Spellforce Cheat Codes & Tips
Spellforce Cheat Codes & Tips
64 00 00 00 00 00 64 00 00 00 00 00 64 00 14 00 00 00
3626 ->
SOTP item code. Go up from 4563 and down from 4510 for further discovery
_____vvvvvv t_spellforce
Blacksteel Cap
requires character level 40
Lightsteel Helmet
requires character level 42
_____vvvvv
SFGameDataEditor
How to use it
_____^^^^^
2254HEX = Spellforce.exef
13E07D18 = ability and stat (4 bytes)
      _____vvvvvv | Breath of winter codes, aryn codes
      572 = Dragonscale armour (Level 25...)
      614 = Helmeet of the guard (level 25)
      659 = ring of solitude (level 23)
3740 = Mighty moonsilver axe (Large blade 9 or light blade 9) (12-17, 95%)
      652, 66188 = Ring of the archmages, armor +12, int +14, charisma +10, any
magic ability 10
      3726, 69262 = Helmet of the masters, arm 20, mana 70, int 15, charisma 15,
cast +7%
      Hirinstaff, Fireburst 8, iceburst 8, death 8, str +15, dex +15, Cond: light
combat 15 or heacy combat 15
     2910, 67217 = Ruby
     _____^^^^^^ | Shadow of the phoenix item codes
70006044
Breath of winter
     EXPERIENCE:
     LEVEL:
  Ability, Stat
  87, 57 = 971790224
  61, 57 = 971783568 (22f8 - Game address, 143707b0 - abi,stat address)
  43, 97 = 1627400960
  38, 69 = 1157637632
  48, 60 = 1006645248
  35, 57 = 956310272
  34, 57 = 956310016
  44, 50 = 838872064
  25, 50 = 838867200
  42, 45 = 754985472
  40, 45 = 754984960
  31, 43 = 721428224
  30, 43 = 721427968
  24, 42 = 704649216
  46, 40 = 671100416
  44, 40 = 671099904
  40, 40 = 671098880
  31, 39 = 654319616
  42, 35 = 587213312
  38, 35 = 587212288
  38, 34 = 570435072
  25, 32 = 536877312
  31, 31 = 520101632
  36, 30 = 503325696
  12, 30 = 503319552
  29, 29 = 486546688
  25, 25 = 419436800
  34, 24 = 402661888
  18, 23 = 385880576
  22, 22 = 369104384
  18, 22 = 369103360
  22, 21 = 352327168
18, 20 = 335548928
  19, 19 = 318771968
  15, 18 = 301993728
  17, 17 = 285217024
  15-16, 17 = 285216768
  48, 15 = 251670528
  17, 15 = 251662592
  15, 15 = 251662080
  17, 14 = 234885376
  15, 14 = 234884864
  17, 13 = 218108160
  13, 13 = 218107136
  17, 12 = 201330944
  10, 10 = 167774720
  4, 10 = 167773184
  4, 9 = 150995968
  4, 8 = 134218752
  4, 7 = 117441536
6, 5 = 83887616
     2,   5   =   83886592
     1,   5   =   83886336
     1,   4   =   67109120
     0,   4   =   67108864
     0,   3   =   50331648
     0,   2   =   33554432
     0,   1   =   16777216
     0,   0   =   0
    1 stat = 16777216
    1 abil = 256
     Money
     248 = 63568 (22f8 - Game address, 14370794 Copper address)
     237 = 60800 (",14370798-silver address)
      Item codes
      102 = Fireburst level 1
      112 = Iceburst level 1
      _____vvvvvv | shadow of the phoenix
      16 ability, 31 stat = 520097792 (474-spellforce.exe, 12E614B8-address that
holds the value)
      18 abl, 36 stat = 603984384
      20, 41 = 687870976
      25, 67 = 1124079872
     7, 0 = Black magic
           1 = Death magic
    _____vvvvv
    Breath of winter gold, money
    Value = Gold, Silver, Copper
    27136 = 106, 8, 34
    39936 = 156, 13, 34
    52736 = 206, 18, 34
    62208 = 243, 93, 34
    65536 = 256, 23, 34
    164864 = 644, 870, 0
    201728 = 788, 940, 0
    238592 = 932, 910, 0
    339712 = 1327, 1083, 0
    430592 = 1682, 471, 0
_____^^^^^^
Faster Building
Application:SetBuildingFastBuildMode (x)
You get 1000 units of each material. You may change the amount to what you want.
