[00:00:00]:
System Memory:
      Memory Load: 53%
      Available Physical Memory: 7557m/16226m
      Available Page File: 5634m/17250m
      Available Virtual Memory: 134213477m/134217727m
      Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
      Peak Working Set Size: 31m
      Working Set Size: 31m
      Quota Peak Page Pool Usage: 225k
      Quota Page Pool Usage: 222k
      Quota Peak Non Paged Pool Usage:15k
      Quota Non Paged Pool Usage: 15k
      Page File Usage: 5m
      Peak Page File Usage: 5m
[00:00:00]: PersistRootStorage is now
APP:Klei//DoNotStarveTogether/1184151632/Cluster_1/Caves/
[00:00:00]: Starting Up
[00:00:00]: Version: 639083
[00:00:00]: Current time: Fri Nov 22 17:34:13 2024
[00:00:00]: Don't Starve Together: 639083 WIN32
[00:00:00]: Build Date: 2924
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -monitor_parent_process 14456 -
persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1
-ownernetid 76561199144417360 -ownerdir 1184151632 -clouddir 1184151632 -
backup_log_count 25 -backup_log_period 0 -ugc_directory C:\\Program Files (x86)\\
Steam\\steamapps\\workshop -shard Caves -secondary_log_prefix caves -sigprefix
DST_Secondary -token
***********************************************************************************
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (68)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:0.48
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10998, 27017)
[00:00:00]: [Steam] SteamGameServer_Init success
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is
enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1184151632/client_save/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (3168)
[00:00:00]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1184151632/client_save/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/1184151632/client_save/whitelist.txt (Failure)
[00:00:00]: Offline user ID: OU_76561199144417360
[00:00:00]: HardwareStats:
  OS
     name                     Microsoft Windows 11 Pro
     version                  10.0.22631
     platformSpecific         SP 0.0
     architecture             64 bits
  CPU
     clockSpeed               3500
     name                     Intel(R) Core(TM) i3-14100F
     manufacturer             GenuineIntel
     numCores                 4
     features                 SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM
     megsOfRam                16384
  GPU
     megsOfRam                4095
     videoModeDescription     1920 x 1080 x 4294967296 cores
     name                     AMD Radeon RX 580 2048SP
     driverVersion            31.0.12027.9001
     driverDate               20230330000000.000000-000
     refreshRate              165
[00:00:00]:   cGame::InitializeOnMainThread
[00:00:00]:   Renderer initialize: Okay
[00:00:00]:   AnimManager initialize: Okay
[00:00:00]:   Buffers initialize: Okay
[00:00:00]:   cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]:   GameSpecific initialize: Okay
[00:00:00]:   cGame::StartPlaying
[00:00:00]:   AppVersion::GetArchitecture() x64
[00:00:00]:   LOADING LUA
[00:00:00]:   DoLuaFile scripts/main.lua
[00:00:00]:   DoLuaFile loading buffer scripts/main.lua
[00:00:00]:     taskgrouplist: default      Together
[00:00:00]:     taskgrouplist: classic      Classic
[00:00:00]:     taskgrouplist: cave_default       Underground
[00:00:00]:     taskgrouplist: lavaarena_taskset The Forge
[00:00:00]:     taskgrouplist: quagmire_taskset The Gorge
[00:00:00]:   Running main.lua
[00:00:00]: Could not load modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:00]: SUCCESS: Loaded modoverrides.lua
[00:00:00]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: ConsoleScreenSettings could not load consolescreen
[00:00:01]: bloom_enabled     true
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded:     0
[00:00:03]:       Load FE
[00:00:03]:       Load FE: done
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (8908)
[00:00:03]: FilesExistAsyncThread started (25160 files)...
[00:00:03]: Check for write access: TRUE
[00:00:03]: Check for read access: TRUE
[00:00:03]: Available disk space for save files: 159829 MB
[00:00:03]: ModIndex: Load sequence finished successfully.
[00:00:03]: Reset() returning
[00:00:03]: [IPC] Signal 'DST_Secondary_Kill' opened #0000000000000A4C
[00:00:03]: [IPC] Registering handler for signal #0000000000000A4C
[00:00:03]: [IPC] Handle #0000000000000A4C added to the Eventhandles
[00:00:03]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' opened #0000000000000AB4
[00:00:03]: [IPC] Registering handler for signal #0000000000000AB4
[00:00:03]: [IPC] Handle #0000000000000AB4 added to the Eventhandles
[00:00:03]: [IPC] Signal 'DST_Secondary_Starting' opened #0000000000000B30
[00:00:03]: [IPC] Sending signal... #0000000000000B30
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Cached userid (null) saved to
APP:Klei//DoNotStarveTogether/1184151632/Cluster_1/Caves/save/cached_userid
[00:00:04]: Received (KU_QFsp2_Jd) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: false
[00:00:04]:   ServerPort: 10998
[00:00:04]:   SteamAuthPort: 8767
[00:00:04]:   SteamMasterServerPort: 27017
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: true
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 1
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: false
[00:00:04]:   InternetBroadcasting: true
[00:00:04]: [Warning] Could not confirm port 10998 is open in the firewall.
[00:00:04]: [Shard] No shard id specified, generating a random one...
[00:00:04]: Online Server Started on port: 10998
[00:00:04]: SUCCESS: Loaded modoverrides.lua
[00:00:04]: Found a level data override file with these contents:
[00:00:04]:       K:    background_node_range    V:   table: 0000000015BECDA0
[00:00:04]:        K:    1      V:   0
[00:00:04]:        K:    2      V:   1
[00:00:04]:   K:   desc    V:  Delve into the caves... together!
