0% found this document useful (0 votes)
24 views13 pages

Message

The document is a Lua script for a Roblox game that implements various functionalities for players, including auto actions like eating protein eggs, farming, and punching. It includes a whitelist feature for players, automated gym actions, and the ability to manipulate game time and player stats. The script also features a user interface for toggling these functions on and off, enhancing gameplay through automation and convenience.

Uploaded by

kabukcumehmet021
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
24 views13 pages

Message

The document is a Lua script for a Roblox game that implements various functionalities for players, including auto actions like eating protein eggs, farming, and punching. It includes a whitelist feature for players, automated gym actions, and the ability to manipulate game time and player stats. The script also features a user interface for toggling these functions on and off, enhancing gameplay through automation and convenience.

Uploaded by

kabukcumehmet021
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 13

--[[ Deobfuscated by MLRTAKEN | Full Source Leak ]]

local Players = game:GetService("Players")


local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local StarterGui = game:GetService("StarterGui")
local Lighting = game:GetService("Lighting")

local hwid = game:GetService("RbxAnalyticsService"):GetClientId()


local CheckHWID =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CAXAP26BKyCH/whitelist/
refs/heads/main/booster"))().CheckHWID
if not CheckHWID(hwid) then
LocalPlayer:Kick("U are not whitlist!!!")
return
end

local Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CAXAP26BKyCH/library/
refs/heads/main/Uilibrary"))()
local Window = Library:AddWindow("Doca V1 (Server Booster Version)", {
main_color = Color3.fromRGB(255, 0, 0),
min_size = Vector2.new(500, 600),
can_resize = true
})

local MainTab = Window:AddTab("Main")


