[00:00:00]:
System Memory:
Memory Load: 53%
Available Physical Memory: 7557m/16226m
Available Page File: 5634m/17250m
Available Virtual Memory: 134213477m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 31m
Working Set Size: 31m
Quota Peak Page Pool Usage: 225k
Quota Page Pool Usage: 222k
Quota Peak Non Paged Pool Usage:15k
Quota Non Paged Pool Usage: 15k
Page File Usage: 5m
Peak Page File Usage: 5m
[00:00:00]: PersistRootStorage is now
APP:Klei//DoNotStarveTogether/1184151632/Cluster_1/Caves/
[00:00:00]: Starting Up
[00:00:00]: Version: 639083
[00:00:00]: Current time: Fri Nov 22 17:34:13 2024
[00:00:00]: Don't Starve Together: 639083 WIN32
[00:00:00]: Build Date: 2924
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -monitor_parent_process 14456 -
persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1
-ownernetid 76561199144417360 -ownerdir 1184151632 -clouddir 1184151632 -
backup_log_count 25 -backup_log_period 0 -ugc_directory C:\\Program Files (x86)\\
Steam\\steamapps\\workshop -shard Caves -secondary_log_prefix caves -sigprefix
DST_Secondary -token
***********************************************************************************
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (68)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:0.48
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10998, 27017)
[00:00:00]: [Steam] SteamGameServer_Init success
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is
enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1184151632/client_save/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (3168)
[00:00:00]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1184151632/client_save/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/1184151632/client_save/whitelist.txt (Failure)
[00:00:00]: Offline user ID: OU_76561199144417360
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 11 Pro
version 10.0.22631
platformSpecific SP 0.0
architecture 64 bits
CPU
clockSpeed 3500
name Intel(R) Core(TM) i3-14100F
manufacturer GenuineIntel
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 16384
GPU
megsOfRam 4095
videoModeDescription 1920 x 1080 x 4294967296 cores
name AMD Radeon RX 580 2048SP
driverVersion 31.0.12027.9001
driverDate 20230330000000.000000-000
refreshRate 165
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: AppVersion::GetArchitecture() x64
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: taskgrouplist: default Together
[00:00:00]: taskgrouplist: classic Classic
[00:00:00]: taskgrouplist: cave_default Underground
[00:00:00]: taskgrouplist: lavaarena_taskset The Forge
[00:00:00]: taskgrouplist: quagmire_taskset The Gorge
[00:00:00]: Running main.lua
[00:00:00]: Could not load modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:00]: SUCCESS: Loaded modoverrides.lua
[00:00:00]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: ConsoleScreenSettings could not load consolescreen
[00:00:01]: bloom_enabled true
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded: 0
[00:00:03]: Load FE
[00:00:03]: Load FE: done
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (8908)
[00:00:03]: FilesExistAsyncThread started (25160 files)...
[00:00:03]: Check for write access: TRUE
[00:00:03]: Check for read access: TRUE
[00:00:03]: Available disk space for save files: 159829 MB
[00:00:03]: ModIndex: Load sequence finished successfully.
[00:00:03]: Reset() returning
[00:00:03]: [IPC] Signal 'DST_Secondary_Kill' opened #0000000000000A4C
[00:00:03]: [IPC] Registering handler for signal #0000000000000A4C
[00:00:03]: [IPC] Handle #0000000000000A4C added to the Eventhandles
[00:00:03]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' opened #0000000000000AB4
[00:00:03]: [IPC] Registering handler for signal #0000000000000AB4
[00:00:03]: [IPC] Handle #0000000000000AB4 added to the Eventhandles
[00:00:03]: [IPC] Signal 'DST_Secondary_Starting' opened #0000000000000B30
[00:00:03]: [IPC] Sending signal... #0000000000000B30
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Cached userid (null) saved to
APP:Klei//DoNotStarveTogether/1184151632/Cluster_1/Caves/save/cached_userid
[00:00:04]: Received (KU_QFsp2_Jd) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]: Dedicated: true
[00:00:04]: Online: true
[00:00:04]: Passworded: false
[00:00:04]: ServerPort: 10998
[00:00:04]: SteamAuthPort: 8767
[00:00:04]: SteamMasterServerPort: 27017
[00:00:04]: ClanID: false
[00:00:04]: ClanOnly: false
[00:00:04]: ClanAdmin: false
[00:00:04]: LanOnly: true
[00:00:04]: FriendsOnly: false
[00:00:04]: EnableAutosaver: true
[00:00:04]: EncodeUserPath: true
[00:00:04]: PVP: false
[00:00:04]: MaxPlayers: 1
[00:00:04]: GameMode: survival
[00:00:04]: OverridenDNS:
[00:00:04]: PauseWhenEmpty: true
[00:00:04]: IdleTimeout: 1800s
[00:00:04]: VoteEnabled: false
[00:00:04]: InternetBroadcasting: true
[00:00:04]: [Warning] Could not confirm port 10998 is open in the firewall.
[00:00:04]: [Shard] No shard id specified, generating a random one...
[00:00:04]: Online Server Started on port: 10998
[00:00:04]: SUCCESS: Loaded modoverrides.lua
[00:00:04]: Found a level data override file with these contents:
[00:00:04]: K: background_node_range V: table: 0000000015BECDA0
[00:00:04]: K: 1 V: 0
[00:00:04]: K: 2 V: 1
[00:00:04]: K: desc V: Delve into the caves... together!