[00:00:04]:   K:   hideminimap V:    false
[00:00:04]:   K:   id      V:  DST_CAVE
[00:00:04]:   K:   location     V:   cave
[00:00:04]:   K:   max_playlist_position    V:   999
[00:00:04]:   K:   min_playlist_position    V:   0
[00:00:04]:   K:   name    V:  The Caves
[00:00:04]:   K:   numrandom_set_pieces     V:   0
[00:00:04]:   K:   override_level_string    V:   false
[00:00:04]:   K:   overrides    V:   table: 0000000015BED110
[00:00:04]:        K:    acidrain_enabled   V:   always
[00:00:04]:        K:    atriumgate    V:  default
[00:00:04]:        K:    banana        V:  default
[00:00:04]:        K:    basicresource_regrowth    V:  none
[00:00:04]:        K:    bats   V:   default
[00:00:04]:        K:    bats_setting       V:   default
[00:00:04]:        K:    beefaloheat V:    default
[00:00:04]:        K:    berrybush     V:  default
[00:00:04]:        K:    boons V:    default
[00:00:04]:        K:    branching     V:  default
[00:00:04]:        K:    brightmarecreatures       V:  rare
[00:00:04]:        K:    bunnymen      V:  default
[00:00:04]:        K:    bunnymen_setting   V:   default
[00:00:04]:        K:    cave_ponds    V:  default
[00:00:04]:        K:    cave_spiders       V:   default
[00:00:04]:        K:    cavelight     V:  default
[00:00:04]:        K:    chess V:    default
[00:00:04]:        K:    chest_mimics       V:   default
[00:00:04]:        K:    crow_carnival      V:   default
[00:00:04]:        K:    darkness      V:  nonlethal
[00:00:04]:        K:    day    V:   default
[00:00:04]:        K:    daywalker     V:  default
[00:00:04]:        K:    dropeverythingondespawn V:    default
[00:00:04]:        K:    dustmoths     V:  default
[00:00:04]:        K:    earthquakes V:    default
[00:00:04]:        K:    extrastartingitems        V:  default
[00:00:04]:        K:    fern   V:   default
[00:00:04]:        K:    fissure       V:  default
[00:00:04]:        K:    flint V:    default
[00:00:04]:        K:    flower_cave V:    default
[00:00:04]:        K:    flower_cave_regrowth      V:  default
[00:00:04]:        K:    fruitfly      V:  default
[00:00:04]:        K:    ghostenabled       V:   always
[00:00:04]:        K:    ghostsanitydrain   V:   none
[00:00:04]:        K:    grass V:    default
[00:00:04]:        K:    grassgekkos V:    default
[00:00:04]:        K:    hallowed_nights    V:   default
[00:00:04]:        K:    healthpenalty      V:   none
[00:00:04]:        K:    hunger        V:  nonlethal
[00:00:04]:        K:    itemmimics    V:  default
[00:00:04]:        K:    krampus       V:  default
[00:00:04]:        K:    layout_mode V:    RestrictNodesByKey
[00:00:04]:        K:    lessdamagetaken    V:   always
[00:00:04]:        K:    lichen        V:  default
[00:00:04]:        K:    liefs V:    default
[00:00:04]:        K:    lightflier_flower_regrowth     V:   default
[00:00:04]:        K:    lightfliers V:    default
[00:00:04]:   K:   loop   V:   default
[00:00:04]:   K:   marshbush    V:   default
[00:00:04]:   K:   merms V:    default
[00:00:04]:   K:   molebats     V:   default
[00:00:04]:   K:   moles_setting      V:   default
[00:00:04]:   K:   monkey       V:   default
[00:00:04]:   K:   monkey_setting     V:   default
[00:00:04]:   K:   mushgnome    V:   default
[00:00:04]:   K:   mushroom     V:   default
[00:00:04]:   K:   mushtree     V:   default
[00:00:04]:   K:   mushtree_moon_regrowth   V:   default
[00:00:04]:   K:   mushtree_regrowth V:    default
[00:00:04]:   K:   nightmarecreatures       V:   default
[00:00:04]:   K:   pigs_setting       V:   default
[00:00:04]:   K:   portalresurection V:    always
[00:00:04]:   K:   prefabswaps_start V:    default
[00:00:04]:   K:   reeds V:    default
[00:00:04]:   K:   regrowth     V:   default
[00:00:04]:   K:   resettime    V:   none
[00:00:04]:   K:   rifts_enabled_cave       V:   default
[00:00:04]:   K:   rifts_frequency_cave     V:   default
[00:00:04]:   K:   roads V:    never
[00:00:04]:   K:   rock   V:   default
[00:00:04]:   K:   rocky V:    default
[00:00:04]:   K:   rocky_setting      V:   default
[00:00:04]:   K:   sapling      V:   default
[00:00:04]:   K:   season_start       V:   default
[00:00:04]:   K:   seasonalstartingitems    V:   default
[00:00:04]:   K:   shadowcreatures    V:   rare
[00:00:04]:   K:   slurper      V:   default
[00:00:04]:   K:   slurtles     V:   default
[00:00:04]:   K:   slurtles_setting   V:   default
[00:00:04]:   K:   snurtles     V:   default
[00:00:04]:   K:   spawnmode    V:   fixed
[00:00:04]:   K:   spawnprotection    V:   default
[00:00:04]:   K:   specialevent       V:   default
[00:00:04]:   K:   spider_dropper     V:   default
[00:00:04]:   K:   spider_hider       V:   default
[00:00:04]:   K:   spider_spitter     V:   default
[00:00:04]:   K:   spider_warriors    V:   default
[00:00:04]:   K:   spiderqueen V:    default
[00:00:04]:   K:   spiders      V:   default
[00:00:04]:   K:   spiders_setting    V:   default
[00:00:04]:   K:   start_location     V:   caves
[00:00:04]:   K:   task_set     V:   cave_default
[00:00:04]:   K:   temperaturedamage V:    nonlethal
[00:00:04]:   K:   tentacles    V:   default
[00:00:04]:   K:   toadstool    V:   default
[00:00:04]:   K:   touchstone   V:   default
[00:00:04]:   K:   trees V:    default
[00:00:04]:   K:   weather      V:   default
[00:00:04]:   K:   winters_feast      V:   default
[00:00:04]:   K:   world_size   V:   default
[00:00:04]:   K:   wormattacks V:    default
[00:00:04]:   K:   wormattacks_boss   V:   default
[00:00:04]:   K:   wormhole_prefab    V:   tentacle_pillar
[00:00:04]:   K:   wormlights   V:   default
[00:00:04]:   K:   worms V:    default
[00:00:04]:   K:   year_of_the_beefalo      V:   default
[00:00:04]:               K:    year_of_the_bunnyman     V:   default
[00:00:04]:               K:    year_of_the_carrat       V:   default
[00:00:04]:               K:    year_of_the_catcoon      V:   default
[00:00:04]:               K:    year_of_the_dragonfly    V:   default
[00:00:04]:               K:    year_of_the_gobbler      V:   default
[00:00:04]:               K:    year_of_the_pig    V:   default
[00:00:04]:               K:    year_of_the_varg   V:   default
[00:00:04]:         K:    required_prefabs    V:  table: 0000000015BED6B0
[00:00:04]:               K:    1      V:   multiplayer_portal
[00:00:04]:         K:    settings_desc       V:  Delve into the caves... together!