Application:GiveMeGoods (1000)
158af30e=2bytes
075805d0=4bytes
There is a long long thread about this for the original game, none for the
expansion. The process is pretty much the same as it was.
You can find the items and their IDs in this thread:
http://spellforce.jowood.com/forum/s...threadid=23363
Notes
Whenever You load/start a new game You will need to find the memory locations
again. So it's wise to find a safe place first, do the additions, and then just
play...
You will notice that some spells won't want to go to the spellbook right away, just
click more than once and they will - but who wants the spells anyway? Go for the
scrolls instead...
Unusable items - some of these are actually usable. These are typically
weapons/body parts for the NPCs in the game (including the units). Some might not
have graphics, but the item will work anyway.
Make sure You save Your game before tempering with it. Adding some items related to
the game may mess up Your quests.
Please do not reply to this post on how lame hacking is, we have read Your opinion
in the other threads already. We bought our game just like You did, we will play it
the way we like no matter what You have to say. Thank You.
Contributions are welcome to be posted.
***********************************************************************************
*********
_____vvvvv
22 = Charm 6 (in spellbook)
_____^^^^^
If you want to uover more of these wird things on your own i encourage you, just
start subbin in number between 1 and ~4500 and you will start seeing this stuff,
post your results people!!!!
Rune   Magic:
Rune   Helm: 3795
Rune   Greaves: 3794
Rune   Armor: 3793
Aonirs     Light:
Aonirs     Helm: 3786
Aonirs     Greaves: 3785
Aonirs     Armor: 3784
Counter     Attack:
Berserk     Sword: 3789
Berserk     Armor: 3788
Berserk     Helm: 3787
Efficient Magic:
Ancients Armor: 3783
Ancients Helm: 3782
Ancients Staff: 3781
Efficient Aura:
Robe Of Spellsinger: 3799
Helm Of Spellsinger: 3800
Ring Of Spellsinger: 3801 (any magic 5)
Healing:
Healing Ring: 3815
Healing Robe: 3816
Healing Helm: 3817
_____vvvvv
https://fearlessrevolution.com/viewtopic.php?t=8948
Layout:
Spellforce Platinum Edition Script (AOB) - The main cheats
-Enable/Disable God Mode - Makes the avatar, all owned units, and all owned
buildings invulnerable.
-Enable/Disable Fast Mana Refuel - Self-explanatory, works for all owned units.
-Enable/Disable Minimum Resources - Locks minimum resources to 4000.
-Enable/Disable Quick Level Up - For every kill your avatar gets, you gain one
level. Goes to/stops at level 50.
-Enable/Disable Unlimited Points - You can use points freely.
-Enable/Disable Minimum Money - Stops your money going down.*
-Minimum Money Value - Changes all your money to the value of 5000. This can be
changed in the 'Value' section on the table.
Instant Unit Build - All units (including heroes) are instantly spawned.
All cheats are automatically enabled. To disable any, change the value from '1' to
'0' in the 'Value' section on the table.
* - I am not entirely sure if it stops your money going down. This is just what I
recall. I will update the description if it turns out to be something else.
However, the two minimum money cheats seem to go hand in hand.
SpellForce Cheats.CT
    (13.27 KiB) Downloaded 543 times
NOTES
I just wanted to add a few notes about the cheats. Things I've noticed or that may
be useful.
