
table.insert(FruitPrice,
g.Name)
_G.JoinD = true
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Cousin",
"Buy"
)
for f, g in
pairs(game:GetService("Workspace"):GetChildren()) do
if string.find(g.Name,
"Fruit") then
if g:IsA("Tool") then
_G.StartFarm =
false
wait(1.5)
if

(g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
math.huge
then

Bypass(g.Handle.CFrame * CFrame.new(0, 50, 0))


wait(2)
repeat
wait()

toposition(g.Handle.CFrame)
until
(g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
20 or not
_G.KAITAN1CLICK
else
repeat
wait()

toposition(g.Handle.CFrame)
until
(g.Handle.CFrame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
20 or not
_G.KAITAN1CLICK
end
end
end
end
end
end
for f, g in pairs(

game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer(
"getInventoryFruits"
)
) do
for p, a4 in pairs(g) do
if p == "Name" then
table.insert(FruitStore,
a4)
end
end
end
for p, a5 in pairs(FruitPrice) do
for p, a6 in pairs(FruitStore) do
if a5 == a6 then
local args = {[1] =
"LoadFruit", [2] = tostring(a5)}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
unpack(args)
)
end
end
end
end
end
end
end
end
)
end
end
)
spawn(
function()
while wait() do
pcall(
function()
if
_G.KAITAN1CLICK and W2 and _G.Open_Flamingo_Access
and

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetUnlockables").
FlamingoAccess ==
nil and
game.Players.LocalPlayer.Data.Level.Value >=
1135
then
FruitPrice = {}
FruitStore = {}
for f, g in next,
game.ReplicatedStorage:WaitForChild("Remotes").CommF_:InvokeServer(
"GetFruits"
) do
if g.Price >= 1000000 then
table.insert(FruitPrice, g.Name)
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Cousin",
"Buy"
)
for f, g in
pairs(game:GetService("Workspace"):GetChildren()) do
if string.find(g.Name, "Fruit") then
if g:IsA("Tool") then
_G.StartFarm = false
wait(1.5)
repeat
wait()
toposition(g.Handle.CFrame)
until (g.Handle.CFrame.Position
-

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
20 or not _G.KAITAN1CLICK
end
end
end
end
end
for f, g in pairs(

game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer(
"getInventoryFruits"
)
) do
for p, a4 in pairs(g) do
if p == "Name" then
table.insert(FruitStore, a4)
end
end
end

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin", "Buy")
for p, a5 in pairs(FruitPrice) do
for p, a6 in pairs(FruitStore) do
if
a5 == a6 and

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"GetUnlockables"
).FlamingoAccess == nil
then
if not
game.Players.LocalPlayer.Backpack:FindFirstChild(FruitStore) then
local args = {[1] = "LoadFruit",
[2] = tostring(a5)}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
unpack(args)
)
else
local args = {[1] = "TalkTrevor",
[2] = "1"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
unpack(args)
)
local args = {[1] = "TalkTrevor",
[2] = "2"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
unpack(args)
)
local args = {[1] = "TalkTrevor",
[2] = "3"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
unpack(args)
)
end
end
end
end
end
end
)
end
end
)
spawn(
function()
while wait() do
local MyLevel = game.Players.LocalPlayer.Data.Level.Value
local a7 =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest
pcall(
function()
if _G.KAITAN1CLICK and _G.StartFarm then
if _G.FastFarm and (MyLevel >= 15 and MyLevel <=
300) then
if MyLevel >= 15 and MyLevel <= 300 then
dithetmob()
end
else
if a7.Visible == true then
if
(i()[2].Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
_G.Mics["Max-Distance Bypass TP"]
then
Bypass(i()[2])
end
if
game:GetService("Workspace").Enemies:FindFirstChild(i()[3]) then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if g.Name == i()[3] then
if

g:FindFirstChild("Humanoid") and

g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
repeat
task.wait()
if
not string.find(

game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text,
i()[6]
)
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"AbandonQuest"
)
else
T.Text = "Auto
Farm: Normal Farming"
PosMon =
g.HumanoidRootPart.CFrame

g.HumanoidRootPart.Size = Vector3.new(60, 60, 60)

g.HumanoidRootPart.CanCollide = false

g.Humanoid.WalkSpeed = 0
g.Head.CanCollide =
false
BringMobFarm = true

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.Transparency = 1
toposition(

g.HumanoidRootPart.CFrame * CFrame.new(0, 20, 10)


)
end
until not _G.StartFarm or
not g.Parent or g.Humanoid.Health <= 0 or
a7.Visible == false or
not
g:FindFirstChild("HumanoidRootPart")
else
toposition(i()[7])
end
else
toposition(i()[7])
end
end
else
for f, g in
pairs(workspace._WorldOrigin.EnemySpawns:GetChildren()) do
if not _G.FastFarm and g.Name ==
i()[6] then
local a8 = g.CFrame or
g.HumanoidRootPart.Cframe
wait(0.5)
toposition(a8 * CFrame.new(0,
20, 5))
end
end
end
else
if
(i()[2].Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
_G.Mics["Max-Distance Bypass TP"]
then
Bypass(i()[2])
else
repeat
wait()
toposition(i()[2])
until (i()[2].Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
20 or not _G.StartFarm
end
repeat
wait()
toposition(i()[2])
until (i()[2].Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
20 or not _G.StartFarm
if
(i()[2].Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1
then
BringMobFarm = false
wait(0.2)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StartQuest",
i()[4],
i()[1]
)
wait(0.5)
end
toposition(i()[7])
end
end
end
end
)
end
end
)
_G.ChackPlayer = 0
_G.ChackPlayer2 = _G.ChackPlayer
function dithetmob()
local a9 = game.Players:GetPlayers()
local aa = game.Players.LocalPlayer.Data.Level.Value
local ab =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
local ac = string.split(ab, " ")[2]
getgenv().SelectPly = string.split(ab, " ")[2]
pcall(
function()
local MyLevel = game.Players.LocalPlayer.Data.Level.Value
local a7 =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest
CFrameMon = CFrame.new(-7685.1474609375, 5601.0751953125, -
441.38876342773)
if MyLevel >= 15 and MyLevel <= 69 then
BringMobFarm55 = false
for f, g in pairs(game.Workspace.Enemies:GetChildren()) do
if g.Name == "Shanda" then
if
g:FindFirstChild("Humanoid") and
g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
repeat
task.wait()
T.Text = "Auto Farm: Fast / aka Skip
Farming"
EquipWeapon(_G.Select_Weapon)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
g.HumanoidRootPart.CanCollide = false
g.Humanoid.WalkSpeed = 0
g.Head.CanCollide = false
BringMobFarm55 = true
PosMon = g.HumanoidRootPart.CFrame
g.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
g.HumanoidRootPart.Transparency = 1
toposition(g.HumanoidRootPart.CFrame *
CFrame.new(1, 30, 10))
until not g.Parent or not _G.KAITAN1CLICK or
g.Humanoid.Health < 0
end
else
BringMobFarm55 = false
if
_G.KAITAN1CLICK and
(CFrameMon.Position -

game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
_G.Mics["Max-Distance Bypass TP"]
then
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"requestEntrance",
Vector3.new(-7894.6176757813,
5547.1416015625, -380.29119873047)
)
end
toposition(CFrameMon)
end
end
elseif MyLevel >= 70 and MyLevel <= 309 then
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter")
end
if a7.Visible == false then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter")
elseif a7.Visible == true then
if string.find(ab, "Defeat") then
if