[00:00:04]:         K:    settings_id V:    DST_CAVE
[00:00:04]:         K:    settings_name       V:  The Caves
[00:00:04]:         K:    substitutes V:    table: 0000000015BECFD0
[00:00:04]:         K:    version      V:   4
[00:00:04]:         K:    worldgen_desc       V:  Delve into the caves... together!
[00:00:04]:         K:    worldgen_id V:    DST_CAVE
[00:00:04]:         K:    worldgen_name       V:  The Caves
[00:00:04]:   Loaded and applied level data override from ../leveldataoverride.lua
[00:00:04]:   Overwriting savedata with level data file.
[00:00:04]:   Not applying world gen overrides.
[00:00:04]:   Collecting garbage...
[00:00:04]:   lua_gc took 0.05 seconds
[00:00:04]:   ~ShardLuaProxy()
[00:00:04]:   ~cEventLeaderboardProxy()
[00:00:04]:   ~ItemServerLuaProxy()
[00:00:04]:   ~InventoryLuaProxy()
[00:00:04]:   ~NetworkLuaProxy()
[00:00:04]:   ~SimLuaProxy()
[00:00:05]:   lua_close took 0.05 seconds
[00:00:05]:   ReleaseAll
[00:00:05]:   ReleaseAll Finished
[00:00:05]:   cGame::StartPlaying
[00:00:05]:   AppVersion::GetArchitecture() x64
[00:00:05]:   LOADING LUA
[00:00:05]:   DoLuaFile scripts/main.lua
[00:00:05]:   DoLuaFile loading buffer scripts/main.lua
[00:00:05]:     taskgrouplist: default      Together
[00:00:05]:     taskgrouplist: classic      Classic
[00:00:05]:     taskgrouplist: cave_default       Underground
[00:00:05]:     taskgrouplist: lavaarena_taskset The Forge
[00:00:05]:     taskgrouplist: quagmire_taskset The Gorge
[00:00:05]:   Running main.lua
[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.
[00:00:05]: SUCCESS: Loaded modoverrides.lua
[00:00:05]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: ConsoleScreenSettings could not load consolescreen
[00:00:05]: bloom_enabled     true
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: SUCCESS: Loaded modoverrides.lua
[00:00:05]: Found a level data override file with these contents:
[00:00:05]:   K:   background_node_range    V:   table: 000000001638AE10
[00:00:05]:        K:    1      V:   0
[00:00:05]:        K:    2      V:   1
[00:00:05]:   K:   desc    V:  Delve into the caves... together!
[00:00:05]:   K:   hideminimap V:    false
[00:00:05]:   K:   id      V:  DST_CAVE
[00:00:05]:   K:   location     V:   cave
[00:00:05]:   K:   max_playlist_position    V:   999
[00:00:05]:   K:   min_playlist_position    V:   0
[00:00:05]:   K:   name    V:  The Caves
[00:00:05]:   K:   numrandom_set_pieces     V:   0
[00:00:05]:   K:   override_level_string    V:   false
[00:00:05]:   K:   overrides    V:   table: 000000001638B310
[00:00:05]:        K:    acidrain_enabled   V:   always
[00:00:05]:        K:    atriumgate    V:  default
[00:00:05]:        K:    banana        V:  default
[00:00:05]:        K:    basicresource_regrowth    V:  none
[00:00:05]:        K:    bats   V:   default
[00:00:05]:        K:    bats_setting       V:   default
[00:00:05]:        K:    beefaloheat V:    default
[00:00:05]:        K:    berrybush     V:  default
[00:00:05]:        K:    boons V:    default
[00:00:05]:        K:    branching     V:  default
[00:00:05]:        K:    brightmarecreatures       V:  rare
[00:00:05]:        K:    bunnymen      V:  default
[00:00:05]:        K:    bunnymen_setting   V:   default
[00:00:05]:        K:    cave_ponds    V:  default
[00:00:05]:        K:    cave_spiders       V:   default
[00:00:05]:        K:    cavelight     V:  default
[00:00:05]:        K:    chess V:    default
[00:00:05]:        K:    chest_mimics       V:   default
[00:00:05]:        K:    crow_carnival      V:   default
[00:00:05]:        K:    darkness      V:  nonlethal
[00:00:05]:        K:    day    V:   default
[00:00:05]:        K:    daywalker     V:  default
[00:00:05]:        K:    dropeverythingondespawn V:    default
[00:00:05]:        K:    dustmoths     V:  default
[00:00:05]:        K:    earthquakes V:    default
[00:00:05]:        K:    extrastartingitems        V:  default
[00:00:05]:        K:    fern   V:   default
[00:00:05]:        K:    fissure       V:  default
[00:00:05]:        K:    flint V:    default
[00:00:05]:        K:    flower_cave V:    default
[00:00:05]:        K:    flower_cave_regrowth      V:  default
[00:00:05]:        K:    fruitfly      V:  default
[00:00:05]:        K:    ghostenabled       V:   always
[00:00:05]:        K:    ghostsanitydrain   V:   none
[00:00:05]:        K:    grass V:    default
[00:00:05]:        K:    grassgekkos V:    default
[00:00:05]:        K:    hallowed_nights    V:   default
[00:00:05]:        K:    healthpenalty      V:   none
[00:00:05]:        K:    hunger        V:  nonlethal
[00:00:05]:        K:    itemmimics    V:  default
[00:00:05]:        K:    krampus       V:  default
[00:00:05]:        K:    layout_mode V:    RestrictNodesByKey
[00:00:05]:        K:    lessdamagetaken    V:   always
[00:00:05]:        K:    lichen        V:  default
[00:00:05]:        K:    liefs V:    default
[00:00:05]:        K:    lightflier_flower_regrowth     V:   default
[00:00:05]:   K:   lightfliers V:    default