God Mode - Your units CAN still die if they are hit by a one-shot kill. So, still
beware of those blade towers. You are able to destroy them with your avatar if you
also activate in the in-game god mode, which makes their health go to zero, but
will prevent them from dying. For those who don't know in-game cheats, I'll add the
codes below, along with a few cool/useful ones I found and saved from the old
SpellForce website (RIP). Also be aware of stronger units. I remember losing a few
'invulnerable' elves in the firepit while trying to save Cenwen.
Fast Mana Refuel - Although this can be useful, it can cause a huge mass of minions
from units that summon them (mainly looking at you, Dark Elf Necromancer). Along
with the in-game mana cheat, there was a whole army of minions just from a few
Necromancers. Although cool, it was annoying. With the sheer amount of them, even
the fast refuel didn't stop them dying after a while because they still use up mana
staying alive.
Minimum Resources - You have to have collected at least one load of a resource
before it will jump up to 4000. However, if you use the in-game resource cheat,
you'll have 4000 of everything instantly, without having to collect.
Quick Level Up - WARNING: You CANNOT transfer an avatar over a certain level into
the Shadow of the Phoenix expansion. I can't quite remember what level it is. It
might be 31, as there are some people who have been unable to transfer, even after
playing through without cheats. So yeah, only use this if you don't mind making a
new avatar for SotP.
Unlimited Points - You can max up your skills but there is still a limit to the
amount of skills. So you can't learn all the physical fighting and magics. You
still have to pick which ones you want to master. You can get to the max attributes
which I believe is 134, but by using cheat engine manually, you can go over that.
E.g. 134 strength is very strong and should leave you with no problems getting
through the game, but you can't go over that by clicking in the game menu. If you
use cheat engine and set strength to 2000 or something, your avatar will pretty
much one-shot anything.
OTHER CHEATS
First off, I want to say that I have used a speed boost cheat for my avatar in the
past. There is a guide on the Steam page named 'Avatar Editor
(Stats/Money/Levels/Exp/Skills/Run-ATK-Cast Speed)' by Syondi. Just in case this
ever disappears, I have saved the information from the guide. Very useful if you
want your avatar to zip across maps.
Application:SetGodMode(1) - Avatar will not die, but your health will still go
down, so, your avatar will slow to a walk if they are reduced to 0, until they are
healed.
UnExplored:Enable (0) - Reveals entire map. Notice the space before '(0)'. Also
notice that this is a 0, rather than a 1. I assume it means it's DISABLING the fog
of war effect.
To disable any of the cheats with '1'. Type in the code again and instead put '0'.
This was useful for me when my avatar was completely stuck being surrounded by so
many enemies and I wanted to get them out by disabling God Mode.
You don't have to type the codes each time, there should be a little drop box at
the top of the window where you can click a cheat previously used and it will put
it in the type box ready. As you have to redo the in-game cheats every time you
change maps, I discovered a way of making it faster. If you open the drop down box
and leave your cursor hovering over the cheats, then exit. Open it again and click
one cheat, you'll have to click in the type box and then 'Enter' for it to
activate. After this, you'll no longer have to click inside the type box. You can
click the cheat and then 'Enter' straight away. This might be stupid and there also
might be a quicker way, but it's been a time-saver and frustration-saver for me.
Apologies if this was unclear.
I believe the NoManaUsage cheat also works on the enemies, so they will be able to
use their spells indefinitely as well.
I saved this description of summoning any unit to the map, changing your avatar or
any unit's appearence, and removing units from the map. I only saved the
description from the old SpellForce website so unfortunately, I can't credit who
wrote this. I will edit if someone informs me of who.
This has one drawback, though. Most units you will spawn will be hostile, but what
if we want to control the units we spawn? I haven't actually found a way to change
the friend/foe of the spawned units, but there is a workaround for that using the
debug mode.
Turn debug mode on by typing GameView:Mode_ToggleDebug(). The game will now world
debug mode, but what we need is figure(unit) IDs that are currently on the map.