game.Players[getgenv().SelectPly].Data.Level.Value >= 20 and

game.Players[getgenv().SelectPly].Data.Level.Value <= MyLevel + 50


then
repeat
task.wait()
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end
if

game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible ==
true
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"EnablePvp"
)
end
EquipWeapon(_G.Select_Weapon)
TPPlayer(
game:GetService("Players")
[getgenv().SelectPly].Character.HumanoidRootPart.CFrame
)
T.Text = "Hunter Players"
game:GetService("Players")
[getgenv().SelectPly].Character.HumanoidRootPart.Size =
Vector3.new(120, 120, 120)
pcall(
function()

game:service("VirtualInputManager"):SendKeyEvent(true, "X", false, game)

game:service("VirtualInputManager"):SendKeyEvent(
false,
"X",
false,
game
)
task.wait()

game:service("VirtualInputManager"):SendKeyEvent(true, "Z", false, game)

game:service("VirtualInputManager"):SendKeyEvent(
false,
"Z",
false,
game
)
end
)
until
game.Players[getgenv().SelectPly].Character.Humanoid.Health <= 0 or
not
game.Players[getgenv().SelectPly].Character.Humanoid.Health or
not dithetmob()
_G.FastFarm = false
_G.KillPlayerQ = true
if not game.Players:FindFirstChild(ac) then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter")
end
else
for f, g in pairs(a9) do
if g.Data.Level.Value >= 20 and
g.Data.Level.Value <= aa + 2 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"PlayerHunter"
)
print(g)
else
_G.ChackPlayer = _G.ChackPlayer + 1
if _G.ChackPlayer >= 12 then
_G.FastFarm = false
else
if _G.ChackPlayer2 >= 13 then
_G.FastFarm = false
end
print("Check Player " ..
_G.ChackPlayer)
end
end
end
end
end
end
end
end
)
end
spawn(
function()
while wait() do
for f, g in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if g.ToolTip == "Melee" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(g.Name)) then
_G.Select_Weapon = g.Name
end
end
end
end
end
)
_G.Bring_Mob = true
_G.FastAttack = true
spawn(
function()
while wait() do
if _G.KAITAN1CLICK then
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end
local args = {[1] = "AddPoint", [2] = "Melee", [3] = 3}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait()
local args = {[1] = "AddPoint", [2] = "Defense", [3] = 1}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK then
pcall(
function()
StopTween(_G.KAITAN1CLICK)

require(game.ReplicatedStorage.Util.CameraShaker):Stop()
end
)
end
end
end
)
local ad = game:GetService("UserInputService")
ad.WindowFocused:Connect(
function()
game:GetService("RunService"):Set3dRenderingEnabled(true)
end
)
ad.WindowFocusReleased:Connect(
function()
game:GetService("RunService"):Set3dRenderingEnabled(false)
end
)
spawn(
function()
while wait() do
if
_G.KAITAN1CLICK and
game.Players.LocalPlayer.Data.Level.Value >= 350 and
_G.Auto_Dungeon_Superhuman == nil and
_G.BuyAll
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Katana")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Cutlass")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Duel
Katana")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Iron
Mace")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Pipe")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Triple
Katana")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Dual-
Headed Blade")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Bisento")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Soul
Cane")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Slingshot")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Musket")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Flintlock")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Refined Flintlock")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Cannon")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BlackbeardReward",
"Slingshot",
"1"
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BlackbeardReward",
"Slingshot",
"2"
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Black
Cape")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem", "Tomoe
Ring")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem",
"Swordsman Hat")
end
end
end
)
spawn(
function()
while wait() do
function buynum2(ae)
local args = {[1] = "ColorsDealer", [2] = ae}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
function buynum(af)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LegendarySwordDea
ler", af)
end
if
_G.KAITAN1CLICK and W2 and
game:GetService("Players").LocalPlayer.Data.Beli.Value >= 1000000 and
_G.Settings["Auto Buy 3 Legendary Sword"]
then
luahubbecomingtop = {1, 2, 3}
buynum(tostring(luahubbecomingtop[1]))
wait()
buynum(tostring(luahubbecomingtop[2]))
wait()
buynum(tostring(luahubbecomingtop[3]))
wait()
end
if
_G.KAITAN1CLICK and game:GetService("Players")
["Localplayer"].Data.Fragments.Value >= 2500 and
_G.Settings["Auto Buy Legendary Haki"]
then
luahubisbest = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
buynum2(tostring(luahubisbest[1]))
wait()
buynum2(tostring(luahubisbest[2]))
wait()
buynum2(tostring(luahubisbest[3]))
wait()
buynum2(tostring(luahubisbest[4]))
wait()
buynum2(tostring(luahubisbest[5]))
wait()
buynum2(tostring(luahubisbest[6]))
wait()
buynum2(tostring(luahubisbest[7]))
wait()
buynum2(tostring(luahubisbest[8]))
wait()
buynum2(tostring(luahubisbest[9]))
wait()
buynum2(tostring(luahubisbest[10]))
wait()
end
end
end
)
spawn(
function()
game:GetService("Workspace").Map["WaterBase-Plane"].Size =
Vector3.new(10000, 115, 10000)
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK then
getgenv().rejoin =

game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(
function(ag)
if
ag.Name == "ErrorPrompt" and
ag:FindFirstChild("MessageArea") and
ag.MessageArea:FindFirstChild("ErrorFrame")
then

game:GetService("TeleportService"):Teleport(game.PlaceId)
end
end
)
end
end
end
)
spawn(
function()
while wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Auto_New_World and W1 then
if game.Players.LocalPlayer.Data.Level.Value >= 700
then
_G.StartFarm = false
T.Text = "Going To Second Sea"

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
if
game.Workspace.Map.Ice.Door.CanCollide ==
true and

game.Workspace.Map.Ice.Door.Transparency == 0
then
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"DressrosaQuestProgress",
"Detective"
)
EquipWeapon("Key")
repeat
wait()
toposition(CFrame.new(1347.7124,
37.3751602, -1325.6488))
until (CFrame.new(1347.7124, 37.3751602, -
1325.6488).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
3 or not _G.Settings.Main["Auto New
World"]
elseif
game.Workspace.Map.Ice.Door.CanCollide ==
false and

game.Workspace.Map.Ice.Door.Transparency == 1
then
if
game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral") then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if g.Name == "Ice Admiral" and
g.Humanoid.Health > 0 then
repeat
wait()
if
not
game.Players.LocalPlayer.Character:FindFirstChild(
"HasBuso"
)
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"Buso"
)
end
g.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)

g.HumanoidRootPart.Transparency = 1
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0

g.HumanoidRootPart.CanCollide = false
g.Humanoid:ChangeState(11)

EquipWeapon(_G.Select_Weapon)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"TravelDressrosa"
)

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5))


until g.Humanoid.Health <= 0 or
not g.Parent

game:GetService("ReplicatedStorage"):InvokeServer("TravelDressrosa")
end
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"TravelDressrosa"
)
toposition(CFrame.new(1347.7124,
37.3751602, -1325.6488))
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"TravelDressrosa"
)
end
else
_G.Auto_New_World = false
_G.StartFarm = true
end
end
end
)
end
end
)
spawn(
function()
while wait() do
if _G.Auto_World_3 then
pcall(
function()
if
game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and W2 then
_G.StartFarm = false
T.Text = "Going To Third Sea"
if

game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer(
"ZQuestProgress",
"General"
) == 0
then
toposition(CFrame.new(-1926.3221435547,
12.819851875305, 1738.3092041016))
if
(CFrame.new(-1926.3221435547,
12.819851875305, 1738.3092041016).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
10
then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"ZQuestProgress",
"Begin"
)
end
wait(1.8)
if
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if g.Name == "rip_indra" then
PosMon =
g.HumanoidRootPart.CFrame
repeat
task.wait()
AutoHaki()