[00:00:05]:   K:   loop   V:   default
[00:00:05]:   K:   marshbush    V:   default
[00:00:05]:   K:   merms V:    default
[00:00:05]:   K:   molebats     V:   default
[00:00:05]:   K:   moles_setting      V:   default
[00:00:05]:   K:   monkey       V:   default
[00:00:05]:   K:   monkey_setting     V:   default
[00:00:05]:   K:   mushgnome    V:   default
[00:00:05]:   K:   mushroom     V:   default
[00:00:05]:   K:   mushtree     V:   default
[00:00:05]:   K:   mushtree_moon_regrowth   V:   default
[00:00:05]:   K:   mushtree_regrowth V:    default
[00:00:05]:   K:   nightmarecreatures       V:   default
[00:00:05]:   K:   pigs_setting       V:   default
[00:00:05]:   K:   portalresurection V:    always
[00:00:05]:   K:   prefabswaps_start V:    default
[00:00:05]:   K:   reeds V:    default
[00:00:05]:   K:   regrowth     V:   default
[00:00:05]:   K:   resettime    V:   none
[00:00:05]:   K:   rifts_enabled_cave       V:   default
[00:00:05]:   K:   rifts_frequency_cave     V:   default
[00:00:05]:   K:   roads V:    never
[00:00:05]:   K:   rock   V:   default
[00:00:05]:   K:   rocky V:    default
[00:00:05]:   K:   rocky_setting      V:   default
[00:00:05]:   K:   sapling      V:   default
[00:00:05]:   K:   season_start       V:   default
[00:00:05]:   K:   seasonalstartingitems    V:   default
[00:00:05]:   K:   shadowcreatures    V:   rare
[00:00:05]:   K:   slurper      V:   default
[00:00:05]:   K:   slurtles     V:   default
[00:00:05]:   K:   slurtles_setting   V:   default
[00:00:05]:   K:   snurtles     V:   default
[00:00:05]:   K:   spawnmode    V:   fixed
[00:00:05]:   K:   spawnprotection    V:   default
[00:00:05]:   K:   specialevent       V:   default
[00:00:05]:   K:   spider_dropper     V:   default
[00:00:05]:   K:   spider_hider       V:   default
[00:00:05]:   K:   spider_spitter     V:   default
[00:00:05]:   K:   spider_warriors    V:   default
[00:00:05]:   K:   spiderqueen V:    default
[00:00:05]:   K:   spiders      V:   default
[00:00:05]:   K:   spiders_setting    V:   default
[00:00:05]:   K:   start_location     V:   caves
[00:00:05]:   K:   task_set     V:   cave_default
[00:00:05]:   K:   temperaturedamage V:    nonlethal
[00:00:05]:   K:   tentacles    V:   default
[00:00:05]:   K:   toadstool    V:   default
[00:00:05]:   K:   touchstone   V:   default
[00:00:05]:   K:   trees V:    default
[00:00:05]:   K:   weather      V:   default
[00:00:05]:   K:   winters_feast      V:   default
[00:00:05]:   K:   world_size   V:   default
[00:00:05]:   K:   wormattacks V:    default
[00:00:05]:   K:   wormattacks_boss   V:   default
[00:00:05]:   K:   wormhole_prefab    V:   tentacle_pillar
[00:00:05]:   K:   wormlights   V:   default
[00:00:05]:   K:   worms V:    default
[00:00:05]:               K:    year_of_the_beefalo      V:   default
[00:00:05]:               K:    year_of_the_bunnyman     V:   default
[00:00:05]:               K:    year_of_the_carrat       V:   default
[00:00:05]:               K:    year_of_the_catcoon      V:   default
[00:00:05]:               K:    year_of_the_dragonfly    V:   default
[00:00:05]:               K:    year_of_the_gobbler      V:   default
[00:00:05]:               K:    year_of_the_pig    V:   default
[00:00:05]:               K:    year_of_the_varg   V:   default
[00:00:05]:         K:    required_prefabs    V:  table: 000000001638AE60
[00:00:05]:               K:    1      V:   multiplayer_portal
[00:00:05]:         K:    settings_desc       V:  Delve into the caves... together!
[00:00:05]:         K:    settings_id V:    DST_CAVE
[00:00:05]:         K:    settings_name       V:  The Caves
[00:00:05]:         K:    substitutes V:    table: 000000001638A460
[00:00:05]:         K:    version      V:   4
[00:00:05]:         K:    worldgen_desc       V:  Delve into the caves... together!
[00:00:05]:         K:    worldgen_id V:    DST_CAVE
[00:00:05]:         K:    worldgen_name       V:  The Caves
[00:00:05]:   Loaded and applied level data override from ../leveldataoverride.lua
[00:00:05]:   Overwriting savedata with level data file.
[00:00:05]:   Not applying world gen overrides.
[00:00:05]:   [IPC] Signal 'DST_Secondary_WorldGen' opened #0000000000000B00
[00:00:05]:   [IPC] Sending signal... #0000000000000B00
[00:00:05]:   WorldSim::SimThread::SimThread()
[00:00:05]:   ABOUT TO INSTALL STACKTRACE
[00:00:05]:   DoLuaFile scripts/stacktrace.lua
[00:00:05]:   DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:05]:   INSTALLED STACKTRACE
[00:00:05]:   Engine Seed: (1732307658 + 538668858) & 0x7FFFFFFF = 123492868
[00:00:05]:   WorldSim::SimThread::SimThread() complete
[00:00:05]:   THREAD - started 'WorldSim' (10716)
[00:00:05]:   WorldSim::SimThread::Main()
[00:00:05]:   DoLuaFile scripts/worldgen_main.lua
[00:00:05]:   DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:05]:   Check for write access: TRUE
[00:00:05]:   Check for read access: TRUE
[00:00:05]:   Available disk space for save files: 159828 MB
[00:00:05]:   ModIndex: Load sequence finished successfully.