[00:00:04]: K: hideminimap V: false
[00:00:04]: K: id V: DST_CAVE
[00:00:04]: K: location V: cave
[00:00:04]: K: max_playlist_position V: 999
[00:00:04]: K: min_playlist_position V: 0
[00:00:04]: K: name V: The Caves
[00:00:04]: K: numrandom_set_pieces V: 0
[00:00:04]: K: override_level_string V: false
[00:00:04]: K: overrides V: table: 0000000015BED110
[00:00:04]: K: acidrain_enabled V: always
[00:00:04]: K: atriumgate V: default
[00:00:04]: K: banana V: default
[00:00:04]: K: basicresource_regrowth V: none
[00:00:04]: K: bats V: default
[00:00:04]: K: bats_setting V: default
[00:00:04]: K: beefaloheat V: default
[00:00:04]: K: berrybush V: default
[00:00:04]: K: boons V: default
[00:00:04]: K: branching V: default
[00:00:04]: K: brightmarecreatures V: rare
[00:00:04]: K: bunnymen V: default
[00:00:04]: K: bunnymen_setting V: default
[00:00:04]: K: cave_ponds V: default
[00:00:04]: K: cave_spiders V: default
[00:00:04]: K: cavelight V: default
[00:00:04]: K: chess V: default
[00:00:04]: K: chest_mimics V: default
[00:00:04]: K: crow_carnival V: default
[00:00:04]: K: darkness V: nonlethal
[00:00:04]: K: day V: default
[00:00:04]: K: daywalker V: default
[00:00:04]: K: dropeverythingondespawn V: default
[00:00:04]: K: dustmoths V: default
[00:00:04]: K: earthquakes V: default
[00:00:04]: K: extrastartingitems V: default
[00:00:04]: K: fern V: default
[00:00:04]: K: fissure V: default
[00:00:04]: K: flint V: default
[00:00:04]: K: flower_cave V: default
[00:00:04]: K: flower_cave_regrowth V: default
[00:00:04]: K: fruitfly V: default
[00:00:04]: K: ghostenabled V: always
[00:00:04]: K: ghostsanitydrain V: none
[00:00:04]: K: grass V: default
[00:00:04]: K: grassgekkos V: default
[00:00:04]: K: hallowed_nights V: default
[00:00:04]: K: healthpenalty V: none
[00:00:04]: K: hunger V: nonlethal
[00:00:04]: K: itemmimics V: default
[00:00:04]: K: krampus V: default
[00:00:04]: K: layout_mode V: RestrictNodesByKey
[00:00:04]: K: lessdamagetaken V: always
[00:00:04]: K: lichen V: default
[00:00:04]: K: liefs V: default
[00:00:04]: K: lightflier_flower_regrowth V: default
[00:00:04]: K: lightfliers V: default
[00:00:04]: K: loop V: default
[00:00:04]: K: marshbush V: default
[00:00:04]: K: merms V: default
[00:00:04]: K: molebats V: default
[00:00:04]: K: moles_setting V: default
[00:00:04]: K: monkey V: default
[00:00:04]: K: monkey_setting V: default
[00:00:04]: K: mushgnome V: default
[00:00:04]: K: mushroom V: default
[00:00:04]: K: mushtree V: default
[00:00:04]: K: mushtree_moon_regrowth V: default
[00:00:04]: K: mushtree_regrowth V: default
[00:00:04]: K: nightmarecreatures V: default
[00:00:04]: K: pigs_setting V: default
[00:00:04]: K: portalresurection V: always
[00:00:04]: K: prefabswaps_start V: default
[00:00:04]: K: reeds V: default
[00:00:04]: K: regrowth V: default
[00:00:04]: K: resettime V: none
[00:00:04]: K: rifts_enabled_cave V: default
[00:00:04]: K: rifts_frequency_cave V: default
[00:00:04]: K: roads V: never
[00:00:04]: K: rock V: default
[00:00:04]: K: rocky V: default
[00:00:04]: K: rocky_setting V: default
[00:00:04]: K: sapling V: default
[00:00:04]: K: season_start V: default
[00:00:04]: K: seasonalstartingitems V: default
[00:00:04]: K: shadowcreatures V: rare
[00:00:04]: K: slurper V: default
[00:00:04]: K: slurtles V: default
[00:00:04]: K: slurtles_setting V: default
[00:00:04]: K: snurtles V: default
[00:00:04]: K: spawnmode V: fixed
[00:00:04]: K: spawnprotection V: default
[00:00:04]: K: specialevent V: default
[00:00:04]: K: spider_dropper V: default
[00:00:04]: K: spider_hider V: default
[00:00:04]: K: spider_spitter V: default
[00:00:04]: K: spider_warriors V: default
[00:00:04]: K: spiderqueen V: default
[00:00:04]: K: spiders V: default
[00:00:04]: K: spiders_setting V: default
[00:00:04]: K: start_location V: caves
[00:00:04]: K: task_set V: cave_default
[00:00:04]: K: temperaturedamage V: nonlethal
[00:00:04]: K: tentacles V: default
[00:00:04]: K: toadstool V: default
[00:00:04]: K: touchstone V: default
[00:00:04]: K: trees V: default
[00:00:04]: K: weather V: default
[00:00:04]: K: winters_feast V: default
[00:00:04]: K: world_size V: default
[00:00:04]: K: wormattacks V: default
[00:00:04]: K: wormattacks_boss V: default
[00:00:04]: K: wormhole_prefab V: tentacle_pillar
[00:00:04]: K: wormlights V: default
[00:00:04]: K: worms V: default
[00:00:04]: K: year_of_the_beefalo V: default
[00:00:04]: K: year_of_the_bunnyman V: default
[00:00:04]: K: year_of_the_carrat V: default
[00:00:04]: K: year_of_the_catcoon V: default
[00:00:04]: K: year_of_the_dragonfly V: default
[00:00:04]: K: year_of_the_gobbler V: default
[00:00:04]: K: year_of_the_pig V: default
[00:00:04]: K: year_of_the_varg V: default
[00:00:04]: K: required_prefabs V: table: 0000000015BED6B0
[00:00:04]: K: 1 V: multiplayer_portal
[00:00:04]: K: settings_desc V: Delve into the caves... together!