EquipWeapon(_G.Select_Weapon)

toposition(g.HumanoidRootPart.CFrame * CFrame.new(1, 10, 1))


g.HumanoidRootPart.CFrame =
PosMon
g.HumanoidRootPart.Size =
Vector3.new(50, 50, 50)

g.HumanoidRootPart.CanCollide = false
g.Humanoid.WalkSpeed = 0
game:GetService
"VirtualUser":CaptureController()
game:GetService
"VirtualUser":Button1Down(
Vector2.new(1280, 672)
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"TravelZou"
)
sethiddenproperty(

game:GetService("Players").LocalPlayer,
"SimulationRadius",
math.huge
)
until _G.Auto_World_3 == false
or g.Humanoid.Health <= 0 or
not g.Parent
end
end
elseif
not
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") and
(CFrame.new(-26880.93359375,
22.848554611206, 473.18951416016).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1000
then
toposition(CFrame.new(-26880.93359375,
22.848554611206, 473.18951416016))
end
end
else
_G.Auto_World_3 = false
_G.StartFarm = true
end
end
)
end
end
end
)
spawn(
function()
while wait() do
local MyLevel = game.Players.LocalPlayer.Data.Level.Value
local a7 =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest
pcall(
function()
if _G.KAITAN1CLICK and _G.Auto_Bartilo_Quest and
MyLevel >= 850 then
if

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BartiloQuestProgress",
"Bartilo"
) == 0
then
T.Text = "Auto Bartilo Quest"
_G.StartFarm = false
_G.Grab_Fruit = false
if a7.Visible == true then
if
game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate") then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if g.Name == "Swan Pirate" then
if

g:FindFirstChild("Humanoid") and

g:FindFirstChild("HumanoidRootPart")
then
repeat
task.wait()
if
not string.find(

game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text,
"Swan Pirate"
)
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"AbandonQuest"
)
else
PosMon =
g.HumanoidRootPart.CFrame

g.HumanoidRootPart.Size = Vector3.new(60, 60, 60)

g.HumanoidRootPart.CanCollide = false

g.Humanoid.WalkSpeed = 0
g.Head.CanCollide =
false
BringMobFarm = true

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.Transparency = 1
toposition(

g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5)


)
end
until not
_G.Auto_Bartilo_Quest or not g.Parent or
g.Humanoid.Health <= 0
or
a7.Visible == false or
not
g:FindFirstChild("HumanoidRootPart")
end
end
end
else
for f, g in
pairs(workspace._WorldOrigin.EnemySpawns:GetChildren()) do
if g.Name == "Swan Pirate" then
local a8 = g.CFrame or
g.HumanoidRootPart.Cframe
wait(0.5)
toposition(a8 * CFrame.new(0,
30, 5))
end
end
end
else
repeat
wait()
toposition(
CFrame.new(
-461.533203,
72.3478546,
300.311096,
0.050853312,
-0,
-0.998706102,
0,
1,
-0,
0.998706102,
0,
0.050853312
)
)
until (CFrame.new(
-461.533203,
72.3478546,
300.311096,
0.050853312,
-0,
-0.998706102,
0,
1,
-0,
0.998706102,
0,
0.050853312
).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
20 or not _G.Auto_Bartilo_Quest
if
(CFrame.new(
-461.533203,
72.3478546,
300.311096,
0.050853312,
-0,
-0.998706102,
0,
1,
-0,
0.998706102,
0,
0.050853312
).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1
then
BringMobFarm = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"StartQuest",
"BartiloQuest",
1
)
end
end
elseif

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BartiloQuestProgress",
"Bartilo"
) == 1
then
_G.StartFarm = false
if
game:GetService("Workspace").Enemies:FindFirstChild("Jeremy") then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if g.Name == "Jeremy" then
if g:FindFirstChild("Humanoid") and
g:FindFirstChild("HumanoidRootPart") then
repeat
task.wait()
PosMon =
g.HumanoidRootPart.CFrame
g.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)

g.HumanoidRootPart.CanCollide = false
g.Humanoid.WalkSpeed = 0
g.Head.CanCollide = false
BringMobFarm = true

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.Transparency = 1

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5))


until not _G.Auto_Bartilo_Quest
or not g.Parent or
g.Humanoid.Health <= 0 or
a7.Visible == false or
not
g:FindFirstChild("HumanoidRootPart")
end
end
end
else
toposition(
CFrame.new(
2158.97412,
449.056244,
705.411682,
-0.754199564,
-4.17389057e-09,
-0.656645238,
-4.47752875e-08,
1,
4.50709301e-08,
0.656645238,
6.3393955e-08,
-0.754199564
)
)
if
not
game:GetService("Workspace").Enemies:FindFirstChild("Jeremy") and
(CFrame.new(
2158.97412,
449.056244,
705.411682,
-0.754199564,
-4.17389057e-09,
-0.656645238,
-4.47752875e-08,
1,
4.50709301e-08,
0.656645238,
6.3393955e-08,
-0.754199564
).Position -

game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
20
then
if not
game:GetService("Workspace").Enemies:FindFirstChild("Jeremy") then
_G.StartFarm = true
_G.Auto_Bartilo_Quest = false
end
end
end
elseif

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"BartiloQuestProgress",
"Bartilo"
) == 2
then
_G.StartFarm = false
repeat
wait()
toposition(
CFrame.new(
-1830.83972,
10.5578213,
1680.60229,
0.979988456,
-2.02152783e-08,
-0.199054286,
2.20792113e-08,
1,
7.1442483e-09,
0.199054286,
-1.13962431e-08,
0.979988456
)
)
until (CFrame.new(
-1830.83972,
10.5578213,
1680.60229,
0.979988456,
-2.02152783e-08,
-0.199054286,
2.20792113e-08,
1,
7.1442483e-09,
0.199054286,
-1.13962431e-08,
0.979988456
).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <=
1 or _G.Auto_Bartilo_Quest == false
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate1.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate2.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate3.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate4.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate5.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate6.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate7.CFrame
wait(0.7)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =

workspace.Map.Dressrosa.BartiloPlates.Plate8.CFrame
wait(0.7)
_G.StartFarm = true
wait(2.5)
_G.Auto_Bartilo_Quest = false
wait()
_G.Grab_Fruit = true
end
end
end
)
end
end
)
spawn(
function()
pcall(
function()
local MyLevel = game.Players.LocalPlayer.Data.Level.Value
while wait() do
if _G.KAITAN1CLICK and _G.AutoRengoku and
Check_Sword("Rengoku") == nil then
if MyLevel >= 958 then
_G.StartFarm = false
_G.Grab_Fruit = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
T.Text = "Auto Farm: Rengoku"
if

game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or

game:GetService("Players").LocalPlayer.Character:FindFirstChild(
"Hidden Key"
)
then
EquipWeapon("Hidden Key")
toposition(CFrame.new(6571.1201171875,
299.23028564453, -6967.841796875))
wait(5)
_G.StartFarm = true
_G.Grab_Fruit = true
_G.AutoRengoku = false
elseif

game:GetService("Workspace").Enemies:FindFirstChild("Snow Lurker") or

game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior")
then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
(g.Name == "Snow Lurker" or g.Name
== "Arctic Warrior") and
g.Humanoid.Health > 0
then
repeat
task.wait()
_G.Grab_Fruit = false
EquipWeapon(_G.Select_Weapon)
g.HumanoidRootPart.CanCollide =
false
g.HumanoidRootPart.Size =
Vector3.new(50, 50, 50)
PosMon =
g.HumanoidRootPart.CFrame