[00:00:05]:   Reset() returning
[00:00:05]:   DLC enabled :     false
[00:00:05]:     taskgrouplist: default      Together
[00:00:05]:     taskgrouplist: classic      Classic
[00:00:05]:     taskgrouplist: cave_default       Underground
[00:00:05]:     taskgrouplist: lavaarena_taskset The Forge
[00:00:05]:     taskgrouplist: quagmire_taskset The Gorge
[00:00:05]:   running worldgen_main.lua
[00:00:05]:   SEED =      123492868
[00:00:05]:   Generating world with these parameters:
[00:00:05]:   level_type SURVIVAL
[00:00:05]:   level_data:
[00:00:05]:         K:    background_node_range    V:   table: 000000000E472910
[00:00:05]:               K:    1      V:   0
[00:00:05]:               K:    2      V:   1
[00:00:05]:         K:    desc    V:  Delve into the caves... together!
[00:00:05]:         K:    hideminimap V:    false
[00:00:05]:         K:    id      V:  DST_CAVE
[00:00:05]:         K:    location     V:   cave
[00:00:05]:         K:    max_playlist_position    V:   999
[00:00:05]:   K:   min_playlist_position    V:   0
[00:00:05]:   K:   name   V:   The Caves
[00:00:05]:   K:   numrandom_set_pieces     V:   0
[00:00:05]:   K:   override_level_string    V:   false
[00:00:05]:   K:   overrides    V:   table: 000000000E472E60
[00:00:05]:        K:    acidrain_enabled   V:   always
[00:00:05]:        K:    atriumgate   V:   default
[00:00:05]:        K:    banana       V:   default
[00:00:05]:        K:    basicresource_regrowth    V:  none
[00:00:05]:        K:    bats   V:   default
[00:00:05]:        K:    bats_setting       V:   default
[00:00:05]:        K:    beefaloheat V:    default
[00:00:05]:        K:    berrybush    V:   default
[00:00:05]:        K:    boons V:    default
[00:00:05]:        K:    branching    V:   default
[00:00:05]:        K:    brightmarecreatures       V:  rare
[00:00:05]:        K:    bunnymen     V:   default
[00:00:05]:        K:    bunnymen_setting   V:   default
[00:00:05]:        K:    cave_ponds   V:   default
[00:00:05]:        K:    cave_spiders       V:   default
[00:00:05]:        K:    cavelight    V:   default
[00:00:05]:        K:    chess V:    default
[00:00:05]:        K:    chest_mimics       V:   default
[00:00:05]:        K:    crow_carnival      V:   default
[00:00:05]:        K:    darkness     V:   nonlethal
[00:00:05]:        K:    day    V:   default
[00:00:05]:        K:    daywalker    V:   default
[00:00:05]:        K:    dropeverythingondespawn V:    default
[00:00:05]:        K:    dustmoths    V:   default
[00:00:05]:        K:    earthquakes V:    default
[00:00:05]:        K:    extrastartingitems        V:  default
[00:00:05]:        K:    fern   V:   default
[00:00:05]:        K:    fissure      V:   default
[00:00:05]:        K:    flint V:    default
[00:00:05]:        K:    flower_cave V:    default
[00:00:05]:        K:    flower_cave_regrowth      V:  default
[00:00:05]:        K:    fruitfly     V:   default
[00:00:05]:        K:    ghostenabled       V:   always
[00:00:05]:        K:    ghostsanitydrain   V:   none
[00:00:05]:        K:    grass V:    default
[00:00:05]:        K:    grassgekkos V:    default
[00:00:05]:        K:    hallowed_nights    V:   default
[00:00:05]:        K:    healthpenalty      V:   none
[00:00:05]:        K:    hunger       V:   nonlethal
[00:00:05]:        K:    itemmimics   V:   default
[00:00:05]:        K:    krampus      V:   default
[00:00:05]:        K:    layout_mode V:    RestrictNodesByKey
[00:00:05]:        K:    lessdamagetaken    V:   always
[00:00:05]:        K:    lichen       V:   default
[00:00:05]:        K:    liefs V:    default
[00:00:05]:        K:    lightflier_flower_regrowth     V:   default
[00:00:05]:        K:    lightfliers V:    default
[00:00:05]:        K:    loop   V:   default
[00:00:05]:        K:    marshbush    V:   default
[00:00:05]:        K:    merms V:    default
[00:00:05]:        K:    molebats     V:   default
[00:00:05]:        K:    moles_setting      V:   default
[00:00:05]:        K:    monkey       V:   default
[00:00:05]:        K:    monkey_setting     V:   default
[00:00:05]:   K:   mushgnome    V:   default
[00:00:05]:   K:   mushroom     V:   default
[00:00:05]:   K:   mushtree     V:   default
[00:00:05]:   K:   mushtree_moon_regrowth   V:   default
[00:00:05]:   K:   mushtree_regrowth V:    default
[00:00:05]:   K:   nightmarecreatures       V:   default
[00:00:05]:   K:   pigs_setting       V:   default
[00:00:05]:   K:   portalresurection V:    always
[00:00:05]:   K:   prefabswaps_start V:    default
[00:00:05]:   K:   reeds V:    default
[00:00:05]:   K:   regrowth     V:   default
[00:00:05]:   K:   resettime    V:   none
[00:00:05]:   K:   rifts_enabled_cave       V:   default
[00:00:05]:   K:   rifts_frequency_cave     V:   default
[00:00:05]:   K:   roads V:    never
[00:00:05]:   K:   rock   V:   default
[00:00:05]:   K:   rocky V:    default
[00:00:05]:   K:   rocky_setting      V:   default
[00:00:05]:   K:   sapling      V:   default
[00:00:05]:   K:   season_start       V:   default
[00:00:05]:   K:   seasonalstartingitems    V:   default
[00:00:05]:   K:   shadowcreatures    V:   rare
[00:00:05]:   K:   slurper      V:   default
[00:00:05]:   K:   slurtles     V:   default
[00:00:05]:   K:   slurtles_setting   V:   default
[00:00:05]:   K:   snurtles     V:   default
[00:00:05]:   K:   spawnmode    V:   fixed
[00:00:05]:   K:   spawnprotection    V:   default
[00:00:05]:   K:   specialevent       V:   default
[00:00:05]:   K:   spider_dropper     V:   default
[00:00:05]:   K:   spider_hider       V:   default
[00:00:05]:   K:   spider_spitter     V:   default
[00:00:05]:   K:   spider_warriors    V:   default
[00:00:05]:   K:   spiderqueen V:    default
[00:00:05]:   K:   spiders      V:   default
[00:00:05]:   K:   spiders_setting    V:   default
[00:00:05]:   K:   start_location     V:   caves
[00:00:05]:   K:   task_set     V:   cave_default
[00:00:05]:   K:   temperaturedamage V:    nonlethal
[00:00:05]:   K:   tentacles    V:   default