[00:00:04]: K: settings_id V: DST_CAVE
[00:00:04]: K: settings_name V: The Caves
[00:00:04]: K: substitutes V: table: 0000000015BECFD0
[00:00:04]: K: version V: 4
[00:00:04]: K: worldgen_desc V: Delve into the caves... together!
[00:00:04]: K: worldgen_id V: DST_CAVE
[00:00:04]: K: worldgen_name V: The Caves
[00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:04]: Overwriting savedata with level data file.
[00:00:04]: Not applying world gen overrides.
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.05 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:05]: lua_close took 0.05 seconds
[00:00:05]: ReleaseAll
[00:00:05]: ReleaseAll Finished
[00:00:05]: cGame::StartPlaying
[00:00:05]: AppVersion::GetArchitecture() x64
[00:00:05]: LOADING LUA
[00:00:05]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]: taskgrouplist: default Together
[00:00:05]: taskgrouplist: classic Classic
[00:00:05]: taskgrouplist: cave_default Underground
[00:00:05]: taskgrouplist: lavaarena_taskset The Forge
[00:00:05]: taskgrouplist: quagmire_taskset The Gorge
[00:00:05]: Running main.lua
[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:05]: SUCCESS: Loaded modoverrides.lua
[00:00:05]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: ConsoleScreenSettings could not load consolescreen
[00:00:05]: bloom_enabled true
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: SUCCESS: Loaded modoverrides.lua
[00:00:05]: Found a level data override file with these contents:
[00:00:05]: K: background_node_range V: table: 000000001638AE10
[00:00:05]: K: 1 V: 0
[00:00:05]: K: 2 V: 1
[00:00:05]: K: desc V: Delve into the caves... together!
[00:00:05]: K: hideminimap V: false
[00:00:05]: K: id V: DST_CAVE
[00:00:05]: K: location V: cave
[00:00:05]: K: max_playlist_position V: 999
[00:00:05]: K: min_playlist_position V: 0
[00:00:05]: K: name V: The Caves
[00:00:05]: K: numrandom_set_pieces V: 0
[00:00:05]: K: override_level_string V: false
[00:00:05]: K: overrides V: table: 000000001638B310
[00:00:05]: K: acidrain_enabled V: always
[00:00:05]: K: atriumgate V: default
[00:00:05]: K: banana V: default
[00:00:05]: K: basicresource_regrowth V: none
[00:00:05]: K: bats V: default
[00:00:05]: K: bats_setting V: default
[00:00:05]: K: beefaloheat V: default
[00:00:05]: K: berrybush V: default
[00:00:05]: K: boons V: default
[00:00:05]: K: branching V: default
[00:00:05]: K: brightmarecreatures V: rare
[00:00:05]: K: bunnymen V: default
[00:00:05]: K: bunnymen_setting V: default
[00:00:05]: K: cave_ponds V: default
[00:00:05]: K: cave_spiders V: default
[00:00:05]: K: cavelight V: default
[00:00:05]: K: chess V: default
[00:00:05]: K: chest_mimics V: default
[00:00:05]: K: crow_carnival V: default
[00:00:05]: K: darkness V: nonlethal
[00:00:05]: K: day V: default
[00:00:05]: K: daywalker V: default
[00:00:05]: K: dropeverythingondespawn V: default
[00:00:05]: K: dustmoths V: default
[00:00:05]: K: earthquakes V: default
[00:00:05]: K: extrastartingitems V: default
[00:00:05]: K: fern V: default
[00:00:05]: K: fissure V: default
[00:00:05]: K: flint V: default
[00:00:05]: K: flower_cave V: default
[00:00:05]: K: flower_cave_regrowth V: default
[00:00:05]: K: fruitfly V: default
[00:00:05]: K: ghostenabled V: always
[00:00:05]: K: ghostsanitydrain V: none
[00:00:05]: K: grass V: default
[00:00:05]: K: grassgekkos V: default
[00:00:05]: K: hallowed_nights V: default
[00:00:05]: K: healthpenalty V: none
[00:00:05]: K: hunger V: nonlethal
[00:00:05]: K: itemmimics V: default
[00:00:05]: K: krampus V: default
[00:00:05]: K: layout_mode V: RestrictNodesByKey
[00:00:05]: K: lessdamagetaken V: always
[00:00:05]: K: lichen V: default
[00:00:05]: K: liefs V: default
[00:00:05]: K: lightflier_flower_regrowth V: default
[00:00:05]: K: lightfliers V: default
[00:00:05]: K: loop V: default
[00:00:05]: K: marshbush V: default
[00:00:05]: K: merms V: default
[00:00:05]: K: molebats V: default
[00:00:05]: K: moles_setting V: default
[00:00:05]: K: monkey V: default
[00:00:05]: K: monkey_setting V: default
[00:00:05]: K: mushgnome V: default
[00:00:05]: K: mushroom V: default
[00:00:05]: K: mushtree V: default
[00:00:05]: K: mushtree_moon_regrowth V: default
[00:00:05]: K: mushtree_regrowth V: default
[00:00:05]: K: nightmarecreatures V: default