local LocalPlayersFolder = MainTab:AddFolder("Local Players")
LocalPlayersFolder:AddSwitch("Auto Eat Protein Egg Every 30 Minutes",
function(state)
getgenv().autoEatProteinEggActive = state
task.spawn(function()
while getgenv().autoEatProteinEggActive and LocalPlayer.Character do
local egg = LocalPlayer.Backpack:FindFirstChild("Protein Egg") or
LocalPlayer.Character:FindFirstChild("Protein Egg")
if egg then
egg.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(1800)
end
end)
end)
LocalPlayersFolder:AddSwitch("Auto Eat Protein Egg Every 1 hour", function(state)
getgenv().autoEatProteinEggHourly = state
task.spawn(function()
while getgenv().autoEatProteinEggHourly and LocalPlayer.Character do
local egg = LocalPlayer.Backpack:FindFirstChild("Protein Egg") or
LocalPlayer.Character:FindFirstChild("Protein Egg")
if egg then
egg.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(3600)
end
end)
end)
local MiscFolder = MainTab:AddFolder("Misc")
MiscFolder:AddSwitch("Auto Farm (Equip Any tool)", function(state)
getgenv().autoFarm = state
task.spawn(function()
while getgenv().autoFarm and LocalPlayer.Character do
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
task.wait(0.1)
end
end
task.wait()
end
end)
end)
MiscFolder:AddLabel("---Script Hub---")
MiscFolder:AddButton("Permanent ShiftLock", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/MiniNoobie/
ShiftLockx/main/Shiftlock-MiniNoobie"))()
end)
MiscFolder:AddLabel("---Time---")
MiscFolder:AddButton("Night", function()
Lighting.ClockTime = 0
end)
MiscFolder:AddButton("Morning", function()
Lighting.ClockTime = 6
end)
MiscFolder:AddButton("Day", function()
Lighting.ClockTime = 12
end)
MiscFolder:AddLabel("----Farming----")
local AutoBrawlFolder = MainTab:AddFolder("Auto Brawl")
AutoBrawlFolder:AddSwitch("Auto Win Brawl", function(state)
getgenv().autoWinBrawl = state
task.spawn(function()
while getgenv().autoWinBrawl and LocalPlayer.Character do
ReplicatedStorage.rEvents.joinBrawl:FireServer("Win")
task.wait(1)
end
end)
end)
AutoBrawlFolder:AddSwitch("Auto Join Brawl (For Farming)", function(state)
getgenv().autoBrawlFarm = state
task.spawn(function()
while getgenv().autoBrawlFarm and LocalPlayer.Character do
ReplicatedStorage.rEvents.joinBrawl:FireServer("Farm")
task.wait(1)
end
end)
end)
local OpStuffFolder = MainTab:AddFolder("Op stuff (for farm)")
OpStuffFolder:AddSwitch("Anti Knockback", function(state)
getgenv().antiKnockback = state
LocalPlayer.CharacterAdded:Connect(function(char)
if getgenv().antiKnockback then
char.HumanoidRootPart.Anchored = true
task.wait(0.1)
char.HumanoidRootPart.Anchored = false
end
end)
end)
OpStuffFolder:AddSwitch("Auto Pushups with Rock (10M) and Auto Punch",
function(state)
getgenv().autoPushups10M = state
task.spawn(function()
while getgenv().autoPushups10M and LocalPlayer.Character do
local punch = LocalPlayer.Backpack:FindFirstChild("Pushups") or
LocalPlayer.Character:FindFirstChild("Pushups")
if punch then
punch.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
local rock = Workspace.machinesFolder:FindFirstChild("King Rock")
if rock and LocalPlayer:FindFirstChild("Durability") and
LocalPlayer.Durability.Value >= 10000000 then
firetouchinterest(rock.Rock, LocalPlayer.Character.RightHand,
0)
firetouchinterest(rock.Rock, LocalPlayer.Character.LeftHand, 0)
task.wait()
firetouchinterest(rock.Rock, LocalPlayer.Character.RightHand,
1)
firetouchinterest(rock.Rock, LocalPlayer.Character.LeftHand, 1)
end
end
task.wait(0.1)
end
end)
end)
OpStuffFolder:AddSwitch("Free AutoLift Gamepass", function(state)
getgenv().autoLiftGamepass = state
task.spawn(function()
while getgenv().autoLiftGamepass and LocalPlayer.Character do
ReplicatedStorage.rEvents.autoLiftGamepass:FireServer("Enable")
task.wait(1)
end
end)
end)
OpStuffFolder:AddSwitch("Walk on Water", function(state)
getgenv().walkOnWater = state
if state then
local parts = {
{name = "Part_Side_", size = Vector3.new(1000, 1, 1000), position =
Vector3.new(0, 0, 0)},
{name = "Part_LeftRight_", size = Vector3.new(1000, 1, 1000), position
= Vector3.new(0, 0, 0)},
{name = "Part_UpLeft_", size = Vector3.new(1000, 1, 1000), position =
Vector3.new(0, 0, 0)},
{name = "Part_UpRight_", size = Vector3.new(1000, 1, 1000), position =
Vector3.new(0, 0, 0)}
}
for i, partData in ipairs(parts) do
local part = Instance.new("Part")
part.Name = partData.name .. i
part.Size = partData.size
part.Position = partData.position
part.Anchored = true
part.Transparency = 0.5
part.CanCollide = true
part.Parent = Workspace
end
else
for _, part in ipairs(Workspace:GetChildren()) do
if part.Name:match("Part_Side_") or part.Name:match("Part_LeftRight_")
or part.Name:match("Part_UpLeft_") or part.Name:match("Part_UpRight_") then
part:Destroy()
end
end
end
end)
OpStuffFolder:AddButton("Remove Ad Portal", function()
for _, portal in pairs(Workspace:GetDescendants()) do
if portal.Name:match("AdPortal") then
portal:Destroy()
end
end
end)

local KillingTab = Window:AddTab("Killing")