[00:00:05]:   K:   toadstool    V:   default
[00:00:05]:   K:   touchstone   V:   default
[00:00:05]:   K:   trees V:    default
[00:00:05]:   K:   weather      V:   default
[00:00:05]:   K:   winters_feast      V:   default
[00:00:05]:   K:   world_size   V:   default
[00:00:05]:   K:   wormattacks V:    default
[00:00:05]:   K:   wormattacks_boss   V:   default
[00:00:05]:   K:   wormhole_prefab    V:   tentacle_pillar
[00:00:05]:   K:   wormlights   V:   default
[00:00:05]:   K:   worms V:    default
[00:00:05]:   K:   year_of_the_beefalo      V:   default
[00:00:05]:   K:   year_of_the_bunnyman     V:   default
[00:00:05]:   K:   year_of_the_carrat       V:   default
[00:00:05]:   K:   year_of_the_catcoon      V:   default
[00:00:05]:   K:   year_of_the_dragonfly    V:   default
[00:00:05]:   K:   year_of_the_gobbler      V:   default
[00:00:05]:   K:   year_of_the_pig    V:   default
[00:00:05]:   K:   year_of_the_varg   V:   default
[00:00:05]:       K:    required_prefabs     V:  table: 000000000E472370
[00:00:05]:             K:    1      V:    multiplayer_portal
[00:00:05]:       K:    settings_desc        V:  Delve into the caves... together!
[00:00:05]:       K:    settings_id V:     DST_CAVE
[00:00:05]:       K:    settings_name        V:  The Caves
[00:00:05]:       K:    substitutes V:     table: 000000000E472870
[00:00:05]:       K:    version      V:    4
[00:00:05]:       K:    worldgen_desc        V:  Delve into the caves... together!
[00:00:05]:       K:    worldgen_id V:     DST_CAVE
[00:00:05]:       K:    worldgen_name        V:  The Caves
[00:00:05]:
#######
#
# Generating SURVIVAL Mode Level
#
#######
[00:00:05]:   Prefab Swap Selection: regular grass
[00:00:05]:   Prefab Swap Selection: regular twigs
[00:00:05]:   Prefab Swap Selection: regular berries
[00:00:05]:   New size:    425   default
[00:00:05]:   Creating story...
[00:00:05]:   [Story Gen] Generate nodes. Starting at: 'MudWorld'
[00:00:05]:   [Story Gen] RestrictNodesByKey
[00:00:05]:   Finding valid start task...
[00:00:05]:       ...picked      CaveExitTask9
[00:00:05]:   Has start node     RabbitSinkhole
[00:00:05]:   Adding Background Nodes
[00:00:05]:   [Story Gen] Adding Cove Nodes
[00:00:05]:   [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:05]:   [WorldSimActual::WorldGen_VoronoiPass]
[00:00:05]:   GenerateVoronoiMap [100]:
[00:00:07]:   ...Done.
[00:00:07]:   [TheLabyrinth:0:RuinedGuarden] poly.size() == 0
[00:00:07]:   [!]     edge == NULL
[00:00:07]:   Infinite edge! TheLabyrinth:1:Labyrinth
[00:00:07]:   Infinite edge! TheLabyrinth:1:Labyrinth
[00:00:07]:   ... story created
[00:00:07]:   Baking map...      425
[00:00:07]:   [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:07]:   [WorldSimActual::ConvertToTileMap]
[00:00:07]:   [ConvertToTileMap]
[00:00:07]:   [WorldSimActual::ConvertToTileMap] complete
[00:00:07]:   [WorldSimActual::SeparateIslands]
[00:00:07]:   [SeparateIslands]
[00:00:07]:   [WorldSimActual::SeparateIslands] complete
[00:00:07]:   Map Baked!
[00:00:07]:   [WorldSimActual::ForceConnectivity]
[00:00:07]:   [GenerateLandmasses]
[00:00:07]:   [GenerateLandmasses] islands: 7
[00:00:07]:   [MergeConnectedLandmasses] true
[00:00:07]:   [WorldSimActual::ForceConnectivity] complete
[00:00:07]:   Encoding...
[00:00:07]:   [WorldSimActual::CreateNodeIdTileMap]
[00:00:07]:   Encoding... DONE
[00:00:07]:   Checking Tags
[00:00:07]:   Couldn't generate any points for maze. Aborting.
[00:00:07]:   Populating voronoi...
[00:00:07]:   Warning! Could not find a spot for StraightWall in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential3:2:Vacant
[00:00:07]: Warning! Could not find   a spot for EvergreenSinkhole in node
CaveExitTask6:1:SinkholeCopses
[00:00:07]: Warning! Could not find   a spot for RabbitTown in node
RabbitCity:1:RabbitTown
[00:00:07]: Warning! Could not find   a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find   a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find   a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find   a spot for Mudlights in node
SwampySinkhole:3:TentacleMud
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential3:0:Vacant
[00:00:07]: Warning! Could not find   a spot for EvergreenSinkhole in node
CaveExitTask9:1:GreenMushSinkhole
[00:00:07]: Warning! Could not find   a spot for EvergreenSinkhole in node
SwampySinkhole:4:TentaclesAndTrees
[00:00:07]: Warning! Could not find   a spot for EvergreenSinkhole in node
SwampySinkhole:4:TentaclesAndTrees
[00:00:07]: Warning! Could not find   a spot for EvergreenSinkhole in node
SwampySinkhole:4:TentaclesAndTrees
[00:00:07]: Warning! Could not find   a spot for StraightWall in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find   a spot for CornerWall2 in node
Residential2:3:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could not find   a spot for StraightWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential3:1:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:4:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:2:Vacant
[00:00:07]: Warning! Could   not find a spot for RabbitCity in node
RabbitCity:5:RabbitCity
[00:00:07]: Warning! Could   not find a spot for RabbitTown in node
RabbitCity:0:RabbitTown
[00:00:07]: Warning! Could   not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could   not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could   not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could   not find a spot for Mudlights in node
CaveSwamp:0:TentacleMud
[00:00:07]: Warning! Could   not find a spot for RabbitTown in node
RabbitTown:0:RabbitTown
[00:00:07]: Warning! Could   not find a spot for CornerWall in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for StraightWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could   not find a spot for CornerWall2 in node
Residential:3:Vacant
[00:00:07]: Warning! Could not find a spot for CornerWall2 in node
Residential:3:Vacant
[00:00:07]: [ReplaceSingleNonLandTiles] Validating...