To get what we want, type DebugInfo:ToggleCategoryMode() once, or until you see the
text in the upper left corner change to "Figure Debug: Figure#". Now a number
(figure number) will appear on every unit on the map.
Apparently, if the last two numbers are 0, your unit will not change in level. If
they are any other number, then the unit's level will change to reflect the new
unit's max level. If you transform your avatar, you will not get extra skill points
by leveling up this way. Note that the icon shortcut for your avatar will
disappear. Until you make any modification to your equipment (just unequipping or
equipping anything will work), it will not have any effect on the stats. But if you
unequip your weapon after this, you might not be able to attack (haven't tested
this with all units). You will also lose your spells, but you will gain the new
unit's ones, if it has any. The spells will activate automatically during combat.
Be careful, if your avatar dies while transformed, you will be stuck. It will not
respawn at the last bindstone. Your avatar will change back to normal when changing
maps, but can't enter portals, so the only way to change back is to use a
bindstone.
Example: Say I want to transform my avatar into End of All Hope. My avatar's figure
number appears to be 83. The End of All Hope's unit ID is 151. If I wanted to jump
to this unit's max level (30), I would type:
FigureToolBox:TransformFigure(83,151,1,1)
else, I would type:
FigureToolBox:TransformFigure(83,151,0,0)
thus transforming while staying at the same level.
Application:Test_FigureVanish(figureNumber)
Removes any unit from the map."
Just to clarify on the summoning of units, I have not found a way to find the map's
X and Y coordinates yet, so trying to place a unit in a specific place is rather
difficult. If anyone knows how to find map coordinates, please impart your
knowledge.
ALSO, I do have an entire list of unit IDs, but it is too long to list here. I can
provide IDs if requested. Just in case you want to transform your avatar into a
Demon Lord (2421) in Liannon.
The map coordinates also work for the teleportation cheat for your avatar. Again,
you might mess up the game putting random coordinates in, but the only map I know
this would be useful is on the map with the Emerald game in SotP. It's impossible
to win, so you're never meant to open the chests. Luckily for us, they actually put
stuff in the chests anyway, and I do know the coordinates for this one.
Type:
Application:TeleportAvatar(240,440)
May need a space between the coordinates, I can't remember.
To get back on the pathway to the right, type:
Application:TeleportAvatar(260,440)
Again, this quick fix is taken from the SpellForce website, and I don't have the
name of the user who provided it, but here is the quote anyway.
-type:
doscript("GdsVariables")
LAST SECTION
All of these SHOULD work on a retail copy of Platinum. Last I checked, they also
all worked on the Steam version, even after the update. (Getting the widescreen mod
for retail is a lifesaver). Have not tested on GOG or any other platforms. Let me
know if these no longer work or anything.
Sorry if this is too much to read if you were looking for one cheat in particular
or don't care. I just thought it might be nice to have everything I've used and
enjoyed in the same place. It might be incorrect to include console cheats here,
I'm not sure. Let me know if I've done anything wrong or you need more explanation
etc. Otherwise, enjoy. I love SpellForce :)
Top
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<start_unique_id="Cheat_Engine_related">
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>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>; Allocate new 4 byte
     alloc(x_addr, 4)
     registersymbol(x_addr)
     x_addr:
       db BB CC DD FF
     dealloc(x_addr)
     unregistersymbol(x_addr)
      - https://wiki.cheatengine.org/index.php?
title=Tutorials:Auto_Assembler:Example_2
            Auto Assembler - Example 2
      - https://wiki.cheatengine.org/index.php?
title=Tutorial:CodeInjection_EditableValues
            Code Injection - Editable values
      - How To Find Offsets, Entity Addresses & Pointers, Jan 17, 2020, Guided
Hacking
            https://www.youtube.com/watch?v=YaFlh2pIKAg
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<end_unique_id="Cheat_Engine_related">
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