[00:00:05]: K: pigs_setting V: default
[00:00:05]: K: portalresurection V: always
[00:00:05]: K: prefabswaps_start V: default
[00:00:05]: K: reeds V: default
[00:00:05]: K: regrowth V: default
[00:00:05]: K: resettime V: none
[00:00:05]: K: rifts_enabled_cave V: default
[00:00:05]: K: rifts_frequency_cave V: default
[00:00:05]: K: roads V: never
[00:00:05]: K: rock V: default
[00:00:05]: K: rocky V: default
[00:00:05]: K: rocky_setting V: default
[00:00:05]: K: sapling V: default
[00:00:05]: K: season_start V: default
[00:00:05]: K: seasonalstartingitems V: default
[00:00:05]: K: shadowcreatures V: rare
[00:00:05]: K: slurper V: default
[00:00:05]: K: slurtles V: default
[00:00:05]: K: slurtles_setting V: default
[00:00:05]: K: snurtles V: default
[00:00:05]: K: spawnmode V: fixed
[00:00:05]: K: spawnprotection V: default
[00:00:05]: K: specialevent V: default
[00:00:05]: K: spider_dropper V: default
[00:00:05]: K: spider_hider V: default
[00:00:05]: K: spider_spitter V: default
[00:00:05]: K: spider_warriors V: default
[00:00:05]: K: spiderqueen V: default
[00:00:05]: K: spiders V: default
[00:00:05]: K: spiders_setting V: default
[00:00:05]: K: start_location V: caves
[00:00:05]: K: task_set V: cave_default
[00:00:05]: K: temperaturedamage V: nonlethal
[00:00:05]: K: tentacles V: default
[00:00:05]: K: toadstool V: default
[00:00:05]: K: touchstone V: default
[00:00:05]: K: trees V: default
[00:00:05]: K: weather V: default
[00:00:05]: K: winters_feast V: default
[00:00:05]: K: world_size V: default
[00:00:05]: K: wormattacks V: default
[00:00:05]: K: wormattacks_boss V: default
[00:00:05]: K: wormhole_prefab V: tentacle_pillar
[00:00:05]: K: wormlights V: default
[00:00:05]: K: worms V: default
[00:00:05]: K: year_of_the_beefalo V: default
[00:00:05]: K: year_of_the_bunnyman V: default
[00:00:05]: K: year_of_the_carrat V: default
[00:00:05]: K: year_of_the_catcoon V: default
[00:00:05]: K: year_of_the_dragonfly V: default
[00:00:05]: K: year_of_the_gobbler V: default
[00:00:05]: K: year_of_the_pig V: default
[00:00:05]: K: year_of_the_varg V: default
[00:00:05]: K: required_prefabs V: table: 000000001638AE60
[00:00:05]: K: 1 V: multiplayer_portal
[00:00:05]: K: settings_desc V: Delve into the caves... together!
[00:00:05]: K: settings_id V: DST_CAVE
[00:00:05]: K: settings_name V: The Caves
[00:00:05]: K: substitutes V: table: 000000001638A460
[00:00:05]: K: version V: 4
[00:00:05]: K: worldgen_desc V: Delve into the caves... together!
[00:00:05]: K: worldgen_id V: DST_CAVE
[00:00:05]: K: worldgen_name V: The Caves
[00:00:05]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:05]: Overwriting savedata with level data file.
[00:00:05]: Not applying world gen overrides.
[00:00:05]: [IPC] Signal 'DST_Secondary_WorldGen' opened #0000000000000B00
[00:00:05]: [IPC] Sending signal... #0000000000000B00
[00:00:05]: WorldSim::SimThread::SimThread()
[00:00:05]: ABOUT TO INSTALL STACKTRACE
[00:00:05]: DoLuaFile scripts/stacktrace.lua
[00:00:05]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:05]: INSTALLED STACKTRACE
[00:00:05]: Engine Seed: (1732307658 + 538668858) & 0x7FFFFFFF = 123492868
[00:00:05]: WorldSim::SimThread::SimThread() complete
[00:00:05]: THREAD - started 'WorldSim' (10716)
[00:00:05]: WorldSim::SimThread::Main()
[00:00:05]: DoLuaFile scripts/worldgen_main.lua
[00:00:05]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:05]: Check for write access: TRUE
[00:00:05]: Check for read access: TRUE
[00:00:05]: Available disk space for save files: 159828 MB
[00:00:05]: ModIndex: Load sequence finished successfully.
[00:00:05]: Reset() returning
[00:00:05]: DLC enabled : false
[00:00:05]: taskgrouplist: default Together
[00:00:05]: taskgrouplist: classic Classic
[00:00:05]: taskgrouplist: cave_default Underground
[00:00:05]: taskgrouplist: lavaarena_taskset The Forge
[00:00:05]: taskgrouplist: quagmire_taskset The Gorge
[00:00:05]: running worldgen_main.lua
[00:00:05]: SEED = 123492868
[00:00:05]: Generating world with these parameters:
[00:00:05]: level_type SURVIVAL
[00:00:05]: level_data:
[00:00:05]: K: background_node_range V: table: 000000000E472910
[00:00:05]: K: 1 V: 0
[00:00:05]: K: 2 V: 1
[00:00:05]: K: desc V: Delve into the caves... together!