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 7))


BringMobFarm556 = true
until
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(
"Hidden Key"
) or
_G.AutoRengoku == false or
not g.Parent or
g.Humanoid.Health <= 0
BringMobFarm556 = false
end
end
else
BringMobFarm556 = false
if
(CFrame.new(5439.716796875,
84.420944213867, -6715.1635742188).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >=
_G.Mics["Max-Distance Bypass TP"]
then
Bypass(CFrame.new(5439.716796875,
84.420944213867, -6715.1635742188))
else
toposition(CFrame.new(5439.716796875,
84.420944213867, -6715.1635742188))
end
end
end
elseif _G.KAITAN1CLICK and _G.AutoRengoku and
Check_Sword("Rengoku") == true then
_G.AutoRengoku = false
_G.KAITAN1CLICK = true
end
end
end
)
end
)
spawn(
function()
while wait() do
pcall(
function()
if _G.ChangeMelee then
if

game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and

game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >=


400 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >=


400
then
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Electro") and

game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >=
400
then
wait(1)
local args = {[1] = "BuyFishmanKarate"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and

game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >=


400 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >=


400
then
wait(1)
local args = {[1] = "BlackbeardReward", [2] =
"DragonClaw", [3] = "2"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and

game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >=


400 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >=


400
then
wait(1)
local args = {[1] = "BuySuperhuman"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") and

game.Players.LocalPlayer.Character:FindFirstChild("Superhuman").Level.Value >=
600 or
game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman").Level.Value >=
600
then
wait(1)
local ah = "BuyElectricClaw"
local ai =
game:GetService("ReplicatedStorage").Remotes.CommF_
ai:InvokeServer(ah)
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") and

game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw").Level.Value >=


600 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw").Level.Value >=


600
then
wait(1)
local args = {[1] = "BuySharkmanKarate"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate") and

game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate").Level.Value >=


600 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate").Level.Value >=


600
then
wait(1)
local args = {[1] = "BuyDeathStep"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Death Step") and

game.Players.LocalPlayer.Character:FindFirstChild("Death Step").Level.Value >=


600 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step").Level.Value >=


600
then
wait(1)
local args = {[1] = "BuyDragonTalon"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon") and

game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon").Level.Value >=


600 or

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon") and

game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon").Level.Value >=


600
then
wait(1)
local args = {[1] = "BuyGodhuman"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif

game.Players.LocalPlayer.Character:FindFirstChild("God Human") and

game.Players.LocalPlayer.Character:FindFirstChild("God Human").Level.Value >=


600 or

game.Players.LocalPlayer.Backpack:FindFirstChild("God Human") and

game.Players.LocalPlayer.Backpack:FindFirstChild("God Human").Level.Value >=


600
then
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySanguineArt")
end
end
end
)
end
end
)
spawn(
function()
while task.wait() do
if
_G.KAITAN1CLICK and _G.Start_Pole and
game.Players.LocalPlayer.Data.Level.Value >= 20 and
Check_Sword("Pole") == nil
then
pcall(
function()
for f, g in
pairs(game.Workspace.Enemies:GetChildren()) do
if g.Name == "Thunder God" then
if
g:FindFirstChild("Humanoid") and
g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
_G.StartFarm = false
_G.Grab_Fruit = false
repeat
task.wait()
T.Text = "Auto Farm: Pole V1.0"
g.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
g.HumanoidRootPart.Transparency = 1
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0
g.HumanoidRootPart.CanCollide =
false
g.Humanoid:ChangeState(11)
EquipWeapon(_G.Select_Weapon)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"TravelDressrosa"
)

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5))


wait()

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 10))


wait()

toposition(g.HumanoidRootPart.CFrame * CFrame.new(10, 30, 10))


wait()

toposition(g.HumanoidRootPart.CFrame * CFrame.new(5, 30, 5))


until not _G.AutoPole or not g.Parent
or g.Humanoid.Health <= 0
_G.Start_Pole = false
_G.StartFarm = true
_G.Grab_Fruit = true
end
end
end
end
)
elseif _G.Start_Pole and Check_Sword("Pole") == true then
_G.Start_Pole = false
_G.StartFarm = true
end
end
end
)
local aj = {
["Mon Quest"] = {"Diablo", "Deandre", "Urban"},
["Mon"] = {"Diablo", "Deandre", "Urban"},
["Item"] = "God's Chalice"
}
spawn(
function()
while wait() do
if _G.Start_Kaitun and _G.Auto_Yama then
pcall(
function()
if

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"EliteHunter",
"Progress"
) >= 30
then
fireclickdetector(

game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector
)
T.Text = "Auto Farm: Yama"
else
local ak =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest
for p, al in ipairs(aj["Mon Quest"]) do
for p, am in ipairs(aj["Mon"]) do
if ak.Visible == true and _G.StartFarm
~= true then
if

game:GetService("Workspace").Enemies:FindFirstChild(al) or

game:GetService("ReplicatedStorage"):FindFirstChild(al)
then
for p, an in pairs(

game:GetService("Workspace").Enemies:GetChildren()
) do
if an.Name == al then
if

an:FindFirstChild("Humanoid") and

an:FindFirstChild("HumanoidRootPart") and

an.Humanoid.Health > 0
then
repeat
wait()
T.Text = "Auto
Farm: Yama"

an.HumanoidRootPart.Size = Vector3.new(60, 60, 60)

an.HumanoidRootPart.CanCollide = false

an.Head.CanCollide = false
BringMobFarm =
true

EquipWeapon(_G.Select_Weapon)

an.HumanoidRootPart.Transparency = 1
toposition(

an.HumanoidRootPart.CFrame *

CFrame.new(0, 30, 5)
)
AutoHaki()
until not
_G.Auto_Yama or an.Humanoid.Health <= 0 or
not an.Parent
end
else
if

(game:GetService("ReplicatedStorage"):FindFirstChild(al).HumanoidRootPart.CFrame.Po
sition -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >
_G.Mics["Max-
Distance Bypass TP"]
then
Bypass(

game:GetService("ReplicatedStorage"):FindFirstChild(
al
).HumanoidRootP
art.CFrame
)
return
end
toposition(

game:GetService("ReplicatedStorage"):FindFirstChild(al).HumanoidRootPart.CFrame *
CFrame.new(0,
30, 5)
)
end
end
end
else
if

game.Players.LocalPlayer.Backpack:FindFirstChild(aj["Item"]) or

game.Players.LocalPlayer.Character:FindFirstChild(aj["Item"])
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"requestEntrance",
Vector3.new(-
12471.169921875, 374.94024658203, -7551.677734375)
)
_G.Auto_Yama = false
return
else
if

game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer(
"EliteHunter"
) == "I don't have anything
for you right now. Come back later." and
not
(game:GetService("Workspace").Enemies:FindFirstChild(al) or

game:GetService("ReplicatedStorage"):FindFirstChild(al))
then
_G.StartFarm = true
else
_G.StartFarm = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"EliteHunter"
)
if

