0% found this document useful (0 votes)
39 views2 pages

T14 Morningstar

The document details the specifications of the Fenris-class Heavy Corvette from the 'Morningstar' issue of Future Armada. It includes various weapon systems, defensive capabilities, and crew attributes, along with a breakdown of resource allocation. Additionally, it mentions house rules regarding the ship's launch bay and its classification as a 'Huge' frame despite size limitations.

Uploaded by

Jim Hague
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
39 views2 pages

T14 Morningstar

The document details the specifications of the Fenris-class Heavy Corvette from the 'Morningstar' issue of Future Armada. It includes various weapon systems, defensive capabilities, and crew attributes, along with a breakdown of resource allocation. Additionally, it mentions house rules regarding the ship's launch bay and its classification as a 'Huge' frame despite size limitations.

Uploaded by

Jim Hague
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

MORNINGSTAR - B 14

Fenris-class Heavy Corvette


Heavy laser net
Heavy laser net
"Huge*" Cruiser

10 Average, Turn 2, Pilot +0


Mass driver
Superlaser
2 Signal Booster Nuclear mega-missile launcher 28 14 6 -2
Nuclear mega-missile launcher

400 Nova Heavy x 2 28 14 7 -2 -1

40
Heavy Shields 320 255

Basic long-range 5 36

(empty) (empty)
40 40

H10 Thrusters
MK 6 Armor
Diplomacy +18
MK 2 tetranode
Intimidate +18
Mk 7 Defenses
Common Crew Quarters

Engineering +18 40 Anti-Personnel Weapon:


Tier 11 Tactical autobeem rifle
(12)
gunnery +23
Life Boats
Piloting +19 Medical Bay
Cargo Hold
Computers +20 Power Core Housing

Launch Bay
36
Launch Bay

spent 450/450 BP, using 376 (+100 Drift) PCU

House Rules: A "Launch Bay" is half of a


Pilot +1 Shuttle Bay. Each holds 1 Tiny ship.
+2 on four checks *Using a "Huge" frame even though ship
does not have sufficent length.
From the “Morningstar” issue Future Armada by Ryan Wolfe. Visit 0-hr.com for pictures, docs, posters, and miniatures.

You might also like