KillingTab:AddSwitch("Auto Equip Punch", function(state)
getgenv().autoEquipPunch = state
task.spawn(function()
while getgenv().autoEquipPunch and LocalPlayer.Character do
local punch = LocalPlayer.Backpack:FindFirstChild("Punch") or
LocalPlayer.Character:FindFirstChild("Punch")
if punch then
punch.Parent = LocalPlayer.Character
else
LocalPlayer.Character.Humanoid:UnequipTools()
local backpackPunch = LocalPlayer.Backpack:FindFirstChild("Punch")
if backpackPunch then
backpackPunch.Parent = LocalPlayer.Character
end
end
task.wait(0.5)
end
end)
end)
KillingTab:AddSwitch("Auto Punch {With Movement}", function(state)
getgenv().autoPunchMove = state
task.spawn(function()
while getgenv().autoPunchMove and LocalPlayer.Character do
local punch = LocalPlayer.Character:FindFirstChild("Punch")
if punch then
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
LocalPlayer.Character.HumanoidRootPart.CFrame =
LocalPlayer.Character.HumanoidRootPart.CFrame +
LocalPlayer.Character.Humanoid.MoveDirection * 0.5
end
task.wait(0.1)
end
end)
end)
KillingTab:AddSwitch("Auto Punch", function(state)
getgenv().autoPunch = state
task.spawn(function()
while getgenv().autoPunch and LocalPlayer.Character do
local punch = LocalPlayer.Character:FindFirstChild("Punch")
if punch then
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
task.wait(0.1)
end
end)
end)
KillingTab:AddSwitch("Unlock Fast Punch", function(state)
getgenv().fastPunch = state
task.spawn(function()
while getgenv().fastPunch and LocalPlayer.Character do
local punch = LocalPlayer.Character:FindFirstChild("Punch")
if punch then
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
task.wait(0.05)
end
end)
end)
KillingTab:AddTextBox("Whitelist Player", function(name)
getgenv().whitelist = getgenv().whitelist or {}
table.insert(getgenv().whitelist, name)
end)
KillingTab:AddButton("Clear Whitelist", function()
getgenv().whitelist = {}
end)
KillingTab:AddSwitch("Auto Kill", function(state)
getgenv().autokill = state
task.spawn(function()
while getgenv().autokill and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and not table.find(getgenv().whitelist or
{}, player.Name) then
if player.Character and player.Character.HumanoidRootPart then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch",
"rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch",
"leftHand")
end
end
end
task.wait(0.1)
end
end)
end)
KillingTab:AddSwitch("Auto Kill Players", function(state)
getgenv().autoKillPlayers = state
local function onPlayerAdded(player)
if getgenv().autoKillPlayers and player ~= LocalPlayer and not
table.find(getgenv().whitelist or {}, player.Name) then
task.spawn(function()
while getgenv().autoKillPlayers and player.Character and
LocalPlayer.Character do
if player.Character.HumanoidRootPart then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch",
"rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch",
"leftHand")
end
task.wait(0.1)
end
end)
end
end
Players.PlayerAdded:Connect(onPlayerAdded)
Players.PlayerRemoving:Connect(function(player)
if getgenv().autoKillPlayers then
onPlayerAdded(player)
end
end)
end)
KillingTab:AddDropdown("Players", function()
local playerNames = {}
for _, player in ipairs(Players:GetPlayers()) do
table.insert(playerNames, player.Name)
end
return playerNames
end)
KillingTab:AddTextBox("Kill Player", function(name)
local target = Players:FindFirstChild(name)
if target and target.Character and LocalPlayer.Character then
task.spawn(function()
while target.Character and LocalPlayer.Character do
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(target.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
task.wait(0.1)
end
end)
else
warn("Player not found: " .. name)
end
end)
KillingTab:AddLabel("---------------")
KillingTab:AddTextBox("View Player", function(name)
local target = Players:FindFirstChild(name)
if target and target.Character then
Workspace.CurrentCamera.CameraSubject = target.Character.Humanoid
else
warn("Player not found: " .. name)
end
end)
KillingTab:AddButton("Unview Player", function()
if LocalPlayer.Character then
Workspace.CurrentCamera.CameraSubject = LocalPlayer.Character.Humanoid
end
end)

local StatsTab = Window:AddTab("Stats")