(game:GetService("ReplicatedStorage"):FindFirstChild(al).HumanoidRootPart.CFrame.Po
sition -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >
_G.Mics["Max-
Distance Bypass TP"]
then
Bypass(

game:GetService("ReplicatedStorage"):FindFirstChild(al).HumanoidRootPart.CFrame
)
return
end
toposition(

game:GetService("ReplicatedStorage"):FindFirstChild(al).HumanoidRootPart.CFrame *
CFrame.new(0, 30,
5)
)
end
end
end
end
end
end
end
)
end
end
end
)
spawn(
function()
while wait() do
pcall(
function()
if _G.Auto_Tushita and _G.Start_Kaitun and
Check_Sword("Tushita") == nil then
if

game:GetService("Workspace").Map.Turtle.TushitaGate:GetChildren()[2].Transparency
==
1 or

game:GetService("Workspace").Map.Turtle.TushitaGate:GetChildren()[1].Transparency
==
1
then
_G.StartFarm = false
_G.Auto_Yama = false
if
#game:GetService("Workspace").Enemies:GetChildren() > 0 then
if

game:GetService("Workspace").Enemies:FindFirstChild("Longma") or

game:GetService("ReplicatedStorage"):FindFirstChild("Longma")
then
for p, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
g.Name == "Longma" and
g:FindFirstChild("Humanoid") and

g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health > 0
then
repeat
wait()
T.Text = "Auto Farm:
Tushita"
g.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)

g.HumanoidRootPart.CanCollide = false
g.Head.CanCollide = false
BringMobFarm = true

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.Transparency = 1

toposition(g.HumanoidRootPart.CFrame * CFrame.new(0, 30, 5))


until not _G.Auto_Tushita or
not g.Humanoid.Health <= 0 or
not g.Parent
else
if

(game:GetService("ReplicatedStorage"):FindFirstChild("Longma").HumanoidRootPart.CFr
ame.Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >
_G.Mics["Max-Distance
Bypass TP"]
then
Bypass(

game:GetService("ReplicatedStorage"):FindFirstChild(
"Longma"
).HumanoidRootPart.CFra
me * CFrame.new(0, 30, 5)
)
return
end
toposition(

game:GetService("ReplicatedStorage"):FindFirstChild("Longma").HumanoidRootPart.CFra
me *
CFrame.new(0, 30, 5)
)
end
end
end
end
else
if

game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") or

game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form")


then
_G.StartFarm = false
_G.Auto_Yama = false
if

game:GetService("Players").LocalPlayer.Data.LastSpawnPoint.Value ==
tostring(
GetIsLand(
CFrame.new(-
13274.528320313, 531.82073974609, -7579.22265625)
)
)
then
wait(1)
repeat
toposition(CFrame.new(-10752, 417,
-9366))
wait()
until not _G.Auto_Tushita or

(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(-10752, 417, -
9366)).Magnitude <= 1
wait(1)
repeat
toposition(CFrame.new(-11672, 334,
-9474))
wait()
until not _G.Auto_Tushita or

(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(-11672, 334, -
9474)).Magnitude <= 1
wait(1)
repeat
toposition(CFrame.new(-12132, 521,
-10655))
wait()
until not _G.Auto_Tushita or

(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(-12132, 521, -
10655)).Magnitude <= 1
wait(1)
repeat
toposition(CFrame.new(-13336, 486,
-6985))
wait()
until not _G.Auto_Tushita or

(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(-13336, 486, -
6985)).Magnitude <= 1
wait(1)
repeat
toposition(CFrame.new(-13489, 332,
-7925))
wait()
until not _G.Auto_Tushita or

(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(-13489, 332, -
7925)).Magnitude <= 1
else
if
(CFrame.new(
5148.03613,
162.352493,
910.548218,
0,
0,
-1,
0,
1,
0,
1,
0,
0
).Position -

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de >
_G.Mics["Max-Distance Bypass
TP"]
then
Bypass(
CFrame.new(
5148.03613,
162.352493,
910.548218,
0,
0,
-1,
0,
1,
0,
1,
0,
0
)
)
return
end
toposition(
CFrame.new(
5148.03613,
162.352493,
910.548218,
0,
0,
-1,
0,
1,
0,
1,
0,
0
)
)
wait(2.5)
return
end
end
end
else
if not _G.Auto_Yama or not _G.Tushita then
_G.StartFarm = true
end
_G.Auto_Tushita = false
end
end
)
end
end
)
_G.Poo = 1500
spawn(
function()
while wait() do
pcall(
function()
if
_G.Auto_Soul_Guitar and _G.Start_Kaitun and
game.Players.localPlayer.Data.Level.value >=
2300 and
Check_Gun("Soul Guitar") == nil
then
T.Text = "Auto Farm: Soul Guitar"
local ao =

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"GuitarPuzzleProgress",
"Check"
)
if ao == nil then
if

game:GetService("Lighting").Sky.MoonTextureId ==
"http://www.roblox.com/asset/?
id=9709149431"
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"gravestoneEvent",
2
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
"gravestoneEvent",
2,
true
)
_G.StartFarm = false
elseif ao == nil then
return
end
end
for f, g in pairs(ao) do
if f == "Swamp" then
if g == false then
_G.StartFarm = false
if
game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if g.Name == "Living Zombie"
then
if

g:FindFirstChild("Humanoid") and

g:FindFirstChild("HumanoidRootPart") and
g.Humanoid.Health >
0
then
repeat
wait()
PosMon =
CFrame.new(
-10164.7588,
138.652451,
5935.78418,
-0.999782741,
-8.01260214e-
08,
-0.0208426975,
-7.95026338e-
08,
1,
-3.07377839e-
08,
0.0208426975,
-2.90740569e-
08,
-0.999782741
)

EquipWeapon(_G.Select_Weapon)

g.HumanoidRootPart.Size = Vector3.new(60, 60, 60)


BringMobFarmGuitar
= true
toposition(
CFrame.new(
-
10164.7588,
138.652451,
5935.78418,
-
0.999782741,
-
8.01260214e-08,
-
0.0208426975,
-
7.95026338e-08,
1,
-
3.07377839e-08,

0.0208426975,
-
2.90740569e-08,
-
0.999782741
) *
CFrame.new(0, 30, 5)
)
until not
_G.Auto_Soul_Guitar or g.Humanoid.Health <= 0 or
not g.Parent or
g.Humanoid.Health
<= 0
end
end
end
else
toposition(
CFrame.new(
-10164.7588,
138.652451,
5935.78418,
-0.999782741,
-8.01260214e-08,
-0.0208426975,
-7.95026338e-08,
1,
-3.07377839e-08,
0.0208426975,
-2.90740569e-08,
-0.999782741
)
)
end
else
for ap, aq in pairs(ao) do
if ap == "Gravestones" then
if aq == false then
_G.StartFarm = false
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard7.Left.ClickDetector
)
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard6.Left.ClickDetector
)
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard5.Left.ClickDetector
)
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard4.Right.ClickDetector
)
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard3.Left.ClickDetector
)
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard2.Right.ClickDetector
)
wait(0.2)
fireclickdetector(

game:GetService("Workspace").Map["Haunted Castle"].Placard1.Right.ClickDetector
)
else
for ar, an in pairs(ao) do
if ar == "Ghost" then
if an == false then
_G.StartFarm =
false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",
"Ghost"
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",
"Ghost",
true
)
else
for as, at in
pairs(ao) do
if as ==
"Trophies" then
if at
== false then

_G.StartFarm = false
repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment2:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"
].T
ablet.Segment2.Line.Position.Y ==

