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The document outlines the characteristics and traits of an artificial hero, including types of artificial life forms such as AI, androids, and cyborgs. It details personality traits, vulnerabilities, resistance, movement methods, and gameplay mechanics like hero points and taking the spotlight in conflicts. Additionally, it includes sections for the hero's name, origin story, aspirations, and potential story rewards.

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Jim Hague
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0% found this document useful (0 votes)
21 views4 pages

Construct

The document outlines the characteristics and traits of an artificial hero, including types of artificial life forms such as AI, androids, and cyborgs. It details personality traits, vulnerabilities, resistance, movement methods, and gameplay mechanics like hero points and taking the spotlight in conflicts. Additionally, it includes sections for the hero's name, origin story, aspirations, and potential story rewards.

Uploaded by

Jim Hague
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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HERO

CONSTRUCT
You are an artificial being, a life form that was made, not born. Though independent and sentient, some still
question if you are truly alive. Examples from popular comics include the original Human Torch® and the Vision®
(Marvel), Cyborg™ and the Metal Men® (DC), Spartan® (Wildstorm/DC), and Beautie™ (Astro City).

Artificial Nature PERSONALITY TRAITS

What kind of artificial life form are you? Choose two of the following personality
‰ AI (you are an artificial intelligence housed inside an obviously robotic body) traits that best describe your hero.

‰ Android (you are a synthetic humanoid) ‰ Analytical ‰ Loyal

‰ Cyborg (you are a human with visible cybernetic enhancements) ‰ Creepy ‰ Socially Inept
‰ Cynical ‰ Stoic
‰ Golem (you are a creature of clay, stone, or other naturally occurring materials)
‰ Grandiose ‰ Wisecracking
‰ Other (fill in your answer in the Truths box)
‰ Gregarious ‰ _________
‰ Guileless ‰ _________
Vulnerability
What weakness or obligation can your enemies exploit? TRUTHS
‰ Electrical Surges (your body shuts down when charged with
high volumes of electricity)
‰ Energy Limits (you need to recharge the source of your powers)
‰ Limited Power (there is some limitation or flaw
in your powers)
‰ Other (fill in your answer in the Truths box)

Resistance
What does resistance mean for this character?
‰ Invulnerability (you shrug off attacks like they are nothing)
‰ Mobility (you move fast and dodge out of the way of attacks)
‰ Shield (you are protected by a layer of energy that
shields you from harm)
‰ Other (fill in your answer in the Truths box)

Getting around
How does this character quickly move from one place to another?
‰ Powers (one of your powers allows you to travel long distances)
‰ Telcom Transmission (you transmit your consciousness as
digital data to backup bodies)
‰ Vehicle (you have a custom vehicle designed to match your
heroic motif/theme)
‰ Other (fill in your answer in the Truths box)

All character names are property of their respective owners, and their use does
not imply an endorsement of or a relationship with Scratchpad Publishing LLC.
Hero Name: Team:

Real Name: First Appearance:


No Frail Creature
Of Flesh and Bone
You are immune to diseases,

SUPERP
poisons, and any other maladies that
IDENTITY affect biology. You do not have to
breathe and can withstand intense
SKILLS

atmospheric pressures or complete

OWER 8
vacuum without an environment suit.

0%
LESSER
TEAM RO

Hero Points per Conflict POWER


LE

0
70%

Resistance
/ 100

On Your Turn Taking the Spotlight


MINOR P

When it is your turn, you do the following: When you roll 4 boons ( ) on a
— Remove 1 time token ( ) from each of your power single roll during a conflict scene, you can take
cards that has one. (You cannot make attacks or the spotlight to gain the following benefits until
checks with a power that has any time tokens on it.) the end of the scene:
— Move and take one action, in any order. — When an enemy hits you, after the attack you
OWER 6

can make 1 attack against that enemy.


Spending hero points — Add 100 to your current & max resistance.
— You add the Spotlight initiative card to the
You can spend hero points ( ) in the following ways: initiative track and act on its turns.
— Heroic Effort: After you roll dice, you can spend
0%

any number of hero points; increase your chance of Distances


success on that roll by 10 and add 1 challenge die There are three distances between things in a scene:
( ) to the roll for each point spent.
— Teamwork Maneuver: You can spend 1 hero — Up Close: You can make melee and ranged
attacks against enemies you are up close to. Add
point ( ) to perform a teamwork maneuver you 1 advantage die ( ) to all melee attack rolls.
describe with another hero, adding 2 advantage dice
( ) to their roll. — Near: You can make ranged attacks against
enemies that you are near to.
— Team Role: Use your team role's benefit. — Far Away: You can make ranged attacks against
enemies you are far away from, adding 1 challenge
die ( ) to the roll.
Hero Name

Superpower Lesser Power

Minor Power Identity

Origin Story

Aspiration

Turmoil

Story Reward! Story Reward!

Story Reward! Story Reward!

Story Reward! (REtirement)

Story Rewards

Bonus Reward

Lasting Repercussions (Maximum 4 at a time)


Notes

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