local StatsFolder = StatsTab:AddFolder("Stats")
StatsFolder:AddButton("Show Kills Gui", function()
local leaderstats = LocalPlayer:FindFirstChild("leaderstats")
if leaderstats then
local killsLabel = StatsFolder:AddLabel("Kills: " .. (leaderstats.Kills and
leaderstats.Kills.Value or 0))
local strengthLabel = StatsFolder:AddLabel("Strength: " ..
(leaderstats.Strength and leaderstats.Strength.Value or 0))
local durabilityLabel = StatsFolder:AddLabel("Durability: " ..
(leaderstats.Durability and leaderstats.Durability.Value or 0))
if leaderstats.Kills then
leaderstats.Kills.Changed:Connect(function(value)
killsLabel.Text = "Kills: " .. value
end)
end
if leaderstats.Strength then
leaderstats.Strength.Changed:Connect(function(value)
strengthLabel.Text = "Strength: " .. math.ceil(value)
end)
end
if leaderstats.Durability then
leaderstats.Durability.Changed:Connect(function(value)
durabilityLabel.Text = "Durability: " .. value
end)
end
LocalPlayer.CharacterAdded:Connect(function()
killsLabel:Destroy()
strengthLabel:Destroy()
durabilityLabel:Destroy()
end)
LocalPlayer.CharacterRemoving:Connect(function()
killsLabel:Destroy()
strengthLabel:Destroy()
durabilityLabel:Destroy()
end)
end
end)
StatsTab:AddFolder("Stats Gained")
Players.PlayerAdded:Connect(function() end)
Players.PlayerRemoving:Connect(function() end)

local FarmPlusTab = Window:AddTab("Farm++")


local AutoGymFolder = FarmPlusTab:AddFolder("Auto Gym")
AutoGymFolder:AddLabel("Jungle Gym")
local jungleGymMachines = {
["Jungle Bench"] = "autoJungleBench",
["Jungle Bar Lift"] = "autoJungleBarLift",
["Jungle Boulder"] = "autoJungleBoulder",
["Jungle Squat"] = "autoJungleSquat"
}
for machineName, varName in pairs(jungleGymMachines) do
AutoGymFolder:AddSwitch("Auto " .. machineName, function(state)
getgenv()[varName] = state
task.spawn(function()
while getgenv()[varName] and LocalPlayer.Character do
local machine =
Workspace.machinesFolder:FindFirstChild(machineName)
if machine then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(machine.interactSeat.Position)

ReplicatedStorage.rEvents.machineInteractRemote:InvokeServer("useMachine", machine)
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(0.1)
end
end)
end)
end)
local AutoEquipFolder = FarmPlusTab:AddFolder("Auto Equip Weight Tools")
local toolSwitches = {
["Auto Handstands"] = "Handstands",
["Auto Weight"] = "Weight",
["Auto Pushups"] = "Pushups",
["Auto Situps"] = "Situps"
}
for label, toolName in pairs(toolSwitches) do
AutoEquipFolder:AddSwitch(label, function(state)
getgenv()[label] = state
task.spawn(function()
while getgenv()[label] and LocalPlayer.Character do
local tool = LocalPlayer.Backpack:FindFirstChild(toolName) or
LocalPlayer.Character:FindFirstChild(toolName)
if tool then
tool.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(0.5)
end
end)
end)
end)

local EggsTab = Window:AddTab("Eggs")


EggsTab:AddTextBox("Select Pet", function(petName)
getgenv().selectedPet = petName
end)
EggsTab:AddSwitch("Auto Buy Pet", function(state)
getgenv().autoBuyPet = state
task.spawn(function()
while getgenv().autoBuyPet and LocalPlayer.Character do
if getgenv().selectedPet then
ReplicatedStorage.rEvents.equipPetEvent:FireServer("unequipPet")
task.wait(0.1)