[00:00:07]: [ReplaceSingleNonLandTiles] Replaced 43 tiles.
[00:00:07]: disconnected tiles... 42
[00:00:07]: Removing entity on IMPASSABLE       37.295      315.265     -732.82, 0,
379.06
[00:00:07]: Removing entity on IMPASSABLE wall_ruins 109.5 105.265      -444, 0, -
460.94
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2      57.0775     289.67
      -653.69, 0, 276.68
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2      63.39 296.64      -
628.44, 0, 304.56
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2      60.6075     293.39
      -639.57, 0, 291.56
[00:00:07]: Removing entity on IMPASSABLE wall_stone_2      60.625      296.625
      -639.5, 0, 304.5
[00:00:07]: Checking Required Prefab atrium_gate has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab archive_orchestrina_main has at least 1
instances (1 found).
[00:00:07]: Checking Required Prefab sacred_chest has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab minotaur_spawner has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab tentacle_pillar_atrium has at least 2
instances (2 found).
[00:00:07]: Checking Required Prefab archive_lockbox_dispencer has at least 3
instances (6 found).
[00:00:07]: [ReplaceSingleNonLandTiles] Validating...
[00:00:07]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:00:07]: Done cave map gen!
[00:00:07]: Checking map...
[00:00:07]: Generation complete, injecting world entities.
[00:00:07]: Injected world entities.
[00:00:07]: WorldSim::SimThread::Main() complete
[00:00:07]: Serializing world: session/638A2A5733F3775A/0000000002
[00:00:08]: Klump load on boot started.
[00:00:08]: Klump files loaded:     0
[00:00:08]:       Unload FE
[00:00:08]:       Unload FE done
[00:00:08]:       LOAD BE
[00:00:19]:       LOAD BE: done
[00:00:19]: Begin Session: 638A2A5733F3775A
[00:00:19]: saving to server_temp/server_save
[00:00:19]: OVERRIDE: setting healthpenalty     to    none
[00:00:19]: OVERRIDE: setting shadowcreatures   to    rare
[00:00:19]: OVERRIDE: setting darkness    to    nonlethal
[00:00:19]: OVERRIDE: setting hunger      to    nonlethal
[00:00:19]: OVERRIDE: setting temperaturedamage to    nonlethal
[00:00:19]: OVERRIDE: setting brightmarecreatures     to    rare
[00:00:19]: OVERRIDE: setting acidrain_enabled to     always
[00:00:19]: OVERRIDE: setting lessdamagetaken   to    always
[00:00:19]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:00:19]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:00:19]: Loading 19 new character(s)
[00:00:20]: Total 19 character(s) loaded
[00:00:23]: Loading Nav Grid
[00:00:23]:   World generated on build 639083 with save version: 5.151, using seed:
123492868
[00:00:23]:   [Shard] Secondary shard is waiting for LUA...
[00:00:23]:   OVERRIDE: setting ghostenabled      to    always
[00:00:23]:   OVERRIDE: setting resettime   to    none
[00:00:23]:   OVERRIDE: setting basicresource_regrowth to     none
[00:00:23]:   OVERRIDE: setting portalresurection to    always
[00:00:23]:   OVERRIDE: setting spawnmode   to    fixed
[00:00:23]:   OVERRIDE: setting ghostsanitydrain to     none
[00:00:23]:   Can't find prefab archive_sound_area
[00:00:23]:   SpawnSaveRecord [nil, archive_sound_area] FAILED
[00:00:23]:   Can't find prefab archive_sound_area
[00:00:23]:   SpawnSaveRecord [nil, archive_sound_area] FAILED
[00:00:23]:   Can't find prefab archive_sound_area
[00:00:23]:   SpawnSaveRecord [nil, archive_sound_area] FAILED
[00:00:24]:   Reconstructing topology
[00:00:24]:         ...Sorting points
[00:00:24]:         ...Sorting edges
[00:00:24]:         ...Connecting nodes
[00:00:24]:         ...Validating connections
[00:00:24]:         ...Housekeeping
[00:00:24]:         ...Done!
[00:00:24]:   1 uploads added to server. From server_temp
[00:00:24]:   About to start a shard with these settings:
[00:00:24]:     ShardName: Caves
[00:00:24]:     ShardID: 2257661071
[00:00:24]:     ShardRole: SECONDARY
[00:00:24]:     MasterHost: 127.0.0.1
[00:00:24]:     MasterBind: (null)
[00:00:24]:     MasterPort: 10888
[00:00:24]:   [Shard] Connecting to master...
[00:00:24]:   Telling Client our new session identifier: 638A2A5733F3775A
[00:00:24]:   [Shard] Connection to master failed. Waiting to reconnect...
[00:00:25]:   Validating portal[1] <-> <nil>[1] (inactive)
[00:00:25]:   Validating portal[2] <-> <nil>[2] (inactive)
[00:00:25]:   Validating portal[3] <-> <nil>[3] (inactive)
[00:00:25]:   Validating portal[4] <-> <nil>[4] (inactive)
[00:00:25]:   Validating portal[5] <-> <nil>[5] (inactive)
[00:00:25]:   Validating portal[6] <-> <nil>[6] (inactive)
[00:00:25]:   Validating portal[7] <-> <nil>[7] (inactive)
[00:00:25]:   Validating portal[8] <-> <nil>[8] (inactive)
[00:00:25]:   Validating portal[9] <-> <nil>[9] (inactive)
[00:00:25]:   Validating portal[10] <-> <nil>[10] (inactive)
[00:00:29]:   About to start a shard with these settings:
[00:00:29]:     ShardName: Caves
[00:00:29]:     ShardID: 2257661071
[00:00:29]:     ShardRole: SECONDARY
[00:00:29]:     MasterHost: 127.0.0.1
[00:00:29]:     MasterBind: (null)
[00:00:29]:     MasterPort: 10888
[00:00:29]:   [Shard] Connecting to master...
