ATTRIBUTES & STATUS EFFECTS
NAME Momo Mengele PRONOUNS Ela/dela
BASE CURRENT
DEXTERITYO D10 D10 K SLOW
IDENTITY Mutante da Morte K ENRAGED
TRAITS
INSIGHT O D6 D6 K DAZED
THEME Vingança ORIGIN Experimento
MIGHT O D8 D8 K WEAK
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection K POISONED
1
Dr. Dante
K■ Inferiority K Mistrust K■ Hatred 4 K Inferiority K Mistrust K Hatred WILLPOWER O D8 D8 K SHAKEN
K Admiration K Loyalty K■ Affection K Admiration K Loyalty K Affection
BONDS
Saniya
2 K Inferiority K Mistrust K Hatred 5 K Inferiority K Mistrust K Hatred HIT POINTS, MIND POINTS, INVENTORY POINTS
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
MAX CURRENT
3 K Inferiority K Mistrust K Hatred 6 K Inferiority K
■ Mistrust K Hatred
HP 62
(MIG x 5) + LEVEL + OTHER
31
CRISIS
62
FABULA POINTS
l +1 Fabula Point if you have none at the start of a session. l +1 Fabula Point when you fumble a Check.
MP 47
(WLP x 5) + LEVEL + OTHER
47
2 l +1 Fabula Point when a Villain makes an entrance. l +2 Fabula Points if you surrender at zero HP.
IP 6 6
6 + OTHER
l Spend 1 Fabula Point after performing a Check to invoke a trait to reroll one or both dice (not on a fumble).
l Spend 1 Fabula Point after performing a Check to invoke a bond and add its strength to the result (once per Check).
l Spend 1 Fabula Point to alter the story. If you alter an existing element, you need permission from whoever introduced it. CHARACTER LEVEL
EXPERIENCE POINTS CLASS / LEVEL Mutant 4 FREE BENEFITS +5 HP 7
0 At the end of each session, you automatically gain 5 XP. Then: INITIATIVE MODIFIER: 0 SKILL INFORMATION
l Gain XP equal to【Fabula Points spent by the group ÷ number of Player Characters】.
l Gain XP equal to【Ultima Points spent by Villains】. DEFENSE: 11
Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.
MAGIC DEFENSE: 7
EQUIPMENT May equip: K■ Martial Armor K
■ Martial Shields K■ Martial Melee Weapons K Martial Ranged Weapons
EQUIPPED ITEM DESCRIPTION
CLASS / LEVEL Necromancer 2 FREE BENEFITS +5 HP
ACCESSORY
SKILL INFORMATION
ARMOR
Uniforme MK2 [Dex die +1] [INS die +1] imune a slow –BEYOND THE REALMS OF DEATH: ao causar dano a um inimigo em CRISIS, ganha 1 PT (maximo de
SL+1), ao ser reduzido a 0 HP pela primeira vez perde todos os PTs e volta a vida com HP = SLxPT
gastos [1]
MAIN HAND
Unarmed Strike [DEX+MIG] [HR+0] physical –FEAR IS THE KEY: ao causar dano a um inimigo que esteja Shaken e/ou Weak recupera 1 PT e SLx2 de
HP/MP [1]
OFF-HAND
Unarmed Strike [DEX+MIG] [HR+0] physical
Weaponmaster 1 +5 HP
BACKPACK & NOTES CLASS / LEVEL FREE BENEFITS
SKILL INFORMATION
–MELEE WEAPON MASTERY: +SL em ataques. [1]
ZENIT
1925
CHARACTER NAME Momo Mengele
OTHER CLASSES Keep track of additional class information here. Remember, you can only have up to 3 non-mastered classes. ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.
CLASS / LEVEL FREE BENEFITS NAME MP TARGETS DURATION
SKILL INFORMATION
CLASS / LEVEL FREE BENEFITS
SKILL INFORMATION
CLASS / LEVEL FREE BENEFITS
SKILL INFORMATION
CLASS / LEVEL FREE BENEFITS
SKILL INFORMATION
HEROIC SKILLS
RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism
CHARACTER NAME Momo Mengele
ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.
NAME MP TARGETS DURATION NAME MP TARGETS DURATION
RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism