--[[ Deobfuscated by MLRTAKEN | Full Source Leak ]]
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local StarterGui = game:GetService("StarterGui")
local Lighting = game:GetService("Lighting")
local hwid = game:GetService("RbxAnalyticsService"):GetClientId()
local CheckHWID =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CAXAP26BKyCH/whitelist/
refs/heads/main/booster"))().CheckHWID
if not CheckHWID(hwid) then
LocalPlayer:Kick("U are not whitlist!!!")
return
end
local Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CAXAP26BKyCH/library/
refs/heads/main/Uilibrary"))()
local Window = Library:AddWindow("Doca V1 (Server Booster Version)", {
main_color = Color3.fromRGB(255, 0, 0),
min_size = Vector2.new(500, 600),
can_resize = true
})
local MainTab = Window:AddTab("Main")
local LocalPlayersFolder = MainTab:AddFolder("Local Players")
LocalPlayersFolder:AddSwitch("Auto Eat Protein Egg Every 30 Minutes",
function(state)
getgenv().autoEatProteinEggActive = state
task.spawn(function()
while getgenv().autoEatProteinEggActive and LocalPlayer.Character do
local egg = LocalPlayer.Backpack:FindFirstChild("Protein Egg") or
LocalPlayer.Character:FindFirstChild("Protein Egg")
if egg then
egg.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(1800)
end
end)
end)
LocalPlayersFolder:AddSwitch("Auto Eat Protein Egg Every 1 hour", function(state)
getgenv().autoEatProteinEggHourly = state
task.spawn(function()
while getgenv().autoEatProteinEggHourly and LocalPlayer.Character do
local egg = LocalPlayer.Backpack:FindFirstChild("Protein Egg") or
LocalPlayer.Character:FindFirstChild("Protein Egg")
if egg then
egg.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(3600)
end
end)
end)
local MiscFolder = MainTab:AddFolder("Misc")
MiscFolder:AddSwitch("Auto Farm (Equip Any tool)", function(state)
getgenv().autoFarm = state
task.spawn(function()
while getgenv().autoFarm and LocalPlayer.Character do
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
task.wait(0.1)
end
end
task.wait()
end
end)
end)
MiscFolder:AddLabel("---Script Hub---")
MiscFolder:AddButton("Permanent ShiftLock", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/MiniNoobie/
ShiftLockx/main/Shiftlock-MiniNoobie"))()
end)
MiscFolder:AddLabel("---Time---")
MiscFolder:AddButton("Night", function()
Lighting.ClockTime = 0
end)
MiscFolder:AddButton("Morning", function()
Lighting.ClockTime = 6
end)
MiscFolder:AddButton("Day", function()
Lighting.ClockTime = 12
end)
MiscFolder:AddLabel("----Farming----")
local AutoBrawlFolder = MainTab:AddFolder("Auto Brawl")
AutoBrawlFolder:AddSwitch("Auto Win Brawl", function(state)
getgenv().autoWinBrawl = state
task.spawn(function()
while getgenv().autoWinBrawl and LocalPlayer.Character do
ReplicatedStorage.rEvents.joinBrawl:FireServer("Win")
task.wait(1)
end
end)
end)
AutoBrawlFolder:AddSwitch("Auto Join Brawl (For Farming)", function(state)
getgenv().autoBrawlFarm = state
task.spawn(function()
while getgenv().autoBrawlFarm and LocalPlayer.Character do
ReplicatedStorage.rEvents.joinBrawl:FireServer("Farm")
task.wait(1)
end
end)
end)
local OpStuffFolder = MainTab:AddFolder("Op stuff (for farm)")
OpStuffFolder:AddSwitch("Anti Knockback", function(state)
getgenv().antiKnockback = state
LocalPlayer.CharacterAdded:Connect(function(char)
if getgenv().antiKnockback then
char.HumanoidRootPart.Anchored = true
task.wait(0.1)
char.HumanoidRootPart.Anchored = false
end
end)
end)
OpStuffFolder:AddSwitch("Auto Pushups with Rock (10M) and Auto Punch",
function(state)
getgenv().autoPushups10M = state
task.spawn(function()
while getgenv().autoPushups10M and LocalPlayer.Character do
local punch = LocalPlayer.Backpack:FindFirstChild("Pushups") or
LocalPlayer.Character:FindFirstChild("Pushups")
if punch then
punch.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
local rock = Workspace.machinesFolder:FindFirstChild("King Rock")
if rock and LocalPlayer:FindFirstChild("Durability") and
LocalPlayer.Durability.Value >= 10000000 then
firetouchinterest(rock.Rock, LocalPlayer.Character.RightHand,
0)
firetouchinterest(rock.Rock, LocalPlayer.Character.LeftHand, 0)
task.wait()
firetouchinterest(rock.Rock, LocalPlayer.Character.RightHand,
1)
firetouchinterest(rock.Rock, LocalPlayer.Character.LeftHand, 1)
end
end
task.wait(0.1)
end
end)
end)
OpStuffFolder:AddSwitch("Free AutoLift Gamepass", function(state)
getgenv().autoLiftGamepass = state
task.spawn(function()
while getgenv().autoLiftGamepass and LocalPlayer.Character do
ReplicatedStorage.rEvents.autoLiftGamepass:FireServer("Enable")
task.wait(1)
end
end)
end)
OpStuffFolder:AddSwitch("Walk on Water", function(state)
getgenv().walkOnWater = state
if state then
local parts = {
{name = "Part_Side_", size = Vector3.new(1000, 1, 1000), position =
Vector3.new(0, 0, 0)},
{name = "Part_LeftRight_", size = Vector3.new(1000, 1, 1000), position
= Vector3.new(0, 0, 0)},
{name = "Part_UpLeft_", size = Vector3.new(1000, 1, 1000), position =
Vector3.new(0, 0, 0)},
{name = "Part_UpRight_", size = Vector3.new(1000, 1, 1000), position =
Vector3.new(0, 0, 0)}
}
for i, partData in ipairs(parts) do
local part = Instance.new("Part")
part.Name = partData.name .. i
part.Size = partData.size
part.Position = partData.position
part.Anchored = true
part.Transparency = 0.5
part.CanCollide = true
part.Parent = Workspace
end
else
for _, part in ipairs(Workspace:GetChildren()) do
if part.Name:match("Part_Side_") or part.Name:match("Part_LeftRight_")
or part.Name:match("Part_UpLeft_") or part.Name:match("Part_UpRight_") then
part:Destroy()
end
end
end
end)
OpStuffFolder:AddButton("Remove Ad Portal", function()
for _, portal in pairs(Workspace:GetDescendants()) do
if portal.Name:match("AdPortal") then
portal:Destroy()
end
end
end)
local KillingTab = Window:AddTab("Killing")
KillingTab:AddSwitch("Auto Equip Punch", function(state)
getgenv().autoEquipPunch = state
task.spawn(function()
while getgenv().autoEquipPunch and LocalPlayer.Character do
local punch = LocalPlayer.Backpack:FindFirstChild("Punch") or
LocalPlayer.Character:FindFirstChild("Punch")
if punch then
punch.Parent = LocalPlayer.Character
else
LocalPlayer.Character.Humanoid:UnequipTools()
local backpackPunch = LocalPlayer.Backpack:FindFirstChild("Punch")
if backpackPunch then
backpackPunch.Parent = LocalPlayer.Character
end
end
task.wait(0.5)
end
end)
end)
KillingTab:AddSwitch("Auto Punch {With Movement}", function(state)
getgenv().autoPunchMove = state
task.spawn(function()
while getgenv().autoPunchMove and LocalPlayer.Character do
local punch = LocalPlayer.Character:FindFirstChild("Punch")
if punch then
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
LocalPlayer.Character.HumanoidRootPart.CFrame =
LocalPlayer.Character.HumanoidRootPart.CFrame +
LocalPlayer.Character.Humanoid.MoveDirection * 0.5
end
task.wait(0.1)
end
end)
end)
KillingTab:AddSwitch("Auto Punch", function(state)
getgenv().autoPunch = state
task.spawn(function()
while getgenv().autoPunch and LocalPlayer.Character do