[00:00:05]: K: hideminimap V: false
[00:00:05]: K: id V: DST_CAVE
[00:00:05]: K: location V: cave
[00:00:05]: K: max_playlist_position V: 999
[00:00:05]: K: min_playlist_position V: 0
[00:00:05]: K: name V: The Caves
[00:00:05]: K: numrandom_set_pieces V: 0
[00:00:05]: K: override_level_string V: false
[00:00:05]: K: overrides V: table: 000000000E472E60
[00:00:05]: K: acidrain_enabled V: always
[00:00:05]: K: atriumgate V: default
[00:00:05]: K: banana V: default
[00:00:05]: K: basicresource_regrowth V: none
[00:00:05]: K: bats V: default
[00:00:05]: K: bats_setting V: default
[00:00:05]: K: beefaloheat V: default
[00:00:05]: K: berrybush V: default
[00:00:05]: K: boons V: default
[00:00:05]: K: branching V: default
[00:00:05]: K: brightmarecreatures V: rare
[00:00:05]: K: bunnymen V: default
[00:00:05]: K: bunnymen_setting V: default
[00:00:05]: K: cave_ponds V: default
[00:00:05]: K: cave_spiders V: default
[00:00:05]: K: cavelight V: default
[00:00:05]: K: chess V: default
[00:00:05]: K: chest_mimics V: default
[00:00:05]: K: crow_carnival V: default
[00:00:05]: K: darkness V: nonlethal
[00:00:05]: K: day V: default
[00:00:05]: K: daywalker V: default
[00:00:05]: K: dropeverythingondespawn V: default
[00:00:05]: K: dustmoths V: default
[00:00:05]: K: earthquakes V: default
[00:00:05]: K: extrastartingitems V: default
[00:00:05]: K: fern V: default
[00:00:05]: K: fissure V: default
[00:00:05]: K: flint V: default
[00:00:05]: K: flower_cave V: default
[00:00:05]: K: flower_cave_regrowth V: default
[00:00:05]: K: fruitfly V: default
[00:00:05]: K: ghostenabled V: always
[00:00:05]: K: ghostsanitydrain V: none
[00:00:05]: K: grass V: default
[00:00:05]: K: grassgekkos V: default
[00:00:05]: K: hallowed_nights V: default
[00:00:05]: K: healthpenalty V: none
[00:00:05]: K: hunger V: nonlethal
[00:00:05]: K: itemmimics V: default
[00:00:05]: K: krampus V: default
[00:00:05]: K: layout_mode V: RestrictNodesByKey
[00:00:05]: K: lessdamagetaken V: always
[00:00:05]: K: lichen V: default
[00:00:05]: K: liefs V: default
[00:00:05]: K: lightflier_flower_regrowth V: default
[00:00:05]: K: lightfliers V: default
[00:00:05]: K: loop V: default
[00:00:05]: K: marshbush V: default
[00:00:05]: K: merms V: default
[00:00:05]: K: molebats V: default
[00:00:05]: K: moles_setting V: default
[00:00:05]: K: monkey V: default
[00:00:05]: K: monkey_setting V: default
[00:00:05]: K: mushgnome V: default
[00:00:05]: K: mushroom V: default
[00:00:05]: K: mushtree V: default
[00:00:05]: K: mushtree_moon_regrowth V: default
[00:00:05]: K: mushtree_regrowth V: default
[00:00:05]: K: nightmarecreatures V: default
[00:00:05]: K: pigs_setting V: default
[00:00:05]: K: portalresurection V: always
[00:00:05]: K: prefabswaps_start V: default
[00:00:05]: K: reeds V: default
[00:00:05]: K: regrowth V: default
[00:00:05]: K: resettime V: none
[00:00:05]: K: rifts_enabled_cave V: default
[00:00:05]: K: rifts_frequency_cave V: default
[00:00:05]: K: roads V: never
[00:00:05]: K: rock V: default
[00:00:05]: K: rocky V: default
[00:00:05]: K: rocky_setting V: default
[00:00:05]: K: sapling V: default
[00:00:05]: K: season_start V: default
[00:00:05]: K: seasonalstartingitems V: default
[00:00:05]: K: shadowcreatures V: rare
[00:00:05]: K: slurper V: default
[00:00:05]: K: slurtles V: default
[00:00:05]: K: slurtles_setting V: default
[00:00:05]: K: snurtles V: default
[00:00:05]: K: spawnmode V: fixed
[00:00:05]: K: spawnprotection V: default
[00:00:05]: K: specialevent V: default
[00:00:05]: K: spider_dropper V: default
[00:00:05]: K: spider_hider V: default
[00:00:05]: K: spider_spitter V: default
[00:00:05]: K: spider_warriors V: default
[00:00:05]: K: spiderqueen V: default
[00:00:05]: K: spiders V: default
[00:00:05]: K: spiders_setting V: default
[00:00:05]: K: start_location V: caves
[00:00:05]: K: task_set V: cave_default
[00:00:05]: K: temperaturedamage V: nonlethal
[00:00:05]: K: tentacles V: default
[00:00:05]: K: toadstool V: default
[00:00:05]: K: touchstone V: default
[00:00:05]: K: trees V: default
[00:00:05]: K: weather V: default
[00:00:05]: K: winters_feast V: default
[00:00:05]: K: world_size V: default
[00:00:05]: K: wormattacks V: default
[00:00:05]: K: wormattacks_boss V: default
[00:00:05]: K: wormhole_prefab V: tentacle_pillar
[00:00:05]: K: wormlights V: default
[00:00:05]: K: worms V: default
[00:00:05]: K: year_of_the_beefalo V: default
[00:00:05]: K: year_of_the_bunnyman V: default
[00:00:05]: K: year_of_the_carrat V: default
[00:00:05]: K: year_of_the_catcoon V: default
[00:00:05]: K: year_of_the_dragonfly V: default
[00:00:05]: K: year_of_the_gobbler V: default
[00:00:05]: K: year_of_the_pig V: default
[00:00:05]: K: year_of_the_varg V: default
[00:00:05]: K: required_prefabs V: table: 000000000E472370
[00:00:05]: K: 1 V: multiplayer_portal
[00:00:05]: K: settings_desc V: Delve into the caves... together!
