TT Overview
TT Overview
4 Overview 5
Advances
Plots Assistance Advance cards are played on your
Markers
Throughout the game you’ll draw Plot cards, If they are close by, the guardsmen to improve them. They
which present tasks to complete. civilians of the city may might add useful new skills, items
be persuaded to assist such as superior weapons or a
you in your duties - often protective amulet, or a backstory
Fire! Fire by sticking out a foot as giving an advantage based on past experiences.
! your suspect sprints past.
A fire breaks
out - small Most Advance cards are unique, so your guards will Blood Drop marker, Clue marker, can Prisoner marker,
but it might
spread if it for now,
isn’t dealt Nearby guards can help too, indicates a minor be investigated by placed next to
Identify: with!
develop their own personality and skill-set.
A
piece of fla building with at lea
mmable ter st one oth including those controlled wound. the guards. arrested suspects.
Fire mark rain withi er
er n
markers cau on the building. Re 6”. Place a by other players.
Remove Personal
se general member tha
DISCONTE t Fire
Task: Put NT.
ou
interaction t all fires using the
DISCONTENT
. Ex
allows the Each Fire marker ex tinguish
gu tinguished
DISCONTE ard to remove 1 pe
Cutpurse
Keywords
NT (up to
: Fire, Aid,
Event
rso
a maximum nal
total of 3). Discontent If the reward includes this symbol,
robbed!” Discontent measures the collective it cancels 1 personal DISCONTENT
rds! I’ve been Reward
“My purse! Gua
(each)
anger and irritation among the that you have previously gained.
3 3
4 2 population of the city. Fire marker,
3 Sneak marker - Reload marker -
The neare
DIl)
Sneak (Stea
st gu
Dodge
SCONTENT ard must take a
t.test. If fai
h bare fee The plots currently in play
Secrets used if buildings suspect cannot must reload before
led, play
y civilian wit Secret 001.
Identify: An The final type of reward is a Secret. catch ablaze. be targeted. firing again.
Ar res t the suspect. often raise the level of general
Task:
Keywords:
Petty Crime DISCONTENT, as thefts, muggings Often part of a specific mission
and murders cause understandable consternation or plot, these cards reveal hidden
Reward
until the culprit is arrested. outcomes and information, special
rewards or further tasks to continue the story. This
Your guard squad may also gain personal means that players won’t always know what sort of
guard must
take a DISCONTENT, which only applies to them. challenges they’ll be faced with. Such is the lot of a
The nearest led, play
T test. If fai
DISCONTEN ret 001. city guard! Wheel token Cautious marker - Side Street marker,
Sec
If your DISCONTENT is high, it will become difficult
(optional) - move prepared for a route on and off
to get information or assistance from the civilians of DO NOT READ UNTIL INSTRUCTED!
wagons etc. an attack. the board.
the city. It also becomes harder to win the game…
Plots usually start with
identifying a suspect
Rewards Squad Roster
from among the
It's useful to keep notes during the game and record
civilians on the board. s
Successfully completing a plot removes any The Witnes your guards' achievements, especially when playing
wledgeable.
You will often need to DISCONTENT it caused. The witness
is clearly both observ
ant and kno
linked games, so using a roster sheet is a good idea.
catch and arrest them. On top of that, the player whose action it was Use: KEEP SE
CRET
h a strange,
blank
unattended, they might personal DISCONTENT or Secrets: DO NOT READ 2 Someone throws
3 Rising Anger - gain
unless they are allies
a rock - gain 1 blood
.
drop.
Linked Games
escape again! 1 personalRew ard
DISCONTENT.
Meanwhile, some suspects Gold Coins UNTIL INSTRUCTED!4 Wary - the nearest
5 Panic - the nearest
civilian makes a Flee
Move.
If you are playing a series of games with the
6 Complaint - move
civilian scatters. same opponents, then keep the details of
turn out to be harmless, in need help or protection, Whichever player has the most contact with the guar
the nearest civilian
d, directly between
into your guard squad the same. Advances can
them and the nearest
or have useful information. gold coins at the end of the
suspect.
be mastered to carry over to your next game.
Other tasks may involve game is the winner. Likewise, guards who were cut down may
Secret 013
investigating a particular return with an injury. And certain Secrets
location on the board – However, any DISCONTENT remaining costs you have continuing effects!
perhaps a dark alley or some gold coins as you are forced to pay fines and bribes!
Secret 001 An exciting narrative runs through the
crates of contraband. You may also spend gold during the game. Sometimes missions and will continue in future
Expansion sets will add lots there are opportunities to buy an item or pay a bribe, expansion sets, allowing you to uncover
more plots, often involving but most importantly you can pay a gold coin instead The numbered Secret cards have a red and shape the story of Traitor’s Toll!
specific new figures. of a silver coin if you failed to roll one at a crucial colour scheme, so you can avoid reading
moment. Or if you rolled 2 silver coins, you might them too soon!
want to add in a gold to get an extra action.
6 Overview 7
8 Game Turns 9