local punch = LocalPlayer.Character:FindFirstChild("Punch")
if punch then
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
task.wait(0.1)
end
end)
end)
KillingTab:AddSwitch("Unlock Fast Punch", function(state)
getgenv().fastPunch = state
task.spawn(function()
while getgenv().fastPunch and LocalPlayer.Character do
local punch = LocalPlayer.Character:FindFirstChild("Punch")
if punch then
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
task.wait(0.05)
end
end)
end)
KillingTab:AddTextBox("Whitelist Player", function(name)
getgenv().whitelist = getgenv().whitelist or {}
table.insert(getgenv().whitelist, name)
end)
KillingTab:AddButton("Clear Whitelist", function()
getgenv().whitelist = {}
end)
KillingTab:AddSwitch("Auto Kill", function(state)
getgenv().autokill = state
task.spawn(function()
while getgenv().autokill and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and not table.find(getgenv().whitelist or
{}, player.Name) then
if player.Character and player.Character.HumanoidRootPart then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch",
"rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch",
"leftHand")
end
end
end
task.wait(0.1)
end
end)
end)
KillingTab:AddSwitch("Auto Kill Players", function(state)
getgenv().autoKillPlayers = state
local function onPlayerAdded(player)
if getgenv().autoKillPlayers and player ~= LocalPlayer and not
table.find(getgenv().whitelist or {}, player.Name) then
task.spawn(function()
while getgenv().autoKillPlayers and player.Character and
LocalPlayer.Character do
if player.Character.HumanoidRootPart then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch",
"rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch",
"leftHand")
end
task.wait(0.1)
end
end)
end
end
Players.PlayerAdded:Connect(onPlayerAdded)
Players.PlayerRemoving:Connect(function(player)
if getgenv().autoKillPlayers then
onPlayerAdded(player)
end
end)
end)
KillingTab:AddDropdown("Players", function()
local playerNames = {}
for _, player in ipairs(Players:GetPlayers()) do
table.insert(playerNames, player.Name)
end
return playerNames
end)
KillingTab:AddTextBox("Kill Player", function(name)
local target = Players:FindFirstChild(name)
if target and target.Character and LocalPlayer.Character then
task.spawn(function()
while target.Character and LocalPlayer.Character do
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(target.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
task.wait(0.1)
end
end)
else
warn("Player not found: " .. name)
end
end)
KillingTab:AddLabel("---------------")
KillingTab:AddTextBox("View Player", function(name)
local target = Players:FindFirstChild(name)
if target and target.Character then
Workspace.CurrentCamera.CameraSubject = target.Character.Humanoid
else
warn("Player not found: " .. name)
end
end)
KillingTab:AddButton("Unview Player", function()
if LocalPlayer.Character then
Workspace.CurrentCamera.CameraSubject = LocalPlayer.Character.Humanoid
end
end)
local StatsTab = Window:AddTab("Stats")
local StatsFolder = StatsTab:AddFolder("Stats")
StatsFolder:AddButton("Show Kills Gui", function()
local leaderstats = LocalPlayer:FindFirstChild("leaderstats")
if leaderstats then
local killsLabel = StatsFolder:AddLabel("Kills: " .. (leaderstats.Kills and
leaderstats.Kills.Value or 0))
local strengthLabel = StatsFolder:AddLabel("Strength: " ..
(leaderstats.Strength and leaderstats.Strength.Value or 0))
local durabilityLabel = StatsFolder:AddLabel("Durability: " ..
(leaderstats.Durability and leaderstats.Durability.Value or 0))
if leaderstats.Kills then
leaderstats.Kills.Changed:Connect(function(value)
killsLabel.Text = "Kills: " .. value
end)
end
if leaderstats.Strength then
leaderstats.Strength.Changed:Connect(function(value)
strengthLabel.Text = "Strength: " .. math.ceil(value)
end)
end
if leaderstats.Durability then
leaderstats.Durability.Changed:Connect(function(value)
durabilityLabel.Text = "Durability: " .. value
end)
end
LocalPlayer.CharacterAdded:Connect(function()
killsLabel:Destroy()
strengthLabel:Destroy()
durabilityLabel:Destroy()
end)
LocalPlayer.CharacterRemoving:Connect(function()
killsLabel:Destroy()
strengthLabel:Destroy()
durabilityLabel:Destroy()
end)
end
end)
StatsTab:AddFolder("Stats Gained")
Players.PlayerAdded:Connect(function() end)
Players.PlayerRemoving:Connect(function() end)
local FarmPlusTab = Window:AddTab("Farm++")
local AutoGymFolder = FarmPlusTab:AddFolder("Auto Gym")
AutoGymFolder:AddLabel("Jungle Gym")
local jungleGymMachines = {
["Jungle Bench"] = "autoJungleBench",
["Jungle Bar Lift"] = "autoJungleBarLift",
["Jungle Boulder"] = "autoJungleBoulder",
["Jungle Squat"] = "autoJungleSquat"
}
for machineName, varName in pairs(jungleGymMachines) do
AutoGymFolder:AddSwitch("Auto " .. machineName, function(state)
getgenv()[varName] = state
task.spawn(function()
while getgenv()[varName] and LocalPlayer.Character do
local machine =
Workspace.machinesFolder:FindFirstChild(machineName)
if machine then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(machine.interactSeat.Position)
ReplicatedStorage.rEvents.machineInteractRemote:InvokeServer("useMachine", machine)
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(0.1)
end
end)
end)
end)
local AutoEquipFolder = FarmPlusTab:AddFolder("Auto Equip Weight Tools")
local toolSwitches = {
["Auto Handstands"] = "Handstands",
["Auto Weight"] = "Weight",
["Auto Pushups"] = "Pushups",
["Auto Situps"] = "Situps"
}
for label, toolName in pairs(toolSwitches) do
AutoEquipFolder:AddSwitch(label, function(state)
getgenv()[label] = state
task.spawn(function()
while getgenv()[label] and LocalPlayer.Character do
local tool = LocalPlayer.Backpack:FindFirstChild(toolName) or
LocalPlayer.Character:FindFirstChild(toolName)
if tool then
tool.Parent = LocalPlayer.Character
ReplicatedStorage.muscleEvent:FireServer("rep")
end
task.wait(0.5)
end
end)
end)
end)
local EggsTab = Window:AddTab("Eggs")
EggsTab:AddTextBox("Select Pet", function(petName)
getgenv().selectedPet = petName
end)
EggsTab:AddSwitch("Auto Buy Pet", function(state)
getgenv().autoBuyPet = state
task.spawn(function()
while getgenv().autoBuyPet and LocalPlayer.Character do
if getgenv().selectedPet then
ReplicatedStorage.rEvents.equipPetEvent:FireServer("unequipPet")
task.wait(0.1)
ReplicatedStorage.rEvents.buyPetEvent:FireServer(getgenv().selectedPet)
end
task.wait(1)
end
end)
end)
local crystals = {
"Blue Crystal", "Green Crystal", "Frozen Crystal", "Mythical Crystal", "Inferno
Crystal",
"Legends Crystal", "Dark Nebula Crystal", "Muscle Elite Crystal", "Galaxy
Oracle Crystal",
"Battle Legends Crystal", "Sky Eclipse Crystal", "Jungle Crystal"
}
EggsTab:AddDropdown("Select Crystal", crystals, function(crystal)
getgenv().crystal = crystal
end)
EggsTab:AddSwitch("Auto Hatch Crystal", function(state)
getgenv().autoHatchCrystal = state
task.spawn(function()
while getgenv().autoHatchCrystal and LocalPlayer.Character do
if getgenv().crystal then