[00:00:05]: K: settings_id V: DST_CAVE
[00:00:05]: K: settings_name V: The Caves
[00:00:05]: K: substitutes V: table: 000000000E472870
[00:00:05]: K: version V: 4
[00:00:05]: K: worldgen_desc V: Delve into the caves... together!
[00:00:05]: K: worldgen_id V: DST_CAVE
[00:00:05]: K: worldgen_name V: The Caves
[00:00:05]:
#######
#
# Generating SURVIVAL Mode Level
#
#######
[00:00:05]: Prefab Swap Selection: regular grass
[00:00:05]: Prefab Swap Selection: regular twigs
[00:00:05]: Prefab Swap Selection: regular berries
[00:00:05]: New size: 425 default
[00:00:05]: Creating story...
[00:00:05]: [Story Gen] Generate nodes. Starting at: 'MudWorld'
[00:00:05]: [Story Gen] RestrictNodesByKey
[00:00:05]: Finding valid start task...
[00:00:05]: ...picked CaveExitTask9
[00:00:05]: Has start node RabbitSinkhole
[00:00:05]: Adding Background Nodes
[00:00:05]: [Story Gen] Adding Cove Nodes
[00:00:05]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:05]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:05]: GenerateVoronoiMap [100]:
[00:00:07]: ...Done.
[00:00:07]: [TheLabyrinth:0:RuinedGuarden] poly.size() == 0
[00:00:07]: [!] edge == NULL
[00:00:07]: Infinite edge! TheLabyrinth:1:Labyrinth
[00:00:07]: Infinite edge! TheLabyrinth:1:Labyrinth
[00:00:07]: ... story created
[00:00:07]: Baking map... 425
[00:00:07]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:07]: [WorldSimActual::ConvertToTileMap]
[00:00:07]: [ConvertToTileMap]
[00:00:07]: [WorldSimActual::ConvertToTileMap] complete
[00:00:07]: [WorldSimActual::SeparateIslands]
[00:00:07]: [SeparateIslands]
[00:00:07]: [WorldSimActual::SeparateIslands] complete
[00:00:07]: Map Baked!
[00:00:07]: [WorldSimActual::ForceConnectivity]
[00:00:07]: [GenerateLandmasses]
[00:00:07]: [GenerateLandmasses] islands: 7
[00:00:07]: [MergeConnectedLandmasses] true
[00:00:07]: [WorldSimActual::ForceConnectivity] complete
[00:00:07]: Encoding...
[00:00:07]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:07]: Encoding... DONE
[00:00:07]: Checking Tags
[00:00:07]: Couldn't generate any points for maze. Aborting.
[00:00:07]: Populating voronoi...
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find a spot for EvergreenSinkhole in node
CaveExitTask6:1:SinkholeCopses
[00:00:07]: Warning! Could not find a spot for RabbitTown in node
RabbitCity:1:RabbitTown
[00:00:07]: Warning! Could not find a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find a spot for EvergreenSinkhole in node
CaveExitTask9:1:GreenMushSinkhole
[00:00:07]: Warning! Could not find a spot for EvergreenSinkhole in node
SwampySinkhole:4:TentaclesAndTrees
[00:00:07]: Warning! Could not find a spot for EvergreenSinkhole in node
SwampySinkhole:4:TentaclesAndTrees
[00:00:07]: Warning! Could not find a spot for EvergreenSinkhole in node
SwampySinkhole:4:TentaclesAndTrees
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could not find a spot for RabbitCity in node
RabbitCity:5:RabbitCity
[00:00:07]: Warning! Could not find a spot for RabbitTown in node
RabbitCity:0:RabbitTown
[00:00:07]: Warning! Could not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could not find a spot for RabbitTown in node
RabbitTown:0:RabbitTown
[00:00:07]: Warning! Could not find a spot for CornerWall in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for StraightWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:3:Vacant
[00:00:07]: [ReplaceSingleNonLandTiles] Validating...
[00:00:07]: [ReplaceSingleNonLandTiles] Replaced 43 tiles.