-1000 or not _G.Auto_Soul_Guitar

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment5:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"
].T
ablet.Segment5.Line.Position.Y ==

-1000 or not _G.Auto_Soul_Guitar

repeat

wait()

fireclickdetector(
game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment6:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"
].T
ablet.Segment6.Line.Position.Y ==

-1000 or not _G.Auto_Soul_Guitar

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment8:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"
].T
ablet.Segment8.Line.Position.Y ==

-1000 or not _G.Auto_Soul_Guitar

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment9:FindFirstChild(

"ClickDetector"
)

until game:GetService("Workspace").Map[

"Haunted Castle"
].T
ablet.Segment9.Line.Position.Y ==

-1000 or not _G.Auto_Soul_Guitar


if
getTrophies(1)[1] then

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment1:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment1.Line.Rotation.Z ==

getTrophies(1)[2] or

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment1.Line.Rotation.Z ==

getTrophies(1)[3] or

not _G.Auto_Soul_Guitar or

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",
"Check"

).Trophies == true
end
if
getTrophies(2)[1] then

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment3:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment3.Line.Rotation.Z ==

getTrophies(2)[2] or

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment3.Line.Rotation.Z ==

getTrophies(1)[3] or

not _G.Auto_Soul_Guitar or

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",

"Check"

).Trophies == true
end
if
getTrophies(3)[1] then

repeat
wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment4:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment4.Line.Rotation.Z ==

getTrophies(3)[2] or

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment4.Line.Rotation.Z ==

getTrophies(1)[3] or

not _G.Auto_Soul_Guitar or

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",

"Check"

).Trophies == true
end
if
getTrophies(4)[1] then

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"
].Tablet.Segment7:FindFirstChild(

"ClickDetector"

until game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment7.Line.Rotation.Z ==

getTrophies(4)[2] or

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment7.Line.Rotation.Z ==

getTrophies(1)[3] or

not _G.Auto_Soul_Guitar or

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",

"Check"

).Trophies == true
end
if
getTrophies(5)[1] then

repeat

wait()

fireclickdetector(

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment10:FindFirstChild(

"ClickDetector"

)
until game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment10.Line.Rotation.Z ==

getTrophies(5)[2] or

game:GetService("Workspace").Map[

"Haunted Castle"

].Tablet.Segment10.Line.Rotation.Z ==

getTrophies(1)[3] or

not _G.Auto_Soul_Guitar or

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"GuitarPuzzleProgress",

"Check"

).Trophies == true
end
else
for
au, av in pairs(ao) do

if au == "Pipes" then

if av == false then

_G.StartFarm = false

repeat

task.wait()

toposition(

CFrame.new(

-9628.02734375,

6.13064432144165,

6157.47802734375

)
until not _G.Auto_Soul_Guitar or

(CFrame.new(

-9628.02734375,

6.13064432144165,

6157.47802734375

).Position -

game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

10

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part10.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part10.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][
"Lab Puzzle"

].ColorFloor.Model.Part10.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part8.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part6.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part6.ClickDetector

wait()

fireclickdetector(
game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part4.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part4.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part4.ClickDetector

wait()

fireclickdetector(

game:GetService(

"Workspace"

).Map["Haunted Castle"][

"Lab Puzzle"

].ColorFloor.Model.Part3.ClickDetector

)
else

for aw, ax in pairs(ao) do

if aw == "CraftedOnce" then

if ax == false then

_G.StartFarm =

false

if

M("Bones") <

500 and

W3

then

for p, ay in ipairs(

H["Boss"]

) do

local az =

H[

"Item"

if

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

ay

) or

game:GetService(

"ReplicatedStorage"

):FindFirstChild(

ay

)
then

for p, an in pairs(

game:GetService(

"Workspace"

).Enemies:GetChildren(

) do

if

an.Name ==

ay

then

if

an:FindFirstChild(

"Humanoid"

) and

an:FindFirstChild(

"HumanoidRootPart"

) and

an.Humanoid.Health >

then

repeat

wait(

EquipWeapon(

_G.Select_Weapon

an.HumanoidRootPart.Size =

Vector3.new(
60,

60,

60

BringMobFarm =

true

toposition(

an.HumanoidRootPart.CFrame *

CFrame.new(

0,

30,

if

(an.HumanoidRootPart.CFrame.Position -

game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

50

then

game:GetService(

"VirtualUser"

):CaptureController(

game:GetService(

"VirtualUser"

):Button1Down(

Vector2.new(
1280,

672

end

until not _G.Auto_Soul_Guitar or

g.Humanoid.Health <=

0 or

not g.Parent or

g.Humanoid.Health <=

BringMobFarm =

false

end

end

end

else

if

game:GetService(

"Players"

).LocalPlayer.Backpack:FindFirstChild(

az

) or

game:GetService(

"Players"

).LocalPlayer.Character:FindFirstChild(

az

then
EquipWeapon(

az

toposition(

workspace.Map[

"Haunted Castle"

].Summoner.Detection.CFrame

else

for p, aA in next, H[

"Mon"

] do

if

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Reborn Skeleton [Lv. 1975]"

) or

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Living Zombie [Lv. 2000]"

) or

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Demonic Soul [Lv. 2025]"

) or

game:GetService(

"Workspace"
).Enemies:FindFirstChild(

"Posessed Mummy [Lv. 2050]"

then

print(

aA

for f, g in pairs(

game:GetService(

"Workspace"

).Enemies:GetChildren(

) do

if

g.Name ==

aA

then

if

g:FindFirstChild(

"Humanoid"

) and

g:FindFirstChild(

"HumanoidRootPart"

) and

g.Humanoid.Health >

then

repeat

wait(
)

PosMon =

g.HumanoidRootPart.CFrame

EquipWeapon(

_G.Select_Weapon

g.HumanoidRootPart.Size =

Vector3.new(

60,

60,

60

BringMobFarm =

true

toposition(

g.HumanoidRootPart.CFrame *

CFrame.new(

0,

30,

if

(g.HumanoidRootPart.CFrame.Position -

game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

50

then
game:GetService(

"VirtualUser"

):CaptureController(

game:GetService(

"VirtualUser"

):Button1Down(

Vector2.new(

1280,

672

end

until not _G.Auto_Soul_Guitar or

g.Humanoid.Health <=

0 or

not g.Parent or

g.Humanoid.Health <=

else

toposition(

GetBone_CFrame_Mon(

)[

] *

CFrame.new(

0,

30,
5

if

(GetBone_CFrame_Mon(

)[

].Position -

game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

50

then

if

G ==

nil or

G ==

""

then

G =

elseif

G >=

#GetBone_CFrame_Mon(

then

G =

end
G =

G +

print(

wait(

0.5

end

end

end

end

else

toposition(

GetBone_CFrame_Mon(

)[

] *

CFrame.new(

0,

30,

if

(GetBone_CFrame_Mon(

)[
G

].Position -

game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

50

then

if

G ==

nil or

G ==

""

then

G =

elseif

G >=

#GetBone_CFrame_Mon(

then

G =

end

G =

G +

print(

)
wait(

0.5

end

end

end

end

end

end

else

if

M(

"Bones"

) > 500

then

if

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"Ectoplasm",

"Check"

) <

250

then

if

not W2

then

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(
"TravelDressrosa"

else

if

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Ship Deckhand"

) or

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Ship Engineer"

) or

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Ship Steward"

) or

game:GetService(

"Workspace"

).Enemies:FindFirstChild(

"Ship Officer"

then

for f, g in pairs(

game:GetService(

"Workspace"