ReplicatedStorage.rEvents.openCrystalRemote:InvokeServer("openCrystal",
getgenv().crystal)
end
task.wait(1)
end
end)
end)
local PlayersTab = Window:AddTab("Players")
PlayersTab:AddTextBox("Walkspeed", function(value)
getgenv().ws = tonumber(value)
end)
PlayersTab:AddSwitch("Set Walkspeed", function(state)
getgenv().setws = state
task.spawn(function()
while getgenv().setws and LocalPlayer.Character and
LocalPlayer.Character:FindFirstChild("Humanoid") do
local ws = getgenv().ws or 16
LocalPlayer.Character.Humanoid.WalkSpeed = ws
task.wait()
end
end)
end)
PlayersTab:AddTextBox("JumpPower", function(value)
getgenv().jumpPower = tonumber(value)
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
then
LocalPlayer.Character.Humanoid.JumpPower = getgenv().jumpPower or 50
end
end)
PlayersTab:AddTextBox("HipHeight", function(value)
getgenv().hipHeight = tonumber(value)
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
then
LocalPlayer.Character.Humanoid.HipHeight = getgenv().hipHeight or 0
end
end)
PlayersTab:AddTextBox("Max Zoom Distance", function(value)
LocalPlayer.CameraMaxZoomDistance = tonumber(value) or 128
end)
PlayersTab:AddLabel("--------")
PlayersTab:AddSwitch("Lock Client Position", function(state)
getgenv().lockPosition = state
if state then
getgenv().lockedPos = LocalPlayer.Character.HumanoidRootPart.CFrame
getgenv().lockConnection = RunService.Heartbeat:Connect(function()
if LocalPlayer.Character and LocalPlayer.Character.HumanoidRootPart
then
LocalPlayer.Character.HumanoidRootPart.CFrame = getgenv().lockedPos
end
end)
else
if getgenv().lockConnection then
getgenv().lockConnection:Disconnect()
end
end
end)
PlayersTab:AddButton("Remove Punch", function()
local punch = LocalPlayer.Backpack:FindFirstChild("Punch") or
LocalPlayer.Character:FindFirstChild("Punch")
if punch then
punch:Destroy()
end
end)
PlayersTab:AddButton("Recover Punch", function()
ReplicatedStorage.rEvents.giveTool:FireServer("Punch")
end)
PlayersTab:AddSwitch("Infinite Jump", function(state)
getgenv().infiniteJump = state
game:GetService("UserInputService").JumpRequest:Connect(function()
if getgenv().infiniteJump and LocalPlayer.Character then
LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
end)
PlayersTab:AddSwitch("Noclip", function(state)
getgenv().noclip = state
if state then
StarterGui:SetCore("SendNotification", {Title = "Player", Text = "Noclip
enabled", Duration = 5})
getgenv().noclipConnection = RunService.Stepped:Connect(function()
if LocalPlayer.Character then
for _, part in pairs(LocalPlayer.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
else
StarterGui:SetCore("SendNotification", {Title = "Player", Text = "Noclip
disabled", Duration = 5})
if getgenv().noclipConnection then
getgenv().noclipConnection:Disconnect()
end
end
end)
PlayersTab:AddButton("Anti AFK", function()
game:GetService("VirtualUser").CaptureController:ClickButton2(Vector2.new())
game:GetService("VirtualUser").Idled:Connect(function()
game:GetService("VirtualUser").CaptureController:ClickButton2(Vector2.new())
end)
end)
PlayersTab:AddButton("Anti Lag", function()
for _, v in pairs(Workspace:GetDescendants()) do
if v:IsA("BasePart") and not v.Parent:IsA("Model") then
v.Material = Enum.Material.SmoothPlastic
v.Reflectance = 0
end
end
end)
PlayersTab:AddButton("ChatSpy", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/CAXAP26BKyCH/
ChatSpy/main/ChatSpy"))()
end)
local CreditsTab = Window:AddTab("Credits")
CreditsTab:AddLabel("This Script made by Doca")