[00:00:07]: disconnected tiles... 42
[00:00:07]: Removing entity on IMPASSABLE 37.295 315.265 -732.82, 0,
379.06
[00:00:07]: Removing entity on IMPASSABLE wall_ruins 109.5 105.265 -444, 0, -
460.94
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2 57.0775 289.67
-653.69, 0, 276.68
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2 63.39 296.64 -
628.44, 0, 304.56
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2 60.6075 293.39
-639.57, 0, 291.56
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2 60.625 296.625
-639.5, 0, 304.5
[00:00:07]: Checking Required Prefab atrium_gate has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab archive_orchestrina_main has at least 1
instances (1 found).
[00:00:07]: Checking Required Prefab sacred_chest has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab minotaur_spawner has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab tentacle_pillar_atrium has at least 2
instances (2 found).
[00:00:07]: Checking Required Prefab archive_lockbox_dispencer has at least 3
instances (6 found).
[00:00:07]: [ReplaceSingleNonLandTiles] Validating...
[00:00:07]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:00:07]: Done cave map gen!
[00:00:07]: Checking map...
[00:00:07]: Generation complete, injecting world entities.
[00:00:07]: Injected world entities.
[00:00:07]: WorldSim::SimThread::Main() complete
[00:00:07]: Serializing world: session/638A2A5733F3775A/0000000002
[00:00:08]: Klump load on boot started.
[00:00:08]: Klump files loaded: 0
[00:00:08]: Unload FE
[00:00:08]: Unload FE done
[00:00:08]: LOAD BE
[00:00:19]: LOAD BE: done
[00:00:19]: Begin Session: 638A2A5733F3775A
[00:00:19]: saving to server_temp/server_save
[00:00:19]: OVERRIDE: setting healthpenalty to none
[00:00:19]: OVERRIDE: setting shadowcreatures to rare
[00:00:19]: OVERRIDE: setting darkness to nonlethal
[00:00:19]: OVERRIDE: setting hunger to nonlethal
[00:00:19]: OVERRIDE: setting temperaturedamage to nonlethal
[00:00:19]: OVERRIDE: setting brightmarecreatures to rare
[00:00:19]: OVERRIDE: setting acidrain_enabled to always
[00:00:19]: OVERRIDE: setting lessdamagetaken to always
[00:00:19]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:00:19]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:00:19]: Loading 19 new character(s)
[00:00:20]: Total 19 character(s) loaded
[00:00:23]: Loading Nav Grid
[00:00:23]: World generated on build 639083 with save version: 5.151, using seed:
123492868
[00:00:23]: [Shard] Secondary shard is waiting for LUA...
[00:00:23]: OVERRIDE: setting ghostenabled to always
[00:00:23]: OVERRIDE: setting resettime to none
[00:00:23]: OVERRIDE: setting basicresource_regrowth to none
[00:00:23]: OVERRIDE: setting portalresurection to always
[00:00:23]: OVERRIDE: setting spawnmode to fixed
[00:00:23]: OVERRIDE: setting ghostsanitydrain to none
[00:00:23]: Can't find prefab archive_sound_area
[00:00:23]: SpawnSaveRecord [nil, archive_sound_area] FAILED
[00:00:23]: Can't find prefab archive_sound_area
[00:00:23]: SpawnSaveRecord [nil, archive_sound_area] FAILED
[00:00:23]: Can't find prefab archive_sound_area
[00:00:23]: SpawnSaveRecord [nil, archive_sound_area] FAILED
[00:00:24]: Reconstructing topology
[00:00:24]: ...Sorting points
[00:00:24]: ...Sorting edges
[00:00:24]: ...Connecting nodes
[00:00:24]: ...Validating connections
[00:00:24]: ...Housekeeping
[00:00:24]: ...Done!
[00:00:24]: 1 uploads added to server. From server_temp
[00:00:24]: About to start a shard with these settings:
[00:00:24]: ShardName: Caves
[00:00:24]: ShardID: 2257661071
[00:00:24]: ShardRole: SECONDARY
[00:00:24]: MasterHost: 127.0.0.1
[00:00:24]: MasterBind: (null)
[00:00:24]: MasterPort: 10888
[00:00:24]: [Shard] Connecting to master...
[00:00:24]: Telling Client our new session identifier: 638A2A5733F3775A
[00:00:24]: [Shard] Connection to master failed. Waiting to reconnect...
[00:00:25]: Validating portal[1] <-> <nil>[1] (inactive)
[00:00:25]: Validating portal[2] <-> <nil>[2] (inactive)
[00:00:25]: Validating portal[3] <-> <nil>[3] (inactive)
[00:00:25]: Validating portal[4] <-> <nil>[4] (inactive)
[00:00:25]: Validating portal[5] <-> <nil>[5] (inactive)
[00:00:25]: Validating portal[6] <-> <nil>[6] (inactive)
[00:00:25]: Validating portal[7] <-> <nil>[7] (inactive)
[00:00:25]: Validating portal[8] <-> <nil>[8] (inactive)
[00:00:25]: Validating portal[9] <-> <nil>[9] (inactive)
[00:00:25]: Validating portal[10] <-> <nil>[10] (inactive)
[00:00:29]: About to start a shard with these settings:
[00:00:29]: ShardName: Caves
[00:00:29]: ShardID: 2257661071
[00:00:29]: ShardRole: SECONDARY
[00:00:29]: MasterHost: 127.0.0.1
[00:00:29]: MasterBind: (null)
[00:00:29]: MasterPort: 10888
[00:00:29]: [Shard] Connecting to master...