).Enemies:GetChildren(
)

) do

if

string.find(

g.Name,

"Ship"

then

repeat

wait(

EquipWeapon(

_G.Select_Weapon

PosMonEctoplasm =

g.HumanoidRootPart.CFrame

g.HumanoidRootPart.CanCollide =

false

g.HumanoidRootPart.Size =

Vector3.new(

50,

50,

50

toposition(

g.HumanoidRootPart.CFrame *

CFrame.new(

0,

30,
5

MagnetEctoplasm =

true

game:GetService "VirtualUser":CaptureController(

game:GetService "VirtualUser":Button1Down(

Vector2.new(

1280,

672

until _G.Auto_Soul_Guitar ==

false or

not g.Parent or

g.Humanoid.Health <=

MagnetEctoplasm =

false

else

MagnetEctoplasm =

false

toposition(

CFrame.new(

904.4072265625,

181.05767822266,

33341.38671875

)
)

end

end

else

MagnetEctoplasm =

false

local aB =

(Vector3.new(

904.4072265625,

181.05767822266,

33341.38671875

) -

game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude

if

aB >

_G.Mics[

"Max-Distance Bypass TP"

then

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"requestEntrance",

Vector3.new(

923.21252441406,

126.9760055542,

32852.83203125

)
end

toposition(

CFrame.new(

904.4072265625,

181.05767822266,

33341.38671875

end

end

elseif

M(

"Dark Fragment"

) <

then

if

not W2

then

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"TravelDressrosa"

end

if

game.ReplicatedStorage:FindFirstChild(

"Darkbeard"

) or

game.Workspace.Enemies:FindFirstChild(
"Darkbeard"

then

toposition(

CFrame.new(

3780.0302734375,

22.652164459229,

-3498.5859375

for f, g in pairs(

game.Workspace.Enemies:GetChildren(

) do

if

g.Name ==

"Darkbeard" and

g:FindFirstChild(

"HumanoidRootPart"

) and

g:FindFirstChild(

"Humanoid"

) and

g.Humanoid.Health >

then

repeat

wait(
)

EquipWeapon(

_G.Select_Weapon

g.HumanoidRootPart.Size =

Vector3.new(

60,

60,

60

toposition(

g.HumanoidRootPart.CFrame *

CFrame.new(

0,

30,

if

(g.HumanoidRootPart.CFrame.Position -

game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

50

then

game:GetService(

"VirtualUser"

):CaptureController(

)
game:GetService(

"VirtualUser"

):Button1Down(

Vector2.new(

1280,

672

end

until not _G.Auto_Soul_Guitar or

g.Humanoid.Health <=

0 or

not g.Parent

end

end

else

if

game.Players.LocalPlayer.Backpack:FindFirstChild(

"Fist of Darkness"

) or

game.Players.LocalPlayer.Character:FindFirstChild(

"Fist of Darkness"

then

EquipWeapon(

"Fist of Darkness"

toposition(

CFrame.new(

3780.0302734375,
22.652164459229,

-3498.5859375

) *

CFrame.new(

0,

-10,

else

if

not W2

then

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"TravelDressrosa"

end

for f, g in pairs(

game:GetService(

"Workspace"

):GetChildren(

) do

if

g.Name:find(

"Chest"

)
then

if

game:GetService(

"Workspace"

):FindFirstChild(

g.Name

then

if

(g.Position -

game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

5000 +

_G.Poo

then

repeat

task.wait(

if

game:GetService(

"Workspace"

):FindFirstChild(

g.Name

then

toposition(

g.CFrame

if

(g.CFrame.Position -
game:GetService(

"Players"

).LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=

10

then

UnEquipWeapon(

_G.Select_Weapon

else

EquipWeapon(

_G.Select_Weapon

end

else

_G.Poo =

_G.Poo +

1000

end

until _G.Auto_Soul_Guitar ==

false or

not g.Parent

_G.Poo =

_G.Poo +

1000

break

else

_G.Poo =

_G.Poo +

1000
end

end

end

end

end

end

else

if

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"Ectoplasm",

"Check"

) >

250 and

M(

"Dark Fragment"

) >

then

if

W3

then

print(

"Buy"

_G.Auto_Soul_Guitar =

false

_G.StartFarm =

true
else

game:GetService(

"ReplicatedStorage"

).Remotes.CommF_:InvokeServer(

"TravelZou"

end

end

end

end

end

end

end

end

end

end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
)
end
end
)
spawn(
function()
game:GetService("RunService").Heartbeat:Connect(
function()
pcall(
function()
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
_G.Auto_Soul_Guitar and MagnetEctoplasm and
string.find(g.Name, "Ship") and
(g.HumanoidRootPart.Position -
PosMonEctoplasm.Position).magnitude <= 350
then
g.HumanoidRootPart.CFrame = PosMonEctoplasm
g.HumanoidRootPart.CanCollide = false
g.HumanoidRootPart.Size = Vector3.new(50,
50, 50)
if g.Humanoid:FindFirstChild("Animator")
then
g.Humanoid.Animator:Destroy()
end
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
end
end
end
)
end
)
end
)
task.spawn(
function()
while task.wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Bring_Mob then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
g.Name == i()[3] and
(g.HumanoidRootPart.Position -
PosMon.Position).magnitude <= 300
then
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
g.HumanoidRootPart.CFrame = PosMon
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0
g.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
g.HumanoidRootPart.Transparency = 1
g.HumanoidRootPart.CanCollide = false
g.Head.CanCollide = false
g.Humanoid:ChangeState(11)
g.Humanoid:ChangeState(14)
if g.Humanoid:FindFirstChild("Animator")
then
g.Humanoid.Animator:Destroy()
end
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
setscriptable(game.Players.LocalPlayer,
"SimulationRadius", true)
end
end
end
end
)
end
end
)
task.spawn(
function()
while task.wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Bring_Mob and BringMobFarm55
then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
g.Name == "Shanda" and
(g.HumanoidRootPart.Position -
PosMon.Position).magnitude <= 300
then
g.HumanoidRootPart.CFrame = PosMon
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0
g.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
g.HumanoidRootPart.Transparency = 1
g.HumanoidRootPart.CanCollide = false
g.Head.CanCollide = false
g.Humanoid:ChangeState(11)
g.Humanoid:ChangeState(14)
if g.Humanoid:FindFirstChild("Animator")
then
g.Humanoid.Animator:Destroy()
end
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
setscriptable(game.Players.LocalPlayer,
"SimulationRadius", true)
end
end
end
end
)
end
end
)
task.spawn(
function()
while task.wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Bring_Mob or BringMobFarm556
then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
(g.Name == "Snow Lurker" or g.Name ==
"Arctic Warrior") and
(g.HumanoidRootPart.Position -
PosMon.Position).magnitude <= 300
then
g.HumanoidRootPart.CFrame = PosMon
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0
g.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
g.HumanoidRootPart.Transparency = 1
g.HumanoidRootPart.CanCollide = false
g.Head.CanCollide = false
g.Humanoid:ChangeState(11)
g.Humanoid:ChangeState(14)
if g.Humanoid:FindFirstChild("Animator")
then
g.Humanoid.Animator:Destroy()
end
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
setscriptable(game.Players.LocalPlayer,
"SimulationRadius", true)
end
end
end
end
)
end
end
)
spawn(
function()
while wait() do
pcall(
function()
if _G.KAITAN1CLICK and _G.Bring_Mob and BringMobFarm565
then
for f, g in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
(g.Name == "Ship Deckhand" or g.Name ==
"Ship Engineer" or
g.Name == "Ship Steward" or
g.Name == "Ship Officer") and
(g.HumanoidRootPart.Position -
PosMon.Position).magnitude <= 300
then
g.HumanoidRootPart.CFrame = PosMon
g.Humanoid.JumpPower = 0
g.Humanoid.WalkSpeed = 0
g.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
g.HumanoidRootPart.Transparency = 1
g.HumanoidRootPart.CanCollide = false
g.Head.CanCollide = false
if g.Humanoid:FindFirstChild("Animator")
then
g.Humanoid.Animator:Destroy()
end
g.Humanoid:ChangeState(11)
g.Humanoid:ChangeState(14)
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
setscriptable(game.Players.LocalPlayer,
"SimulationRadius", true)
end
end
end
end
)
end
end
)
if _G.Boost then
game.Players.LocalPlayer.Character.Pants:Destroy()
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait()
loadstring(