CreditsTab:AddLabel("Roblox: Xx_GPWArka")
CreditsTab:AddLabel("Discord: itsdocas_60003")
CreditsTab:AddButton("Copy Discord Invite link", function()
setclipboard("https://discord.gg/itsdocas_60003")
end)
local BoostTab = Window:AddTab("Boost Tab")
BoostTab:AddSwitch("Auto Kill Good Karma", function(state)
getgenv().autoKillGoodKarma = state
task.spawn(function()
while getgenv().autoKillGoodKarma and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and
player.Character:FindFirstChild("Karma") and player.Character.Karma.Value > 0 then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
end
task.wait(0.1)
end
end)
end)
BoostTab:AddSwitch("Auto Kill Evil Karma", function(state)
getgenv().autoKillEvilKarma = state
task.spawn(function()
while getgenv().autoKillEvilKarma and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and
player.Character:FindFirstChild("Karma") and player.Character.Karma.Value < 0 then
LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(player.Character.HumanoidRootPart.Position)
ReplicatedStorage.muscleEvent:FireServer("punch", "rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch", "leftHand")
end
end
task.wait(0.1)
end
end)
end)
BoostTab:AddLabel("Ring Aura")
BoostTab:AddTextBox("Whitelist Player", function(name)
getgenv().whitelist = getgenv().whitelist or {}
table.insert(getgenv().whitelist, name)
end)
BoostTab:AddButton("Clear Whitelist", function()
getgenv().whitelist = {}
end)
BoostTab:AddTextBox("Ring Aura Radius", function(value)
getgenv().ringAuraRadius = tonumber(value) or 10
end)
BoostTab:AddSwitch("Ring Aura", function(state)
getgenv().ringAura = state
task.spawn(function()
while getgenv().ringAura and LocalPlayer.Character do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and not table.find(getgenv().whitelist or
{}, player.Name) and player.Character and player.Character.HumanoidRootPart then
local distance =
(LocalPlayer.Character.HumanoidRootPart.Position -
player.Character.HumanoidRootPart.Position).Magnitude
if distance <= (getgenv().ringAuraRadius or 10) then
ReplicatedStorage.muscleEvent:FireServer("punch",
"rightHand")
ReplicatedStorage.muscleEvent:FireServer("punch",
"leftHand")
end
end
end
task.wait(0.1)
end
end)
end)
BoostTab:AddLabel("Fast Rebirths")
BoostTab:AddSwitch("Fast Rebirths | Required New Packs |", function(state)
getgenv().fastRebirths = state
task.spawn(function()
while getgenv().fastRebirths and LocalPlayer.Character do
ReplicatedStorage.rEvents.rebirthRemote:InvokeServer("rebirthRequest")
task.wait(0.1)
end
end)
end)
BoostTab:AddSwitch("Fast Gain", function(state)
getgenv().fastGain = state
task.spawn(function()
while getgenv().fastGain and LocalPlayer.Character do
ReplicatedStorage.muscleEvent:FireServer("rep")
task.wait(0.05)
end
end)
end)
BoostTab:AddSwitch("Hide Frames", function(state)
getgenv().hideFrames = state
task.spawn(function()
while getgenv().hideFrames do
for _, frame in pairs(game:GetService("CoreGui"):GetDescendants()) do
if frame:IsA("Frame") then
frame.Visible = false
end
end
task.wait(0.1)
end
end)
end)
LocalPlayer.CharacterAdded:Connect(function(char)
if getgenv().setws and char:FindFirstChild("Humanoid") then
char.Humanoid.WalkSpeed = getgenv().ws or 16
end
if getgenv().jumpPower and char:FindFirstChild("Humanoid") then
char.Humanoid.JumpPower = getgenv().jumpPower or 50
end
if getgenv().hipHeight and char:FindFirstChild("Humanoid") then
char.Humanoid.HipHeight = getgenv().hipHeight or 0
end
end)