[00:00:29]: [Shard] Sending secondary shard information to master...
[00:00:29]: Received MasterInfoPacket row KU_QFsp2_Jd region us-east-1
[00:00:29]: Obtaining secondary shard IP from us-east-1 lobby
[00:00:30]: [Shard] secondary shard is now ready!
[00:00:30]: World 1 is now connected
[00:00:30]: Validating portal[1] <-> 1[1] (active)
[00:00:30]: Validating portal[2] <-> 1[2] (active)
[00:00:30]: Validating portal[3] <-> 1[3] (active)
[00:00:30]: Validating portal[4] <-> 1[4] (active)
[00:00:30]: Validating portal[5] <-> 1[5] (active)
[00:00:30]: Validating portal[6] <-> 1[6] (active)
[00:00:30]: Validating portal[7] <-> 1[7] (active)
[00:00:30]: Validating portal[8] <-> 1[8] (active)
[00:00:30]: Validating portal[9] <-> 1[9] (active)
[00:00:30]: Validating portal[10] <-> 1[10] (active)
[00:00:30]: [SyncWorldSettings] recieved world settings from master shard. true
[00:00:30]: [SyncWorldSettings] applying temperaturedamage = nonlethal from master
shard.
[00:00:30]: [SyncWorldSettings] applying spawnmode = fixed from master shard.
[00:00:30]: [SyncWorldSettings] applying lessdamagetaken = always from master
shard.
[00:00:30]: [SyncWorldSettings] applying ghostenabled = always from master shard.
[00:00:30]: [SyncWorldSettings] applying shadowcreatures = rare from master shard.
[00:00:30]: [SyncWorldSettings] applying resettime = none from master shard.
[00:00:30]: [SyncWorldSettings] applying krampus = default from master shard.
[00:00:30]: [SyncWorldSettings] applying ghostsanitydrain = none from master shard.
[00:00:30]: [SyncWorldSettings] applying healthpenalty = none from master shard.
[00:00:30]: [SyncWorldSettings] applying dropeverythingondespawn = default from
master shard.
[00:00:30]: [SyncWorldSettings] applying darkness = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying portalresurection = always from master
shard.
[00:00:30]: component hauntable already exists on entity 108626 -
multiplayer_portal! scripts/prefabs/multiplayer_portal.lua:47 in (upvalue)
OnGetPortalRez (Lua) <45-54>
[00:00:30]: [SyncWorldSettings] applying brightmarecreatures = rare from master
shard.
[00:00:30]: [SyncWorldSettings] applying hunger = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying basicresource_regrowth = none from master
shard.
[00:00:30]: [SyncWorldSettings] recieved world settings from master shard. true
[00:00:30]: [SyncWorldSettings] applying temperaturedamage = nonlethal from master
shard.
[00:00:30]: [SyncWorldSettings] applying spawnmode = fixed from master shard.
[00:00:30]: [SyncWorldSettings] applying lessdamagetaken = always from master
shard.
[00:00:30]: [SyncWorldSettings] applying ghostenabled = always from master shard.
[00:00:30]: [SyncWorldSettings] applying shadowcreatures = rare from master shard.
[00:00:30]: [SyncWorldSettings] applying resettime = none from master shard.
[00:00:30]: [SyncWorldSettings] applying krampus = default from master shard.
[00:00:30]: [SyncWorldSettings] applying ghostsanitydrain = none from master shard.
[00:00:30]: [SyncWorldSettings] applying healthpenalty = none from master shard.
[00:00:30]: [SyncWorldSettings] applying dropeverythingondespawn = default from
master shard.
[00:00:30]: [SyncWorldSettings] applying darkness = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying portalresurection = always from master
shard.
[00:00:30]: component hauntable already exists on entity 108626 -
multiplayer_portal! scripts/prefabs/multiplayer_portal.lua:47 in (upvalue)
OnGetPortalRez (Lua) <45-54>
[00:00:30]: [SyncWorldSettings] applying brightmarecreatures = rare from master
shard.
[00:00:30]: [SyncWorldSettings] applying hunger = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying basicresource_regrowth = none from master
shard.
[00:00:31]: [Shard] secondary shard LUA is now ready!
[00:00:31]: [IPC] Signal 'DST_Secondary_Ready' opened #0000000000000938
[00:00:31]: [IPC] Sending signal... #0000000000000938
[00:00:31]: Sim paused
[00:01:09]: [Shard] We have been disconnected from the master. Waiting to
reconnect...
[00:01:10]: [IPC] Received shutdown signal.
[00:01:10]: Available disk space for save files: 159820 MB
[00:01:10]: Serializing world: session/638A2A5733F3775A/0000000003
[00:01:10]: [Shard] Stopping shard mode
[00:01:10]: [Steam] SendUserDisconnect for ''
[00:01:10]: Collecting garbage...
[00:01:10]: lua_gc took 0.13 seconds
[00:01:10]: ~ShardLuaProxy()
[00:01:10]: ~cEventLeaderboardProxy()
[00:01:10]: ~ItemServerLuaProxy()
[00:01:10]: ~InventoryLuaProxy()
[00:01:10]: ~NetworkLuaProxy()
[00:01:10]: ~SimLuaProxy()
[00:01:10]: lua_close took 0.14 seconds
[00:01:11]: CurlRequestManager::ClientThread::Main() complete
[00:01:11]: HttpClient2 discarded 0 callbacks.
[00:01:11]: Shutting down