ReplicatedStorage.rEvents.buyPetEvent:FireServer(getgenv().selectedPet)
end
task.wait(1)
end
end)
end)
local crystals = {
"Blue Crystal", "Green Crystal", "Frozen Crystal", "Mythical Crystal", "Inferno
Crystal",
"Legends Crystal", "Dark Nebula Crystal", "Muscle Elite Crystal", "Galaxy
Oracle Crystal",
"Battle Legends Crystal", "Sky Eclipse Crystal", "Jungle Crystal"
}
EggsTab:AddDropdown("Select Crystal", crystals, function(crystal)
getgenv().crystal = crystal
end)
EggsTab:AddSwitch("Auto Hatch Crystal", function(state)
getgenv().autoHatchCrystal = state
task.spawn(function()
while getgenv().autoHatchCrystal and LocalPlayer.Character do
if getgenv().crystal then

ReplicatedStorage.rEvents.openCrystalRemote:InvokeServer("openCrystal",
getgenv().crystal)
end
task.wait(1)
end
end)
end)

local PlayersTab = Window:AddTab("Players")


PlayersTab:AddTextBox("Walkspeed", function(value)
getgenv().ws = tonumber(value)
end)
PlayersTab:AddSwitch("Set Walkspeed", function(state)
getgenv().setws = state
task.spawn(function()
while getgenv().setws and LocalPlayer.Character and
LocalPlayer.Character:FindFirstChild("Humanoid") do
local ws = getgenv().ws or 16
LocalPlayer.Character.Humanoid.WalkSpeed = ws
task.wait()
end
end)
end)
PlayersTab:AddTextBox("JumpPower", function(value)
getgenv().jumpPower = tonumber(value)
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
then
LocalPlayer.Character.Humanoid.JumpPower = getgenv().jumpPower or 50
end
end)
PlayersTab:AddTextBox("HipHeight", function(value)
getgenv().hipHeight = tonumber(value)
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
then
LocalPlayer.Character.Humanoid.HipHeight = getgenv().hipHeight or 0
end
end)
PlayersTab:AddTextBox("Max Zoom Distance", function(value)
LocalPlayer.CameraMaxZoomDistance = tonumber(value) or 128
end)
PlayersTab:AddLabel("--------")
PlayersTab:AddSwitch("Lock Client Position", function(state)
getgenv().lockPosition = state
if state then
getgenv().lockedPos = LocalPlayer.Character.HumanoidRootPart.CFrame
getgenv().lockConnection = RunService.Heartbeat:Connect(function()
if LocalPlayer.Character and LocalPlayer.Character.HumanoidRootPart
then
LocalPlayer.Character.HumanoidRootPart.CFrame = getgenv().lockedPos
end
end)
else
if getgenv().lockConnection then
getgenv().lockConnection:Disconnect()
end
end
end)
PlayersTab:AddButton("Remove Punch", function()
local punch = LocalPlayer.Backpack:FindFirstChild("Punch") or
LocalPlayer.Character:FindFirstChild("Punch")
if punch then
punch:Destroy()
end
end)
PlayersTab:AddButton("Recover Punch", function()
ReplicatedStorage.rEvents.giveTool:FireServer("Punch")
end)
PlayersTab:AddSwitch("Infinite Jump", function(state)
getgenv().infiniteJump = state
game:GetService("UserInputService").JumpRequest:Connect(function()
if getgenv().infiniteJump and LocalPlayer.Character then

LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
end)
PlayersTab:AddSwitch("Noclip", function(state)
getgenv().noclip = state
if state then
StarterGui:SetCore("SendNotification", {Title = "Player", Text = "Noclip
enabled", Duration = 5})
getgenv().noclipConnection = RunService.Stepped:Connect(function()
if LocalPlayer.Character then
for _, part in pairs(LocalPlayer.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
else
StarterGui:SetCore("SendNotification", {Title = "Player", Text = "Noclip
disabled", Duration = 5})
if getgenv().noclipConnection then
getgenv().noclipConnection:Disconnect()
end
end
end)
PlayersTab:AddButton("Anti AFK", function()
game:GetService("VirtualUser").CaptureController:ClickButton2(Vector2.new())
game:GetService("VirtualUser").Idled:Connect(function()

game:GetService("VirtualUser").CaptureController:ClickButton2(Vector2.new())
end)
end)
PlayersTab:AddButton("Anti Lag", function()
for _, v in pairs(Workspace:GetDescendants()) do
if v:IsA("BasePart") and not v.Parent:IsA("Model") then
v.Material = Enum.Material.SmoothPlastic
v.Reflectance = 0
end
end
end)
PlayersTab:AddButton("ChatSpy", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/CAXAP26BKyCH/
ChatSpy/main/ChatSpy"))()
end)

local CreditsTab = Window:AddTab("Credits")


