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Centauri Dargan Strike Cruiser

The Centauri Dargan Strike Cruiser is a capital ship with a point value of 750, featuring advanced maneuvering and combat capabilities. It is equipped with a Battle Laser and a Matter Cannon, along with a hangar for 12 Rutarian Fighters and 2 shuttles. The cruiser has various defensive systems and special features, including Chameleon Sensors and Restricted Deployment, enhancing its tactical versatility in combat scenarios.

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Chris Wolf
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0% found this document useful (0 votes)
38 views1 page

Centauri Dargan Strike Cruiser

The Centauri Dargan Strike Cruiser is a capital ship with a point value of 750, featuring advanced maneuvering and combat capabilities. It is equipped with a Battle Laser and a Matter Cannon, along with a hangar for 12 Rutarian Fighters and 2 shuttles. The cruiser has various defensive systems and special features, including Chameleon Sensors and Restricted Deployment, enhancing its tactical versatility in combat scenarios.

Uploaded by

Chris Wolf
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Version 2: 2E/SF

Name: ______________ Counter: ____________

Centauri Dargan Strike Cruiser


SPECS MANEUVERING COMBAT STATS WEAPON DATA
Class: Capital Ship Turn Cost: 2/3 Speed Fwd/Aft Def: 15 Battle Laser
Class: Laser
In Service: 2258 Turn Delay: 1/2 Speed Stb/Port Defense: 16 Modes: R, P 6
Point Value: 750 Accel/Decel Cost: 3 Thrust Engine Efficiency: 3/1 Damage: 4d10+12
Range Penalty: -1 per 4 hexes
Ramming Factor: 230 Pivot Cost: 3+3 Thrust Extra Power: 0 Fire Control: +4/+3/-3
Jump Delay: 16 Turns Roll Cost: 2+2 Thrust Initiative Bonus: +0 Intercept Rating: n/a
Speed 1 2 3 4 5 6 7 8 9 10 11 12 Rate of Fire: 1 per 3 turns
Turn Cost 1 2 2 3 4 4 5 6 6 7 8 8 Matter Cannon
FORWARD HITS
1-3: Retro Thrust
SPECIAL NOTES Turn Delay 1 1 2 2 3 3 4 4 5 5 6 6 Class: Matter
Modes: Standard
4-5: Matter Cannon
6-9: Twin Array
ELINT Ship HANGAR Damage: 2d10+2
Range Penalty: -1 per 2 hexes
10-18: Forward Struct
Chameleon Sensors 12 Rutarian Fighters Fire Control: +3/+3/-2
Restricted Deployment (10%) 4
19-20: PRIMARY Hit 2 Shuttles: Thrust: 4 Intercept Rating: n/a
Rate of Fire: 1 per 2 turns
SIDE HITS Armor: 0 Defense: 8/10
1-3: Port/Stb Thrust SENSOR DATA 3 1 Twin Array 2
4-6: Battle Laser Defensive EW Class: Particle
Mode: Standard
7-9: Matter Cannon Target #1
10-18: Port/Stb Struct Damage: 1d10+4
19-20: PRIMARY Hit Target #2 Range Penalty: -2 per hex

AFT HITS Target #3 6 8 Fire Control: +4/+5/+6


Intercept Rating: -2
1-7: Main Thrust Target #4 Rate of Fire: 2 per turn
8-12: Jump Engine
13-18: Aft Struct
Target #5 3 3
19-20: PRIMARY Hit Target #6 3 3

PRIMARY HITS 5 5
1-8: Primary Struct
9-10: Twin Array
11-13: Sensors 7 9
14-15: Engine
16-17: Hangar
18-19: Reactor 3 3
20: C & C

5
FORWARD

10

3 4 12 5 3
6
6 6 3 3
3 2 7

6
10 4
6 7 6
STARBOARD

PRIMARY
ICON RECOGNITION
AFT
PORT

Thruster
C&C 5 5 5

Sensors
Engine 5 5
Jump Engine
5 5 3 5
Reactor
Hangar
3 3
Battle Laser
6

Matter Cannon
5
Twin Array 4 4 TM & C 2000 WARNER BROS.

PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE

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