Game:HttpGet("https://raw.githubusercontent.com/JewhisKids/NewFreeScript/main/
Misc/SuperFpsBoost.lua")
)()
while wait() do
setfpscap(60)
wait()
setfpscap(59)
end
end
spawn(
function()
while task.wait() do
if _G.Rejoin then
wait(_G.Mics["Delay Per Rejoin"])
game:GetService("TeleportService"):Teleport(
game.PlaceId,
game:GetService("Players").LocalPlayer
)
end
end
end
)
spawn(
function()
while wait() do
if _G.KAITAN1CLICK then
pcall(
function()
local args = {[1] = "AddPoint", [2] = "Melee", [3]
= 3}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait()
local aC = {[1] = "AddPoint", [2] = "Defense", [3]
= 1}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(aC))
end
)
end
end
end
)
spawn(
function()
for f, g in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
for f, a4 in
pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetDescendants()) do
if g:IsA("LocalScript") or a4:IsA("LocalScript") then
if
g.Name == "General" or g.Name == "Shiftlock" or
g.Name == "FallDamage" or
g.Name == "4444" or
g.Name == "CamBob" or
g.Name == "JumpCD" or
g.Name == "Looking" or
g.Name == "Run"
then
g:Destroy()
end
if
a4.Name == "RobloxMotor6DBugFix" or a4.Name ==
"Clans" or a4.Name == "Codes" or
a4.Name == "CustomForceField" or
a4.Name == "MenuBloodSp" or
a4.Name == "PlayerList"
then
a4.Destroy()
end
end
end
end
end
)
local aD = require(game.ReplicatedStorage.Util.CameraShaker)
local aE = game.Players.LocalPlayer
local aF = debug.getupvalues(require(aE.PlayerScripts.CombatFramework))
local aG = aF[2]
aD:Stop()
function SeraphFuckWeapon()
local aH = aG.activeController
local aI = aH.blades[1]
if not aI then
return
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name
end
pcall(
function()
while aI.Parent ~= game.Players.LocalPlayer.Character do
aI = aI.Parent
end
end
)
return aI
end
function getHits(aJ)
local aK = {}
local aL = workspace.Enemies:GetChildren()
local aM = workspace.Characters:GetChildren()
for f = 1, #aL do
local g = aL[f]
local aN = g:FindFirstChildOfClass("Humanoid")
if
aN and aN.RootPart and aN.Health > 0 and

game.Players.LocalPlayer:DistanceFromCharacter(aN.RootPart.Position) < aJ + 100


then
table.insert(aK, aN.RootPart)
end
end
for f = 1, #aM do
local g = aM[f]
if g ~= game.Players.LocalPlayer.Character then
local aN = g:FindFirstChildOfClass("Humanoid")
if
aN and aN.RootPart and aN.Health > 0 and

game.Players.LocalPlayer:DistanceFromCharacter(aN.RootPart.Position) < aJ + 100


then
table.insert(aK, aN.RootPart)
end
end
end
return aK
end
function Boost()
spawn(
function()

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
"weaponChange",
tostring(SeraphFuckWeapon())
)
end
)
end
function Unboost()
spawn(
function()

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
"unequipWeapon",
tostring(SeraphFuckWeapon())
)
end
)
end
function dAnim()
a =
require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnim
ationAsync
b =
require(game.Players.LocalPlayer.PlayerScripts.CombatFramework.Particle).play

require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnim
ationAsync = function(
aO,
aP,
aQ,
aR,
aS)
local aT =
require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).getBladeHits(a
P, aQ, aR)
if aT then

require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play =
function()
end
aO:Play(0.2, 0.2, 0.2)
aS(aT)

require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = b
wait()
aO:Stop()
end
end
end
function Attack()
local aU = aG.activeController
task.spawn(
function()
if aU and aU.equipped then
aU.activeController.focusStart = 0
aU.activeController.hitSound = 0
aU.activeController.hitboxMagnitude = 2480

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit",
getHits(200), 2, "")

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
"weaponChange",
tostring(SeraphFuckWeapon())
)
aD:Stop()
end
end
)
end
function ditmeae(aV)
local aW =
require(game:GetService("ReplicatedStorage").Effect.Container.Misc.Damage)
local aX = aW.Run
aW.Run = function(...)
args = {...}
if aV then
args[1]["Value"] = aV
end
return aX(unpack(args))
end
end
function AttackNoCD()
local aY = aG.activeController
for f = 1, 1 do
local aZ =

require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
aE.Character,
{aE.Character.HumanoidRootPart},
200
)
local a_ = {}
local b0 = {}
for b1, g in pairs(aZ) do
if g.Parent:FindFirstChild("HumanoidRootPart") and not
b0[g.Parent] then
table.insert(a_, g.Parent.HumanoidRootPart)
b0[g.Parent] = true
end
end
aZ = a_
if #aZ > 0 then
local b2 = debug.getupvalue(aY.attack, 5)
local b3 = debug.getupvalue(aY.attack, 6)
local b4 = debug.getupvalue(aY.attack, 4)
local b5 = debug.getupvalue(aY.attack, 7)
local b6 = (b2 * 798405 + b4 * 727595) % b3
local b7 = b4 * 798405
(function()
b6 = (b6 * b3 + b7) % 1099511627776
b2 = math.floor(b6 / b3)
b4 = b6 - b2 * b3
end)()
b5 = b5 + 1
debug.setupvalue(aY.attack, 5, b2)
debug.setupvalue(aY.attack, 6, b3)
debug.setupvalue(aY.attack, 4, b4)
debug.setupvalue(aY.attack, 7, b5)
if aE.Character:FindFirstChildOfClass("Tool") and aY.blades and
aY.blades[1] then

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", aZ, f,
"")

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit",
getHits(120), 2, "")

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
"weaponChange",
tostring(SeraphFuckWeapon())
)
game.ReplicatedStorage.Remotes.Validator:FireServer(
math.floor(b6 / 1099511627776 * 16777215),
b5
)
end
end
end
end
task.spawn(
function()
while task.wait() do
if _G.FastAttack then
pcall(
function()
for f, g in
pairs(game.Workspace.Enemies:GetChildren()) do
if g.Humanoid.Health > 0 and
g:FindFirstChild("HumanoidRootPart") then
if
(g.HumanoidRootPart.Position -

game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
300
then
ditmeae("Lùa Hub and Jack Hub better
than dumbass crazzy")
Boost()
task.wait()
Attack()
task.wait()
AttackNoCD()
task.wait()
Unboost()
task.wait()
dAnim()
task.wait()
end
end
end
end
)
end
end
end
)
end
end

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