CreditsTab:AddLabel("This Script made by Doca")
CreditsTab:AddLabel("Roblox: Xx_GPWArka")
CreditsTab:AddLabel("Discord: itsdocas_60003")
CreditsTab:AddButton("Copy Discord Invite link", function()
setclipboard("https://discord.gg/itsdocas_60003")
end)

local BoostTab = Window:AddTab("Boost Tab")


BoostTab:AddSwitch("Auto Kill Good Karma", function(state)
getgenv().autoKillGoodKarma = state
task.spawn(function()
while getgenv().autoKillGoodKarma and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and
player.Character:FindFirstChild("Karma") and player.Character.Karma.Value > 0 then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
end
task.wait(0.1)
end
end)
end)
BoostTab:AddSwitch("Auto Kill Evil Karma", function(state)
getgenv().autoKillEvilKarma = state
task.spawn(function()
while getgenv().autoKillEvilKarma and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and
player.Character:FindFirstChild("Karma") and player.Character.Karma.Value < 0 then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
end
task.wait(0.1)
end
end)
end)
BoostTab:AddLabel("Ring Aura")
BoostTab:AddTextBox("Whitelist Player", function(name)
getgenv().whitelist = getgenv().whitelist or {}
table.insert(getgenv().whitelist, name)
end)
BoostTab:AddButton("Clear Whitelist", function()
getgenv().whitelist = {}
end)
BoostTab:AddTextBox("Ring Aura Radius", function(value)
getgenv().ringAuraRadius = tonumber(value) or 10
end)
BoostTab:AddSwitch("Ring Aura", function(state)
getgenv().ringAura = state
task.spawn(function()
while getgenv().ringAura and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and not table.find(getgenv().whitelist or
{}, player.Name) and player.Character and player.Character.HumanoidRootPart then
local distance =
(LocalPlayer.Character.HumanoidRootPart.Position -
player.Character.HumanoidRootPart.Position).Magnitude
if distance <= (getgenv().ringAuraRadius or 10) then
ReplicatedStorage.muscleEvent:FireServer("punch",
"rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch",
"leftHand")
end
end
end
task.wait(0.1)
end
end)
end)
BoostTab:AddLabel("Fast Rebirths")
BoostTab:AddSwitch("Fast Rebirths | Required New Packs |", function(state)
getgenv().fastRebirths = state
task.spawn(function()
while getgenv().fastRebirths and LocalPlayer.Character do
ReplicatedStorage.rEvents.rebirthRemote:InvokeServer("rebirthRequest")
task.wait(0.1)
end
end)
end)
BoostTab:AddSwitch("Fast Gain", function(state)
getgenv().fastGain = state
task.spawn(function()
while getgenv().fastGain and LocalPlayer.Character do
ReplicatedStorage.muscleEvent:FireServer("rep")
task.wait(0.05)
end
end)
end)
BoostTab:AddSwitch("Hide Frames", function(state)
getgenv().hideFrames = state
task.spawn(function()
while getgenv().hideFrames do
for _, frame in pairs(game:GetService("CoreGui"):GetDescendants()) do
if frame:IsA("Frame") then
frame.Visible = false
end
end
task.wait(0.1)
end
end)
end)
LocalPlayer.CharacterAdded:Connect(function(char)
if getgenv().setws and char:FindFirstChild("Humanoid") then
char.Humanoid.WalkSpeed = getgenv().ws or 16
end
if getgenv().jumpPower and char:FindFirstChild("Humanoid") then
char.Humanoid.JumpPower = getgenv().jumpPower or 50
end
if getgenv().hipHeight and char:FindFirstChild("Humanoid") then
char.Humanoid.HipHeight = getgenv().hipHeight or 0
end
end)

You might also like