[00:00:29]:   [Shard] Sending secondary shard information to master...
[00:00:29]:   Received MasterInfoPacket row KU_QFsp2_Jd region us-east-1
[00:00:29]:   Obtaining secondary shard IP from us-east-1 lobby
[00:00:30]:   [Shard] secondary shard is now ready!
[00:00:30]:   World 1 is now connected
[00:00:30]:   Validating portal[1] <-> 1[1] (active)
[00:00:30]:   Validating portal[2] <-> 1[2] (active)
[00:00:30]:   Validating portal[3] <-> 1[3] (active)
[00:00:30]:   Validating portal[4] <-> 1[4] (active)
[00:00:30]:   Validating portal[5] <-> 1[5] (active)
[00:00:30]:   Validating portal[6] <-> 1[6] (active)
[00:00:30]:   Validating portal[7] <-> 1[7] (active)
[00:00:30]:   Validating portal[8] <-> 1[8] (active)
[00:00:30]:   Validating portal[9] <-> 1[9] (active)
[00:00:30]:   Validating portal[10] <-> 1[10] (active)
[00:00:30]:   [SyncWorldSettings] recieved world settings from master shard.   true
[00:00:30]:   [SyncWorldSettings] applying temperaturedamage = nonlethal from master
shard.
[00:00:30]:   [SyncWorldSettings] applying spawnmode = fixed from master shard.
[00:00:30]:   [SyncWorldSettings] applying lessdamagetaken = always from master
shard.
[00:00:30]:   [SyncWorldSettings]   applying   ghostenabled = always from master shard.
[00:00:30]:   [SyncWorldSettings]   applying   shadowcreatures = rare from master shard.
[00:00:30]:   [SyncWorldSettings]   applying   resettime = none from master shard.
[00:00:30]:   [SyncWorldSettings]   applying   krampus = default from master shard.
[00:00:30]:   [SyncWorldSettings]   applying   ghostsanitydrain = none from master shard.
[00:00:30]: [SyncWorldSettings] applying healthpenalty = none from master shard.
[00:00:30]: [SyncWorldSettings] applying dropeverythingondespawn = default from
master shard.
[00:00:30]: [SyncWorldSettings] applying darkness = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying portalresurection = always from master
shard.
[00:00:30]: component hauntable already exists on entity 108626 -
multiplayer_portal!     scripts/prefabs/multiplayer_portal.lua:47 in (upvalue)
OnGetPortalRez (Lua) <45-54>
[00:00:30]: [SyncWorldSettings] applying brightmarecreatures = rare from master
shard.
[00:00:30]: [SyncWorldSettings] applying hunger = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying basicresource_regrowth = none from master
shard.
[00:00:30]: [SyncWorldSettings] recieved world settings from master shard.   true
[00:00:30]: [SyncWorldSettings] applying temperaturedamage = nonlethal from master
shard.
[00:00:30]: [SyncWorldSettings] applying spawnmode = fixed from master shard.
[00:00:30]: [SyncWorldSettings] applying lessdamagetaken = always from master
shard.
[00:00:30]: [SyncWorldSettings] applying ghostenabled = always from master shard.
[00:00:30]: [SyncWorldSettings] applying shadowcreatures = rare from master shard.
[00:00:30]: [SyncWorldSettings] applying resettime = none from master shard.
[00:00:30]: [SyncWorldSettings] applying krampus = default from master shard.
[00:00:30]: [SyncWorldSettings] applying ghostsanitydrain = none from master shard.
[00:00:30]: [SyncWorldSettings] applying healthpenalty = none from master shard.
[00:00:30]: [SyncWorldSettings] applying dropeverythingondespawn = default from
master shard.
[00:00:30]: [SyncWorldSettings] applying darkness = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying portalresurection = always from master
shard.
[00:00:30]: component hauntable already exists on entity 108626 -
multiplayer_portal!     scripts/prefabs/multiplayer_portal.lua:47 in (upvalue)
OnGetPortalRez (Lua) <45-54>
[00:00:30]: [SyncWorldSettings] applying brightmarecreatures = rare from master
shard.
[00:00:30]: [SyncWorldSettings] applying hunger = nonlethal from master shard.
[00:00:30]: [SyncWorldSettings] applying basicresource_regrowth = none from master
shard.
[00:00:31]: [Shard] secondary shard LUA is now ready!
[00:00:31]: [IPC] Signal 'DST_Secondary_Ready' opened #0000000000000938
[00:00:31]: [IPC] Sending signal... #0000000000000938
[00:00:31]: Sim paused
[00:01:09]: [Shard] We have been disconnected from the master. Waiting to
reconnect...
[00:01:10]: [IPC] Received shutdown signal.
[00:01:10]: Available disk space for save files: 159820 MB
[00:01:10]: Serializing world: session/638A2A5733F3775A/0000000003
[00:01:10]: [Shard] Stopping shard mode
[00:01:10]: [Steam] SendUserDisconnect for ''
[00:01:10]: Collecting garbage...
[00:01:10]: lua_gc took 0.13 seconds
[00:01:10]: ~ShardLuaProxy()
[00:01:10]: ~cEventLeaderboardProxy()
[00:01:10]: ~ItemServerLuaProxy()
[00:01:10]: ~InventoryLuaProxy()
[00:01:10]: ~NetworkLuaProxy()
[00:01:10]: ~SimLuaProxy()
[00:01:10]: lua_close took 0.14 seconds
[00:01:11]: CurlRequestManager::ClientThread::Main() complete
[00:01:11]: HttpClient2 discarded 0 callbacks.
[00:01:11]: Shutting down